Updated War Weights Calculator & Upgrade Priority for Clan Wars

You can learn here everything about war weights to see how upgrades will affect your clans matchmaking in Clan War.

clan war upgrade priority and war weight

Hello, everyone! I’m Doc Holliday from Clash Kings 2™ and I’m your huckleberry for all things Weight in Clash of Clans. Our understanding of Weight has allowed our Clan to win over 86% of all our Wars, with 300 wins and counting at the time of this writing.

Controlling your War Weight is how to get a good matchup in Clan Wars. Since Supercell just changed the way it calculates War Weight, it’s a good time to revisit the issue and share with you all the new data.

Up to date June 18th, 2018

**Adaption June 2018** At a glance:

  • added the new defense level for TH12, Giga Tesla & Siege Machine
  • adapted weights for all defenses! There has changed much as splash damage defenses lost a lot of weight, high DPS point defenses gained a lot of weight & the former highest weight defenses like Infernos, Eagle or X-Bow have lost a lot of weight. I have the old numbers still marked in the table below
  • weights are a lot more linear now and placing down a defense is not worth more weight than upgrading it!
  • not placing a defense from a Value Pack still adds the war weight

War Weight and Clan War Matchmaking Basics

Weight is simply the numerical value assigned by Supercell to all Troops, Spells, Heroes, Traps, Walls, and Defenses in Clash of Clans. Upgrading any of these items increases their Weight.

All Weight is not assigned equally. Each type of item has a different Weight, and the Weight of upgrading each item can change at each level.

The added Weight of every Troop, Spell, Hero, Trap, Wall and Defense in your Base is your Base Weight.

During War Search, Supercell adds up the Base Weight of everyone in your Clan who is participating in the War. This total is the War Weight. Supercell matches Clans against others of similar overall War Weight. This means the lower your Clan War Weight, the easier your War opponents will be.

Related:  Clan War Matchmaking - Less Mismatches

Certain upgrades carry more added Weight than others. Upgrade a Freeze Spell once, and it will add more Weight than a possible 10 other upgrades combined.

Knowing the Weights allows us to choose which upgrades to make, and when, based off the added Weight of each item.

By choosing to upgrade items with lower Weight first, your Base continues to grow strong without adding too much Weight until it is absolutely needed. Keeping your War Weight down prevents you from getting harder opponents during Clan Wars.

There are hardcore ways to engineer a Base like MiniMax or Defenseless Bases, but Supercell has recently made changes to counteract their effect. For a full discussion on that subject, check out this page.

Base Designs

If you’re adapting your base according to weights, you can find fitting base designs here:

Engineering & Town Hall Upgrade

With the introduction of Town Hall 12, you are now forced to get all defenses before you can upgrade your Town Hall – this will make engineering your village a lot more difficult.

In the past, it was possible to also get buildings like Inferno Towers & Eagle Artillery through a Value Pack and not place it without adding war weight. This is not possible anymore as well!

Item Weights and Base Weight Calculator

In the following tables, you will see how much additional War Weight each upgrade adds to your Village (and also the cumulative worth of a Defense).

Important! Please note that these numbers are extracted from the game files, but they are also getting calculated in the War matchmaking algorithm (not known by us how), so these numbers only give you an idea how the different things weigh.

read the war weight chart in clash of clans

The numbers in the chart below is the CUMULATIVE War Weight.

Attention! In the first line, you will see 2 numbers, the first one that is stroke is the number before the last update so you can see how numbers changed.

Defenses War Weight


Level 1 100 100 450








Level 2 200 200 350 400 300 199
Level 3 300 300 525 600 450 297
Level 4 400 400 700 800 600 395
Level 5 500 500 875 1000 750 491
Level 6 600 600 1050 1200 900 587
Level 7 700 700 1225 1400 1050 681
Level 8 800 800 1400 1600 1200 775
Level 9 900 900 1575 1800 1350 868
Level 10 1000 1000 1750 2000 1500
Level 11 1100 1100 1925 1650
Level 12 1200 1200
Level 13 1300 1300
Level 14 1400 1400
Level 15 1500 1500
Level 16 1600 1600
Attention! Multiple people reported that the real weight increase of Eagle Artillery, Inferno Tower, X-Bows and Giga Tesla are still a lot higher than the numbers in the game files!!! This is still under investigation so if you’re conscious of your war weight wait with dropping those high-weight defenses unless you want to upgrade your Town Hall!!!!
Level 1 20










Level 2 450 550 600 800 1000 600
Level 3 675 825 900 1200 1500 900
Level 4 900 1100 1200 1600 1200
Level 5 1125 1375 1500 2000 1500
Level 6 1350 1650 1800 2400
Level 7 1575 1925

You can find wall weights here.

Traps War Weight

Level 1 25 150










Level 2 50 100 40 60 120 80
Level 3 75 150 60 90 180 120
Level 4 100 200 80 120 160
Level 5 125 250 100 150
Level 6 150
Level 7 175


Here you can see the weight added for every level upgraded:

Level 1-60 20 30 40

Spells War Weight

Level 1 60












Level 2 400 420 440 460 480 500
Level 3 600 630 660 690 720 750
Level 4 800 840 880 960 1000
Level 5 1000 1050 1100 1200 1250
Level 6 1200 1260 1440
Level 7 1400 1470 1680
Level 1 160






Level 2 250 200 300 350
Level 3 375 300 450 525
Level 4 500 400 600 700
Level 5 625 875

War Weight of Troops

Level 1 100












Level 2 100 150 250 200 280 240
Level 3 150 225 375 300 420 360
Level 4 200 300 500 400 560 480
Level 5 250 375 625 500 700 600
Level 6 300 450 750 600 840 720
Level 7 350 525 875 700 980 840
Level 8 400 600 1000 1120 960
Level 9 1125
Level 1 150












Level 2 210 280 300 300 310 320 330
Level 3 315 420 450 450 465 480 495
Level 4 420 560 600 600 620 640
Level 5 525 700 750 750 775 800
Level 6 630 900 900 930 960
Level 7 735 1050 1050
Level 8 840 1200
Level 9 945
Level 1  120 120 100 170 1000 1000 1400
Level 2  240 250 230 340 1750 1750 3000
Level 3  360 390 390 560 2250 2250 4800
Level 4  475 540 580 830 2500
Level 5  585 740 801 1230
Level 6  690 990 1051 1730
Level 7  791 1291 2331

You can find a complete list of each item’s weight here.

We are also providing a Weight Calculator here that you can use to quickly enter your items and find out your total individual Base Weight.

Every item’s Weight is 100% accurate at the time of this writing. However, Supercell is constantly working to balance the game and the numbers may change unexpectedly. We will post any updates as soon as they are available.

Weighing Barracks and Spell Factories

Notice that the Spell Factory, Dark Spell Factory, Barracks, and Dark Barracks buildings carry no Weight.

However, any upgrade that unlocks a new Troop, Dark Troop, Spell, or Dark Spell will carry a Weight increase because of the new item unlocked.

The only time your Weight will not increase when you upgrade or add one of these items is when you don’t also unlock a new Troop, Dark Troop, Spell, or Dark Spell.

Quick Tips for Proper Upgrade Order in Clan Wars

  1. Your Army Camps, Laboratory, and Clan Castle have no Weight. Upgrading these as early as possible at each Town Hall level is common sense.
  2. With the recent changes, there’s not much difference between the defenses anymore – the Eagle Artillery weights like 2 Hidden Teslas so you see the very strong defenses are now an even smarter upgrade.
  3. There’s no difference in placing or upgrading a defense anymore


Be smart about your upgrades! There is no point upgrading the Witch or the Freeze Spell if you don’t plan on using them yet. This is how you determine the upgrade priority for Clan Wars. Feel free to post any questions you may have and I will do my best to answer them promptly.

What do you think?

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Written by Doc Holliday


Leave a Reply
  1. Just wanted to say thanks for your hard work. Your site has been very helpful to say the least during my time playing COC. Don’t mind all these idiots with their constant dumb comments “it’s not correct” bullshit. If you losers don’t agree, then figure it out yourself and stop complaining to someone who’s trying to help!

  2. You are missing the Tornado Trap or Bat Spell, and there are several items that have one more level possible than you have a score listed for. The cannon being one of these.
    Thanks for this excellent list. I added up all of my points and it did come out to my war score… except I used no score for the Tornado trap or the bat spell… so something isn’t coming together correctly.

  3. What is happing with the warweight when I Activate a Power Potion, wen the War has Startet I will be able to attack with full force, but I was Ranked ( when taken to the Extream) with Level on Trupps. ??

    • Good question, my assumption is that the war weight is calculated when the war matchmaking takes place and that’s at a point where it can’t take the Power Potion into calculation.
      Basically the Power Potion will give you an advantage but defensive weight is anyway a lot heavier weighted in matchmaking so the advantage when we talk about raw matchmaking and war weight is not that much – in reality the advantage you gain can be huge of course

    • Short but true… engineering is dead, don’t waste your time and max out and play the game like intended to be played ;P
      Long version… correct numbers can’t get extracted actually and there’s some postprocessing that is hidden in the game files because it happens on the servers. If you are really that much into engineering use the common sense about the defenses – the more exclusive the defense and the higher the Town Hall, the more weight it adds (exponentially). So Giga Tesla the biggest, EA second, then IT, then XBow etc… The weights between them rise that much that leaving out IT for an EA doesn’t work.

  4. It seems all tgis is a bit outdated. None of the new troops or spells are here. Is there a way you can drop a reply doc with some new info.

  5. There is only 1 place to get reliable war weight data these days, but that still doesn’t change the fact that SC can and does tweak things as they wish without informing us about weight changes. has the best war weight data hands down…
    Unfortunately, the individual maintaining this site is asking for a donation in order to gain access to the calculator. I am not affiliated with the web page or the person running the domain but this is a great site so even if you don’t want to pay for access to the calc, there is a wealth of other useful info available for free, but I would recommend coughing up a few bucks if you’re a serious Clasher to help keep the page up and running and you’ll also get your war weight data. And if anyone cares this is the same info that the 6ayMartians used to obtain their ridiculous war win streak – the website is their creation and is still maintained by one of the members. If you don’t know who the Martians are, move along.

  6. Hey timmy.. During upgrade period will my weight increase? I have 14 days to th12.. Does that affect my weight.. Or i count as th11?

  7. Yeah. I’m not sold on the inferno war weight.
    I’m currently positioned 4 spots higher with two lvl1 infernos as th10 with max th9 defenses than maxed th11 (defenses, heroes, troops) with no eagle and infernos.

      • I agree with you Jake and the infernos war weight. I’m full TH9.5 with TH9 D, 40/40 hero’s, maxed TH10 troops/spells/walls/telsas/AD.

        I still havent built any Infernos nor additional bomb tower and xbow.

        With all that said, I’m below a TH10 clan mate with ~TH8 defense, 15/15 hero’s, avg L9 walls, but they have 2 L1 infernos, extra L1 xbow and extra bomb tower.

      • CWL isn’t being judged this way. It’s based on your clan war league status and rank. If your clan is Crystal II, you’ll go up against other Crystal II clans in CWL.

  8. I am currently upgrading to TH11. Reading this, it now looks it is now beneficial to drop the Eagle straight away?

    Would you agree?

    • the weights seems to be cloaked more in the game files than ever, so if your clan is real about engineering you shouldn’t. However, if you’re a regular player and you don’t mind much about engineering and want to go for max anyway you shouldn’t mind that all and place things like you want.
      In the long run Supercell said multiple times they will put an end to engineering in 2018 (or early 2019 in my guess)

  9. Unfortunately the last war weight calculator seems to have been a farce and the Clashkings website is no longer there. If Timmy has some more upto date info please share with us.

    • Hey , i am building bases like th9 maxed point deffence no xbow , lvl1 barb max archer lvl 1 minion ,max hogs ,lvl 1 lightning ,max heal ,no heroes !! I will be making such 3 bases and one bases th10 with only barb unlocked and max point def including xbow, and some maxed th7 and rest th3, will it work t build streak

  10. Hi Timmy,

    Please can you send me by email the latest version of the excel of the war weight calculator, or tell me where I can get it; since the website of clashkings2 is disabled.

    Thank you

  11. Hi Doc,
    I kept up an excel version of a full war weight calculator that was abandoned by it’s original creator. I was able to keep it reasonably accurate when the website used to post the war weights in the stats from the game files, but they have stopped and don’t provide that data now.
    If you are right about especially the EA war weight changing by SC, then that is huge.
    Can you mail me to collaborate, and I’ll be-able to send you a copy of the calc.
    mail me at: ckandp at gmail

  12. Hey Timmy, what happened to Doc Holiday and his crew? Clash Kings site is down and lots of it’s content was removed before going offline since they got fooled by their “trusted” source. Just curious about what happened to them. Many (including myself) were fooled by all the wrong info on their site, it might be a good idea to remove this post since it has created a lot of confusion and it comes from a guy who was already fooled once regarding supercell stuff. Cheers, thanks for all the effort you put in this site.

  13. Hey Timmy would it be possible to add some of the old weight numbers? These numbers ain’t correct. I do believe that weight has changed but it’s not what is posted. The old weight might be more accurate than new numbers.

  14. Hola amigos. Que ha pasado con la calculadora? Ya no me deja descargar. Era de gran ayuda para las guerras y para los th.05.

  15. Warning to others: Encouraged by the reduced weights of defenses, I just built a fern on my TH10.5 engineered account. The war jumped from 76k to 82k because of that. That’s 6,000 for 1 lvl 1 fern. So the “new”weight numbers appear to be BS.

  16. There’s something off about the calculator and it needs some adjustments. I plugged in all the numbers for my TH10 and for a clanmate’s TH10. According to the calculator, my clanmate’s total war weight is 102,986. My total is 101,528. We are currently in a war. I am ranked #4. My clanmate is #7. The calculator says she has a higher weight, but she is ranked considerably lower than me in war.

    • I read that rank on the war map is only based on defense war weight… so things like troops, spell upgrades, etc are not included. There also seems to be a lot of anecdotal evidence that xbows, infernos, and eagles have a vastly higher war weight than shown in the chart

      • That’s right, I still try to get my hands on some more proper info but Supercell cloaked these numbers up pretty much in the code so the numbers shown above are post-processed.
        I might have a way however that will help you but still need a little bit more time to see if I can update this chart properly…

  17. Why does nobody have the new troop upgrade prices listed? I have searched google hundreds of times over the last two weeks looking and I can not find it anywhere. My laboratory finishes upgrading in three days but I want to know NOW lol can anyone help?? Cost to upgrade bowler to level 4??

  18. I cannot say if the new warweights are valid yet. But clearly things are changing in our war-matchings. Supercell must have pushed some buttons.

  19. This is a great website with info. Has made war easier for me. I don’t agree with new numbers but if the files from the game say so than my guess is supercell probably did it on purpose to deceive. My advice to other players complaining is just get over it and continue upgrading troops ahead of defense.
    Timmy can u please post old weight for infernos, x-bows and eagle.

  20. I don’t agree with new war weight that has been posted. I have two similar th10. I added 2 inferno towers and my weight has gone dramatically from 75,000 to 86,000. Maybe coc is aware and was trying to deceive u by adding these new numbers. Either way this site has been helpful. Also are these the final numbers or not?

    • To be more accurate I added 2 inferno towers, 1 wiz tower level 1, bomb tower lvl 1, jump spell went from 1 to level 3 and upgraded about 42 walls. Weight went from75,000 to 86,000 other words gold storage went from 15,000 to 17,200 reason I did placed all 4 buildings is because I been following this site for about a year and has helped me a lot. Either way I see it like it was time to move to th11. But still I disagree with new numbers.
      On top of page u added that numbers ain’t finished. Are they finished aside of updates or?

      • HI. The numbers are the ones in the game files but it looks like they get post-processed in a way that is not known yet. Bottom line I assume Supercell was re-structuring it so we can’t get the real weights anymore and it probably takes some more time to get them.
        The heavyweight defenses EA, IT, XB are still the one with higher weight when it comes to engineering – but with all pointers we got from Darian in the past months we can expect that engineering will be killed in one of the next updates (the limitation when upgrading Town Halls was just a small adjustment and is by far not the end of the road when it comes to engineering from the point of Supercell).

      • Well thanks for the reply and all your work. Made my war easier while still having a strong base because I left out a wiz tower, bomb tower from the start, installed and max out x-bows at end of th9 and also in th10 with infernos. My base is mgrider #9J2LUPJRG.
        Also would it be possible to post old numbers at bottom of page or at least can you please provide old numbers of infernos, eagle & x-bows. Please and thanks

  21. I would post a reply as I too agree those numbers don’t seem correct when I look at bases with and without infernos and xbows in our clan, however, I know TimEatWorld will just reply with the same static copied useless reply. Probably works/worked for supersuckscell as that’s how they reply to issues/questions too.

  22. definitely not correct, i have been upgrading teslas and ads and keeping my war position. i added ONE ferno and jumped 3 places. thanks for ruining my war base.

      • Can you make a guide how anybody can see the game files to verify these numbers? Otherwise, this would seem like fake news. Maybe Doc is making these numbers up so people will update heavy weight items to give his clan advantage.

      • So you think that one person is making numbers up to make dozens of millions upgrade so he is the only one having a small advantage? Well, despite the fact that 80% of all clashers NEVER have visited any clash source outside the news tab inside the game… come one, why do you blame someone that makes that much effort to bring this to the community?
        I also won’t make such a guide as I’m sure Supercell will shut my website down in no-time for that

  23. I agree with others here that the updated figures shown here do appear to be incorrect. In particular, the 300 figure for xbows. My clan has 4 townhall 9 players in clan wars (including me), and I’m the only one who hasn’t built xbows yet.

    I’m always the lowest of us on the war map despite having unlocked witches and lavas, and getting my queen to level 10, 4th AD to 6, 4th Tesla to 5 (and 2 other Teslas to level 7), and sweeper to 4. The only new defences I haven’t built are xbows, AT and WT- but I weigh in lower than a brand new TH9 who has built xbow and other new defences but only upgraded AD/WT/AT two or three levels.

    I’m fairly confident that it’s the xbows making this difference! There really isn’t another explanation that makes sense.

      • I appreciate the work that you guys have done in getting this information. However, the empirical evidence suggests that the numbers in the game files post-update are clearly not reflected in the actual war weights being calculated by Supercell. Given this, doesn’t it make sense to revert this article to the old numbers, which based on the many accounts posted here, DO still appear to be more accurate?

        I know you do have a notice that these numbers are only a guide, but much of your article above does make it sound like the war weight numbers published here are definitive. However, they are clearly wrong, and as such are only likely to mislead and disappoint people who might treat them as accurate.

  24. I disagree with eagle weight. I keep track of base weights using the gold storage method on clash track. A clan member only purchaed an eagle before war today. The base weight went from 93K to 104K…the same as others who purchased eagles well before the summer update.

  25. Awesome info! Thanks for posting it. The link to the ‘full list of items’ is dead… can you check it out?

  26. Thanks for the great info, been using it for a long time now. The weights for teslas (except for 1) are not updated. Also missing new max levels for dark troops – would love to see what those are. Thanks again.

  27. I almost can’t believe it, still.
    Eagle with 500 points has the same war weight as a lvl 5 canon or archer tower?
    Max x-bow is 200 points “cheaper” than max Air defense?
    Level 3 Bowler is incredibly expensive 4800 points, but max Electrodragon only 495?
    Btw, what about Bowler lvl4 (and Witch…)?

  28. Nothing on the weight of the gigatesla yet? I sure wish clashkings would do a “brew” like they used to do before becoming a supercell puppet, I mean sponsored by super cell.

  29. the “Quick Tips for Proper Upgrade Order in Clan Wars” segment is still based on the old war weights, right? Should be removed or get an update, too.
    But nevertheless: thanks a lot for sharing, Timmy!

  30. Thanks for the comparisons but I think you are using an old article to describe the upgrade order. i.e. you mentioned that freeze, x-bow,eagle, inferno etc, are cautionary upgrades and yet their new weight have been slashed. this applies to splash defenses over point defenses as well.
    Air defenses, sweepers and teslas had their weight increased dramatically too.

  31. I must have missed it somewhere, but if you upgrade TH, that doesn’t add weight, but does the availability of the new defenses add the weight or the purchase of the new defenses add it. Also, say the weight of a Giant Bomb, is that the weight PER or total weight regardless of how many?
    Thanks in advance,

  32. I have an eagle artillery and I also have a Inferno Tower but they are not placed on the map do they add weight to my base? I don’t think they do but I would like to know.

      • I’m a little confused on this one. What if you have them on your war map and then remove them?

      • What if you added them to your War Base, but then remove them from all bases before declaring war. I know you will be ranked lower in the defense order, but is your war weight really reduced?

      • If you have infernos on your war map and then remove them they still count in your war weight – correct?

      • If you refer to buying a pack and then not placing the Inferno Tower on your war map, it doesn’t count (but you can’t change your war base anymore as you need to place it when changing it in order to use it).
        There’s no way to “remove” a defense that was once placed in your layout

      • Although this may be possible, I don’t think it’s entirely accurate. I have a base that is a TH11 and I haven’t updated my active war base since town hall 5. My weight is 92,000 and I’m always the last th11 on the map always above the th10s.
        My active base doesn’t even have my heros, no inferno, no eagle, no cross bow etc.
        Maybe it’s possible that if you place these defenses on one of those other two war bases in your layouts then the highest of the three count.

        Also not mentioned in this article is rushed weight. This same base has every single defense at level 1. That’s every wall, every Canon, both infernos and the eagle, all level 1. Yet weight is 92,000. So there’s a ton of hidden information not disclosed in these simple values.

  33. Freeze spell is not avoidable. It comes with lvl. 4 Spell Factory and this is a MANDATORY update for the Jump spell.

  34. timmy, i think theres alot of changes to the weight. i was suppose to be weighting only 70k on your calculator and my friend 86k but i am ontop of him in war. but anyway thanks for the hardwork!

    • Thanks for your feedback. I will see what I can get, but I donÄ’t extract the numbers myself and my source is providing them so there’s not that much I can do right now 🙁

  35. Your Tesla weight cannot be right. Telsa weight should be a lot more. Case in Point. We have 3 bases in our Clan. A TH11 with level 1 inferno but upgraded Archer Tower, Cannons and Mortars
    but no new TH11 defense, A TH10 with Max defense, A TH10 with max defense except 2 teslas are not upgraded. In War the TH10 with Max defense is 1st, The TH11 with level1 infernos but upgraded defense is 2nd and the TH10 with max except 2 teslas is last. So the teslas carry a lot of weight.

    • Like stated a ton of times in the article and the comments below your comment, those are the definite numbers inside the game files but there’s no way to see how the calculator will handle them and also work with them as this logic is on the Supercell servers…
      That’s why I always say this is only an INDICATION and comparing numbers on single finite amount is no strategy I recommend 🙂

  36. Love this tool for planing my upgrades. The 6.3 update is not correct as you can now upgrade bombs to level 7 and skeleton traps to level 4 for TH 10. Thanks for this amazing tool.

  37. Thanks for all your work, Timmy!

    I personally only play the game for the Builder Base experience.
    While I have had TH9 for several years, I have never been in a clan war, and never instigated a war. I have occasionally done a ‘revenge’ raid.

    That being said, I want to commend Timmy for the hours he must spend putting all this stuff together.

    I read pretty much everything he posts, and try to absorb everything he posts about Builder Base. I am a better player for it…I am 77 years old, and I really appreciate his help.
    In the BB, I have 3 villages…My two older ones are consistently between 3800 and 4300 trophies, and my newer one reached 4000 about the time BH 8 was introduced. As i am almost 100% ftp, the newer one has fallen to about 3700

  38. Can anybody tell me if .5 bases are now considered engineered? My clan has about ten .5 bases, and 1 or 2 actually engineered bases, who are working to no longer be engineered. However, in wars we are continually matched with very engineered clans (th7 weight with warden and max queen). Supercell announced they were going to put engineered clans against other engineered clans, but we’re minimally engineered so I dont understand why we keep getting out matched. If the .5 bases do now count as engineered that could explain the issue, but I’m not sure.

    If you want to check out what I’m saying our ID is #9UL9JCGU. Our war log is public so you can see what is happening. This is not a recruiting post, we are not looking for new members.

    Any help and/or recommendations would be appreciated.

    • There is no difference in terms of engineering or .5 in the algorithm – it’s just lopsides when defense & offense power doesn’t match your Town Hall -> then you will soo the result matching engineered clans more often. Even 1 or 2 bases that are lopsided can result in making horrible matchups for you.
      You can read more about it here and also there’s a link to a tool that will help you find out how bad your engineering score is.

      • Thanks for the link Timmy, and thanks for everything do. Your site is one of the first I pull up almost every morning.

        I’ll use that link to make sure all our bases get re-balanced and hopefully we’ll get better match-ups from there.

        Also for what it’s worth, we have an average engineering score of 5.3%

      • You’re welcome and thanks for the kind feedback 🙂
        Just one word of caution, it only gives you an indication so just because it tags one base doesn’t mean that it is indeed the one to remove, but you get an idea if you need manual checking or not.
        Nobody outside a few devs knows how the matchmaking is done in full details, so these informations are always something to use with that in mind.
        Daraian indicated that the next update will contain something that will end engineering as a community issue for good, but don’t know which direction they’re heading

    • Matails sounds like you’ve always been confused as to what an engineered base is. All .5 bases are engineered, but not all engineered bases are .5’s. That is the simplest way to put it, .5 is just a name given to a common type of engineered base so people know what you are talking about, however they are still ENGINEERED to have more offense and a lower war weight. So yes .5’s are considered engineered and that’s not due to anything new always have been a form of engineering

      • I understand what .5 bases are and how, in my opinion, they differ from engineered bases. You’re right in that it’s not new information, I’ve seen hundreds of posts, discords, videos, etc debating this exact point, but Supercell has always specifically avoided the debate until this recent update, and they still weren’t entirely clear.

        To me engineering has always been when a player doesn’t build defenses but continues to upgrade troops and heroes. To prevent this, CoC put in restrictions with the builder base. You are required to build all defenses at a given bh level before you can get the next level of troops/heroes. .5 bases however, simply upgrade the most efficient items first. As this is normally recommended and encouraged for most games (completing all the side quests to level up before moving onto the main quest), to me this shouldn’t qualify as engineering. The builder base was built specifically to prevent and discourage engineering, but it does not prevent .5 bases. Thus to me, .5 is not engineered.

        Obviously I’m wrong, but that’s how I’ve always thought about it and why.

  39. Hello Tim, I Wanted To Enquire About How Do You Know This Information Is Correct, What Is Your Source? Can’t It be Like The Previous Case?

  40. hey tim ! you mentioned witch as 1 of the 5 cautionary upgrades. but looking at the current weight Mar 2018, lava & bowlers look ‘ cautionary ‘ as well. can you be specific here ? i’m confused….m still goin to upgrade lava bowls though..

    • That’s right, with the recent change in weights early this year the Bowler and the Lava Hound gained a lot of weight and is also part of the upgrades you should double think about upgrading – I updated is above 🙂

  41. Give the guy a break. If you think you can do any better, let us all know your clash upgrade website. Oh wait, you won’t, as your too busy moaning rather than appreciating someone having a life and doing a great job.

    • Thanks Pete, really appreciate it 🙂
      To give all the people the reason, I don’t digg into the code myself and this article here is done by ClashKings2 (like written on top multiple times), so unless they will update the numbers in their calculator I won’t do it -> they have written all this up here and when I take some numbers that could we wrong or right from somewhere else I feel like not giving the work they did with this article the respect it deserves. And in my opinion this is not how one should treat other people they provide so much valuable stuff to the community.
      But the new levels of traps will always go linear so you can see how much weight the past level added and have it with a certainty of like 95%… how about that 🙂

      • This is so not fair! I spend hours every day here answering comments and writing new stuff! If you read above this one here got updated 19 days ago. So you can see the table and make the final thought that the new level of traps will probably be in the range of the other levels.
        I will update this soon when I have the time as I still prefer other duties in my life like sleeping, eating, working, spending time with my family, if that’s ok to you?

      • But it has not been one week since the update and three days since your most recent comment on the issue and still no traps . . .

  42. When will the final, correct accurate war weights be posted? I sort of want to engineer my base for wars, but my clanmates are telling me different things than the website. They said an engineered base is a base with low-level defenses and upgrading spells, troops, and heroes. Is this true?

  43. SC should weigh defenses and offense exponentially. An engineered base with max AD,maxed walls, max traps, and with max drags (but low troops, low bk, low Q, no gw) yet with th8 defense weighs so low that it gets matched with a th8. How is that possible. ? No th8 could ever 3 star it. Troops and defenses need to weigh twice as much as the previous level to discourage and handicap engineering.

  44. Where are you getting your war weight information from. I just got done looking at the actual game code, your numbers aren’t even close.

      • So, what’s wrong and what is not?
        Axys confirmed in her video that flags were removed but they haven’t changed any value in their calculator which was updated today (2018-02-20).
        It seems they just removed flags from the calculator and that was it.
        Baby drag is the only troop with different values in their spreadsheet vs the tables here.
        CK2 also stated a while ago that engineered bases receive a weight penalty in war matchups, is this still true or did it come from their “100% accurate” source as well?

      • That’s what I’m trying to figure out, I don’t want to have wrong numbers being published again so checking double.
        Numbers are not completely off, but there are some discrepancies that I want to be sure about

  45. Great help again and thanks for updating, there’s an error on the download spreadsheet with the Army camps shows a low number of troops.
    Thanks again keep it up

    • Town Hall itself is not weightes as a building itself, but Town Hall structure is a part of the matchmaking algorithm so “No it won’t add weight”, but “Yes it will make an impact on matchmaking” as well 🙂

      • It’s weird cause these engineered th11 are matched against th7 and th6 or you get 5 th11 vs 1 th11 and 5 th10. Sorry I just don’t understand there logic. Thanks awesome site.

  46. You say to beware when upgrading xbows, but from lvl 3 to 4 is only 100 weight, is that number accurate? Seems adding the 3rd at th10 isn’t smart but upgrading from lvl 3 to 4 is a no brainer…

  47. Question: I have just upgraded to TH10. SC then offered me a pack, which I purchased, including Gold, Gems and 1 inferno. I placed the inferno in my farming base, I have NOT placed this inferno in my warbase (yet!). Given that the inferno was provided as part of a special pack, and I have not deployed this inferno in my warbase, does the inferno still count for war weight?
    Thank you!
    I welcome your input!

    • Yes it does as soon as you placed it in your base. your war base is just a different layout.
      You could have ended the app before placing it in your home base so it’s still in the shop and then the weight wouldn’t count

      • I would have agreed, however… I contacted Supercell with the same question yesterday. They clearly explained that such a scenario, a non-placed inferno gifted in a pack, placed on regular base, but not placed on warmap doesn’t effect war weight! You might message SC and confirm. I like the site!

  48. I believe inferno weight has been changed. A member who is a th11 with slightly above th9 defenses with no infernoes is now placed above our th10s. He has high heroes and our 10s in this current war are mid 10s but all have infernoes.

    • Well not according to the game code, these numbers are from the source code files and updated with the latest update 🙂 But what you say still makes sense, can’t tell you why

  49. When you gear up an item, enter it as ‘LevelG’. For example, enter a level 3 geared up cannon as 3G,

    this does not function for the Builders Base

  50. We use the calculator extensively, now. The problem is there is no explanation for the “flags” in the newest version of the calculator. The tutorial video merely references “penalties” which were removed quite a few versions ago. There’s these classifications of “new TH, Low, Medium, High” which mean nothing to me and aren’t explained in any tutorial, tab, or excel “welcome” page that I can find. If there is indeed a link that explains these please point me in the right direction.

    Also, there is a “yes” by the “Is there anything missing on the base?” Yes I never upgraded the dark spell factory to get the skeleton spell (I think that’s what I missed). Does that mean COC now sees my base as engineered and now looks for other clans that have engineered bases? Making the assumption that clans with minimax/engineered bases are “tougher,” does me not having everything on my base mean our matches will be tougher?

    “Flags just mean you have a method of playing style.” Doesn’t explain anything. Please enlighten me.

  51. Timmy,
    After last winter update, i cant contact with supercell by: setting>help and support >select any FAQ >etc…., why this happenig??how can i contact with supercell now? Please tell me.

  52. Please update latest war weights.. as king and queen got new levels and gaint golem and lava got new HP.. please check and update latest war weights according to latest December 2017 update.

  53. Timmy or Doc, please help! I am trying to place myself on the War Map in a position that suits my attacking skills. I am trying to move up, but not too far up so I have been upgrading.
    However it seems I have moved too far up and the base I was trying to stay below, I am now above. I realise there is nothing I can do about this, however I am trying to figure out why I am above my comrade on the War Map. I have used the Weight Calculator to try and shed some light but this has only confused me more, as these are our respective weights:

    Tokes (me) 8/20 on War Map: Rounded War Weight 104,000

    My Weights Difference between us
    Def Buildings: 42,535.8 -8,467.0
    Traps: 6,276.1 -3,253.3
    Misc Buildings: 16,950.0 0.0
    Heroes: 4,724.4 71.5
    Troops: 16,965.6 2,304.9
    Spells: 8,470.1 -931.3

    Omar 9/20 on War Map: Rounded War Weight 106,000

    If I have a lower weight overall then surely I should be below Omar? I know the War Map only went by defensive weight prior to the big update, but my defensive weight is 8,500 less than Omar anyway so even that doesnt make sense!

    Can anyone help?!

    Many thanks in advance!


    • Again, those are the figures from the game files and the matchmaking algorithm still has several unknown multiplicators or other stuff taken into the calculation that we don’t have access to… so this is nothing you can rely on for 100%…

  54. Hey Timmy I m th10 with th8 defense and 50+ royals. Still i m pulling max 9s. Well it doesn’t matter much “thnx to witchslap”. Bt still i wanna know how this new matchmaking algorithm works. It’s kinda ruin our warlog. Our 9.5 pulling th11/max 10s.

  55. The war weight info used to be great and I basically designed my base around the war weight calculator on the clash king 2 site. Many in our clan had too, and we won war after war, probably 80% win ratio, and would put up double digit win streaks from time to time.

    Since the new matchup algorithm came in, we’re barely 50%. When we win, it seems to be us overcoming lopsided matchups… it seems the real reward now is to clans sporting max level bases. For example our current matchup, our 8.5s are all against fully maxed 9s, our 9.5s against fully maxed 10s, and on the 11 front we’re about even. We’re on a 1 war win streak, vs their 8 war win streak, and it just looks like they’ve figured the algorithm out and SC is handing them easy victories.

    The .5 strategy is really just a smart way to start a new TH level… but if it means you’ll now draw an opponent of maximum strength at that TH level, you either won’t move up or you’ll opt out of wars until you’re max again. Either way, it’s no fun to play, so why bother? This war, I don’t see the point of wasting attacks… they have way more infernos, plus higher troops and way higher hero levels. It’s a joke.

  56. Thanks for the link to war Weights but is there a version past 5 of the calculator. It only has level 12 for cannons when they go up to 15 now and the same for the rest?

  57. Can you explain how I have 1 max inferno and 1 lvl 4. 1 max sweeper. 2 bomber tower lvl 5 and 1 sweeper lvl 5 and someone who is completely maxed has the same war weight as me if we still go buy the gold in storages during war.


  58. i am becoming better with this update. After this update i became th7 . Just 5 days before. now i have king,dragon,rage spell,hog,dark elixer storage and driller .. and now I am going to make king level two. just five days after becoming th7.. what fun!!!!!!!!!!!!!!!!!!!!

  59. Hey tony..Thanks for helping us through this website.I’m goin to be a new TH10 in 2days.I wanted the upgrade priority guide.And secondly,i want to join your clan and be a part of it.Recently,im in the clan of ninjas irl which is of the famous youtuber ijacksparrow.Name’s WOLF SUQADRON.

  60. Hello dude,

    I think there’s a new update for matchmaking since wednesday. Are you guys on it ? When do you think we will have the new warweight stats here ?

    What are the main changes ?

    Thx buddy

    • The weights did not change, there was no update to the game client (on your phone aka game update through the app store), all that is changing is how the weights are processed in the matchmaking algorithm on the supercell server (which nobody has access to) 🙂

      • Ohhh thank you for your reactivity dude ! So now it’s becoming hazardous and difficult to control its matchmaking

      • Well it’s more complicated because troops levels will also be taken into account that’s true – if you now want to control you also need to not upgrade certain troops, well at least in theory… In reality the algorithm is far from being perfect and

  61. When calculating base weight for wars, is it the main base or war base that is calculated? Meaning if I lay my 1st inferno on my main base but not my war base, does it count against me in wars? Thanks.

  62. Hey Timmy I am having th8.75 right know so can you tell me if put x-bows in village base and not edit the war base then will the x-bows be counted? and will my war weight increase??
    Plz do help..! thnxx

  63. Hey, I wanna know if it’s ok if I build my 3rd xbow. I am th9.5 with couple of defense’s not maxed for th9. My 2 xbows are level 2, 2 mortars is level 6 and 2 wiz tower is level 6! New xbows adds up 900 points to war weight! Right now I am never being matched even to a maxed th9. Please let me know if I can add 3rd xbow or not??

    • First is when you already have 2 xbows then the 3rd wob’t add that extreme weight (compare to the inferno tower).
      Also the new matchmaking algorithm that was released last week takes your troops also much more into calculation so te benefit from not builing the 3rd xbow will be also even lower than before 🙂

  64. I tried the new Calculator (4.1). I am Town Hall 9. If I enter 250 walls with level 8 without other defense buildings, I already get a defensive ratio of 47%. That seems too much to me.
    And after entering all data in the flag classification, the offensive weight is much lower than the defensive weight, even if the offensive ratio is the same as the defensive ratio.

  65. Timmy, whats the deal with the new matchmaking? My clan has been screwed over three times in a row, how to read what COC’s new formula is doing????

    • The formula is not public, all I can tell you that it takes offensive power much more into account where it has been defensive strength primarily in the past.
      Also, this new algorithm now has a plenty of new hooks where Supercell can adjust matchmaking more easily in the future when they see that things don’t work as planned.
      How effective the new matchmaking algorithm works in terms of preventing mismatches (intended or un-intended) is something only the future weeks/months can tell as it is only released for 4 days now and there needs much more data being collected.
      As far as I can tell is that the war weight figures above hasn’t been updated so they are still accurate 🙂

  66. As Iong as this formula is used to calculate wars there will never be a way to match wars fairly. It has actually gotten worse than better. In a 10 v10 war Our last war had a th9 with no walls. I lv cannon and minimal buildings along with lv 5 king and lv6 queen at number 10. Number 9 was a th8 with 3 lv1 cannons and archer towers. How do you match that? I am a th10 that maxed its th9. I have upgraded all my defenses except 1 cannon one lv. My queen is 35 and king is 30. I am currently matched up with a th11 at #3 with max lv10 defenses. Lv 5 xbows. Lv 9 AD. Lv 39 queen. Lv 37 king. And lv 14 GW. He has no eagle and 1 lv 1 inferno tower.

  67. Good day. I would like to know one thing which our clan has different opinions about. In clan wars. Is the total war weight of the clan taken into consideration or is it only the war weight of the members talking part in the war?
    Thank you.

    • Of course only the people who take into the war will be calculated, everyone else who is not taken into the war will not be calculated. Hope this can help you:)

  68. Since I read supercell changed a few things to better balance the matchmaking, I check the warweight on this page and found out they were exactly the same as what I screenshoted 4 months.

    So has everything changed so far ?
    Somes talk of weight penalty for TH level, can we have more details about it ?
    Even I try to control my warweight, I always, always, always match against stronger opponent in terms of warweight.

    By the way, can’t see the WW for walls 🙂

    • War Weight is still the same and the changes in MATCHMAKING will be that offensive weight will be taken more into account. Please note that this update has not been released yet (state August 16th).
      The wall weights are linked in the table 🙂

    • They did some changes im noticing that but they are doing a crapy job.
      For example on builders base. im th6 70% full. At least for last 60 attacks i did i always get th7 has opponent.From these, 2 or 3 were th7 almost full. To me at least they are doing a crapy job. Opponents at same level has me. right right. Stop Smoking weed when coding..

  69. The Dropbox link for Hero Weights is currently 404’ing. Can you post the file on the hosted site and simply have a link there instead of using Dropbox? or fix the Dropbox issue? Thank you.

  70. Hi,
    What a shetti decision! It is not a fair, that supercell put restriction on the game and changes game law at any time that they want !! , because anyone have already taken a vision for upgrading his own map in any game regular ways that they want. BUT now , suddenly S.C comes and changes the rules of the game only for his love! And say because i don’t like kind of lopsided or engineered maps ! Oh, are u crazy, ?! It is not a fair at all. When you comeing and changing the rules of the game only for your love! Make and take any decisions that i like ! It is ridiculously. It is your designed game with some main base lines which are fixed. THEN After a long time , About 3years or even more , S.C suddenly makes a decision to change game plan rules which are actually can effected on a plenty of players strategies! S.C like a child who crying and changing his own quotes moment by moment! THEN how can we trust it after now!? Maybe they put some other restrictions on the game in future ! However,There isn’t any guarantees that they will keep our hard work values and won’t waste our time.

    • Learn grammar before you insult a million dollar company. They are doing what they can man no AI or Tech is perfect in this age. That goes for everyone. We all have to chill. Deal with it, we don’t always win wars. We got 30 stars went against an engineered clan. Rip us we lost by one star, but not a huge deal. Calm down lol. ( we lost by a star bc they had 3 no engineered bases)

      • “Before you insult a million dollar company” said by addicted supercell fanboys. Grammar learning is a must, but your last arguments are the reason people laughed your butt off lmfao.

      • Also “We got”, should be “We’ve got” incorrect grammar sir. Slap in your butt right there.

  71. i have an easy fix for engineered bases. all supercell needs to do is add the town hall into the algorithm they use to calculate the war weight. so for example each defensive structure and each troop count towards your war weight. give the town halls a war weight as well. a town hall 9 would count as a maxed town hall 8 base, then add on the individual defenses and troop weight. a town hall 10 would have the war weight of a maxed out town hall 9 and so on. this would solve the problem once an for all. easy fix and the coding would be easy to add to the game.

  72. Possible solution on engineered clans – what’s your opinion about this?

    what if we can get a 4star instead of 3s if a player attack a townhall higher than his.

    sample scenario:

    in a 5 vs 5 match game.

    A team is 5 th9 and B team is 5 th11 engineered acct.

    A team can get a total of 20 war star while B team can only have 15.

    I believe this will stop the players from engineering their acct due to war stars.

    This will also encourage the lower lvl players to challenge townhall higher than them.
    – th7 vs th8, th8 vs th9, th9 vs th10(good/rush/engineered), etc.

    War games will become competitive again.

  73. hi, I just want to thank you a lot for your all work and your help. im a small player in a small clan (only th9 maxed). daily waiting for a new post, reading what i missed during this time. Your advices reached me to the champion’s league. thx again for helping players like me to increase.

  74. A’ight….I know many of You hate engineering but do you realize how hard is it? I have engineered bases I admit and I can tell you how hard is it to do something like that. The thing I still don’t get is – Does the game have a rule ‘Engineering is forbidden’? Because if yes I haven’t found it yet. But if no, why is Supercell trying to stop it? In the end it’s your choice to play properly or engineer, isn’t it? I just don’t get the whole drama around it… you hate engineering? Make some bases as well gosh.

    • And, people who are just rushed get the disadvantage because the MM counts them like engineered base they get really hard opponents which is just not fair.

    • No there’s no rule againts engineering but Supercell is not happy about it as it does two things:
      1) It will make them “earn” less because you upgrade less
      2) It will make many casual players rage quit at some point when they always get outmatched against clans with engineered bases and don’t win. 80% of all players are so casual they don’t even heared about war weight so they also don’t understand why they are losing.
      -> For this reason Supercell will do something about engineering IMO

    • Yes, Please answer to us, does the game has a rule which named “lopsided map forbidden”?
      Certainly never .
      so that is a false game and won’t be continued. This decision is ridiculously!

  75. Why does the Witch hold so much more weight than all other troops?
    Now it looks like a lvl 1 witch is 10 times more valuable than a Valkyrie lvl 1.

  76. Very nice article! My clan and I now keep our weights in the spreadsheet. To make it easier, I created a website that uses the COC API and the weights listed in this article to calculate offensive war weights using a player or clan tag. LINK

      • There is currently no way to automate the calculation of defensive weight. The COC API only provides levels for troops, spells, and heroes. So since I can’t get the levels of defensive structures, I can’t calculate defensive weight. There is currently no word on if SuperCell will update the API to provide defensive structure levels.

  77. How does the May 2017 Shipwreck Update affect all of this? Does the new Builder Base and Gearing Up of Home Village Defenses affect War Weight???

  78. When did the weight of an inferno DRAMATICALLY change..!?!?! and why wasn’t this broadcasted in a huge way.. per prev calcs a lvl3 inferno was 7900 in weight with almost 2500 a lvl… now your listing above the weight of a lvl3 is 3550.. where a majority of the weight is on the lvl1.. and small 200-300 bumps on lvl2 and 3.. this is crazy.. and wrecks a large portion of my clan repping lvl1 Infernos.. as now it seems like 9.5 or nothing.. as if your going with lvl1 you might as well max out

  79. I am a max TH9 with a small casual clan and 2 TH 10s that show for war but are not on much. My roommate has a max TH7 used only for war. In order for me to get a regular supply of bowlers and max lavas for practicing the latest attacks, She is going to upgrade to TH10 and only upgrade offensively, for the purpose of donating. Where would the base land on the map? Against TH8s…or higher? I really dont want to resort to this, but need donations without having to wait 8 hours.

  80. So I have an almost max TH10 (King only 35). If I upgrade to TH11, I have a penalty so my weight shows 135,000. But if I build 25 more walls my weight drops to 120,000. Doesn’t seem right.

    • In other words, are the calculations wrong? Why would my war weight shown drop in the Excel sheet when I build more things in the above scenario?

  81. I’ve just downloaded the weight calculator version 1.6 and ive noticed that the max level for buildings and defenses the maximum level for each th is not correct. It is way below the max level for each th. Like cannon where max level for th10 is 13 but in calculator its only lvl 6. Am i missing a patch or an updated version of the calculator?
    Anyway thanks for the very informative article.

  82. It’s been proven time and time again that offensive weight has no bearing on matchmaking and is probably only used to establish what your target shold be.

    • Dev Q&A from February. Yes Offensive weight matters.

      Does Supercell see lopsided bases as a fair and equitable playing style?

      “Engineering” is a heated topic and opinions about it are divided.

      Are lopsided bases anything we can prevent? If we could, should we do drastic changes? Would players put up with strict restrictions on upgrades to mandate offense-defense balance? Say we put in a restriction, could the restrictions be balanced to be somewhat more lenient? Where would we draw the line? And if this is a complex line, would we need tools to help players manage their upgrades and understand their restrictions better?

      Some cases cannot be prevented even with restrictions. For instance, thinking about launching a new troop, spell, defense or extra buildings at lower Town Hall levels. Doing balancing becomes more difficult, as any bigger rebalance could allow people to break the restrictions.

      Without a restriction, what can we do? Keep in mind that we are already doing a lot. As mentioned in the previous Dev Q&A, there is a huge amount of code behind the CW matchmaking that specifically looks for lopsided bases and is designed to mitigate any unfair advantage they might have. This isn’t always obvious to players, because the war map is sorted by defense strength only. However, attack strength is ALWAYS taken into account, and CW matchmaking does all it can to make sure the “books are balanced” overall from top to bottom of a war map, both in terms of attack and defense strength. Of course we can always do better and we will continue to improve this matchmaking very often.

      We can’t really prevent them without making extremely complex restrictions that will adversely impact some players and that would require a lot of time and development effort to do right – and even then they might not even work that well in the long term. Instead, we try to improve our matchmaking algorithms to reduce unfair advantages from things like lopsided bases, and we will continue to do so regularly!

  83. So wondering what is happening now the to the .1 accounts to avoid penalties?

    Are they adding defense buildings and fences? If so what kind and how many at say th8?

  84. I think the war weight calculator is NOT ACCURATE. i have a Th10 which is a .5 and a max def th9. when i entered all the data in the calculator it appears that they have the same weight but in actual clan war my th10 is 3 step lower than my th9.

  85. If you upgrade everything, but do not upgrade troops like dragons and witches, how would this affect the weight of your base? Would you incur any penalty?

  86. Hey doc very informative tks for posting this info- I got one question: the storage weight where u r in a war is just ur defensive weight but not ur total weight? This is what I gathered from some of the other posts

  87. Hey doc,

    Great article, but you did not mention anything about hero’s? Do you know what there weight is per upgrade?

      • No. The Weights listed are 100% accurate. The storage value that you are referring to is not a Weight; it’s a value. This is why the storage values do not match with the Weights. The storage values only represent where you appear on the War Map. Please read the comments below for more explanation.

  88. They haven’t fixed the loophole of defenceless bases with maxed troops and heroes, were currently matched where a th11 with 38 aq is matched against our th6’s, oh and it has lava walls, just no def. there should be a balance that matches th lvl too somehow to stop this nonsense. There’s no way a 38 queen is equal to having maxed th6 lvl defences lol. And yes I understand it’s a weird whole clan algorithm but this scam has to be changed.

    • This is exactly the type of Base that Supercell is targeting by creating the new Weight Penalty, along with targeting MiniMax and .5 accounts as well. Basically, Supercell is promoting even upgrades and giving a penalty to those found to be upgrading unevenly or engineering… in most cases.

      However, be aware Supercell has even said that they see no way to completely stop the extreme engineered Bases such as Defenseless Bases… All they can do is take away some of the benefits such accts provide; exactly what they are doing.

      Minimax and .5 followers have been hit hard; Defenseless Bases, not quite as hard… But changes are happening. Be patient if you wish to see more changes or you can always go by the old adage, “if you can’t beat em, join em!”

  89. I just finished my TH10 upgrade, and was offered a “TH 10 Starter Pack”, which was gems, gold, and a level 2 inferno tower. I purchased it and really regret it now as my war weight jumped so much, my base is a liability to the clan as I can’t possibly match the guys I am matched up against. Avoid this offer if you see it

  90. Well well after reading the full article n some commwnts im still confused about one thing,right now im a th9 max n will put my th on upgrade tommorow hopefully,so if i dont add any th10 buildings in my war base will i get th9s as my mirror in war?thnz in advance

    • Your mirror does not depend on only you, it is the overall war strength that finds another clan. You mirror could easily be higher or lower than you in strength dependent on his relative position in the opponent clan

    • I think what Player means is will he still get the same mirrors he got before upgrading to a th10. The answer is yes. Upgrading your th will have little to no effect on the ranking system used to place you on the warmap. Once you start upgrading your defensive buildings, thats when you will start sering a difference in your mirrors and youll move up the rankings.

      Hope that helps

  91. Hi Doc Holliday,

    Thanks for taking the time for answering all my remarks/questions. Fruitful and honest reactions. Really like the approach and thanks for all the work you have put in this calculator.

    • Always glad to help; though I only provide the info… Axys did all the leg work on the calculator. Just two like-minded people trying to help others.

      In fact, much like you. I see you have answered several questions here with quality answers just to help others…

      So thank you….Glad to see that happen.

  92. Good article I think but wasn’t the popular belief that defense, not offence, determines match? So why are troop factored in the equation? Please clear this up! Thanks

    • Well I was also having that believe (based on the web BTW) but It would make sense to take your offensive strength into the equation to make war match making fair. And using the penalty to avoid engineered bases makes sense for me too. Still you would like to have some proof that clashkings2 is correct in this, otherwise it is again another web story, although a very nice one, and it sounds pretty convincing what they made. But before upgrading defenses to avoid the penalty gaps you would like to know if it is really true. I mean there is no way back…

      • Indeed a fair statement! However, we welcome anyone to come see the results for themselves. With over 300 wins and an 86% winning percentage, not to mention the almost identical results with our sister Clan and alliance Clans, I assure you it works.

        But remember, while the actual Weights and these penalties are accurate (and have have been confirmed by every source that knows) this not everything. There are still parts to the algorithm we don’t understand. All we are doing is trying to provide everyone with all the information available so they can make he best decision for themselves and their Clan’s.

        And in simple terms, our “CK2 Brew” Weight control plan listed on our website is simply a modified version of the old, now dead .5 plan. It forces you to max your Town Hall, then purchase 1 new item from your Store at your new Town Hall level (thus eliminating the penalty). THEN it works like the old .5 plan where you only upgrade all you own (Troops and Spells included) before buying anything new or upgrading either type of Barracks.

        Thank you for your comment!

    • We cannot speak as to why Supercell has chosen to set their values, Weights, or algorithms they have. All we can report is that indeed they are included in the matchmaking algorithm. Quite extensively. Sorry for the delayed response.

  93. Hi guys and thank you Doc Holiday for this calculator! Its very impressive! However… I have a problem with it… I’m a co-leader in my clan and have started using it to work out why certain Chiefs are placed in certain places on the War Map and I was hoping this calculator would help me understand. Unfortunately its only confused things more… Let me explain.
    I am a 9.5 wanting to slowly creep up the map. I am number 19/30, below a th9 named Marcus who is obviously 18/30. I have worked out both our weights using your calculator and it is telling me the following weights:

    Name Townhall Level Rounded War Weight Median Weight Rounded War Weight After Penalties
    Tokes 10 44,000 103,000 73,999
    Marcus 9 38,000 74,000 67,999

    How can I be below Marcus on the map but be heavier than him by 6,000? I have double checked the entries and I cant see any incorrect inputs

    Your help would be much obliged!

    • Well that is pretty simple. The supercell list is using just defensive strength for listing and clashkings2 uses both offensive and defensive. Having just 44k/38k as rounded war weight tells me your defense is far from max for th9/th10 respectively. Just compare the defensive strength of both your bases and you will see that the Marcus probably has his def buildings at a higher level than you.

      • Thanks for your reply barelsky, but youll have to excuse my ignorance here… I was under the impression that this war weight calculator will help me understand the map rankings and exactly why my cheifs are ranked the way they are? You mention Supercell use just defensive strength for the rankings, so to find out what I need to know should I just enter the defensive structures for myself and Marcus onto the calculator, to find out why he is above me?

        Thanks again, loving the info provided here!

  94. another thing that bothers me: I fully understand you are saying that the “gold storage algorithm” does not define the war weight and that the offensive strength should be part of this calculation too. You say the calculated defensive strength is used for the position in the war table, can also agree on that. Still this defensive strength calculation does not come from nowhere and it is a bit hard to believe that sc does not use this value as a part of the final war weight. You suggest that sc uses 2 complete different models for this (just the defensive strength part), why would they do that? Asking this because if I take away troop weight, hero weight, spell weight it comes not exactly at the defensive strength value (from sc), but it is also not that far off. Would you know the difference between the model for the sc gold storage figure, and your defensive strength value.

    • Another great question! I love these kind of questions!

      You asked why the Gold Storage value is not the same as the Weights because they are indeed very similar. But yes, this is a separate step in the algorithm. In fact, this is the very first step in the matchmaking process, before the algorithm even starts.

      And it’s done this way because long ago Supercell actually handled Weight in the opposite way they do now. Long ago, offense counted much more than defense so you had engineering done by only upgrading certain Troops or Spells and keeping your DEFENSES low. That is when Supercell established the Storage Value based off of defensive Weight and it has never changed.

      Remember, the Storage×4 + TH Value only represents your place on the War Map. It does not reflect your actual Base Weight.

      Glad to share a little trivia with you!

  95. Thanks for your nice guide, very helpful. What bothers me is that we have some members with kind of rushed bases who we stopped from doing that and dropping ITs or eagles on th11. Their other defenses are on th8/th9 level. Now these guys tell me that placing the ITs and the eagle will help them them fastest to overcome the punishment gap. A bit weird, but according to your xls this advise is actually positive.
    Further it seems that if you have a certain max th level and you move to the next level you’re immediately punished as you are too far from the median of the next level. Isn’t this strange. e.g. max th10 is 120k while median of th11 is 135k, so effectively you will be immediately punished once you enter th11. (which can be solved by a few minor upgrades, when you come from max previous th, but still that you’re punished as a first step entering next th seems odd)

    • Great questions and I apologize for the delayed response. First, keep up what you are doing! Dropping an EA or a couple of Infernos to clear the Weight Penalty to erase any penalty is not recommended. It’s best to keep telling your guys to catch up the natural way so the penalty decreases as you upgrade. This will serve you all better in the long run.

      Second, yes unfortunately someone who is new to a Town Hall level, will immediately receive a penalty up to the median Weight until they are 6 Weight over the total previous max Town Hall Weight. This is because Supercell is looking to penalize lopsided Bases in an effort to promote even upgrades… basically killing the old MiniMax and .5 plan. Now, to avoid this penatly, you must max your Town Hall level and purchase 1 new Item at a minimum at the newest Town Hall level to weigh 6 over your previous Town Hall max Weight. How long this will last? We have no clue. All we know is this is how the penalty is assesed.

      For a detailed explanation of each penatly, click the link beside my name in the article above and read the CoC Weight: Explained! tab.

      Hope this helps,

  96. I WANT to know my war weight since by mistake i added 3 more cannons my base is consist of th7 with 3 level 1 cannons , 2 level 8 cannons, 1 level 8 archer tower,56 level 7 walls,level 3 spell factory,4 barracks level 9 and 1 dark barrack level 1 so i wanna know should i upgrade those 3 cannons to leve 8 or not since by mistake i added them and can i know my war weight nd what kind of traps i can add to my base so that my war weight wont change a lot

  97. There are conflicting opinions about walls Right in this thread!! I was upgrading my walls and now in war I’m way out matched. Could someone compare one level 7 wall piece with a level 7 cannon. Thanks. I like upgrading my wall but have stopped for war purposes. Thanks Doc for all your hard work!!

    • One level 7 Wall at 27.4 Weight, multiplied by 175 total Walls, equals 4,795 total Weight for Walls at TH7.

      Once level 7 Cannon at 680.1 Weight, multiplied by 4 total Cannons, equals 2,720.4 Total weight for Cannons at TH7.

      As you can see, Walls are well worth the Weight added so keep them upgrading!

  98. Just put in the details on your spreadsheet for 2 of my bases. The first was a fully maxed TH9 in the early stages of TH10, new traps and wall pieces addedand currently levelling them off to TH9 levels. Rounded war weight is 90000 with no penalty incurred. The second is slightly further along the path of th10, but has no xbows walls about 50/50 lvl 9/10 and didnt add new walls but have levelled off all the new traps. This is showing a rounded war weight of 86000 with a penalty incurred of 103000 so by your method ranks higher than the first base.

    Based on the war finished yesterday my actual war weight for base 1 is 70000, base 2 is 62000. What your spreadsheet is telling me is, I could add 2 xbows and upgrade to lvl 3 and have the same weight as base 1. Very confusing, so would like some clarification please.

    • A few quick words: Remember, the Storage plus Town Hall method your are referring to is not a Weight. It is a value used simply to determine your ranking on the War Map. It has nothing to do with the matchmaking. The Weights provided here DO influence matchmaking. In the example you listed above, Base no. 2 is getting assesed a penalty for uneven upgrading (This is how Supercell is combating engineered Bases) So as crazy as it sounds, yes you can buy those new items and be at same weight. For a detailed explanation about the Weight penalty, plz see our COC Weight: Explained! Tab on our website found by clicking the link beside my name in the article above.

  99. This is a great article. Thank tou for all this usefull info. It would be great if we had also the data for spells. I do jot see them in the article bit in amy case this is really an awesome guide. Thank you for posting

    • Spell Weights are available by clicking the link in the article above or downloading the War Weight Calculator. And thx!

  100. This must be an old list, as it looks like that Air Defence only goes to level 9, yet in the latest update, one of the updates was level 11… :-\

  101. Maybe its just me, but I find these war weight/war base manipulations as cheating. You have TH11’s creating simple bases and leaving out certain things like infernos out of their war base even though they have them and then end up getting matches against a TH8 because of it. Thats not right.

    • That’s not quite how it works. For example, your Weight is determined by what you own overall, not what is on your War Base. That old loop-hole was closed. Also, by leaving off your Inferno Towers at TH11 will not drop your Weight to that of a TH8, nor anywhere even close.

      By using the information provided here, which is available to everyone who wishes to read it, you can simply choose the best upgrade available to you based off the values provided. This is simply strategy. You don’t have to do extreme engineering such as Defenseless Bases.

      However, I will say many share your opinion. I always respond with 2 statements. The definition of cheating is, “to act dishonestly or unfairly to gain an advantage, especially in a game.”

      What is unfair or dishonest about sharing this info with everyone, for free, or choosing to upgrade in a manner that is available to everyone? Everyone can do this! After all, it is not against any rules. Remember, just because you don’t like it, doesn’t make it cheating.

      This is simply a strategy that is available to everyone, so choosing to employ it as such is a strategic decision, not cheating.

  102. I have a 100% max th9 and I thought that was weight of 70. When you add up available gold for weight calculator it comes out to 70. In your spreadsheet, it comes to 86. However, if i remove all the misc building from your spreadsheet, it shows war weight is 70. Why do misc buildings count for weight and why is in not the same as adding up all available gold method?

    • I cannot speak as to WHY Supercell has chosen to set the Weights as they have or as to why they set up their matchmaking algorithm the way that they have. I can only speak for what is in the code. The adding Gold Storages + Town Hall method is ONLY used to determine where you rank on the War Map. It is COMPLETELY separate from the matchmaking algorithm. The matchmaking algorithm uses all buildings and items. This is the most common misunderstanding about Weight. The Gold Storages + Town Hall method has NOTHING to do with the Clan War matchmaking algorithm!

  103. Indeed, I do know who you are. As you no doubt remember, I stand by what I said then: people place value differently. Not all treasure is silver and gold mate. For example, you could be rich, but if you don’t have love… well, to me, that’s worse than being poor. I would rather show my appreciation for all those who helped me early in my Clash days by paying it forward and helping others… and that is exactly what I, and everyone I choose to associate with, will continue to do! So… Enjoy!

  104. I created the spreadsheet and offered it to Doc for free because I was more interested in helping others rather than making a profit. I love this game, and I saw a way to help others enjoy it more as well. I am thrilled many have benefited from it, and I’ll continue making updates and enhancements — for free — as long as needed.

    Clash on!

  105. Why would you reveal all the info for free @Doc? I have asked you this before through your contact page so you know who I am. Now anyone who really checks will know your Weights are accurate. You have lost all chance at a profit now that it’s public knowledge and I could have helped you sell it!!! What a shame! And you don’t even advertise on your website? Are you not at ALL interested in making a profit?

    • Have you ever contributed anything to the community without minding profit?
      Are you aware that using Supercell assets on anything that costs money is clearly against their Fan Licence Agreement and they will demand a takedown / take legal actions immediately (believe me, there’s a reason why I stopped the eBook I wrote a year ago, and I did only sell it to cover up for the whole costs…)
      What do you think will happen when you try to SELL a part of their code?!

  106. What is the ’rounded war weight’ and ’penalty incurred’? How to calculate these values?

    Why considering weight values for mines, storages, etc if they are not considered in the war weight calculation (matchmaking)?

    • Your rounded War Weight is the number used to determine your total War Weight. The possible penalty incurred is from part of the Clan War matchmaking algorithm designed to penalize engineered accounts. All parts of the matchmaking algorithm that are 100% confirmed have already been added into the War Weight Calculator’s formulas for your benefit. This makes our Calculator as accurate as possible. For a detailed explanation about the Weight “penalty” and more about the Clan War matchmaking process, visit our site and then select the COC Weight Explained tab. Find us by clicking the link in the article above.

  107. Hi-
    The xbow has 900 war weight for level 1?
    Wasn’t it at 300-350?
    I would like to also thank you timmy for bringing all clashers the best possible information on clash of clans on the entire web.

    • Yes, the balancing update on 3/7 brought some changes. The info provided here is 100% up-to-date. Note that the X-Bow doesn’t necessarily weigh much more now at max level than before, but how the Weight has been assigned at each level has been changed. Just further proof of how knowing this info can help you upgrade in the most efficient and most beneficial way possible.

  108. Please note that the calculator mentioned above has just been revised based on the recent Clash of Clans update. Some other enhancements added in: On the “Chief” sheets, entry varies based on Townhall level; when you max an item, it will be highlighted green so that you can see at a glance just how close you are to maxing out at that Th level. On the “Clan” sheet, the Base Strength Reduction Qualifier was incorporated in, which is a qualifier used during the matchmaking process so that the heavier-weighted bases are counted at full weight, while the lighter bases are counted at a lower percentage. Enjoy!!

  109. Hi allclash, love the articles. Can you tell me, did xbow Weight change? Because when I look at it in your chart it looks like getting an xbow is no different then a wizard tower or a mortar. But in your conclusions you say to use caution when getting them. I would love to raise the level on my xbows but I’m a little concerned about its impact on my war weight. I thought they had a much higher impact. Thanks

    • Like I wrote, there’s a multiplier inside the matchmaking algorithm that will weight the X-Bow higher than the Wizard Tower (but nobody except a few developer at supercell know the exact amount). The table is, as stated above it, only a indication and not the final weight that the defense will have…

  110. 1. The value obtained by adding up the value in gold/Elixir storages + Townhall value of same resources gives us war weight of that particular base right? For Eg. 50,000.
    2. The information is inaccurate or the supercell has made some changes (which is unlikely in this short span, the post is only few days old)
    I have a defenseless account, unlocked till wizard, almost every troop is maxed at Townhall 6. Done the calculations, the war weight according to the chart & in real is very much different.
    Kindly reply Doc, J, Timmy or someone..

  111. I’m having trouble getting my question to post, so sorry if it posts more than once. I’m confused about upgrading barracks. All mine are at level 10 right now. Can I upgrade all 4 to 11 for 150 OR does each barrack increase war weight?

    • If you build a new level of Barracj, you will unlock a new troop (this adds weight). If you only upgrade them (the other ones) without unlocking new troops this won’t add weight 🙂

    • Yes, Walls add Weight. See the chart referenced in the article above for the exact Weight or check the comments below for a bit more explanation about Wall Weight.

  112. This is by far been the most helpful for me when building my base, to help keep my war weight level down in order to give me superior strength over are opponents. We recently got a match up in which it looked like we where out match and out gunned but, to this post and understanding the way that weight bearing works we were victorious. That and the player within the clan did awesome. Looking forward to moving on to TH 10 or shall I say 9.5 and using this strategy to be superior thanks for the post “Doc”.

    • That’s probably the biggest misconception about Weight. The Gold Storage Value ×5 DOES influence your War Map ranking; however, it is NOT Weight. It is a value only. As such the Gold Storage (or Elixer Storage) Values have absolutely NO bearing on Clan War matchmaking. This is why the Weights don’t match with the Gold Storage values. Only the Weights affect matchmaking. Hope this helps!

  113. what if you just want to ” have a better base or be ranked higher than some one ” what would you upgrade. Im a TH9 and so far ive done xbows and wizard towers , teslas to max.

    • In order to rank higher on the War Map, you would upgrade the heaviest of any possible item. This is not recommended as this doesn’t make your Base better than anyone else, just heavier; thus, resulting in a harder opponent during Clan Wars. Plus, the only benefit of doing so is seeing your name listed above someone else in the War Map. Be forewarned, serious War Clans will not be welcoming to such upgrading tactics so I would be sure to confirm your decision with your Leaders. Hope this helps!

  114. so u say that 3 wall pcs hase arouns same warweight as a canon upgrade? cant be!. previus war weight artikel sad less than 1 warweight a pc! someone pls check this

    • As Wall Weight can vary from 8 to 31 per Wall piece, yes, depending on the circumstance, 3 Wall upgrades can Weight almost as much as a Cannon. But be aware, 3 level 1 Walls only Weigh around 24, whereas 3 level 11 Walls weigh around 93… So, it’s all relative. Also, please note that due to the constantly changing Weights, any prior numbers are out of date so that is the reason for the discrepancy. Hope this helps!

  115. Note: all dark spells carry little weight. Except for the SKELETON SPELL, which adds around 1000 to your war weight per level so its in the same bag as freeze and witches

  116. I’m in love with this calculator it’s a very helpful tool to have to balance out your wars 10/10 stars !!!!!

  117. The calculator is a very useful tool to choose what members to include in war and identify those who carry a lot of weight.
    I was looking for an updated version with current values as the ones I found were outdated making them useless.
    Also the website the author of the article points to seems to contain other interesting information. Could he be the Edward Snowden of Supercell??

    Nice article, hope this one is updated regularly.

    • Always glad to help and share any info we have. Special thanks to AllClash for allowing me to post this info here for you all to enjoy.

  118. lovin’ this calculator,made it easy to calculate the exact weight of one’s base , also making upgrade scneraios there helps on knowing what to upgrade first in terms of value/ weight, i’m sharing it with all CoC friends.

  119. This is great info! I love how easy the calculator is to use. You simply input your item levels and boom you have your ear weight! It’s made it a lot easier to prioritize my upgrades!

  120. Alexandre, the Weight of each Wall upgrade can be found by clicking the link in the article above where directed. But to answer your question, Wall Weight is right in the middle of the two extremes you mentioned. They can range from a very low Weight of 8 per wall piece at TH1 all the way up to 31 per Wall piece at TH11. Hope this helps!

  121. I’d like to know more about the walls? No one seems to agree some say they weigt heavily some say their weight is so small we don’t even have to consider… what’s your opinion?

    • Here are the weights for the wall pieces. Just like above, these are the cumulative weights: Lvl1-8, Lvl2-16, Lvl3-20, Lvl4-22.7, Lvl5-24.7, Lvl6-26.3, Lvl7-27.4, Lvl8-28.3, Lvl9-29.1, Lvl10-29.9, Lvl11-30.6, Lvl12-31.3. So, if you have 10 Lvl3 walls, that would weigh 200. You can find this on Clash King 2’s website linked above. Hope that helps!

  122. Love the website for this group. Lots of great info and advice. The calculator is superb now that it is up, and I have been able to better help my clan in wars.

  123. The Clash Kings 2 website has helped me out so much, it’s nice to just go to one website and find all the info you need, and even extra info that I didn’t know I needed. Plus calculating war weight with the war weight calculator? So cool, my clan is LOVING it

  124. I love this calculator! It’s easy to use and is accurate! Our clan just started using it and I think it is going to advance us into places we have never been.

  125. The information just posted is accurate and has been confirmed by a number of sources. We had to disable the link for a bit to add the weighting penalty that’s been recently introduced, but now the spreadsheet is up and ready to download. Enjoy!!

  126. What does warden weigh as its a defensive building I get mainly maxed th11s but no where near maxed defensively but hereos 45/43/20 ! Any ideas anyone?

  127. Much of this information is inaccurate. I have run a number of simulations and this does not correctly determine weight. As far as I know the only clan to successfully crack the matchmaking algorithm is #6ayMartians.

    From my data though I can tell you much of what other people already know. Dont build xbows, infernos or eagles.

  128. Why can war weight not just go on th ? That would end all this .5 and engineered bases with the swipe of a pen.
    Ok so when you 1st upgrade your th war would be tough but this would encourage people to upgrade there defences and as they do wars would become easier.

  129. Hey Timmy! Does unlocking units increase war weight. It says increasing barracks doesn’t increase the war weight, but increasing barracks = new units hence increase weight?

      • Yes, if you unlock it, you get added the war weight of the level 1 troop – but upgrading additional (dark) barracks won’t increase the war weight when it doesn’t unlock a new troop

      • I did some testing with my second account. Before i bought x-bows my war weight was 57000 (close to 58000). When I bought my first xbow it was 58000, which was right according to this guide. But when I bought my second xbow, my weight went right up to 60000 and my third xbow brought it up to 62000. I will add my fourth xbow soon and I’ll let you know how that adds up to my total weight.

      • Just bought the fourth xbow. My war weight is now 63000. No other (troop) upgrades were done within my posts. Good luck with the guide!

  130. Schedule is not correct. Our maxed th11 has ww of 109, another th 11 with lvl 3 infernos, lvl 9 wt, lvl 4 xbows, and 2 lvl 9 morfars had ww of 106, so something has changed since scedule was made…

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