Town Hall 14 is the highest Town Hall level you can get in Clash of Clans right now, so it also requires the most advanced defensive techniques to build a base that works well and defends properly as you need to defend against the most experienced players.
If you look for a fresh and well-working base layout for your Town Hall 14 Home Village base you’re in the perfect place.
Every week you will find here new custom-built base layouts for TH14 that work, not just any random internet bases that have been posted all over the places and that experienced attackers know strategies against. All bases here are fresh and new.
All bases here are not just reviewed, they get tested either in real wars or in Legend League with my main account before I will post them here.
Bases here are updated every week so check back here to get the latest base layouts
Best TH14 Base Designs
Without wasting any more time, here are the bases:
Town Hall 14 Bases – October 4th, 2021 (NEW!)
Town Hall 14 Bases – September 20th, 2021
Town Hall 14 Bases – September 6th, 2021
Town Hall 14 Bases – August 23rd, 2021
Town Hall 14 Bases – August 9th, 2021
Town Hall 14 Bases – July 26th, 2021
Town Hall 14 Bases – July 12th, 2021
Town Hall 14 Bases – June 28th, 2021
Town Hall 14 Bases – June 21st, 2021
War Base: great war base with the current state-of-the-art defensive techniques that also help against new air meta attacks that have been emerging recently for TH14.
Trophy Base: here I have a clean approach with a centered Town Hall in a compartment ring-style design
Farming Base: I heard your requests for a hardcore farming base loud and clear! Yes, my previous bases have been quite some hybrid bases and this one is for protecting resources at all costs. Please mind, only use this base if you’re farming in Champions League or lower with your TH14 base, you will get wrecked in Titan+ leagues as attackers there will go for the 3-Star!
Town Hall 14 Bases – June 14th, 2021
War Base: I got a lot of positive feedback for the recent war base and took a similar approach with the war base I have designed this week for you. Also held up really well but the previous one kind of got popular a bit and lost effectiveness due to that.
Trophy Base: With this trophy base you will dominate the Leagues. It’s similar to my approach last week but the core design became more open so it will tackle the attacker more to event attack through the center. Important! Use the recommended 3x Ice Golems as defensive CC troops, this will make this base a beast!
Farming Base: as promised last time, this time the farming base will more focus on protecting other resources than Dark Elixir as well. This ring-style base with a solid perimeter and compartments that do their job will challenge the attacker to go all-in if he wants your resources.
Town Hall 14 Bases – June 7th, 2021
War Base: this war base held up really well at multiple recent wars where I tested it and not one attacker had a clean shot to 3-Star it. I don’t want to give myself too much credit here but if you use this base I’m sure you will love it as well.
Trophy Base: this trophy base works extremely well if you’re a TH14 and you can push up into deep Legend Leagues with it. The Town Hall core is offset and the center with the Clan Castle will split attacks in many directions so the attacker won’t be able to get everything within the time frame.
Farming Base: this farming base does what it takes to defend the Dark Elixir Storage in the core, surrounded by the defenses and with the Town Hall offset to entice any attacker to not go for the full attack and spare the core. The other storages aren’t completely outside but not that protected, so if you’re looking for a more balanced farming base, the next one will be the one to use.
Town Hall 14 Bases – May 31st, 2021
War Base: had a lot of success in two recent Clan Wars with this base here. I tweaked it even more so it’s save to say that this base won’t get 3-Stared at all.
Trophy Base: Here I designed a base with a large core, looking pretty easy to attack but with many pitfalls and I got several successful defenses in Legend League with it at TH14. Sorry that the screenshot is taken with the war map, didn’t had a free home base slot, but it’s a trophy base.
Farming Base: this farming base here is basically four small bases what makes it hard for the attacker to form a good attack that goes through the base. Normally they go for the 50% attack and save yourself a lot of resources.
Town Hall 14 Bases – May 24th, 2021
War Base: the double-diagonal walls in this war base work really well against the popular strategies and a good bunch of attackers messed up their attack against this base big time.
Trophy Base: with this ring base that has the outside walls right at the outside tiles you have great chances to limit the attackers possibilities to build a proper funnel which works really well later when the troops will fall for the ring base structure. Sorry that the screenshot is taken with the war map, didn’t had a free home base slot, but it’s a trophy base.
Farming Base: this farming base is one of the best ones I’ve had for protecting your Dark Elixir at TH14 with the offset Town Hall section and the Dark Elixir protected with highest priority in the core.
Town Hall 14 Bases – May 17th, 2021
War Base: Super effective Anti-3-Star base that worked really well and no attacker was able to beat it and get the 3-Star. Please take the recommended cc setup, it is vital for this base to work as intended!
Trophy Base: Quite standard layout with the bulkhead at 12 o’clock with the Clan Castle the entry point for most attacks and from here the base takes over the pathing and works really well in splitting up troops. Sorry that the screenshot is taken with the war map, didn’t had a free home base slot, but it’s a trophy base.
Farming Base: many requested a base that primarily defends the Dark Elixir Storage so here’s the base for it. The Elixir and Gold Storages are more on the outside so if you don#t want to focus on farming Dark Elixir consider taking the base from last week.
Town Hall 14 Bases – May 10th, 2021
War Base: as we start to really pick up a meta for TH14, this base defended extremely well when taking it into two wars and no attacker was able to get anywhere close to a 3-Star, and they have been maxed and good attackers. This base will keep your statistics clean, I promise.
Trophy Base: a Town Hall a little offset also makes this base a solid CWL base but it performed extremely well in Legend League as well and not had a single 3-Star against it, you can expect most attackers running 1-Star attacks.
Farming Base: although this base looks like any ring base, it offers one of the best protection for your resources with all the smaller compartments intercepting troop pathing and making it as hard as possible for the attacker to break through the core to get more than max half of the storages.
Town Hall 14 Bases – May 3rd, 2021
War Base: here you have all the defensive features involved that you can expect at TH14 to prevent a 3-Star. In fact, I haven’t seen any attacker getting a 3-Star against this base, not in real war and not in friendly challenges.
Trophy Base: this trophy base has the compartments around the core with the Town Hall arranged to lead attacking troops away from the core, the general layout is designed to make it really hard to funnel troops straight through the core so most attacks will be close 2-Stars at max.
Farming Base: this ring-style base works great for farming at TH14 with extra layers of walls at the entry spots, making funneling towards the core harder. The storages are not centered so it’s harder for the attacker to get all (or many) of them.
Town Hall 14 Bases – April 26th, 2021
War Base: super-strong war base here with a lot of cool defensive features that will give the attacker a tough time, no attacker has been able to get close to a 3-Star in 2 wars I’ve tested this base.
Trophy Base: this trophy base might look a little boring because it has the standard trophy setup that you see a lot these days, with the Town hall in the offset core compartment, but it works. I have used it in Legends League in my main account for 5 days and there wasn’t a single 3-Star against this base so if you want to push trophies with your TH14 account, use it.
Farming Base: this farming base doesn’t center all storages, something I’m not a huge fan of anyway, to motivate the attacker to go all-in. The storages are carefully spread out around the base so it will be really hard for the attacker to get more than half of the available loot.
Town Hall 14 Bases – April 19th, 2021
War Base: this war base worked very well in recent war where I tested it myself and attackers had no chance to get the 3-Star when there are no critical defenses upgrading or missing.
Trophy Base: I spend a lot of time checking the weak spots of the previous trophy base that you reported and found ways to make this a very solid Legend Base for TH14 that works as intended.
Farming Base: ring bases seem to do the job of resource protection best so you have a solid build here that will protect your resources, the Dark Elixir Storage at highest priority. I wouldn’t recommend shifting the other storages more to the inside as this will not only give the attacker more motivation to crack your core, it also gives a defense vacuum that will make it easier for the attacker.
Town Hall 14 Bases – April 12th, 2021
War Base: the general defensive concepts of TH13 still apply at TH14 as there’s not that much changed. This base here is a solid one to use in war if you have directly upgraded to TH14 and need a base that got your back in the next war.
Trophy Base: Attention! There are some pitfalls in this trophy base as I have created it very early after the release so it might not hold up well enough in Legend League! I’m really sorry but I the latest trophy base is really strong so I want to apologize to everyone who lost trophies with it 🙁
Farming Base: this farming base splits your storages and has the Dark Elixir Storage in the core. You need to farm resources as a fresh TH14 so this base will work really well minimizing the resources you will loose.