If you look for a fresh and well-working base layout for your Town Hall 8 Home Village base you’re in the perfect place.
I do frequently test, build and review base layouts for Town Hall 8 and give them here ready for you so you can directly copy them without testing or building them yourself
I really hate those sites or videos showing you dozens of bases they copied somewhere without making any deeper explanation why they work so for this reason you will only find bases here that I have tested myself.
Bases here are updated every week so check back here to get the latest base layouts
Best TH8 Base Designs
Without wasting any more time, here are the bases…
Town Hall 8 Bases – January 11th, 2020
Town Hall 8 Bases – December 14th, 2020
Town Hall 8 Bases – November 23rd, 2020
Town Hall 8 Bases – October 19th, 2020
Town Hall 8 Bases – October 5th, 2020
Town Hall 8 Bases – September 21st, 2020
Town Hall 8 Bases – August 31st, 2020
Town Hall 8 Bases – August 17th, 2020
Town Hall 8 Bases – August 3rd, 2020
Town Hall 8 Bases – July 20th, 2020
Town Hall 8 Bases – May 2020
War Base: This war base did work really well for TH8’s in recent wars and wasn’t easy to beat and most of the time the enemies needed a TH10 to clear this base off. The pathway in the middle makes it hard toactually funnel ground attacks properly and the trap setups are effective against hog attacks. Also Dragons are a strategy that isn’t working well against this base as the Air Defenses can’t be taken down easily and will work on those dragons all the time. Also the empty spaces in between the buildings help eating time off the clock for the attacker and can make him time out.
Farming Base: This TH8 hybrid base here is a nice allrounder to use and is really efficient against all kind of ground attacks because the Clan Castle requires them to start their main attack to lure the troops (and the air troops in there will make it hard for ground attacks). If you don’t have a clan that donates you the troops, please swap the Clan Castle with the Dark Elixir storage. What I really like about the base is the core design that makes it possible that all defenses are evenly located in this base so you don’t have any weak spots, with the Air Defenses in the core making it super hard for air attacks as well.
Town Hall 8 Bases – April 2020
War Base: Here we have a really great working Town Hall 8 War Base to protect your stars in your next Clan War and it takes a lot more than a Town Hall 8 attack to get this base down, and that’s what you really want to achieve with your layout as a TH8, right?
The arrangement of traps and defenses in the core with the dead zones make this base hard to predict from the attacking perspective and it’s really effective taking down any kind of Hog Rider attacks but also work well against Dragon attacks as there’s no way to get rid of all the Air Defenses in time. Really solid base that I can only recommend using!
CWL Base: Here’s a great base for TH8 that you can use for CWL and Clan War. It has multiple section in the corners what makes it hard to funnel into the core and will mess with funneling a lot. Also air attacks are in trouble against this base with the Air Sweeper setup and very nice Air Defense structure – if you get attacked by another Town Hall 8 I don’t see a 3-Star happening here with this layout. If you also look at the placement of Giant Bombs you can see that also Hog Riders won’t have much pleasure here and the setup can be really effective taking a huge part of them down, especially the double Giant Bomb section. The core with the Bomb Tower and the Tesla Farm is also a nice feature to get down any attacks with PEKKA setup while they clear up around.
Farming Base: Here a really nice farming base layout (or more like a hybrid layout) and I really like the way how the double-layered walls are arranged on the outside compartments to make it really difficult to break open the base next layer that protects the core. Even if the attacker chooses to go for the compartments in the edges the wall breakers won’t go for the core compartment, they will then move towards the outside compartments in the middle (and you have plenty of bombs there as well) So, hard to get all storages and the Dark Elixir is secured inside the core area to force the attacker to go all-in to get your loot. Really nice layout.
Town Hall 8 Bases – March 2020
Trophy Base: Here we have a nice trophy base that can actually also be used as a hybrid base to protect Dark Elixir as well and it has some really cool features. You have basically the ring around the core section that is loaded with Spring Traps and the Hidden Teslas help to attract troops like Giants to walk around the core (and right into the traps) rather than smashing the walls to go into the center section.
Also the outside compartments are effective because troops will break into them but on the path out they will also go right into the traps and as they grouped up from the defenses inside that compartment they will suffer max damage there.
Farming Base: Saying this TH8 base layout here is a troll base would be wrong but it’s quite effective to protect your resources, especially if you recently upgraded to TH8 and want to protect the resources to keep your Builders busy.
You have the Town Hall on the outside, kind of baiting and a ton of small compartments to prevent any easy access for cheap troops like Goblins that steal your loot – many farming bases have the weak spot that if the attacker can crack open a section, Goblins can steal the loot easily but here it’s layer after layer after layer and the splash defenses can deal with such troops a lot more effectively.
War Base: Here we have a nice base that works well against Hog Rider or mass Dragon attacks in Clan War or CWL. YOu have the offset Town Hall and a ton of space in between for a good reason – it will make it hard to predict Giant Bombs for the attacker when he uses Hog Riders and also makes the Dragons take longer if he uses Dragons so time will get an issue for the attacker as well.
Around the Town Hall you have the Tesla Farm that will make it impossible to get a cheap suicide attack to get the Town Hall and the outside defenses will mess up with any troop that targets defenses first.
Town Hall 8 Bases – January 2020
Trophy Base: This TH8 base s doing pretty well against most attacking strategies unless the attacker is significantly higher than you, like TH9 or TH10. This base can deal with Balloons, Dragons, Valkyries and also a lot of custom army compositions you see out there.
When we talk about protecting loot with this base… your highest priority is defending your Dark Elixir at Town Hall 8, no question about that. However, you might also be concerned that the storages are pretty much on the outside and can be taken easily, right? Well, in most cases the attacker won’t do storage sniping and for regular attacks, they always have to pick one side and won’t get the other side’s storages so you will still protect half of your loot.
This base is in a flower base design concept, this means you have the core and multiple small compartments around it that make it look like a flower. The main reason is to prevent an attacker to crack open your base and go through it – especially with tank troops like Giants you want to slow them down as much as possible by having to smash through walls over and over again.
The outside perimeter is also pretty tight to the base and will distract troops additionally – the attacker needs to clear a lot of them to get a secure funnel to the inside – and at Town Hall 8, let’s be honest, most attackers don’t really od that and rather go full forces into the base and hope for the best. Let’s have a look at some defensive replays in the gallery. Here you can already see one of the big advantages of bases shaped in that layout – mass Dragons will always travel around and not take a direct route to the core where you also have your Dark Elixir. They simply can’t handle the Air Defenses and also can’t avoid the traps in any way so it comes down to defense versus attacking DPS and hitpoints – and if you have your defenses leveled up properly the attacker will lose this race and never wreck your base.
Pretty much the same applies to LaLoon attacks that are also quite common at TH8, especially TH9 use them frequently in normal multiplayer attacks. The Balloons will also split up and travel around the core.
Also interesting to see are ground attacks, often combinations of Golen/Giants with supportive troops like PEKKA, Wizards, Valkyries or whatever rainbow the attacker might have come up with. Often they struggle in the beginning and see half of their army going around the base clearing the outside perimeter or they will get stuck on wall layer after wall layer until your defenses have taken them out.
War Base: I have this one here in my mini account and not seen a single 3-Star from another TH8 in about 7 Clan Wars straight, so this is a good sign. Of course, sooner or later one will crush it but that’s often times the TH9/TH10s cleaning up in the end and you will never defend against that – getting the TH8s to waste attacks here is what you’re really looking for…
Most commonly you will see mass Dragons, Valkyries and Golem/XX combinations attacks against this base and I will now show you how this base defends against them.
Like many other bases, the meta for war bases shifted and the best bases don’t use the exposed Town Hall anymore and place the Town Hall more towards the center and try to prevent that attacks can be run straight through that compartment. The open compartments in the corner prevent attackers from funneling their troops right inside that section to go straight through. Troops will go rather to the side and get a little messed up there what helps shaking the attacking plan in several cases. The cool thing about this layout is, once the attacker manages to get the troops to the Town Hall in the middle section, he will be stuck there and his troops will take some time to take the core out.
During that period his troops will get decimated and by the time the Town Hall is down, he hasn’t that many troops left but 3 compartments to go through – with all the walls this is simply impossible so he will have to deal with a 2-Star. This is useful against all attacks running on Golems/Giants with the support of PEKKAs. They have HP and DPS but are too slow to make it through on their own so the attacker has no chance for the 3-Star. And don’t forget that chances are good that the attacker messes it up and his troops start walking around the core as well. And this could happen with other attacks as well! When attacking this base with Valkyries, chances are quite well that they go around the core section leaving the Town Hall untouched.
And we all know, when you can’t manage to get the Valkyries through the center of the base the attack is doomed and won’t get the 3-Star… This base also works well splitting Hog Rider groups up and this helps taking them down a lot faster with all the point defenses around the base. Attention! If you don’t have 5 Builder Huts you need to drag some buildings around so you don’t have an empty space in between your sections in the outside ring!