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marvel snap sandman kazoo marvel snap sandman kazoo

Enter Sandman – Pool 2 Control (MARVEL SNAP Deck Guide)

The idea here is to flood the board early and by the time your opponent can play the more powerful cards, you limit down with Sandman and buff up your cards zoo-style

In this guide you’ll learn everything about the Sandman Kazoo deck, including some replacements, and what lines to play and everything else you need. If you want to see what decks are crushing the meta right now in MARVEL Snap, please refer to my weekly updated meta decks guide here.

Card Strategy for the Sandman Kazoo Deck

Ant-Man can get the power-increase of your Ka-Zar, Blue Marvel or Spectrum and gains more power when you full up one locations which happens quite frequently. Find more decks and synergy cards to play with Ant-Man here.
Squirrel Girl gives good value when Ka-Zar or Blue marvel increase the power for the copies and helps filling the locations to trigger Ant-Man or reach into Ebony Maw’s location. Find more decks and synergy cards to play with Squirrel Girl here.
Iceman is a great disruptive card that can destroy the line for your opponent effective and with the additional power through Ka-Zar or Blue marvel also effective to play. Find more decks and synergy cards to play with Iceman here.
Nightcrawler give you a lot of mobility and you can use him to reach into Ebony Maw’s location and with Ka-Zar and Blue Marvel you can increase the power even further. Find more decks and synergy cards to play with Nightcrawler here.
Ebony Maw has a lot of power and can get the power-increase of your Ka-Zar, Blue Marvel or Spectrum so he can become a double-digit power cards + you can reach into the locked location with Squirrel Girl and Nightcrawler. Find more decks and synergy cards to play with Ebony Maw here.
Armor helps you protecting one location against Killmonger. This deck is very vulnerable against Killmonger so make sure to secure one location with Armor if you can. Find more decks and synergy cards to play with Armor here.
Lizard has a great energy-to-power ratio and the ongong ability might negative but also means that he can get the +2 power from Spectrum which makes him even better to play. Find more decks and synergy cards to play with Lizard here.
Cosmo helps shutting down a location if you see that your opponent loves to play reveal cards. You only use ongoing abilities so you won#t be affected and Cosmo can gain the +2 power from Spectrum, too. Find more decks and synergy cards to play with Cosmo here.
Sandman is just a brutal card to drop towards the end when you have flooded the board. You will lock up the possibilities your opponent can use (espcially when he plays something like Thano.s). Play hima s soon as you see that you have your higher-power cards in your hand and enough small cards on the board.. Find more decks and synergy cards to play with Sandman here.
Ka-Zar gains solid power through the board and with that many 1-cost cards you will gain a ton of value. Also can get the +2 power from Spectrum as well. Find more decks and synergy cards to play with Ka-Zar here.
Blue Marvel gains solid power through the board and with that many 1-cost cards you will gain a ton of value. Also can get the +2 power from Spectrum as well. Find more decks and synergy cards to play with Blue Marvel here.
Spectrum gains solid power through the board and with that many 1-cost cards you will gain a ton of value as you play that many cards with ongoing abilities that can become a total of +12 or more power easily. Find more decks and synergy cards to play with Spectrum here.

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