Now that we can customize our heroes in Clash of Clans with different abilities and also taking into account how long it takes and how expensive it is to upgrade and max them out, I think it’s important to see which abilities perform really good and which ones are more niche usage or even counter-productive.
Some abilities that have been on the heroes for many years are actually not that great and can be swapped out easily for a way better performance when attacking so I decided to write this (ongoing) overview of their abilities and how strong I see them here.
What Are The Best Ability Equipment(s) in Clash of Clans?
Yes, yes, yes… you can always reply with ‘it depends’ but some equipment gives abilities to your heroes that are universally strong and I refuse that there is much discussion about it and for me the priority is quite clear – I appreciate Supercell for not making us level up all of them and then heavily swapping out equipment for each attack individually unless it’s really neccessary.
So, for me below there is a clear priority for each hero but before we come to that, please some general advice that you should follow:
The 3, 6, 9, 12, etc. Rule
Every 3 levels there is a nice stat boost so always try to aim for those sweetspot levels when upgrading your equipment. Also, when starting to use or switch to a new equipment item, always get it at least to Level 9!
Rarity & The Future
So, there will be new equipment released frequently and first leaks already indicate new items for heroes and also that there will be a rarity above epic. What does that mean for you? I would advice you to hold on to your ore as much as possible and invest very conservatively right now – you don’t want to see a new huge equipment piece being released and then you are stuck with the basic ones as you spent almost all your ore on them…
VERY IMPORTANT! Some abilities work well if your base has a weakness against it, so please make sure you’re using a base that is designed to take the new abilities into account! I just updated all bases and you can find them here: TH18 here, TH17 here, TH16 here, TH15 here, TH14 here, TH13 here, TH12 here, TH11 here, TH10 here and TH9 here.
Barbarian King
Here are all abilities for the Barbarian King, ranked from strongest to weakest.
Archer Queen
Here are all abilities for the Archer Queen, ranked from strongest to weakest.
Tier S+The strongest ability with so much value of the clones BUT with one big downside... it has to be Level 18 for that which rules it out for most players. Still, looking and ranking abilities here, this is the strongest for the Archer Queen right now.
Tier S+With her own tank equipment she is incredibly strong and since you can combine that with the mirror or even the Healer Puppet this is a top invest in 2025 if you want to and for sure stronger than the Healer Puppet.
Tier SReally good healing that stacks with herself and the additional helers if something went wrong with the ones you brought or even use it and save yourself the housing space of the healers for Queen Charge. Many possibilities with it and also a very strong one.
Tier A+Still a good equipment but looking at the other abilities and its main usability for Queen Charges (where you still have to be careful with Super Minions and health management), this has been falling off a tad recently.
Tier AStill a great ability but once you have used a maxed Magic Mirror you will see the huge difference. I mean, for ost player go for it, it is useful and strong and just because Supercell decided to push broken strong equipment into the game doesn't mean this is bad. But in all fairness of ranking, compared to a Magic Mirror it is significantly weaker (but since the maxed Magic Mirror is out of tough for most players, this is a good alternative).
Tier AI had such a hard time ranking it. I screams Queen Charge back to meta honestly and at the point of release QC is not so this is either an attempts of Supercell to bring it back a bit without overpowering it so if you want to be part of that experiment or you are a Queen Charge fan of the first day and want to use it more agian this equipment can be very interesting for you but as a player that lives in the post-Queen-Charge meta in 2026 you can also skip it and your life will continue.
Tier AMore situational. Against the right bases this can havoc key defenses if they are reachable - but, and this is a big one, if the base is designed solid (like the bases I have here on AllClash), this is not possible so the value of this equipment falls off compared to Healer Puppet and Invisibility Vial heavily.
Tier D+Her og ability summonig archers. It's technically not bad but the same like the Barbarian Puppet not really relevant anymore with the stronger abilities we got ever since. The archers will simply drop like flies these days so save the ore especially looking ath how powerful the other abilities for the Archer Queen are.
Grand Warden
Here are all abilities for the Grand Warden, ranked from strongest to weakest.
Tier S+Good news, it's really strong. Bad news, you need to upgrade it to get the 6 tile radius to actually do some damage. In the first 12 levels it is actually really bad with small radius and little damage but with the recent changes it can easily wreck many bases and setups.
Tier SEasily the strongest for most players. You can use it to get your troops through a rough part of the base without worrying at all, including the traps. Very versatile with pretty much all attacking strategies.
Tier A+Solid to keep alive, especially when you combine it with the invicibility from the Eternal Tome.
Tier B+Good to boost but honestly I can also do that with rage and even traget and time that more easily... It's not bad but the other ones above are just so much better and the only real reason to actually use it is to make Warden Walks that have a very short-lived meta-relevance in the game for lower TOwn Halls.
Tier BDo actually not level it up for several reasons. First, it's epic so really expensive and then the stats even at max level are not that much honestly. Also, walking through walls when most of the current meta is Root Riders, air attacks, etc.? And even if you use ground attacks, there are Log Launchers, Spells and so much other stuff you can use instead. I am sure, there will be a huge meta shift later this year when this will become a top equipment (yes, Supercell, we know you do this all the time to bring stuff either super op into the game to then nerf half a year later or release something super underwhelming anad then suddenly make it top of the line after a couple months by buffing something else). I think you can easily wait this out until it becomes relevant and play your ore close to the chest and keep in mind that you might have to make invest into the torch towards the end of 2025, so unlock it now in the event and leave it as it for now.
Tier C+I really don't see much of the point here with the other abilities being that strong.
Tier COnce you are TH12 or higher, the defenses will go nuts through them in the blink of an eye. I think it's not correctly balanced and I can see Supercell making this an incredible strong abilitiy in the future, but at this stage and point it's basically usefull for most players.
Royal Champion
Here are all abilities for the Royal Champion, ranked from strongest to weakest.
Tier S+Absolutely the strongest here, go well wirh Hog Puppet and Vial or even Spear to make fantastic combos.
Tier A+Good in most situations unless you need to snipe a defense. Can still gow rong in traps and overall I'd say all abilities until we see epic abilities are quite solid options more or less.
Tier A+Gives higher attck speed throughout the attack and in my opinion is a little better than the Royal Gem. Just overall the probably most universal and best choice for most players.
Tier ABack to reality here and de-throwned by the Electro Boots so if you haven't invested here so far, don't.
Tier AEveryone is hyped like crazy, calling this the Fireball for Royal Champion but the reality here is different. First if all, it freezes defense, doesn't destroy them. Also, the role of the Royal Champion with RC dive is very different from the Warden with Fireball who is so often accompanied. The reality is that Rocket Spear for the extra DPS with Royal Champion dive is far superior but you can use the Frost Flake well for all attacking setups that do not use the Royal Cahmpion dive.
Tier BGives some damage and healing and is part of the basic ability kit of the Royal Champion. No need to actually level it (is actually good news) since the HP gain is quite small.
Tier BThe basic ability of the Royal Champion and works best if you need to snip down a certain defense in your attacks. Not bad but also nothing worth mentioning.
Minion Prince
Here are all abilities for the Minion Prince, ranked from strongest to weakest.
Tier xNot ranked yet so see this as theorycraft for now... it's epic and boosts health and damage for 3 times when any of your troops get eliminated. Which means it will very likely proc all the time and have thatn as a 30% pretty-much-all-the-time boost is huge. Should the average player go out of their way to get it right away? probably not, but I am sure the way Supercell balances new equipment will make this something strong.
Tier SA lot better and actually good mechanics with a blnced hero so far. I think it will remain versatile but this is a bit of a mix of 10+ years playing the game and a gut feeling than any hard evidence so don't chase me out of the village if that doesn't come true. Also can be combined with Puppet or pants well so for sure the equipment that shines the most for him right now.
Tier A+Actually pretty good but not top of the list just for the fact how strong Dark Orb is. Also, you need to level it and it is not too op. You will not go wrong with it and double-epic will make the Minion Prince pretty wild but it is not the new meta and the top of it.
Tier ACan be easily combined with with Iron or Orb and I think it will get better over the course of the next hero equipment we're seing being released.
Tier APlease be careful here leveling. The summons go down super quickly and it will, I am sure of that, end up the same fate as the Archer Puppet or the Barbarian Puppet with new abilities replacing it so if you're not swinning in orbs (who is?!), rather leave it as is and use it because there is no alternative and then be able to let go as soon as new abilities are released.
Tier B+Good but I actually would wait here a tad before investing to see where the journey with future equipment will go.
Dragon Duke
Here are all abilities for the Dragon Dukee, ranked from strongest to weakest.
Tier S+Heals and counters damage with additional HP, makes it the ideal and most flexible + versatile equipment for the Dragon Duke right now.
Tier SFirst epic equipment for the Dragon Duke and it is a banger that turn him into a live action Giant Arrow as he flies through the base and destroys building on the path, opening a ton of new flexible options. Not just can you take down a lot of defenses, you can combine it with a Giant Arrow to take down the very sturdy defenses and since he will end up on the other side of the base after the ability it also gives a lot of tactical possibilities to combine it with your attacks and make him join a squad afterwards.
Tier AWorks well but since there is nothing better it's hard to really rank.
Tier AWorks well but since there is nothing better it's hard to really rank.
Tier AMore than alright and nice as you don't have to actively manage them for your Duke to clear up an area, but compared to the other equipment and the utility not my first choice honestly as the value the other ones can get is higher.
Tier BDoesn't really synergize with his abilities of the other equipments so might be useful in the future but right now not that much.
Conclusion
Of course this might change over time when the meta of Town Hall 16 gets clearer but I will update this with new equipment that we very likely going to get in the future and the way meta attacking strategies develop. If you disagree or want to say thanks or anything else, please post a comment below.








this article helped me with choosing abilities for all of my heroes and clash teams as well, specifically the heroes section resource material where you can see which stuff unlocks when. and it has other stuff like an upgrade tracker too. also it was funny reading lilly’s comments where she’s crashing out
My strategies aren’t finely tuned nor is my attention span so I try to keep up with the best equipment, pets, etc. I appreciate AllClash for helping me be good enough at this that I don’t get frustrated and abandon everything I’ve built up over the last 11 years. I’ll soon be 70 years old and my townhall is older than my grandchildren. Thanks.
Hi, So I am on TH13,
I use Gauntlet with Vampstache.
But I recently got Spiky Ball in a Legendary Chest, and so I tried using it, life became a lot easier.
I use Spiky Ball with Vampstache now.
Keep it up
Hi I am townhall 17 and only use 32 Valkyries (with 4 healers on queen and 4 bombs). What is the best pet + equipment set up?
Thanks
I always like this kind of posts! Keep it going
As a low town hall (th9), do I need to purchase the fireball equipment considering I’m not th11 plus it doesn’t seem that great of an equipment to use. I’d rather purchase ores with my dragon medals from the event?
No. This is for the players towards the top town halls and at TH9 you have plenty of time to build on other stuff before having to mind that. Especially when you don’t plan to pump a ton of money into the game to push your account to TH15 or TH16 in the next few months 🙂
What does the blue S mean?
S = Superior and better than A, S+ even better, like overpowered
I think puppet is WAY better than Giant Arrow. This site always has spot on information.
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this site is used for reducing scam stupid you are a scammer yourself
your app is the worst scammer
you are wrong giant arrow is better than puppet
puppet is good for queen walk only
your app is the worst scammer stupid monkey did you even play coc
you are wrong giant arrow is better than puppet
puppet is good for queen walk only
your app is the worst scammer
you are wrong giant arrow is better than puppet
puppet is good for queen walk only