rise of kingdoms best saladin talent build rise of kingdoms best saladin talent build

Best Saladin Builds (Talent Tree | Skill Order | Best Pairing) In Rise of Kingdoms

Are you planning to or already running Saladin in Rise of Kingdoms in one of your marches and want to see how you should invest the talent points, what equipment works best and what other commanders you should pair with? Well, then you’re in the right place, below you will find answer to each one of those questions and this will help you make your Saladin perfrom as strong as possible in all situations.

Current Ranking – is Saladin S-Tier, A-Tier, or D-Tier?!

  • SaladinAFull Tier List
    Here is a quick overview of the rankings of Saladin for the different game modes. Please refer to the full tier list linked below to see the ranking of all commanders in Rise of Kingdoms and full evaluation and priority.Open Field: A+Rally: B+Canyon: A+Defense: BFull Tier List

Important! Don’t miss out on free Gems, Keys, Boosters and Speedups and frequently check my list of active gift codes for Rise of Kingdoms here.

Skill Order

Skill 1
Skill 2
Skill 3
Skill 4
Expertise
Skill Order Finetuning
Below you will find the best order to unlock and level up skills by how useful they are so you don’t have to level the skills up one by one and spend a lot of extra sculptures on it. This will let you use this commander earlier and also saves you important Universal Sculptures in the long run!
Your sweetspot of skills to make this commander useful is: 5550 and this is the recommended way to get there:
⭐️
⭐️⭐️⭐️






Pro

You can save a lot of sculptures and resources by smartly upgrading your commanders in Rise of Kingdoms. Unlock the perfect skill upgrade order by becoming a supporter on Patreon.

Simply log in here with your Patreon account and unlock all content and remove all ads on the website.

Not sure how it works and what you get? Check out guide for Aethelflaed here that will is completely unlocked to show you how the skill order works. Preview here.

Best Troops

It won’t make much sense to use Saladin with other troops than cavalry as the bonus stats on his skills are for cavalry and all talent builds also favor the Cavalry Tree as well. Before thinking too much about it, just take cavalry and call it a day.

Best Commander Pairing for Saladin

Alexander Nevsky
Alexander Nevsky
William I
William I
Takeda Shingen
Takeda Shingen
Genghis Khan
Genghis Khan
Yi-Seong Gye (YSG)
Yi-Seong Gye (YSG)

Alexander Nevsky is an incredible pair with Saladin and they go well together. They are tanky, they deal damage and everything here works really well together and they are one of the best cavalry pairs in the game. William I is paired with Saladin another amazing cavalry pair and well-balanced. I also really like the fact that you only need a 5551 William to make this pair work so the investment here is really friendly. This was also the best cavalry pairs in Rise of Kingdoms before the release of Alexander Nevsky. Takeda Shingen makes an extremely tanky pair in Rise of Kingdoms and they are very durable, however, they will not deal that much damage. Genghis Khan as the primary commander for open field and Saladin as the secondary commander is, in my opinion, the best pairing with Saladin early game. Khan provides the damage that is needed while Saladin makes the march more durable with his survivability. Yi-Seong Gye (YSG) is also a viable secondary commander to Saladin and helps dealing damage, aoe and Saladin provides the survivability.

Find out more about the most useful commander pairings here.

Best Equipment Forge Order

In terms of equipment, here’s what I recommend to use as the route for Saladin. I have tailored this priority order that you can follow step-by-step to prevent forging and running equipment that is not useful or only provides a very small improvement. Follow the equipment path step-by-step and you will have the best and most economical gear:

Sharp Longsword
Sharp Longsword is a great and super easy to get piece of equipment and the +5% defense for cavalry optimal
Coarse Breeches
Coarse Breeches also a super low-hanging fruit here with extra attack for cavalry units
Milanese Plate
Milanese Plate is the very first chest piece as there is nothing prior that makes sense equipping for cavalry
Bronze Bracers
Bronze Bracers are not the greatest equip gear overall but they give some cavalry defense and are the first viable option for this slot
Helm of Fear
Helm of Fear is the first helm piece to craft now. It has attack, which is not the best to have that early and you rather want defense but you can at least get some attack bonus from it
Edged Boots
Edged Boots are the last open equipment slot and should be the last equipment piece to equip since the small attack bonus is the least benefit here, but it gives a litte extra attack on cavalry so it's worth it
Vanguard Halberd
Vanguard Halberd should now replace your white weapon and it is incredible good for a green equipment offering a good defense boost that you really need at this point
Vanguard Greaves
Vanguard Greaves are your choice here and with the Vanguard Helbred in place you will also get the additional set bonus so you have all green equipment now with a nice bonus and good amount of total stats
Windswept Boots
Windswept Boots are the first blue gear you should equip after you have all equipment above equipped and it's an incredible gear piece where every stat is on point
Windswept Bracers
Windswept Bracers is the next equipment to replace the Bronze Bracers and it will give you great stats with health and march speed that is quite perfect + you will get the small attack buff as you now have two Windswept gear pieces active

Pro

Save tons of Gold and Blueprints by following my recommended item order and don't waste your time and resources on items that are not worth it. You can unlock the full path by supporting AllClash on Patreon..

AllClash Pro locked
AllClash Pro LockedYou need to be a AllClash Pro supporter to be able to see this content
AllClash Pro locked
AllClash Pro LockedYou need to be a AllClash Pro supporter to be able to see this content
AllClash Pro locked
AllClash Pro LockedYou need to be a AllClash Pro supporter to be able to see this content
AllClash Pro locked
AllClash Pro LockedYou need to be a AllClash Pro supporter to be able to see this content
AllClash Pro locked
AllClash Pro LockedYou need to be a AllClash Pro supporter to be able to see this content
AllClash Pro locked
AllClash Pro LockedYou need to be a AllClash Pro supporter to be able to see this content
AllClash Pro locked
AllClash Pro LockedYou need to be a AllClash Pro supporter to be able to see this content
AllClash Pro locked
AllClash Pro LockedYou need to be a AllClash Pro supporter to be able to see this content
AllClash Pro locked
AllClash Pro LockedYou need to be a AllClash Pro supporter to be able to see this content
AllClash Pro locked
AllClash Pro LockedYou need to be a AllClash Pro supporter to be able to see this content

How to unlock

And for the artifacts I have tested the different ones here so you can see which ones perform the best (of course I only tested/list the ones that make sense):

Horn of Fury
Horn of Fury
Ring of Doom
Ring of Doom
Moras Web
Moras Web
Pendant of Eternal Night
Pendant of Eternal Night
Concealed Dagger
Concealed Dagger
Silent Trial
Silent Trial
Delanes Amulet
Delanes Amulet
Call of the Loyal
Call of the Loyal

Horn of Fury is a accessory that fits so well with Saladin as it has a chance to generate extra rage with every normal attack and is a little exra rage engine that helps Saladin cycle through his active skill quicker.Ring of Doom is just an incredible accessory to run as you have the chance to deal extra damage and this contributes so well with Saladin. Just a damage-scaling equipment piece that will make a great impact here.

Best Builds For Saladin

Below you will find the talent tree builds for Saladin that make sense when running as the primary commander in any march in Rise of Kingdoms. Please also refer to the description below each talent tree as I explain a general route on how you should spend your talents there + some additional background for each talent build that I very likely will appreciate.

This is the only build you should go with into the open field with Saladin. I think you probably haven’t maxed your Saladin so far so here’s the order that you should spend your talent points on Saladin:First go into the Support Tree and get Rejuvenate as quick as possible. This will give you 150 rage each time Saladin or the secondary commander uses their skill. This will make cycling your skills a lot faster and it will go from like 10 seconds until using it first to 5-6 seconds and this is a huge effect you will get.Now it’s time to go into the Cavalry Tree and get Charge, Galea and March Speed on the right branch first. This will be very nice in the open field. From there make your way up to Emblazoned Shield.Now get Halberd and and Dragon Saber in the left branch of the Cavalry Tree and go all the way to Disarm.After that it’s time to go back to the Support Tree and get Emergency Protection and you’re done with this talent build.
If you want to rally with Saladin, which is one of his biggest strengths, you should roll with this talent build here. As we’ve talked about it in the open field build above, your first goal will be unlocking Rejuvenate in the Support Tree as this will reduce the time needed to use his primary skill drastically and boost the damage output you have a lot.After that, go through the Conquering Tree without Meteor Shower – the reason for this comes later, simply believe me for a couple of minutes here.Once you’ve done that, it’s time to get into the Cavalry Tree and I recommend not getting Charge there for a reason, it won#t help that much and we can spend those talent points a lot better.In the end, go back to the Support Tree and there Loose Formation. That’s the reason we didn’t get Charge and Meteor Shower because we needed those 6 talent points here. With rallying you often enough get swarmed and reducing the skill damage taken is a lot more efficient than simply getting the chance for some more damage for some seconds or some extra march speed – this one is vital if you want to take Saladin out there on rallies.

Conclusion

I hope this guide for building Saladin helped you investing without wasting much time and resources. If you liked it or you further questions (or maybe also annnotations that you believe should be added here in this guide), please don’t hesitate to post them below in the commen section. Thanks for reading and have a great day and see you out in the kingdoms.

Leave a Reply

Your email address will not be published.

This site uses Akismet to reduce spam. Learn how your comment data is processed.