Are you planning to or already running William I in Rise of Kingdoms in one of your marches and want to see how you should invest the talent points, what equipment works best and what other commanders you should pair with? Well, then you’re in the right place, below you will find answer to each one of those questions and this will help you make your William I perfrom as strong as possible in all situations.
Current Ranking – is William I S-Tier, A-Tier, or D-Tier?!
See how William I is ranking in the different game modes of Rise of Kingdoms in my current tier list here.
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When you star up William I, you also unlock a new skill. This helps you fine-tune in what order you want to upgrade the skills of your commander as not all skills are equally good and worth maxing or worth maxing first (in general) – this helps to invest your sculptures more reasonably to get the biggest bang for your buck.
William is a cavalry commander but he actually doesn’t care that much about it. There’s no skill that requires him to only run cavalry and there are only some skill buffs and talents that will affect cavalry only. I mean it’s better to run him with a march consisting only of cavalry but it’s not mandatory.
Best Commander Pairing for William I
Find out more about the most useful commander pairings here.
In terms of equipment, here’s what I recommend to use as the route for William I:
As Cavalry Commander, you want to equipt with the normal cavalry equipment gear pieces, starting with Windswept Set And Vanguard Set as the basic equipment to put onto her. From there you can take it to the more advanced equipment pieces
Best Builds For William I
Below you will find the talent tree builds for William I that make sense when running as the primary commander in any march in Rise of Kingdoms. Please also refer to the description below each talent tree as I explain a general route on how you should spend your talents there + some additional background for each talent build that I very likely will appreciate.
Okay, now that I said that William is doing well as the secondary commander why having a talent build?
The reason is that you might want to work on William quite early so at one point you will run him as the primary commander and with the Versatility Tree and the way he works, there’s actually only one solid possible talent build that makes sense in my opinion and this is it.
When building it, here’s the order that I recommend following:
Make your way to Effortless in the Attack Tree first, this gives a nice bonus and you will get some extra rage generation on the way there. From here go for Fight To The Death as this will raise his damage but also make him receive more damage – to make up for that also get Armored Joints.
That’s it with the Attack Tree.
Now go to the Cavalry Tree and get Emblazoned Shield. As I said, William doesn’t have much defensive capabilities so this will help for sure. Then get Undying Fury for more extra rage and make your way to Disarm.
Now there’s not many options left and the best is to get Health (Cavalry) as health is the strongest stat in Rise of Kingdoms before putting your last 4 points into Rallying Cry.
I hope this guide for building William I helped you investing without wasting much time and resources. If you liked it or you further questions (or maybe also annnotations that you believe should be added here in this guide), please don’t hesitate to post them below in the commen section. Thanks for reading and have a great day and see you out in the kingdoms.