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Best William I Builds (Talents, Skill Order, Pairing & Equipment) In Rise of Kingdoms

Are you planning to or already running William I in Rise of Kingdoms in one of your marches and want to see how you should invest the talent points, what equipment works best and what other commanders you should pair with? Well, then you’re in the right place, below you will find answer to each one of those questions and this will help you make your William I perfrom as strong as possible in all situations.

Current Ranking – is William I S-Tier, A-Tier, or D-Tier?!

  • William IAFull Tier List
    Here is a quick overview of the rankings of William I for the different game modes. Please refer to the full tier list linked below to see the ranking of all commanders in Rise of Kingdoms and full evaluation and priority.Open Field: SRally: ACanyon: SDefense: DFull Tier List

Important! Don’t miss out on free Gems, Keys, Boosters and Speedups and frequently check my list of active gift codes for Rise of Kingdoms here.

Skill Order

Skill 1
Skill 2
Skill 3
Skill 4
Expertise
Skill Order Finetuning
Below you will find the best order to unlock and level up skills by how useful they are so you don’t have to level the skills up one by one and spend a lot of extra sculptures on it. This will let you use this commander earlier and also saves you important Universal Sculptures in the long run!
Your sweetspot of skills to make this commander useful is: 5510 and this is the recommended way to get there:






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Best Troops

William is a cavalry commander but he actually doesn’t care that much about it. There’s no skill that requires him to only run cavalry and there are only some skill buffs and talents that will affect cavalry only. I mean it’s better to run him with a march consisting only of cavalry but it’s not mandatory.

Best Commander Pairing for William I

Alexander Nevsky
Alexander Nevsky
Saladin
Saladin
Genghis Khan
Genghis Khan

Alexander Nevsky as primary commander with William secondary is one of the best pairings in the game right now and this will pack a punch and is, for me, the one meta commander pairing right now that takes everything down with crazy damage nukes. Saladin was the best pairing before Nevsky was released and it still is – it’s just that Nevsky is so much stronger but this setup is also a march you will live while Saladin adds a lot of tankyness to William so you will have less of a glass cannon. Genghis Khan is also possible as both share a nice synergy and can pack good nukes as well. But as I said, you can run William with a lot of other commanders as well that deal direct damage factor and have some good rage engine going on. -. -.

Find out more about the most useful commander pairings here.

Best Equipment Forge Order

In terms of equipment, here’s what I recommend to use as the route for William I. I have tailored this priority order that you can follow step-by-step to prevent forging and running equipment that is not useful or only provides a very small improvement. Follow the equipment path step-by-step and you will have the best and most economical gear:

Sharp Longsword
Sharp Longsword is a great and super easy to get piece of equipment and the +5% defense for cavalry optimal
Coarse Breeches
Coarse Breeches also a super low-hanging fruit here with extra attack for cavalry units
Milanese Plate
Milanese Plate is the very first chest piece as there is nothing prior that makes sense equipping for cavalry
Bronze Bracers
Bronze Bracers are not the greatest equip gear overall but they give some cavalry defense and are the first viable option for this slot
Helm of Fear
Helm of Fear is the first helm piece to craft now. It has attack, which is not the best to have that early and you rather want defense but you can at least get some attack bonus from it
Edged Boots
Edged Boots are the last open equipment slot and should be the last equipment piece to equip since the small attack bonus is the least benefit here, but it gives a litte extra attack on cavalry so it's worth it
Vanguard Halberd
Vanguard Halberd should now replace your white weapon and it is incredible good for a green equipment offering a good defense boost that you really need at this point
Vanguard Greaves
Vanguard Greaves are your choice here and with the Vanguard Helbred in place you will also get the additional set bonus so you have all green equipment now with a nice bonus and good amount of total stats
Windswept Boots
Windswept Boots are the first blue gear you should equip after you have all equipment above equipped and it's an incredible gear piece where every stat is on point
Windswept Bracers
Windswept Bracers is the next equipment to replace the Bronze Bracers and it will give you great stats with health and march speed that is quite perfect + you will get the small attack buff as you now have two Windswept gear pieces active

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How to unlock

And for the artifacts I have tested the different ones here so you can see which ones perform the best (of course I only tested/list the ones that make sense):

Horn of Fury
Horn of Fury
Ring of Doom
Ring of Doom
Moras Web
Moras Web
Pendant of Eternal Night
Pendant of Eternal Night
Concealed Dagger
Concealed Dagger
Silent Trial
Silent Trial
Delanes Amulet
Delanes Amulet
Call of the Loyal
Call of the Loyal

Horn of Fury is the accessory that fits so well with William as you want to cycle through your active skill as fast as possible.Ring of Doom adds more damage overall, and scaling up by percentage is even better and help him deal even more damage.

Best Builds For William I

Below you will find the talent tree builds for William I that make sense when running as the primary commander in any march in Rise of Kingdoms. Please also refer to the description below each talent tree as I explain a general route on how you should spend your talents there + some additional background for each talent build that I very likely will appreciate.

Okay, now that I said that William is doing well as the secondary commander why having a talent build?The reason is that you might want to work on William quite early so at one point you will run him as the primary commander and with the Versatility Tree and the way he works, there’s actually only one solid possible talent build that makes sense in my opinion and this is it.When building it, here’s the order that I recommend following:Make your way to Effortless in the Attack Tree first, this gives a nice bonus and you will get some extra rage generation on the way there. From here go for Fight To The Death as this will raise his damage but also make him receive more damage – to make up for that also get Armored Joints.That’s it with the Attack Tree.Now go to the Cavalry Tree and get Emblazoned Shield. As I said, William doesn’t have much defensive capabilities so this will help for sure. Then get Undying Fury for more extra rage and make your way to Disarm.Now there’s not many options left and the best is to get Health (Cavalry) as health is the strongest stat in Rise of Kingdoms before putting your last 4 points into Rallying Cry.

Conclusion

I hope this guide for building William I helped you investing without wasting much time and resources. If you liked it or you further questions (or maybe also annnotations that you believe should be added here in this guide), please don’t hesitate to post them below in the commen section. Thanks for reading and have a great day and see you out in the kingdoms.

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