Amanitore is the first commander in Rise of Kingdoms having the Archery, Garrison and Support tree and her skills are quite unique and make her stand out and shake the current meta a lot. She’s versatile and can be used in different modes, but more on that in the guide below.
Aminatore can be used in open field and rallies, but she has one primary role out there. This is not being THAT huge garrison commander but she can remove enemy buffs and that works really well against the current Harald/Pakal rally setups because they rely on stacking up their buffs.
Current Ranking – is Amanitore S-Tier, A-Tier, or D-Tier?!
See how Amanitore is ranking in the different game modes of Rise of Kingdoms in my current tier list here.
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When you star up Aminatore, you also unlock a new skill. This helps you fine-tune in what order you want to upgrade your skills as not all skills are equally good for her. This helps to invest your sculptures more reasonably to get the biggest bang for your buck.
I mentioned this above, you can rally and open field with her, but her skills do not really favor that really well.
So my recommendation is to build her for garrison and here’s the best skill order to use.
As with every legendary commander in Rise of Kingdoms, you want to max out Amanitore’s 1st skill before you take her any higher.
The 2nd skill is one you can skip, it will add attack and that’s the weakest stat in Rise of Kingdoms plus you want to go for the 3rd skill as fast as possible. The 3rd skill is the one you’re after with her as this is the one that will remove enemy buffs and works wonder against Harald/Pakal rallies.
The 4th skill can also be nice when in the garrison but 1st and 3rd are important.
Even if you want to use her for rally or open field, don’t invest any different as it’s not that much worth it and there are so many better commander options you have for that.
Amanitore is about archers but under normal circumstances you have her in the garrison with mixed troops so you don’t need to wonder that much about it. For open field or rally, I’d still get her with archers to get the full buffs from the Archery Tree.
Best Commander Pairing
With Amanitore you will have some interesting options as she has the Support Tree which is super helpful for her being the primary commander plus her primary skill will boost your march damage dealt by 20%:
|With Artemisia you have a killer combo for garrison and if you bring only archers, you can also work really well along with YSS as well.||Nebuchadnezzar is a really nice secondary commander here as Amanitore will boost his AoE damage and he will bring march speed and defense to your march. Artemisia is also tanky and her self-silence effect will get blocked by Amanitore’s 3rd skill so this will also work really well.
Cyrus is okay-ish but lacks march speed as well as Ramesses. YSG is too squishy glass cannon in my opinion.
|I really don’t feel like using her here much and recommending any pairs. Some work okay but overall don’t do it.|
Find out more about the most useful commander pairings here.
Best Amanitore Builds
There’s actually only one build that really makes sense with her and that’s a hybrid build with the Support Tree neglecting the healing options and using the good garrison talents combined with pushing the archery tree:
Here’s the best order how to build this setup:
Garrison Tree is the first section here as they will reduce the damage you take as garrison commander drastically.
Support Tree will now be your next step and I recommend getting Emergency Protection first for more damage reduction before going to Rejuvenate to get some more rage.
Archery Tree will be your last points and Venomous Sting here should be first on the list. From here spend the remaining talent points as shown in the image above and you have a really solid garrison build for Amanitora.