With many different heroes available in SOULS, Habby has created a very interesting gacha roaster of heroes and you have a lot of tough decisions to make which heroes you will spend your time and resources on to develop.
I have created a tier list that I frequently update to show you which heroes are good all the time, which ones will be good toward the end-game, and which ones carry in the earlier stages of SOULS.
What Are The Best Heroes in SOULS?
Alright, below you will find the full list that I frequently update that will show you which heroes are good and shich ones rather mediocre. Please mind, if you use the ‘Show More’ button you will see the individual rating based on the different Chapters as some heroes perform really strong early in SOULS and then fall off and some are rather lowballing at the beginning and pick up in later Chapters.
New! Please check out my new team builder for SOULS here + the best setups for Cave of Abyss here. Also we just update the pet tier list here.
Looking for other games you might like? If you’re looking for games that are similar you might want to give Infinite Magicraid a shot. Last but not least, if you’re looking for something chill, the new AFK Journey is a game that I also believe you would quite enjoy a lot. Also, oldie-but-goldie but away from the annoying ads they promote their game, Hero Wars is actually still one of the few OG games in this genre that offers an incredible balancing of their heroes and doesn’t release new heroes every week and I am pretty sure has provides quite some inspiration to SOULS. And last but not least, if you enjoy a good storyline and very similar battle mechanics but still want to branch out a bit, I really like many things that Invincible Guarding the Galaxy does.
Added first impressions on the new hero Maelin
Clearly a PvP focused hero with her own accelerated rage and the enemy heal reduction and amplification. Other than that useful against heal-heavy comps but there are other ways to deal with that.
Welcome to the insanity with this hero. Incredibly backrow control and damage that scales and even gets stronger the lower HP the backrow targets have. So helpful against many setups where you can start cleaning the backrow. And in case Oneiric can remove enemy buffs frequently, which is the case so often, scales own ATK indefinetely. You want this hero, trust me. Might be a little early to call Oneiric the strongest hero in SOULS but a strong contenstant for that title and for sure a Top 3 or Top 5 hero to have and build. No investment here will fall short.
If you would dream the ideal kit for a tank hero, that would be it. Self-heals, has a unique taunt effect that no other hero in the game can bypass and even silences enemies. Absolutely busted as soon as you can build the hero strong enough to not die in an instant so early game not too useful but the further you progress the better this tank gets.
Absolutely cool character design overall and the kit is really good as well. Not just your average defense hero that is a meatshield, he actually supports the team a lot and has a revive + lifesteal and damage mitigation.
Two important things that make me believe Leovalt is a really critical (phun intended) hero to have. One, he snowballs with crits like crazy and has some self-sustain as well and if you pair him up with a crit buffer like Nebula you will see madness happening. Second part is that you can use him exceptionally well agianst setups that revive their allies since he prevents revive effects. He will be a hero you have to deal with a lot in the next month, that is my prediction.
I initially thought this hero is just for the sake of the community naming contest in the game - but holy cow the kit is insane! He self-heals, reduce damage taken and reflects damage, reduce energy on targets with high energy and even mitigates damage for allies with low health. His whole kit is literally incredible strong and useful all the time but you know me, I never place a new hero without full testing high on my tier list so people spend money on the hero. Anyway, I wouldn't be surprised if Paopao ends up in one of the top spots here and if you go for him it will be nothing to regret. The only thing I am concerned is that they will nerf him as he seems very overpowered right now.
Snowballing and absorbing enemy ATK and Energy control of enemy energy with self-healing is a super versatile kit and holds up well in all stages of the game. Early-game she doesn't reveal her full potential but that will develop later on when you get her higher and unlock more of her kit.
Amazing energy battery for your team and also nice healing and shields on top of that - useful in any team and worth building at any point and to any point.
Tier SOh wow he is looking great. Not so much as a damage dealer although the way he snowballs energy can ramp up, primarily for the way he removes enemy shields constantly, suppresses enemy energy and debuffs them. Really useful hero.
The damage over time damage needs some time to start rolling but once you're there and don't need burst damage, her kit will output some serious damage and also her reviv-blocking can be vital in many situations.
Tier A+Targeting enemy backrow and preventing shielding on his target and snowballs on crit. Especially against debuff heavy backrow setups he goes through and overall is a lot of fun and although not top of the meta, pretty consistent enough be be in the mists of the heroes that will be very useful this year in my opinion.
Tier A+At first I wasn't too impressed but the mechanics that will poison enemy healers and synergize with poison effects and heal through damage dealt can be extremely strong in the right team. Not so much able to main heal through burst, but has some interesting mechancis, oncluding revive that makes him very viable in several modes.
So pretty much the whole package of what you want from a frontline tank. You can ignore her shield-breaking damage, her damage is still not on the same level as a dps but she can chip some espcially with her Paladin stacks. She will not shape the meta but she will be one very good frontline if you're still in need.
Has an interesting kit, to say the very least. He is a frontrow tank but also has this straight line attack and taunt that is somewhat not too helpful. The only parts where it becomes interesting is his death protection in the first rounds and enemy energy reduction. Obviously tailored more towards PvP where his kit plays out actually nasty but if you are not competitive in that, he is probably not the most interesting hero for you.
He stuns the backrow, he heals himself, he scales his damage up and reduce damage taken based how much HP he has left. The only thing bad you can say about him is that he is selfish in terms of not providing anything for the team but by himself he is the full package of damage, sustain and control. I mishgt adjust his rankings a bit at a later stage but I feel quite comfortable that this is about the region he will be finally ranked in.
Tier A+An alright tank honestly, not more not less. There are some comps that he is great again but for the normal player that is not Top 1% he is nothing more than a good tank. The reason is him being pretty without extra scaling effects is helpful when dealing with heavy debuff setups but on a regular day this also makes him stay pretty bland.
Tier A+Fun crit enabler and burst through a tough frontline enemy but needs the team to enable and that quite limits his possibilities. he is no rule-them-all supporter that is plug-and-play but he has potential to put some more team setups back into the meta.
She is a full-blown assassin licing off actually blowing enemies one after the other (ideally herself). If that snowball starts rolling it aint stoppin, but against bulky setups she has problems actually starting to roll and rather needs another assassin stlye hero she can enable.
Really strong in keeping your team alive and buffing. That alone is already putting her into one of the best kits in SOULS already, but with Awakening you even gain revive on top of that. In every stage and sitaution an amazing hero that will work will all team setups.
Super enabler for teams that use heroes with crit damage to the backrow but also has some healing in her kit. Excels in teams with crit backrow targeting but even otherwise a decent supporter. Can ramp up some damage herself in longer battles when she has the chance to grow her Attack Power over the rounds.
The damage is not breathtaking and the debuff removal can be done by many other heroes and her self-sustain is not too strong.
The chain attacks are really strong and loads himself up with more and more energy. Great damage dealer overall.
Tier A+Very interesting kit that will counter pretty much all attackers that use crit directly and hard with some utility on top. This hero can make a difference but more in PvP mode than anywhere other, espcially since her last skill doesn't apply to bosses. I wish she would deal more damage though.
Interesting buffer kit for damage mitigation and some stun enabling. She doesn't look too overpowered except for the modes that she is designed to be strong in.
Wild backline targeting and increasing dodge makes him harder to kill. Quite a great assassin and self-heals for damage dealt and buff removal. Really strong and bursts with extra versatility.
Great burst damage and on top of that enemy control of enemies and energy battery for your own team.
Tier AA tank with bleed that goes by target max HP which is already decent, although from a tank you would wish some more survival abilities honestly. Interestingly his bleed amplify ally attacks so think more of him as a frontline off-tank suppoorter that can take some hits rather than your main tank. He has potential and a fun kit but overall no meta-changing unit.
Interesting (but not overpowered kit) that requires her to get hit so you don't have this crazy hero here that just does a ton to the enemy team. You have to strategically use her passives but alsomake sure she stays alive which I find very balanced right now and her kit has a lot of support and enemy energy control if you let her. At the end of the day she is the counter for your backrow against all the heroes that have been released that target your backrow.
Amazing control with her puppet skill, cleanse debuffs and also heals and self-shields make her quite versatile and her targeting let you also choose what target she tries to turn into a puppet.
Great burst protection and supporter. Not that needed at the very start but later she is crucial for many battles or your team will get wiped out before your turns even start rolling.
Great tank to mitigate damage for your allies and some self-healing that comes really handy in many situations.
Good damage but also buffs ally attack and loads up energy very well. If you pull him early you might see him struggle and his role gets more important in the later stages but absolutely a hero to have on your list long-term in SOULS.
Great damage and enemy speed reduction that can mess a lot with synergies is very valuable.
Tier DBuff removal and some burst damage is nice, but his snowball is behind incredible crit RNG even if you build his crit rate as high as possible. He is good and fun but his whole kit has literally nothing that makes him mandatory at times or stand out but if you lack some burt damage here and there, he can be the answer for you.
Not a bad hero with healing, shielding and some cc but overall the healing misses a punch sometimes. She is not a bad healer and if you're short in that department she is a good addition but she is not the new healing meta in SOULS that much I can tell. already.
Not gonna lie, I did spit my coffee over my keyboard when I saw her animation with the leg knife fruit-ninja those carrots... not relevant for her ranking but I needed to get that off my chest somewhere. Her kit overall is more interesting as meets the eye actually since the buff removal for enemies is helpful. Not always. Not everywhere. But buffs became more and more relevant since relase of the game and these days play a significant role and instead of making the next 'can-opener' hero in SOULS a more powercreep multiplier to go through it, the devs decided to make a hero to remove buffs. I think early in the game you don't need her but if you're into PvP mode or you occasionally feel stuck she is a hero that can do magic.
Great burst executioner that helps cleaning the enemy team and prevent low-HP enemies to still perform and can enable a lot of potential. Amazing value overall and great damage output as well and personally one of my favorite heroes in SOULS.
Nice chaining attack that also can add damage over time to chip backline enemies. He needs his full kit to work the way he does, so don't get frustrated that he really struggles in the earlier chapters simply as you don't have the important passives unlocked.
Deals some damage, debuffs enemies with her Dazzling Debuff (espcially the enemy with the highest attack) and can potentially stun enemies and reduce their energy. Valuable for certain modes and stages where you need to control certain enemies but not an overall op hero.
She is frequently sleeping enemies and dealing damage along the way. Little lacks in her kit is that her damage output is not that overwhelming and as support she only heals herlself and provides some magid defense. Mainly good for her control ability putting enemies to sleep.
Nice targeting with the enemy that has the highest attack that will help you get rid of very dangerous formations.
Basically everything yu can want in a healer. Heals are well-provided with good targeting and she has a lot of extra buffing and debuffing going on.
Great damage dealer and the shield-breaking becomes more and more crucial.
Great tank with silence, damage mitigation and self-healing.
Emergency healer but not too important before you enter the late-/endgame of SOULS. There she has more moments to be the game-changer in your team.
Nice damage and the ability to strike in a line and reach backline enemies can be really good. Espcially strong early where he simply carry and nukes, that will cool off a little but still you will run him later in the game as well.
Tanking and taunting and shielding allies to keep them alive, becomes more important in later tages of SOULS where you really need that feature.
Cleaning debuffs and healing is just amazing. Unless you're in the very late-game, she can normally keep your team alive easily.
Only valuable to target certain backrow formations and actually only a end-game hero you really need in SOULS, before that you will not gain too uch value or actually need him.
Ally buffer and some healing. Doesn't pop too wild and weirdly enough I only made her work well in the medium chapters in SOULS and she is not that great in the beginning as her role is simply not needed and towards end-game her abilities are not strong enough anymore.
His damage simply doesn't scale enough and many of his self-sustain features either trigger very rarely or are too weak to make a difference.
Good damage output and damage over time and his biggest value is that he will target all enemies so you can chip backline enemies effectively.
Burst damage for the front-row if you need to break through but actually I see any more universal damage dealer that can do that and that work more reliable than her.
Not too impressed so far honestly except the buff removal is nice. The Light Barrier, however, can take turns heavily in damage mitigation and even ignoring damage. Unfortunately the chance for that is low so that means RNG becomes a huge factor. I will test more but honestly I don't see her on top of the meta and more of a niche usage hero for veterans here in SOULS so if you are a newer player you probably can ignore her for now.
So far very locking in with the way you can build teams with him due to his final skill and also his healing over time is sometimes not enough. I am not impressed so far honestly.
The bleeding makes Telfer a good damage dealer in SOULS; but sometimes you just need burst and the full potential remains lackluster. In the earlier tages not a great hero as fights won't last long enough to really make the damage over time happen.
Very good damage output and the ability to stun enemies around the target can become priceless.
Breaking a bit the line here with all the recent heroes been quite overpowered up into the hair tips. Nox actually seems more reasonable and less must-have. He is great and really devestating agianst magical setups that rely a lot on healing but that doesn't make him a shut-up-and-take-my-money hero like Paopao was. He is great but against physical teams with strurdy line of defense you will probably not use him so I predict something like solid A Tier for him here once I have a final rank for him.
Deals damage and part of that heals which can be a great passive healing while he still deals good damage. More valuable in later chapters as in the earlier stages of SOULS he lacks damage and can't heal by himself and becomes more valuable when you have to run two healers in your team later in the game.
His kit has several stages. He keeps pressuring the enemy supporters and the main part of that is to reduce their rage at the end of the turn and enable heroes that deal continous damage in your team. Now that is all nice but first of all, continous damage dealer aren't that amazing in the whole meta of SOULS so not many people will really use him for that and the other part in control enemy supporters energy only works if the enemy has no cleansing among their support which also is a coinflip at best. I see him more in a niche role and we had stronger new heroes before so I guess not all players really have to go all-in with him right now.
Kind-of tries to do it all, with damaging, self-healing and shielding and debuffing but after all doesn't do any of it really good so I rather have more specialized heroes in my tea, that really shine at those roles.
Can enable your carry by provoding energy and strike in a line to chip backrow but unless you're up against a setup where you run a lot of abckrow-chipping heroes and need to get rid of a certain backrow hero.. I don't see too much reason to run Calix.
Targeting and freezing enemy backrow enemies sounds great but her damage is just not there and unless you really need that she is just not too useful, no in early, mid or end-game and even there you have way better options.
Where should I start here? A tankthat shields himself based on the damage dealt is bad as the shield is just very weak. Gain more attack when HP is low, well a tank should become more sturdy with lower HP to give healers enough time to heal him up. And apply silence when dying?! Unless you're really close you don't see an impact here once your tank is down. Just the whole kit is not there and useful.
Damage is not too great and the healing block is very specific in terms of use-case. More a niche hero than a universally useful hero in SOULS.
Needs to kill and revive to really work - if that is not happening he doesn't work too well and looking at all battles I used Bahzam in SOULS I can tell you there is a lot of RNG involved.
Strike down the target with the lowest HP, so far so good and works well in the early/mid stages of SOULS but simply doesn't has enough damage later on to keep it up and make a good impact.
The stun and the emergency healing is great, but he is more an extra healer if you need to keep up some frontline (espcially something you have to do in later chapters). Earlier in SOULS you rather want a healer that targets the full team and not just the single hero that needs it most but in later chapters a single healer often enough can't keep your team alive and having this emergency healer is really important.
Several flaws- Her targeting and debuffing of the enemy with the highest ATK sounds great and providing energy when dying useful - but the damage is simply not there and she dies too often and fast for the energy she provides so I rather have an hero in my team that stays alive long enough to really make a difference.
Another hybrid role of damage/healing and on top of that needs to kill enemies to gain attack. Very much RNG and much has to fall in place here to amek this hero work well.
Ash is really a hero that needs the right setup to work with lifesteal and dying allies to debuff. I personally think he is too specific to be higher on the list.
The silence and energy control is nice, but Harfa is not a very durable tank and needs a ton of support to stay up well or I don't see any justification for a spot in my team here.
Just not that useful. Why would you need to tank frontrow? There is nothing in his kit that is particularly useful and his only reason is being a meatshield and that is nothing he does too well with his base stats. Overall not a hero I recommend running.
I don't really understand the hybrid here between chipping backrow and debuffing and then also buffing same row dodge rate. Overall doesn't make much sense and there are better alternatives.
The healing multipliers are just not there and at the end the only real reason is to release an ally under a control effect. And that is just very little to run Naru in your team.
Conclusion
I hope this list here helped you to see which heroes are worth building in the long run in SOULS and which ones you will replace at one point. If you have annotations or questions, please use the comment section below.
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Vescura is Dark and not Undead.
you’re right, corrected it
What are your guild requirements?
Where were you ranked in the last world arena?
The list is COMPLETELY WRONG. If you are a new player, just find another source of information.
YOU are completely wrong. This list is for mid-late game. If you are a new player, play and when you’ll be a pro, then you can post your list. Till then you’re just a [removed curse word].
Love your rankings, it’s interesting that many of your ratings conflict with the community guides found on discord.
There are a number of heroes that you are missing their PVP/Dungeon scores(Alomond, Paru, ect); does that mean we shouldn’t use them or just an oversight?
Also, the ratings on this page often don’t align with the ratings on the character specific page. Lastly, for a number of the new heroes, you gave initial thoughts in your descriptions, but they haven’t changed since.
Again, very thankful and appreciative!
Thanks for the feedback! regarding the missing rankings… they are just not updated but the key relevant ones are rated. You can count them being mediocre. We have plans to update the ranks in 2025 from scratch when a new feature is introduced that will shake things up since we feel that older ranks should also drop due to the fact that so many more powerful heroes have dropped in the past months that simply don’t justify initial release heroes being ranked in the top tiers since the top tiers got so much stronger ever since.
Q pasa con Denver a mi me funciona muy bien, golpea a varios,
Well, we know usually tier lists vary according to the person making it, but with all due respect, this tier list has a lot of incosistences.
A more accurate tier list thinking in the end game is:
S+ heroes : Elara, Richelle, Lulu, Lilith, Sander.
S heroes : Carmen, Benzel, Solina, Taros, Ken.
A+ heroes : Zagrako, Nuel, Galan, Abala, Ulion, Adora, Dextor.
A heroes : Lena, Rakan, Paru, Aolmond, Coco, Sol, Luke.
B+ heroes : Fleta, Idina, Lagou, Harfa, Aruru, Calix, Milia, Bakra.
B heroes : Jack, Kyle, Fiona, Odelia, Olga, Amanda, Kaion, Zeke, Dolucos, Ash, Tania.
C heroes : Void, Naru, Ripper, Bahzam, Zenon, Telfer, Pao Pao.
This is what i think should be a more realistic end game tier list. Including some of the rare heroes that help’s a lot. Elara definitelly is rank S+, accuracy debuff, make adjacent allies doesn’t take more than 35 % her hp, possible perma stun with mod and also energy decrease debuff. Galan help’s a lot in triples/quadruple stages, also Abala really help’s in the cave. Paru and Rakan also help’s a lot just by dying end game. Jack and Kyle really suck’s late game, dies too fast and doesn’t do consistent damage. Zeke, Kaion and Dolucos also are way above what they should be. Zeke isn’t a great tank, Kaion lack’s damage late game and can’t hold his ground. Dolucos need’s the enemy to be adjacent to proc her chain, also he’s not that good, but his engraving is useful at least. Milia suffer from the same problem, can’t do enough damage when the waves you face is always increasing in power, and she lack’s control or some other tool to make her more useful. She still does well in pvp, though.
Would just move Telfer to B and Zeke to B+ in this list.
The rest can stays the same.
Amazing comment, thanks. Will go through that for the next update and check some things out for sure. Thank you for taking the time to post this!
And Scarlet? You forgot her
Also Babu, Nox, Akmon, Roze and Lupico? can you give your opinion? Thanks!
So pretty much with every character, use the Onslaught run.
Not every character but more or less 60% of the characters do
Hey, I subbed to the pro and I am still seeing ads on some lists (Kyle, an example). I have logged out and back in with the pro. I scrolled down on the ads and clicked get pro and it said, welcome you are a pro blah blah. Then I go in and boom… ads
That is weird. I just sent you an email so we can find the problem there 🙂 If you didn’t get the email please just send me an email with a screenshot to [email protected]. Thanks!
Hola, muchas gracias por la info, solo tengo una duda, a partir de cuando es considerado en este juego mid game y late game, yo empece hace unos 5 dias, tengo 4 heroes en nivel 120 y uno en nivel 100, voy por la etapa 10-40 y en la torre por el piso 120, ya es considerado mid game o aun sigo en early game?
Learn genders man!
I am not a man…
LMAO
I started this game a week ago and got carmen, she is insane, and your tier list is helpful, I always watch it if I forget what tier the character are.
I’m sorry, but I’m quite confused with the ranking of the heroes because it is quite inconsistent. Take Coco for example, in this list she is ranked as “S”. But when you click the “Best build for Coco”, she’s demoted to “A” rank. Can anyone please explain?
What about Aron?
Blue heroes are not relevant and therefore not on the list. Use until you can replace him with a hero that is on the list without investing more than you have to building 🙂
Are we going to get a Mimic best team build?
What about Kyle?
What happened to Navia? Where is her Best Build?
She is a not an epic hero, the list only contains epics
Hey, what about the letters „s“ „s+“ „a“ and so on – I just don’t know what they mean 🤷🏻♀️
Any advice on blocking heals? Especially HoTs and taking also taking down shields. Seems like not a lot of debuffers / dispellers
Hi 👋 this list is super useful! Do you think you could write an article on the best team to have? That would be really cool, thank you in advance.
This is such a helpful list. Thank you! Also, if you would like there are a few grammatical errors that I’d love to help you fix if you’d be interested in my help. No pressure of course. This is definitely the best tier list out there for this game. Thank you for making it!
You also call girls “he” why is this so difficult 🤔
Why you keep calling dudes with beards “she”