Ragnar is the legendary commander you get for using the Vikings as nation in Rise of Kingdoms and there are some interesting things you should know before investing into him and also before using him – that’s what this guide here is all about.
Ragnar Lodbrok Role
Ragnar’s role is similar to the other commanders that you get when using another nation to start – they are solid at the beginning but lose value quite quickly later in the game. You can use him earlier in the game for open field hunting, but that’s it.
See how Ragnar is ranking in the different game modes of Rise of Kingdoms in my current tier list.
When you star up Ragnar Lodbrok, you also unlock a new skill. This helps you fine-tune in what order you want to upgrade your skills as not all skills are equally good for him. This helps to invest your sculptures more reasonably to get the biggest bang for your buck.
His 1st skill is really nice, it will boost all damage your troop deal (include counterattacking) and also reduce the damage taken. As with every legendary commander in Rise of Kingdoms, you want to max out Ragnar’s 1st skill before you take him higher.
Then i’d also max out his 2nd skill. Not for the attack buff, but for the healing reduction that will be really nice earlier in the game to balance out the Richard combos you see very often. If you have passed that stage in Rise of Kingdoms, don’t even invest here much.
For the other skills, I wouldn’t invest here Universal Sculptures at all. Also the expertise skill is not really worth it as it will only give his active skill a minor buff that will not be that relevant later in the game.
So, long story short, if you’re starting out right now, get him to 5-5-0-0, if you’re longer into Rise of Kingdoms, only take 5-0-0-0 and that’s it.
Ragnar doesn’t care much about troop types, so you can use whatever march you want. Especially in the earlier stages that’s what is the reality anyway.
Best Commander Pairing
Due to his talent trees, there are several interesting options available to pair with him, although Ragnar should almost always be the secondary commander:
The best thing to do is combining Ragnar with a secondary commander who’s able to provide more rage so Ragnar can roll his primary skill more frequently and get his buff uptime up. Saladin is a nice pick here, especially with the Support Tree that generates a good amount of extra rage.
The pairing I also see working is with Minamoto as the primary commander and Ragnar as the secondary. You will generate good rage and also work out some damage.
Constantine as the primary commander with Ragnar as secondary commander will also generate extra rage. The only downside of this pairing is that it heavily focus on tanking and sustain so you will not deal significant amounts of damage. Also pairing with Richard will be similar, only you get the healing but will very likely lack the damage needed to make a good impact.
Sun Tzu is also a setup you can run that will give good rage and also deal some damage, also a good invest into the future.
Find out more about the most useful commander pairings here.
In terms of equipment, here’s what I recommend to use as the route for Honda:
|Helmet||Helm of Phoenix||Helm of Phoenix|
|Chest||Infantry Breastplate||Windswept Breastplate|
|Weapon||Vanguard Halberd||Staff of the Lost|
|Gloves||Leather Gloves||Seth’s Brutality|
|Boots||Sturdy Boots||Windswept Boots|
|Forge Time||26 Days||120 Days|
You have at the left side the absolute starter setup that you want to get when running him and at the right side you have the setup that most players run with this commander. ATTENTION! The best possible whale setup is NOT included here as it will not be obtainable for most players and I don’t want to list “best-of-the-best” here just for the sake of having it here. If you’re able to et the best gear for this commander, you don’t need to follow these recommendations anyway.
Best Builds For Ragnar Lodbrok
With Ragnar you can run 3 possible talent builds – the first one is optimized for open field and probably the one most will use. The 2nd one is for Sunset Canyon and the last one is more like a bonus build for attacking other player’s cities (which will only work with Ragnar if you’re on a new kingdom)
Open Field Build
For using Ragnar in the open field I recommend you to run this talent build here:
Here’s the best order how to build this setup:
Attack Tree would be your first step here and getting Effortless and Fight To The Death are really helpful bumping up the damage that your and your troops deal.
Leadership Tree is your next step here and Strategic Prowess should be your primary goal here. You will pick up some nice march speed and also some extra rage here on the way. Then go after Armored To The Teeth.
The last points are actually spent in the way you feel it. I’d spend them in the Leadership Tree first (as shown above), then in the Attack Tree and then the last ones into Buckler Shield.
In my opinion this build will give you the most out of Ragnar in the open field.
Sunset Canyon Build
If you’re using Ragnar in Sunset Canyon, this is the talent build you want to use:
This talent build is really similar to the open field build above (please read through my description), the only difference is that you don’t need Buckler Shield in the Conquering Tree in favor of getting Close Formation, this will be really helpful in Sunset Canyon in many situations.
Rally Cities Build
Please mind that you should only use Ragnar in really new kingdoms to attack other player’s cities, in older kingdoms this will fail miserably! This is the build to use:
You would go deep into the Conquering Tree and spend your last points in the other trees. The longer I think about this build, the less I want to recommend it. Not because the build is bad, more because the only situation when you can hit other cities with Ragnar well is when a new kingdoms starts sorting things out and you will not do yourself a huge favor running around hitting other cities… but, yes, if you want to this is the build you want to use.