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Best Zenobia Builds (Talent Tree | Skill Order | Best Pairing) In Rise of Kingdoms

Are you planning to or already running Zenobia in Rise of Kingdoms in one of your marches and want to see how you should invest the talent points, what equipment works best and what other commanders you should pair with? Well, then you’re in the right place, below you will find answer to each one of those questions and this will help you make your Zenobia perfrom as strong as possible in all situations.

Current Ranking – is Zenobia S-Tier, A-Tier, or D-Tier?!

  • ZenobiaCFull Tier List
    Here is a quick overview of the rankings of Zenobia for the different game modes. Please refer to the full tier list linked below to see the ranking of all commanders in Rise of Kingdoms and full evaluation and priority.Open Field: C+Rally: DCanyon: CDefense: AFull Tier List

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Skill Order

Skill 1
Skill 2
Skill 3
Skill 4
Expertise
Skill Order Finetuning
Below you will find the best order to unlock and level up skills by how useful they are so you don’t have to level the skills up one by one and spend a lot of extra sculptures on it. This will let you use this commander earlier and also saves you important Universal Sculptures in the long run!
Your sweetspot of skills to make this commander useful is: 5555 and this is the recommended way to get there:






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Best Troops

Zenobia in general doesn’t care about troop types, however, has an extra buff for infantry troops in her 3rd skill. If you use her to defend your city, well, troop types won’t matter and defending a structure try to get as many infantry in there as possible but there’s no requirement to only bring infantry troops.

Best Commander Pairing for Zenobia

Flavius
Flavius
Yi Sun-Sin (YSS)
Yi Sun-Sin (YSS)
Theodora
Theodora
Wu Zetian
Wu Zetian

Flavius as the secondary commander for defending a flag or stronghold is a very good fit and you want to run a maxed Zenobia as the primary commander in this setup. Yi Sun-Sin (YSS) as the primary commander with Zenobia secondary bringing in her healing is also a good setup that can also work for your city unless you have something better. Theodora as the secondary commander with Zenobia primary also has a lot of synergies and defensive capabilities but also make sure that your Zenobia is ideally expertised, espcially when using this airing to defend your city. Wu Zetian is an okay pairing but she has been falling off recently so only use it if you have no other option. -.

Find out more about the most useful commander pairings here.

Best Equipment Forge Order

In terms of equipment, here’s what I recommend to use as the route for Zenobia. I have tailored this priority order that you can follow step-by-step to prevent forging and running equipment that is not useful or only provides a very small improvement. Follow the equipment path step-by-step and you will have the best and most economical gear:

Iron Helm
Iron Helm is the first gear piece to forge and equip and has good attack stats for the invest
Cloth Gloves
Cloth Gloves is like the Iron Helmet a really low-hanging fruit with solud stats for the investment
Blessed Blade
Blessed Blade is an amazing piece with massive additional health for infantry and a must-gear piece at this point
Infantry Breastplate
Infantry Breastplate has some decent defense for infantry and is a solid next gear item especially as you can use any defensive stats that you can get at this point and they deliver just that
Ranger Trousers
Ranger Trousers are the only gear piece that you can use here that have infantry stats, although it's attack
Boots of Reverence
Boots of Reverence is like the Ranger Trousers the only green option with infantry stats but the attack it offers is in general not that important but rather have it than leaving this slot without anything
Windswept Bracers
Windswept Bracers are the first blue gear to equip and it changes the defense to health, which is great. As I mentioned in so many other spots, health is the strongest stat in Rise of Kingdoms so this is a switch that makes absolutely sense
Windswept War Helm
Windswept War Helm is the next item to use. It will make the set bonus for the Windswept set with additional attack and has more attack than the Iron Helm you had here so it's definitely an improvement
Windswept Boots
Windswept Boots is not the most obvious next step as most players tend to rather choose The Scarlet Hounds but hear me out. Your previous gear here had attack and the Scarlet Hounds looks very juicy with the 4% health, but with infantry at this point you struggle so much with march speed that the additional march speed in the Windswept Boots is more than worth it and you NEED this gear item to get the second Windswept Set Bonus of 4 items (as there is no Windswept leg gear), and this set bonus will give you additional 4% march speed. For that reason take the hit and skip the health and take the Windswept Boots here
Windswept Breastplate
Windswept Breastplate has solid defense and gives you the 2nd Windswept Bonus with 4% march speed so that should be your next step here

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How to unlock

And for the artifacts I have tested the different ones here so you can see which ones perform the best (of course I only tested/list the ones that make sense):

 Ring of Doom
Ring of Doom
Horn of Fury
Horn of Fury
Vengeance
Vengeance
Scolas Lucky Coin
Scolas Lucky Coin
Concealed Dagger
Concealed Dagger
Wind Scars
Wind Scars
Moras Web
Moras Web
Greatest Glory
Greatest Glory
Call of the Loyal
Call of the Loyal

Ring of Doom ramps up her damage when you have her as your Garrison Captain or in a Pass. If you use her for a flag, though, Greatest glory and Vengeance are valid choices as well.Horn of Fury just keeps her rage income steady and flowing and make her cycle through he active skill more frequently. Also here, in case you have her on a flag, use something like Vengeance instead as Horn of Fury won’t help her much here.

Best Builds For Zenobia

Below you will find the talent tree builds for Zenobia that make sense when running as the primary commander in any march in Rise of Kingdoms. Please also refer to the description below each talent tree as I explain a general route on how you should spend your talents there + some additional background for each talent build that I very likely will appreciate.

There’s multiple way to build Zenobia’s talents but this one is a universal one that you can also use with Zenobia protecting your city – with as little priority to the infantry tree. For defending structures with as many infantry troops as possible, please check out the build below.The main idea behind this talent build is to generate as much rage as possible with Zenobia as the primary commander so the more damage you get, the more rage you generate and the faster you cycle through your healing skill to make it hard to get you down. This would require Zenobia to be expertised, especially when you run her primary to defend as your city captain so I don’t see recommending any specific order for the talents here as you liteally would need her maxed to make this work or healing will not be high enough to compensate the incoming damage.
This is a more infantry-geared talent build that you would use for defending a structure and bringing in as many infantry troops as possible. You don’t need your Zenobia expertised for that but it will help to make more healing. First go into all the extra rage points in the Garrison Tree. Espcially Nowhere To Turn is a very important talent to have as it will grant you a ton of rage when attacked to spam your healing skill.

Conclusion

I hope this guide for building Zenobia helped you investing without wasting much time and resources. If you liked it or you further questions (or maybe also annnotations that you believe should be added here in this guide), please don’t hesitate to post them below in the commen section. Thanks for reading and have a great day and see you out in the kingdoms.

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