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rise of kingdoms tariq ibn ziyad best build rise of kingdoms tariq ibn ziyad best build

Best Tariq Ibn Ziyad Builds (Talents, Skill Order, Pairing & Equipment) In Rise of Kingdoms

Are you planning to or already running Tariq Ibn Ziyad in Rise of Kingdoms in one of your marches and want to see how you should invest the talent points, what equipment works best and what other commanders you should pair with? Well, then you’re in the right place, below you will find answer to each one of those questions and this will help you make your Tariq Ibn Ziyad perfrom as strong as possible in all situations.

Current Ranking – is Tariq Ibn Ziyad S-Tier, A-Tier, or D-Tier?!

tariq ibn ziyad
Tariq Ibn Ziyad
A+
Here is a quick overview of the rankings of Tariq Ibn Ziyad for the different game modes. Please refer to the full tier list linked below to see the ranking of all commanders in Rise of Kingdoms and full evaluation and priority..
Open Field:
A+
Rally:
S+
Canyon:
A
Defense:
B+

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Skill Order

Skill 1
Skill 2
Skill 3
Skill 4
Expertise
Skill Order Finetuning
Below you will find the best order to unlock and level up skills by how useful they are so you don’t have to level the skills up one by one and spend a lot of extra sculptures on it. This will let you use this commander earlier and also saves you important Universal Sculptures in the long run!
Your sweetspot of skills to make this commander useful is: 515x and this is the recommended way to get there:






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Not sure how it works and what you get? Check out guide for Aethelflaed here that will is completely unlocked to show you how the skill order works. Preview here.

Best Troops

None of his skills actually force Tariq to only use Infantry troops, but his buff of the 2nd skill increases infantry troops stats so you can run him in a mixed march, but you rather want to run him in an infantry march with as many infantry troops as possible.

Best Commander Pairing for Tariq Ibn Ziyad

Sargon
Sargon
Scipio Africanus (Prime)
Scipio Africanus (Prime)
Guan Yu
Guan Yu

Sargon makes a really infantry-heavy pariring but they can also perform together really well in the open field as their skills go well along each other. Probably the best commander pairing for Tariq right now. Scipio Africanus (Prime) is the other pairing that makes sense as Scipio provides durability for the match, but putting things in the right perspective here – this pairing doesn’t work because they have great mechanics with each other, it works because Scipio Prime is just so oncredible strong. Guan Yu is just a theoretical pairing as they both have infantry synergies, but they don’t have any durability whatsoever and get smashed so ahrd together that it actually hurts watching. -. -.

Find out more about the most useful commander pairings here.

Best Equipment Forge Order

In terms of equipment, here’s what I recommend to use as the route for Tariq Ibn Ziyad. I have tailored this priority order that you can follow step-by-step to prevent forging and running equipment that is not useful or only provides a very small improvement. Follow the equipment path step-by-step and you will have the best and most economical gear:

Iron Helm
Iron Helm is the first gear piece to forge and equip and has good attack stats for the invest
Cloth Gloves
Cloth Gloves is like the Iron Helmet a really low-hanging fruit with solud stats for the investment
Blessed Blade
Blessed Blade is an amazing piece with massive additional health for infantry and a must-gear piece at this point
Infantry Breastplate
Infantry Breastplate has some decent defense for infantry and is a solid next gear item especially as you can use any defensive stats that you can get at this point and they deliver just that
Ranger Trousers
Ranger Trousers are the only gear piece that you can use here that have infantry stats, although it's attack
Boots of Reverence
Boots of Reverence is like the Ranger Trousers the only green option with infantry stats but the attack it offers is in general not that important but rather have it than leaving this slot without anything
Windswept Bracers
Windswept Bracers are the first blue gear to equip and it changes the defense to health, which is great. As I mentioned in so many other spots, health is the strongest stat in Rise of Kingdoms so this is a switch that makes absolutely sense
Windswept War Helm
Windswept War Helm is the next item to use. It will make the set bonus for the Windswept set with additional attack and has more attack than the Iron Helm you had here so it's definitely an improvement
Windswept Boots
Windswept Boots is not the most obvious next step as most players tend to rather choose The Scarlet Hounds but hear me out. Your previous gear here had attack and the Scarlet Hounds looks very juicy with the 4% health, but with infantry at this point you struggle so much with march speed that the additional march speed in the Windswept Boots is more than worth it and you NEED this gear item to get the second Windswept Set Bonus of 4 items (as there is no Windswept leg gear), and this set bonus will give you additional 4% march speed. For that reason take the hit and skip the health and take the Windswept Boots here
Windswept Breastplate
Windswept Breastplate has solid defense and gives you the 2nd Windswept Bonus with 4% march speed so that should be your next step here

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How to unlock

And for the artifacts I have tested the different ones here so you can see which ones perform the best (of course I only tested/list the ones that make sense):

Mora's Web
Mora's Web
Ring of Doom
Ring of Doom
Vengeance
Vengeance
Horn of Fury
Horn of Fury
Scolas Lucky Coin
Scolas Lucky Coin
Concealed Dagger
Concealed Dagger
Wind Scars
Wind Scars
Greatest Glory
Greatest Glory
Call of the Loyal
Call of the Loyal

Mora’s Web is a great way to reduce your enemies defense, but also in the open field decreasing enemy march speed is something you will enjoy a lot with Tariq.Ring of Doom is probably the other best choice to increase the damage. You might think about Horn of Fury but I personally think Ring of Doom works better (especially when paired with Sargon).

Best Builds For Tariq Ibn Ziyad

Below you will find the talent tree builds for Tariq Ibn Ziyad that make sense when running as the primary commander in any march in Rise of Kingdoms. Please also refer to the description below each talent tree as I explain a general route on how you should spend your talents there + some additional background for each talent build that I very likely will appreciate.

This build is primarily for rallying and that’s what Tariq is originally designed for. Here’s how build that build (although you shouldn’t use Tariq to rally unless you have him maxed out)… investing into the defense tree heavily as you can see seems odd but Tariq has issues with durability and if you don#t invest into his defense tree, you will turn him into a critical glass cannon that won’t last a bit.
This is an alternative build for Tariq that aims for increasing march speed or reducing enemy march speed to be viable in the open field. Again, Tariq is not intented to be a good open field commander but the rage reduction of his third skill make him perform quite well there but he lacks that march speed and durability – both of which you find if you follow my talent build here. If you haven’t maced him to have talent points available, look into the Infantry tree first before taking up the extra points in the defense tree.

Conclusion

I hope this guide for building Tariq Ibn Ziyad helped you investing without wasting much time and resources. If you liked it or you further questions (or maybe also annnotations that you believe should be added here in this guide), please don’t hesitate to post them below in the commen section. Thanks for reading and have a great day and see you out in the kingdoms.

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