Are you planning to or already running Ramesses in Rise of Kingdoms in one of your marches and want to see how you should invest the talent points, what equipment works best and what other commanders you should pair with? Well, then you’re in the right place, below you will find answer to each one of those questions and this will help you make your Ramesses perfrom as strong as possible in all situations.
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Skill Order
Skill 1
Skill 2
Skill 3
Skill 4
Expertise
Level 5









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Best Troops
Ramesses is about archers. Like any other archery commander he requires you to run a full army of archer units in your march simply for his 3rd skill as this effect, especially the march speed, needs to affect your whole army.
Best Commander Pairing for Ramesses
Artemisia is a very natural pairing with Ramesses as their kits works extremely well together (See full build here).
Tomyris is also great as her buff mechanics ges really well with Ramesses (See full build here).
Yi-Seong Gye (YSG) is also an archer commander with amazing capabilities and although there are no direct synergies but a lot of similar things they benefit from (See full build here).
Find out more about the most useful commander pairings here.
Best Equipment Forge Order
In terms of equipment, here’s what I recommend to use as the route for Ramesses. There are different builds for wherever you are right now, from beginner to veteran:
Start
Advanced
Progressed
Final
Starter Build
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Advanced Build
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Progressed Build
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Maximum Possible Build
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Best Talent Tree Builds For Ramesses
Below you will find the talent tree builds for Ramesses that make sense when running as the primary commander in any march in Rise of Kingdoms. Please also refer to the description below each talent tree as I explain a general route on how you should spend your talents there + some additional background for each talent build that I very likely will appreciate.

There’s no way to use Ramesses without a full Archer army. Many talents in the Archery Tree depend on having only archers in your army and with the Versatility Tree out of scope this limits Ramesses a little bit.
But let’s have a look at the builds and how to re-build them if you want to work on Ramesses. With his expertise that will block any healing of the attacked commander, he’s great for countering the current garrison commander meta and this is the build that you want to use for that.
There are several things that I want to point out first before I will give you my recommendation in which order you should spend your talent points on Ramesses.
The Versatility Tree is (except that one point that I put in there) a huge waste getting more talent points in for the reason that there are no real powerful talents to get. if you rally cities you might think about getting Meteor Shower but it will cost you 15 talent points to get there and you will only get action point reduction against Barbarians and watchtower damage reduction on your way along with some minor troop buffs – this is not worth it!
The Attack Tree offers not that much either – Last Stand is, in my opinion, a bad talent that will silence yourself and block you from generating rage what you really don’t want to happen. In general, I don’t like Victory Charge because the boost is too short to really make up for the talent costs and it even excludes garrisons and that’s what we mainly will use with this commander.
This leads to the fact that the Archery Tree is the only option to go all-in here while getting Effortless (the best talent you can get in the Attack Tree).
So, with that in mind let’s talk about the best order in which you want to spend your talent points:
First, I’d get into the Attack Tree and make my way over to Effortless. It has 10% additional damage on all attacks and you will pick up some additional buff and extra rage on the way so this makes most sense to get first, especially if you don’t have leveled up Ramesses that much so far.
From here we go straight into the Archery Tree where you want to get Thumb RIngs and Armed and Armored to make your way to Venomous Sting. It’s a nice skill boost that also includes the secondary commander (which will also be an archery commander since any other army than full archers don’t make sense here).
From here, make your way to Phoenix-Tail Arrows, a talent that is also quite nice to finally get Whistling Arrows that will give you a nice boost, especially in the current meta when you look at the commanders you will find in the garrison most.
Now you have some more points to spend and I’d simply put them into Razor Sharp and Full Quiver in the Archery Tree before getting Armored Joints in the Attack Tree. Last points are the small troops boosts Defense/Attack (All Troops) as you can see in the image above.
Best Formation + Armaments
Formation and Armaments are supposed to work perfectly with your commanders kit or you will find yourself very quickly in a disadvantage on the battlefield – and with so many variations it can be tough to stay on top. Here is what the works best in today’s meta:

Conclusion
I hope this guide for building Ramesses helped you investing without wasting much time and resources. If you liked it or you further questions (or maybe also annnotations that you believe should be added here in this guide), please don’t hesitate to post them below in the commen section. Thanks for reading and have a great day and see you out in the kingdoms.