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Best Henry Builds (Talents, Skill Order, Pairing & Equipment) In Rise of Kingdoms

Are you planning to or already running Henry in Rise of Kingdoms in one of your marches and want to see how you should invest the talent points, what equipment works best and what other commanders you should pair with? Well, then you’re in the right place, below you will find answer to each one of those questions and this will help you make your Henry perfrom as strong as possible in all situations.

Current Ranking – is Henry S-Tier, A-Tier, or D-Tier?!

  • HenrySFull Tier List
    Here is a quick overview of the rankings of Henry for the different game modes. Please refer to the full tier list linked below to see the ranking of all commanders in Rise of Kingdoms and full evaluation and priority.Open Field: SRally: SCanyon: ADefense: DFull Tier List

Important! Don’t miss out on free Gems, Keys, Boosters and Speedups and frequently check my list of active gift codes for Rise of Kingdoms here.

Skill Order

Skill 1
Skill 2
Skill 3
Skill 4
Expertise
Skill Order Finetuning
Below you will find the best order to unlock and level up skills by how useful they are so you don’t have to level the skills up one by one and spend a lot of extra sculptures on it. This will let you use this commander earlier and also saves you important Universal Sculptures in the long run!
Your sweetspot of skills to make this commander useful is: 5555 and this is the recommended way to get there:






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Not sure how it works and what you get? Check out guide for Aethelflaed here that will is completely unlocked to show you how the skill order works. Preview here.

Best Troops

In order to get not only his skill benefits but also much of the talent build, you really need to run Henry with a full Archers march.

Best Commander Pairing for Henry

Gilgamesh
Gilgamesh
Nebuchadnezzar
Nebuchadnezzar
Zhuge Liang
Zhuge Liang

Gilgamesh along Henry is a natural pairing as their mechanics are very similar but really sticks out is that both reduce normal attack damage taken and you can reduce that by so much that they will become so incredibly sustain. Nebuchadnezzar pairs really well with Henry as primary commander as they have similar mechanics that make them impossible to be swarmed. Henry can deal direct damage when attacked and Nebu adds a ton of anti-swarm technology as well and deals counterattack damage and revenge skill damage. With that pairing nobody out there will dare to swarm you. Zhuge Liang can make a good primary commander with Henry as the secondary commander. This is a rock-solid combination but the reason I wouldn’t recommend that out off the bat to everyone is that there are better options how you can use your Zhuge Liang. -. -.

Find out more about the most useful commander pairings here.

Best Equipment Forge Order

In terms of equipment, here’s what I recommend to use as the route for Henry. I have tailored this priority order that you can follow step-by-step to prevent forging and running equipment that is not useful or only provides a very small improvement. Follow the equipment path step-by-step and you will have the best and most economical gear:

Chain Mail
Chain Mail is super cheap to craft and gives some attack so it's the best first gear item to craft and equip
Sturdy Boots
Sturdy Boots will give some defense and gathering speed which is not too exciting but they are also cheap to craft and give at least a few stats and should be your second gear item to equip
Helm of the Phoenix
Helm of the Phoenix is the first green item to craft and equip and although the stats overall are not too impressive, at this early stage they still help and are a solid progress
Leather Gloves
Leather Gloves gives some health which is always good (and I mentioned numerous times that health is the strongest stat in the game) so you can't go wrong now with this as your next gear item, espcially considering the low crafting costs
Ranger Trousers
Ranger Trousers is also not too exciting but the only green piece that gives any stats to archers so take it
Blessed Blade
Blessed Blade is the last open gear slot to equip and the reason why I recommend this last is that archers normally don't have a huge problem with attack and this item provides attack), they normally struglge more with durability in combats so this will make you deal more damage which is fine but doesn't help with any defensive stats at all - for that reason I recommend this gear item last here
Commanders Heavy Armor
Commanders Heavy Armor is the next gear piece and you should skip the green one here for sure as it is even worst for archer stats than the white gear piece you're having, so get the blue directly and save yourself some crafting resources and the health increase you get here is quite massive
Staff of the Lost
Staff of the Lost should be the next gear to replace the green one, for the simple reason that you can now get defense instead of attack which makes your march a lot more durable and reliable
Greaves of the Exile
Greaves of the Exile is like the weapon the next logical step as it is now available and you should have the resources to craft it
Flame Treads
Flame Treads now finally replace the white boots. There was simply nothing good available so far that made sense so you have rather saved resources by jumping from white to epic directly and with massive 5.5% health it's a great gear item that set you up well here

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How to unlock

And for the artifacts I have tested the different ones here so you can see which ones perform the best (of course I only tested/list the ones that make sense):

Ring of Doom
Ring of Doom
Horn of Fury
Horn of Fury
Concealed Dagger
Concealed Dagger
Moras Web
Moras Web
Pendant of Eternal Night
Pendant of Eternal Night
Silent Trial
Silent Trial
Ancient Strategem
Ancient Strategem
Call of the Loyal
Call of the Loyal

Ring of Doom works perfect with all abilities and what’s also important is it will scale up well with the anti-swarm skill that deals direct damage when attacked.Horn of Fury or Vengeance are the other good choices. Horn lets you cycle through the skill faster, what I really like as you get the skill damage taken by your troops for 5 seconds. The quicker you keep that rolling the moreuptime this protection has. Vengeance helps to punish getting swarmed, but I feel that henry paired with the right secondary commander can deal with that already quite well.

Best Builds For Henry

Below you will find the talent tree builds for Henry that make sense when running as the primary commander in any march in Rise of Kingdoms. Please also refer to the description below each talent tree as I explain a general route on how you should spend your talents there + some additional background for each talent build that I very likely will appreciate.

This is the rally build that you should use with Henry. Rejuvenate and Loose Formation for more rage and reduced skill damage taken and then fill up the Archer Tree for some insane buffs on your archers. Mind again, use only full archer marches with Henry to get the full bonus applied.

Conclusion

I hope this guide for building Henry helped you investing without wasting much time and resources. If you liked it or you further questions (or maybe also annnotations that you believe should be added here in this guide), please don’t hesitate to post them below in the commen section. Thanks for reading and have a great day and see you out in the kingdoms.

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