Are you planning to or already running Henry in Rise of Kingdoms in one of your marches and want to see how you should invest the talent points, what equipment works best and what other commanders you should pair with? Well, then you’re in the right place, below you will find answer to each one of those questions and this will help you make your Henry perfrom as strong as possible in all situations.
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Skill Order

















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Best Troops
In order to get not only his skill benefits but also much of the talent build, you really need to run Henry with a full Archers march.
Best Commander Pairing for Henry

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Gilgamesh along Henry is a natural pairing as their mechanics are very similar but really sticks out is that both reduce normal attack damage taken and you can reduce that by so much that they will become so incredibly sustain. Nebuchadnezzar pairs really well with Henry as primary commander as they have similar mechanics that make them impossible to be swarmed. Henry can deal direct damage when attacked and Nebu adds a ton of anti-swarm technology as well and deals counterattack damage and revenge skill damage. With that pairing nobody out there will dare to swarm you. Zhuge Liang can make a good primary commander with Henry as the secondary commander. This is a rock-solid combination but the reason I wouldn’t recommend that out off the bat to everyone is that there are better options how you can use your Zhuge Liang. – -. – -.
Find out more about the most useful commander pairings here.
Best Equipment Forge Order
In terms of equipment, here’s what I recommend to use as the route for Henry. I have tailored this priority order that you can follow step-by-step to prevent forging and running equipment that is not useful or only provides a very small improvement. Follow the equipment path step-by-step and you will have the best and most economical gear:
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And for the artifacts I have tested the different ones here so you can see which ones perform the best (of course I only tested/list the ones that make sense):
Ring of Doom works perfect with all abilities and what’s also important is it will scale up well with the anti-swarm skill that deals direct damage when attacked.Horn of Fury or Vengeance are the other good choices. Horn lets you cycle through the skill faster, what I really like as you get the skill damage taken by your troops for 5 seconds. The quicker you keep that rolling the moreuptime this protection has. Vengeance helps to punish getting swarmed, but I feel that henry paired with the right secondary commander can deal with that already quite well.
Best Builds For Henry
Below you will find the talent tree builds for Henry that make sense when running as the primary commander in any march in Rise of Kingdoms. Please also refer to the description below each talent tree as I explain a general route on how you should spend your talents there + some additional background for each talent build that I very likely will appreciate.This is the rally build that you should use with Henry. Rejuvenate and Loose Formation for more rage and reduced skill damage taken and then fill up the Archer Tree for some insane buffs on your archers. Mind again, use only full archer marches with Henry to get the full bonus applied.
Conclusion
I hope this guide for building Henry helped you investing without wasting much time and resources. If you liked it or you further questions (or maybe also annnotations that you believe should be added here in this guide), please don’t hesitate to post them below in the commen section. Thanks for reading and have a great day and see you out in the kingdoms.