I got so many questions about posting the best teams in SOULS that I wanted to make a guide for that – but I admit I had some struggles as I didn’t just want to throw like 10 teams here (like other websites do, *cough cough*) that 90% of you can’t use because they all resolve around some strong meta heroes that most players either don’t have or haven’t built to a level that will make them the strong heroes in SOULS they are.
So how do I approach this?!
Well, unlike other games that are similar to SOULS the teambuilding is less complex as the buffs and synergies that mist heroes have are more based on their role (e.g. tanking, healing, enemy control, support buffing etc.) and not very spcific, like buffing specific attacks or require specific triggers.
How Team Building in SOULS Work
This means team building in SOULS comes down to these main aspect:
- Frontline: you always use either 1 or 2 frontline heroes, they take the most of the damage and keep all other heroes safe while your goal is to make them survive
- Midline: is where heroes are that provide normally damage and also can take some hits, ideally also counterattack. The concept here is actually pretty easy, only frontline and backline makes your team incredible vulnerable so you always want to have 1 hero in the mid line, that’s it for 93% of the times.
- Backline: Here are your support, healers and your ranged damage dealers
As you can see, this sounds simple and the beautiful part that I love is that you don’t have to fine-tune your account and hero roaster in SOULS into a certain direction, you can use this ‘template’ to set up your team based what you’re against and based what you have.
Attention! The only expection here is Cave of Abyss, there certain bosses are specifically vulnerable against certain heroes or combinations! I have a guide on the best heroes for the different bosses in Cave of Abyss in SOULS here.
But how do you choose your heroes? Well, I have below a list of heroes ordered by their position so you can pick the strongest ones for them, but one last thing before we get into it…
What About Racial Synergies?
Important question! I know the other sites you see go crazy about the race buffs and how you can gain… but to be honest you shouldn’t care too much!
I mean what happens here is that you most of the times get your 10% or 12% ATK and HP boost but you have to use probably heroes that are overall weaker in their kit. Also this doesn’t mean that you get 12% MORE DAMAGE or take 12% LESS DAMAGE! It’s just the base stat which will not make that huge of an impact, however, take a loo at the Racial Advantage in SOULS:
Also, what all those sources that have this as your main criteria don’t mention, the racial advantage gives you 20% EXTRA DAMAGE which is so much more than the racial bonus, so this is the only thing to really care about if setups are tricky to beat!
Team Builder For SOULS
So, with this out of the way, here’s how my team builder works in easy steps:
Step 1: You start with the base setup of 1 frontline + 2 midline + 2 backline and pick the best heroes from the section below for each line. In most cases this works already fine.
Step 2: If your team doesn’t work, here’s what you adjust:
- Frontline goes down too quickly: you switch your setup to add either another healer to the backline or mid-line OR you add another frontline hero so you run a 2 frontline + 1 midline + 2 backline setup and repeat to pick below the heroes you have from the list based on their ranking
- Fight times out (not enough damage) but frontline holds up: this normally means that you have too much healing and not enough burst in your setup. Use more damage by swapping out ideally your midline heroes which are normally damage dealers but not the craziest ones and put a damage dealer there (can be ranged)
This seems annoying now, but normally you have your setups founds after a few times so you know what to switch around in any of the cases – if your basic setup fails there is normally only one reason for that which is either not enough frontline or not enough damage. Often times players search hours and hours for the weakpoint or whatever instead of taking that up.
Take out the enemy heroes before they take down your frontline or make your frontline hard enough to give your damage dealers time to snipe out the enemy team. That’s it.
So, that was a ton of foreplay here, this is the list here that I ordered by:
- Frontline: Those are your frontline heroes, not much thinking about their kits, their job is to stay alive, nothing else
- Midline: Also not much thinking to be done here, they can take some hits and deal damage and some give a little support
- Backline: is divided into healer, support and damage
By the way, take a look at my tier list of all heroes in SOULS here, this will help you decide which heroes to prioritize.
These heroes can be put in ANY position like a wilcard wherever you want. These heroes work well in the frontline. These heroes work well in the middle row. This is it and I hope it helps you build your teams better in SOULS. If you have questions or any suggestions how I can improve this, please post a comment below and I will be happy to reply and evolve this team building guide for SOULS.Any Position
Frontline
Midline
Conclusion