watcher of realms best hero tier list april 2024 with esme watcher of realms best hero tier list april 2024 with esme

Watcher of Realms Best Heroes Tier List – with Magmus

Watcher of Realms has a lot of heroes and also a lot of game modes – hard to decide which heroes are overall good and useful, right? Well, I have decided to make this tier list of her to give you a good overview what heroes are good in Watcher of Realms and which ones are rather meh.

Looking at how much time and resources it takes to build a hero, this should help you decide which ones you invest in and which ones you can rather skip.

The Best Heroes in Watcher of Realms

Alright, below you will find the full list of all the heroes I have evaluated and tested so far in Watcher of Realms and if you open the ‘Show More’ of a hero, you will see a short description and how they do in certain game modes.

Update! Added the new hero Magmus.

Please also make sure to check out my freshly udpated tier list for the artifacts in Watcher of Realms here.

Here is the new faction at a glance:

Search:

dolores
Dolores
S+
The thing with Dolores is that her healing is not enough to make her heal alone but a generally good base healing that bases on target stats as well so she can run end-game with maxed legendaries as well. Her main treat is her ultimate that will increase the attack of all allies in range (also by target stats percentage) and she will bump up everyone and is useful practically everywhere and up to end-game..
Class:Healer
Campaign:
B
Void Rift:
B
Guild Boss:
S+
Tide:
C+
Raids:
A+
elowyn
Elowyn
S+
Best overall healer in the game and useful everywhere and in any team..
Class:Healer
Campaign:
S+
Void Rift:
S+
Guild Boss:
S+
Tide:
S+
Raids:
S
hatssut
Hatssut
S+
Can be used pretty much everywhere and crucial for Gear Raid III.
Class:Marksman
Campaign:
S
Void Rift:
S
Guild Boss:
A
Tide:
S+
Raids:
S+
salazar
Salazar
S+
Great single-target burst damage if you need it - but that is really useful in most game modes in Watcher of Realms.
Class:Fighter
Campaign:
A+
Void Rift:
A+
Guild Boss:
S+
Tide:
S
Raids:
B+
vierna
Vierna
S+
Area damage and clearing waves, this is waht you use her best so only Guild Boss is a weak spot for her, otherwise useful in pretty much all game modes of Watcher of Realms.
Class:Mage
Campaign:
S
Void Rift:
S
Guild Boss:
B
Tide:
S
Raids:
S
uredin
Uredin
S
Stats that go through the roof, area damage and stun... I guess that already satify his ranking here in the tier list, right? If he wouldn't be a fighter his ranking would be very top.
Class:Fighter
Campaign:
A+
Void Rift:
A+
Guild Boss:
S+
Tide:
S
Raids:
B+
arrogance
Arrogance
S
Great overall damage output makes him a useful ehero in pretty much all game modes and ges well with many setups..
Class:Fighter
Campaign:
S
Void Rift:
S
Guild Boss:
S
Tide:
S+
Raids:
A+
laya
Laya
S
Solid healing and damage buff but also increases rage..
Class:Healer
Campaign:
B+
Void Rift:
B+
Guild Boss:
S
Tide:
A+
Raids:
A+
morrigan
Morrigan
S
Deals solid area damage and boost others.
Class:Mage
Campaign:
B+
Void Rift:
B+
Guild Boss:
C
Tide:
A+
Raids:
A
zilitu
Zilitu
S
One of the best heroes for Guild Boss to deal massive damage.
Class:Fighter
Campaign:
A+
Void Rift:
A+
Guild Boss:
S+
Tide:
S
Raids:
A
alistair
Alistair
S
Very nice and solid kit for anything single-target damage with true damage that can be very helpful.
Class:Mage
Campaign:
A+
Void Rift:
A+
Guild Boss:
S+
Tide:
S
Raids:
A
artemis
Artemis
S
Meta for new Gear Raid so if you want to stay competitive in the future you really want him.
Class:Healer
Campaign:
S
Void Rift:
A
Guild Boss:
B
Tide:
B+
Raids:
S+
valderon
Valderon
S
Simply a crazy hero, dealing so much and massive damage with self-buffing to amounts that are beyond normal. Needs support to stay alive, though, but what fighter in Watcher of Realms doesn't?.
Class:Fighter
Campaign:
A
Void Rift:
A
Guild Boss:
A
Tide:
A+
Raids:
S
lust
Lust
A+
If you have Arrogance and a solid Nightmare Council setup she is extremely strong and elevate that team with her kit. If not, well, she is not bad but not my first choice for many situations so the ranking is really depending here.
Class:Fighter
Campaign:
A+
Void Rift:
S
Guild Boss:
S
Tide:
S
Raids:
A+
kai
Kai
A+
Great AoE damage dealer and essential for Gear Raid 3 late game in Watchers of Realms.
Class:Marksman
Campaign:
A
Void Rift:
A
Guild Boss:
B
Tide:
B+
Raids:
S+
abomination
Abomination
A+
Amazing offesive tank with high base HP and useful in many game modes..
Class:Fighter
Campaign:
A
Void Rift:
A
Guild Boss:
A+
Tide:
S
Raids:
B+
ajax
Ajax
A+
Nukes AoE like crazy and applies burn. Insane damage dealer if you manage to pull and build him. Downside? Yes, the deploy costs make him sometimes not viable as it takes too long to get him on the map....
Class:Mage
Campaign:
B+
Void Rift:
B+
Guild Boss:
C
Tide:
B+
Raids:
B+
ardea
Ardea
A+
Pretty good damage and mechanics overall.
Class:Fighter
Campaign:
A+
Void Rift:
S
Guild Boss:
A
Tide:
S
Raids:
A
brokkir
Brokkir
A+
Amazing defender in Watcher of Realms with shielding, fatal damage resisting and immunity and he also gives defense buffs to allies as well..
Class:Defender
Campaign:
S+
Void Rift:
S+
Guild Boss:
D
Tide:
S
Raids:
C+
elddr
Elddr
A+
Interesting kit with shielding and damage and buffs damage for allies that are shielded..
Class:Fighter
Campaign:
A+
Void Rift:
A+
Guild Boss:
A
Tide:
A+
Raids:
B
hex
Hex
A+
Deals great range magic damage where other ranged heroes in Watcher of Realms only deal piercing damage..
Class:Marksman
Campaign:
S
Void Rift:
S
Guild Boss:
S+
Tide:
A+
Raids:
B+
khamet
Khamet
A+
Deals burst area damage and can deal well with tank enemies..
Class:Mage
Campaign:
A+
Void Rift:
A+
Guild Boss:
C+
Tide:
A+
Raids:
A
boreas
Boreas
A+
Excells in GR1 and great in Arena and overall a very solid package espcially when you can make much of the freeze synergy.
Class:Mage
Campaign:
A
Void Rift:
A
Guild Boss:
C+
Tide:
A
Raids:
S
lugaru
Lugaru
A+
Good bleed damage dealer but needs a support as he will damage himself and is not that sustainable with his kit..
Class:Fighter
Campaign:
A
Void Rift:
A
Guild Boss:
A+
Tide:
A
Raids:
B
olague
Olague
A+
One of the best defenders in Watcher of Realms also due to his shielding from his passive ability that is basically activa the whole time..
Class:Defender
Campaign:
S+
Void Rift:
S+
Guild Boss:
D
Tide:
A+
Raids:
C+
solcadens
Solcadens
A+
Overall solid damage dealer in most game modes, including Gear Raid 1.
Class:Mage
Campaign:
A
Void Rift:
S
Guild Boss:
S
Tide:
S
Raids:
A
setram
Setram
A+
Good single-target damage that excels in range which can be so useful in certain situations but also in general a good hero in Watcher of Realms. He can be your last resort with his ultimate if things get messy.
Class:Marksman
Campaign:
S
Void Rift:
S
Guild Boss:
S+
Tide:
S
Raids:
A
silas
Silas
A+
High single-target percing damage and pretty reliable damage output overall..
Class:Marksman
Campaign:
S
Void Rift:
S
Guild Boss:
S
Tide:
A+
Raids:
B
torodor
Torodor
A+
Self-reviving tank, I think this justify his rank here easily. Low maintenance and good impact and deals quite some damage when awakened quite a bit..
Class:Defender
Campaign:
A
Void Rift:
A
Guild Boss:
S
Tide:
A
Raids:
B
twinfiend
Twinfiend
A+
Incredible for Guild Boss once you got his Awakening 1 to support Zilitu as your damage dealer in Guild Boss..
Class:Mage
Campaign:
B+
Void Rift:
B+
Guild Boss:
S+
Tide:
A
Raids:
B
wrath
Wrath
A+
Good damage and can watch himself without needing much support - pretty much plug-and-play.
Class:Fighter
Campaign:
A+
Void Rift:
A+
Guild Boss:
S
Tide:
S
Raids:
B
edith
Edith
A+
Really cool tank that can also do quite some work with knockback and AoE damage to hold a full lane by herself.
Class:Defender
Campaign:
S
Void Rift:
A
Guild Boss:
C
Tide:
A+
Raids:
A
pelagios
Pelagios
A+
Good for cc but the damage output is not there if you compare him to a hero like Boreas.
Class:Marksman
Campaign:
A
Void Rift:
A
Guild Boss:
C+
Tide:
A
Raids:
A
praetus
Praetus
A+
Really good but I feel some player overhype as Silas still makes more DPS.
Class:Mage
Campaign:
S
Void Rift:
S
Guild Boss:
S
Tide:
A+
Raids:
B
abyzou
Abyzou
A+
Amazing area damage and keeps her range clear, with rage accumulation and a lot of damage to every enemy entering her range. Wish her range would be bigger but overall she is a grear mage hero.
Class:Mage
Campaign:
A
Void Rift:
A
Guild Boss:
C+
Tide:
A
Raids:
A+
eunomia
Eunomia
A+
Pretty good actually and I had a lot of fun running her recently but rather consider her an end-game healer that you don't have to think too much about earlier in the game.
Class:Healer
Campaign:
A
Void Rift:
A
Guild Boss:
C
Tide:
A
Raids:
B+
demi
Demi
A+
Great for her slow effect and in Gear Raid 1.
Class:Mage
Campaign:
A
Void Rift:
A+
Guild Boss:
B
Tide:
S
Raids:
S
magmus
Magmus
A
Not too crazy overpowerd but a soid hero that can deal his damage but only in certain maps and situations..
Class:Fighter
Campaign:
B+
Void Rift:
A
Guild Boss:
B+
Tide:
B+
Raids:
B+
gisele
Gisele
A
She is alright don't get me wrong but there is nothing in her kit that other heroes in Watcher of Realms can't do..
Class:Fighter
Campaign:
B+
Void Rift:
B+
Guild Boss:
A
Tide:
B+
Raids:
B
alaura
Alaura
A
Her invisiblity makes her sometimes a swiss army knife in difficult areas and in Guild Raid 3 a very important hero to have in Watcher of Realms..
Class:Marksman
Campaign:
B
Void Rift:
B
Guild Boss:
B
Tide:
A+
Raids:
A
aracha
Aracha
A
Amazing Lord Bonuses.
Class:Fighter
Campaign:
B+
Void Rift:
B+
Guild Boss:
A+
Tide:
A
Raids:
B+
calypso
Calypso
A
Builds up more and more damage and is a good single-target damage dealer in Watcher of Realms so whenever you don't need burst (e.g. Guild Boss) and deal single-target damage, she is a great choice..
Class:Marksman
Campaign:
B+
Void Rift:
B+
Guild Boss:
S
Tide:
A+
Raids:
C+
captain reve
Captain Reve
A
Good crowd control and damage but only available in events..
Class:Defender
Campaign:
B+
Void Rift:
B+
Guild Boss:
C
Tide:
A
Raids:
B+
carnelian
Carnelian
A
Deal area damage but that's not too impressive - the main reason she is here is that she can grant fatal immunity to allies which last and the way she applies them comes out to be really helpful espcially when you get her build to a point where the effect jumps and applies it to all allies in range. Her healing is overall nothing to really count on as the trigger is quite problematic..
Class:Healer
Campaign:
A
Void Rift:
A
Guild Boss:
C
Tide:
A
Raids:
B+
cerberus
Cerberus
A
There is multiple aspects to him - first of all he deals a ton of damage but most of his kit is also designed to use him as a last resort to prevent enemies passing and let him die to re-deploy him. He does what he does but needs the timig and enough players struggle with him at first simply because he seems to be really squishy (until you get to the point where you let him die enough and re-deploy him and just accept that as his kit the way it is). The revival times will go up each time and he is rather a 'you-shall-not-pass' hero than one to deploy and forget for the battle..
Class:Fighter
Campaign:
B+
Void Rift:
B+
Guild Boss:
D
Tide:
B
Raids:
B+
contance
Contance
A
Healer, buffer and blocker and useful in sections where she can block enemies and heal fighers around herself.
Class:Defender
Campaign:
A
Void Rift:
A
Guild Boss:
A+
Tide:
A+
Raids:
A+
cyrus
Cyrus
A
Great range and summon kit with area damage and can survive fatal hits in multiple stages..
Class:Defender
Campaign:
B+
Void Rift:
B+
Guild Boss:
C
Tide:
A+
Raids:
B+
deimos
Deimos
A
His damage scales by his own max HP and can be great in Build Boss teams..
Class:Fighter
Campaign:
B+
Void Rift:
B+
Guild Boss:
S
Tide:
B+
Raids:
C
eona
Eona
A
Great area magic damage for an epic hero and a great carry for long times in Watcher of Realms before you really need legendaries..
Class:Mage
Campaign:
A+
Void Rift:
A+
Guild Boss:
C
Tide:
A+
Raids:
B+
ghan
Ghan
A
Solid tank and great damage for your team and with healers around he can sustain quite a lot while helping your team ramp up damage output..
Class:Defender
Campaign:
B+
Void Rift:
B+
Guild Boss:
B+
Tide:
A
Raids:
B+
hollow
Hollow
A
Healing and rage boosting makes her a great hero that goes so well with many teams in Watcher of Realms..
Class:Healer
Campaign:
A+
Void Rift:
A+
Guild Boss:
A+
Tide:
A
Raids:
B+
kineza
Kineza
A
Nice Fighter with some sustain and dodge and overall solid performance against most but airborne mobs.
Class:Fighter
Campaign:
B+
Void Rift:
A+
Guild Boss:
A+
Tide:
A+
Raids:
B+
king harz
King Harz
A
Can tank for most and with a good defender down, he does do very well..
Class:Defender
Campaign:
B+
Void Rift:
B+
Guild Boss:
D
Tide:
A
Raids:
B
kria
Kria
A
Great against mob waves but she needs to constantly kill enemies to really show her full potential..
Class:Mage
Campaign:
B+
Void Rift:
B+
Guild Boss:
C
Tide:
B+
Raids:
B+
laseer
Laseer
A
Solid overall but primarily useful for his anti-healing debuff when you need it. There's not too many situations right now where you really would need the heal-blocking but even without a solid area damage dealer that you can run successful in many magic teams..
Class:Mage
Campaign:
A
Void Rift:
A
Guild Boss:
D
Tide:
B+
Raids:
B+
maul
Maul
A
If you need burst area damage, he is a fantastic choice and with Awakening you can get slow and freeze as well..
Class:Marksman
Campaign:
B
Void Rift:
B
Guild Boss:
C
Tide:
B+
Raids:
B+
nocturne
Nocturne
A
Great single-target damage dealer for magic damage and dropped a little with Hex in the mix but still a good Guild Boss and other PvE content character..
Class:Mage
Campaign:
A+
Void Rift:
A+
Guild Boss:
S
Tide:
A
Raids:
B
pyros
Pyros
A
Great debuffs and a very good hero for Guild Boss to deal more damage..
Class:Mage
Campaign:
B
Void Rift:
B
Guild Boss:
S+
Tide:
B
Raids:
C
razaak
Razaak
A
Piercing damage and area damage alone makes him a good hero in Watcher of Realms. He can burst like crazy, espcially when paired with a attack supporter hero..
Class:Marksman
Campaign:
B+
Void Rift:
B+
Guild Boss:
A+
Tide:
A
Raids:
A+
sargak
Sargak
A
Has the potential to burst like crazy but also needs a healer to keep him alive during that. His ultimate cleans and strikes like a truck if you make it work..
Class:Marksman
Campaign:
A
Void Rift:
A
Guild Boss:
A+
Tide:
A
Raids:
C+
theowin
Theowin
A
Slowing and area damage make him a solid hero to run and a great early carry hero to have..
Class:Marksman
Campaign:
B+
Void Rift:
B+
Guild Boss:
C
Tide:
B+
Raids:
B
volka
Volka
A
With Awakending you can respawn allies quicker and her team lifesteal make her a great hero.
Class:Fighter
Campaign:
B+
Void Rift:
B+
Guild Boss:
B+
Tide:
A
Raids:
B
vortex
Vortex
A
Great range healer and scales his healing by max HP - would rank him higher if he would have buffs but out-of-the box an easy plug-and-play healer..
Class:Healer
Campaign:
S
Void Rift:
S
Guild Boss:
C
Tide:
A+
Raids:
B+
krodor
Krodor
A
Solid defender that can do some work on the damage side and blocking, although needs a good support hero and doesn't stand a chnace without constant healing.
Class:Defender
Campaign:
A
Void Rift:
B+
Guild Boss:
C
Tide:
A
Raids:
B+
trusk
Trusk
A
Great in Arena and does some work but he is not the crazy defender that can withstand a lot or deal significant damage. He is good in all but not the main defender your want.
Class:Defender
Campaign:
A+
Void Rift:
B+
Guild Boss:
C
Tide:
A
Raids:
A
esme
Esme
A
Pretty versatile espcially for an epic hero. the poison ticks well, the targeting and extra damage do, too - overall a marksman hero worth building.
Class:Marksman
Campaign:
B
Void Rift:
B
Guild Boss:
A
Tide:
B+
Raids:
A
ferssi
Ferssi
A
Damage reduction and passive only applies to AoE damage recieved and overall Dolores just does a betterjob at buffing.
Class:Healer
Campaign:
A
Void Rift:
B+
Guild Boss:
A+
Tide:
B+
Raids:
B+
thallen
Thallen
B+
Good for GR1 (hilarious, right?) and decent enough AoE damage with the Ultimate if you need it but not a hero you must have in Watchers of Realms.
Class:Fighter
Campaign:
B+
Void Rift:
B+
Guild Boss:
C
Tide:
B
Raids:
B+
anai
Anai
B+
Decent kit overall and not a huge issue if you build her but also she is not the hero that will make or break your roaster.
Class:Mage
Campaign:
C+
Void Rift:
C+
Guild Boss:
C
Tide:
B+
Raids:
B+
admiral claw
Admiral Claw
B+
Can do quite some work and damage but also requires a lot of attention with the way he pulls, descreases stats and scales through that. Not a plug-and-play hero in Watchers of Realms.
Class:Fighter
Campaign:
B+
Void Rift:
B+
Guild Boss:
B
Tide:
B+
Raids:
A
apsan
Apsan
B+
Fighter with air focus can be useful in very niche situations but overall not too many cases where you can universally use him that make it really wirth investing in him.
Class:Fighter
Campaign:
C
Void Rift:
C
Guild Boss:
B+
Tide:
B+
Raids:
B
aylin
Aylin
B+
Just a healer. Why I say 'just'? Well, there is nothing else she provides than raw healing and no buffs in her kit compared to other healers available in Watcher of Realms..
Class:Healer
Campaign:
B
Void Rift:
B
Guild Boss:
B
Tide:
B+
Raids:
B+
baron
Baron
B+
Great defender overall and espcially amazing epic defender with decent damage for a defender that can carry you in Gear Raid II.
Class:Defender
Campaign:
S
Void Rift:
S
Guild Boss:
D
Tide:
A+
Raids:
B
brienne
Brienne
B+
Really needs her ultimate to pop and air units to attack - if you take this as her condition, she is great..
Class:Marksman
Campaign:
B+
Void Rift:
B+
Guild Boss:
C+
Tide:
B+
Raids:
C+
ezryn
Ezryn
B+
Great ultimate that can heal anywhere on the map if neededd, but expensive to level and doesn't provide buffs for allies and, on top of that, is only a single-target healer.
Class:Healer
Campaign:
B+
Void Rift:
B+
Guild Boss:
C
Tide:
A+
Raids:
B+
falcia
Falcia
B+
Requires shield for her passive and her ultimate, as good as it is, will not switch targets if she overkills. That makes her waste some potential and the North faction also don't really fits her kit too well..
Class:Fighter
Campaign:
B+
Void Rift:
B+
Guild Boss:
A+
Tide:
B+
Raids:
C+
isolde
Isolde
B+
Solid epic defender and early-to-mid game one of the great bread-and-butter heroes also for just enabling the lord bonus on your carry heroes. Later just has problems as can't scale stat-wise enough to sustain well but building her early will give you a great defender that you will use for quite some time..
Class:Defender
Campaign:
B
Void Rift:
B
Guild Boss:
D
Tide:
B
Raids:
C+
kaede
Kaede
B+
Has potential but also pitfalls and works best in a team based around Chaos Dominion faction heroes, tbh..
Class:Mage
Campaign:
B
Void Rift:
B
Guild Boss:
C
Tide:
B
Raids:
C+
luneria
Luneria
B+
A marksman with magic damage and good at killing bosses but needs a markman team to really work well..
Class:Marksman
Campaign:
B
Void Rift:
B
Guild Boss:
A
Tide:
A
Raids:
B
midan
Midan
B+
Okay healing but dispelling debuffs is not that much needed (yet) and her passive def buff is only effective if no stronger is in effect so often times will not take effect.
Class:Healer
Campaign:
S
Void Rift:
S
Guild Boss:
C
Tide:
B+
Raids:
B
nyx
Nyx
B+
Great range but also her deployment costs are quite high and there are simply more versatile marksmen in the game. Still, very useful in Gear Raid III to cover a side lane.
Class:Marksman
Campaign:
B
Void Rift:
B
Guild Boss:
C
Tide:
B+
Raids:
B+
regulus
Regulus
B+
Defender that can keep allies alive. Why not ranked higher? Other defender ranked higher defend as good as he does and he doesn't provide any buffs or shielding except the fatal blow surviving of allies..
Class:Defender
Campaign:
B+
Void Rift:
B+
Guild Boss:
D
Tide:
B+
Raids:
C+
sadie
Sadie
B+
Protects allies and heals them, but her healing is not the greatest and her main support is helping survivnge strong single-shots..
Class:Healer
Campaign:
A+
Void Rift:
A+
Guild Boss:
C
Tide:
B
Raids:
B
idril
Idril
B+
Solid with good single-target damage and you can save up her ultimate that can attack anywhere on the map to take out waiting bosses to relief your defense a little bit.
Class:Marksman
Campaign:
B+
Void Rift:
B+
Guild Boss:
B+
Tide:
B+
Raids:
C
valeriya
Valeriya
B+
Damage output when critically needed is there and her passive can protect her at least from dying during the ultimate, but each strike ticks her down and without heavy shielding beforehand and strong healing she will most of the times go down when you use her ultimate which is not too optimal in most situations..
Class:Fighter
Campaign:
B
Void Rift:
B
Guild Boss:
B+
Tide:
B+
Raids:
B
valkyra
Valkyra
B+
Can work behind a defender and deal piercing damage and apply a great debuff. Her low block rate sometimes is annoying but her revive is useful at times. Overll if she would be epic I'd rank her higher but the investment in her as legendary hero compared to other legendaries is questionable. She was the first legendary I pulled so she carried me quite a while in earlier modes as off-tank but has fallen off later..
Class:Fighter
Campaign:
B
Void Rift:
B
Guild Boss:
C+
Tide:
B+
Raids:
B
vargus
Vargus
B+
Not bad for what he is and does good damage, espcially against airborne mobs. The problem is his ultimate makes his really vulnerable with the self-health reduction.
Class:Marksman
Campaign:
B
Void Rift:
B
Guild Boss:
C+
Tide:
B+
Raids:
C+
venoma
Venoma
B+
I like the mechanics but right now her faction is not strong enough to make the best synergies to be strong enough..
Class:Mage
Campaign:
C+
Void Rift:
C+
Guild Boss:
C
Tide:
B+
Raids:
B+
zelus
Zelus
B+
Solid debuffs and damage but quite high placement costs that I don't think are justified enough to rank him hier in this tier list in Watcher of Realms..
Class:Mage
Campaign:
C
Void Rift:
C
Guild Boss:
C
Tide:
C
Raids:
B
drayga
Drayga
B
Not really that impressive.
Class:Defender
Campaign:
B+
Void Rift:
B+
Guild Boss:
D+
Tide:
C+
Raids:
C
filippa
Filippa
B
With her magic damage not really useful in GR3, her ultimate rage cap is quite high. She is not the better Brienne many believe she is..
Class:Marksman
Campaign:
B+
Void Rift:
B+
Guild Boss:
C+
Tide:
B+
Raids:
C+
aeon
Aeon
B
Actually not a bad but interesting kit, but in reality doesn't deliver the damage output needed and the control is normally not making up for that..
Class:Mage
Campaign:
B+
Void Rift:
B+
Guild Boss:
D
Tide:
B+
Raids:
B
azhor
Azhor
B
Too inconsistent as defender, espcially as the claimed end-game legendary defender his skill kit promises.
Class:Defender
Campaign:
C+
Void Rift:
C+
Guild Boss:
D
Tide:
C
Raids:
D+
durza
Durza
B
Really needs more Chaos Faction heroes in your team and additional healing or he will take out your entire team. If you make it work he heavily buffs, though..
Class:Mage
Campaign:
C+
Void Rift:
C+
Guild Boss:
C+
Tide:
C+
Raids:
B
greed
Greed
B
Overall decent kit with ton of slow and AoE but the fact that airborne targets take less damage make him less versatile.
Class:Mage
Campaign:
C+
Void Rift:
C+
Guild Boss:
C+
Tide:
B
Raids:
B
gwendolyn
Gwendolyn
B
Has a lot of shielding instead of healing and the only real case for her is keeping your folks save in Gear Raid 2.
Class:Healer
Campaign:
B
Void Rift:
C
Guild Boss:
D
Tide:
C+
Raids:
A
janqhar
Janqhar
B
Quite alright although nothing special but with the silencing basic attacks can stall and hold some enemies and along with a tank close a gap. One of the better epic fighter heroes in Watcher of ealms.
Class:Fighter
Campaign:
B+
Void Rift:
B+
Guild Boss:
C+
Tide:
B+
Raids:
C
livian
Livian
B
Not bad but also not the greatest defender. Viable until you get a better one so don't go overboard building her..
Class:Defender
Campaign:
B+
Void Rift:
B+
Guild Boss:
D
Tide:
C+
Raids:
C
marri
Marri
B
The freezing is nice and the area damage as well, but the overall damage falls off quite soon and then her only real use-case is freezing and slowing down enemies and I think that is not that great for taking up a slot.
Class:Mage
Campaign:
B
Void Rift:
B
Guild Boss:
D
Tide:
B+
Raids:
B
nissandei
Nissandei
B
Heals okay, buffs allies. Not bad for a epic hero but later she can't keep your team alive anymore but in earlier stages of the game absolutely fine to use..
Class:Healer
Campaign:
B+
Void Rift:
B+
Guild Boss:
A
Tide:
B+
Raids:
B
shamir
Shamir
B
In terms of damage he is rather meh, even compared with some epic mages in the game. The fact that makes him stand out is the slowing effect that he constnatly applies and stacks so slow down mob waves while your damage dealers take care of them..
Class:Mage
Campaign:
B+
Void Rift:
B+
Guild Boss:
C+
Tide:
B
Raids:
C+
vladov
Vladov
B
He needs to kill with his ultimate or he will die, simple at that. So his ultimate is more like a burst if you have a wave of mobs incoming. If there are none, your healer has a lot to deal with to keep him alive as his ultimate will kill him..
Class:Fighter
Campaign:
B
Void Rift:
B
Guild Boss:
A+
Tide:
B+
Raids:
C
voroth
Voroth
B
Consecutive hits and whirlwind attacks sounds cool but at the end of the day the hero is a more than solid epic fighter, nothing more but nothing less.
Class:Fighter
Campaign:
B+
Void Rift:
B+
Guild Boss:
B+
Tide:
C+
Raids:
C
jorge
Jorge
C+
Designed as a defender for Arena to deal damage through his Plague but he can't defend enough and you need a ton of support to keep him up or another tank. I rather have a solid tank and use the extra spot for a good damage dealer instead..
Class:Defender
Campaign:
C+
Void Rift:
C+
Guild Boss:
D
Tide:
B
Raids:
C
ardeth
Ardeth
C+
Just can't scale enough to be viable after a certain point - and before that as well there is not enough gear to make him work well. Overall a hero you very likely will replace sooner than later..
Class:Defender
Campaign:
C+
Void Rift:
C+
Guild Boss:
D
Tide:
C+
Raids:
C
aveline
Aveline
C+
Some stuns but honestly there are so many better options available in Watcher of Realms!.
Class:Defender
Campaign:
C+
Void Rift:
C+
Guild Boss:
D
Tide:
B
Raids:
C
cyrene
Cyrene
C+
She is more support than fighter but none of her buffs or traits is really that powerful to overcome the fact that she barely deals damage with her kit.
Class:Fighter
Campaign:
D
Void Rift:
D
Guild Boss:
D
Tide:
D
Raids:
C
dalyn
Dalyn
C+
Incredible boring kit without anything that is fun or does anything - nothing more than a statbox.
Class:Fighter
Campaign:
D
Void Rift:
D
Guild Boss:
D
Tide:
C
Raids:
C+
dassomi
Dassomi
C+
Works with the cross-synergies of the Chaos Dominion team but outside of that there are barely any debuffs that you need cleansed and his healing overall is not that high to make him a great healer pick on his own..
Class:Healer
Campaign:
C
Void Rift:
C
Guild Boss:
C
Tide:
C
Raids:
C+
estrid
Estrid
C+
Okay overall and solid base stats but not a figher hero you will use that long sinply because she doesn't provide anything signifanct later in the game that might make her interesting.
Class:Fighter
Campaign:
B+
Void Rift:
B+
Guild Boss:
B+
Tide:
C+
Raids:
C
imani
Imani
C+
Pretty straightforward hero with the limitations of the stats not scaling enough to make the skills impactful after a certain point anymore..
Class:Mage
Campaign:
B+
Void Rift:
B+
Guild Boss:
A+
Tide:
B
Raids:
B
laurel
Laurel
C+
Like a rage battery for the other heroes but honestly why have a hero slot occupied for some extra rage generation of allies? Rather use a hero that actually does something and be better off. I mean her ultimate will restore a total 12% rage for 2 allies, that's not really much..
Class:Mage
Campaign:
C+
Void Rift:
C+
Guild Boss:
B+
Tide:
C
Raids:
B
lightlocke
Lightlocke
C+
Has his buff and healing with overflow but simply don't heal enough in his basic attacks to amke him a healer for your team. Can be a useful secondary healer that you can build cheaply, though.
Class:Healer
Campaign:
B
Void Rift:
B
Guild Boss:
C
Tide:
B
Raids:
C+
meriel
Meriel
C+
Theoretically good but her healing range makes it useless in most cases and her fixed scaling is not healing it. Do yoursel a favor and don't use her, sorry to point that out like this but there are so many more useful defenders in the game that you can use, even early on, that I can't really see the point in building her....
Class:Defender
Campaign:
B
Void Rift:
B
Guild Boss:
D
Tide:
C+
Raids:
C
nauvras
Nauvras
C+
The kit is cool in terms of gamedesign, but overall not a hero that does to much and I don't recommend building him..
Class:Mage
Campaign:
B
Void Rift:
B
Guild Boss:
B
Tide:
C+
Raids:
C+
orim
Orim
C+
Let's put aside a few special occasions where you would need this, but the only way he is alright is when you build him for damage. But why would you build a frankenstein-defender-damage hero if you could just do a proper damage dealer fighter instead?!.
Class:Defender
Campaign:
B
Void Rift:
B
Guild Boss:
D
Tide:
B
Raids:
C
raiden
Raiden
C+
Although having a Lord Skill and quite some kit, he just looses tracking due to his stats and skill multipliers that make him pretty much underwhelming after the early stages of the game..
Class:Mage
Campaign:
C
Void Rift:
C
Guild Boss:
C
Tide:
B+
Raids:
C
scorch
Scorch
C+
Okay but actually nothing special or anything to really care about unless he is the first fighter you pull early and use him until you get better ones..
Class:Fighter
Campaign:
B+
Void Rift:
B+
Guild Boss:
C
Tide:
C+
Raids:
C
ai
Ai
C
She could be so cool but her kit is just lacking a lot and later in the game she becomes irrelevant. Really sad, I was very excited about her..
Class:Mage
Campaign:
C
Void Rift:
C
Guild Boss:
D
Tide:
C
Raids:
C
ain
Ain
C
.
Class:Fighter
Campaign:
C+
Void Rift:
C+
Guild Boss:
C+
Tide:
C+
Raids:
C
atrox
Atrox
C
Extremely funky kit overall and dies off and you can place him again and ticks down again, like a living AoE. Just not good, why spend deployment cost over and over instead of having a healer and a figher that stays alive?!.
Class:Fighter
Campaign:
C+
Void Rift:
C+
Guild Boss:
D
Tide:
C+
Raids:
B
azzoth
Azzoth
C
In theory has potential but his stats and multipliers won't let him work later in the game and keep up with legendary or even good epic mages in Watcher of Realms.
Class:Mage
Campaign:
C+
Void Rift:
C+
Guild Boss:
C+
Tide:
C+
Raids:
C
brunor
Brunor
C
The only real use you have for him later in the game is when you need to overcharge the range to deal with periodic enemies - but that is not enough to really give him a spot in the meta that makes sense.
Class:Marksman
Campaign:
C
Void Rift:
C
Guild Boss:
C+
Tide:
C
Raids:
C
crach
Crach
C
Really disappointing legendary hero and none to really build.
Class:Marksman
Campaign:
B
Void Rift:
B
Guild Boss:
C
Tide:
D
Raids:
C
cyclone
Cyclone
C
The pushback is the only thing I like but a manual ultimate from a unit that has a hard time sustain and doesn't deal good damage is not enough to really make him rank great here..
Class:Fighter
Campaign:
C
Void Rift:
C
Guild Boss:
C
Tide:
C
Raids:
C+
daemon
Daemon
C
Has to die a few times to roll and overall a little squishy kit where you ask yourself why you're not running a decent fighter instead... his ultimate is a passive that really won't do much except stunning shortly.
Class:Fighter
Campaign:
C+
Void Rift:
C+
Guild Boss:
D
Tide:
C+
Raids:
D+
gluttony
Gluttony
C
Instakills with damage based on HP sounds quite awesome, but in reality he is not working and nothing more than a statbox.
Class:Fighter
Campaign:
B
Void Rift:
B
Guild Boss:
C+
Tide:
C+
Raids:
D+
harpun
Harpun
C
The kit could work well, but the stats don't scale enough to really make an impact once you left the earlier stages of the game..
Class:Marksman
Campaign:
C
Void Rift:
C
Guild Boss:
C
Tide:
C
Raids:
C
komodo
Komodo
C
.
Class:Fighter
Campaign:
C
Void Rift:
C
Guild Boss:
B+
Tide:
C
Raids:
D+
lili
Lili
C
Decent early-game healer but her single-target heals without much more to it doesn't let her sustain against the other healers in Watcher of Realms..
Class:Healer
Campaign:
C
Void Rift:
C
Guild Boss:
D
Tide:
C
Raids:
C+
nazeem
Nazeem
C
The mix between control, support and damage dealing just doesn't work at the end of the day.
Class:Mage
Campaign:
C+
Void Rift:
C+
Guild Boss:
C
Tide:
C+
Raids:
D+
nisalt
Nisalt
C
Just a weird kit that is not bad but there are so many better heroes available that I don't really see the point in him..
Class:Mage
Campaign:
C
Void Rift:
C
Guild Boss:
C
Tide:
C
Raids:
C
osiren
Osiren
C
Away from the effect that the hero design is cool, the fact that attack speed won't scale him amkes him practicably unusable.
Class:Mage
Campaign:
C
Void Rift:
C
Guild Boss:
D
Tide:
C
Raids:
C
selkath
Selkath
C
In theory good if his multipliers would be there. Every skill is just not enough.
Class:Mage
Campaign:
C
Void Rift:
C
Guild Boss:
D
Tide:
C
Raids:
C
soleil
Soleil
C
For me one of the weakest heroes in Watcher of Realms. And I am willing to die on that hill.
Class:Mage
Campaign:
C
Void Rift:
C
Guild Boss:
C
Tide:
C
Raids:
C
tazira
Tazira
C
.
Class:Marksman
Campaign:
C
Void Rift:
C
Guild Boss:
C
Tide:
C+
Raids:
C
titus
Titus
C
Self-healing defender but has a weird kit as he can't be healed and needs to be hit to heal himself. Later in the game he is not able to stand up anymore.
Class:Defender
Campaign:
D
Void Rift:
D
Guild Boss:
D
Tide:
D
Raids:
C

Conclusion

I hope this tier list helps you decide what heroes to run but also what heroes are worth your time and resources to invest in – I will update this tier list frequently so make sure to check back with every update to be up to date with the best heroes in Watcher of Realms. If you have any questions, notes or anything else you feel that needs to be added here, please post a comment below and I will be happy to reply.

  1. A few epic heroes worth revisiting: Baron, Idril, Nissandei.

    Baron is on the same level as Olague. Even if you never 6* him, he’s completely viable in nearly all content. In Tide 130+, I was surprised to see him my top damage dealer a few times, dishing out incomprehensible damage. Stat priority is HP, then DEF, then Rage Regen. I use a lv 25 Heart of Thorn on him, but most artifacts are viable if you’re just looking for a solid defender.

    Idril is unfathomably useful in so many parts of the game. I feel like she deserves a bit more recognition for Raids, but shines in Campaign as well. She’s almost a requirement for gear raid 3 if you’re f2p.

    Nissandei’s usefulness is niche. But I would consider her the strongest AOE healer in the game. With the release of Immortal Codex check out her scores when healing the Eona statues. Her rating otherwise is probably accurate, it just didn’t look like you’d ever used her.

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