Watcher of Realms has a lot of heroes and also a lot of game modes – hard to decide which heroes are overall good and useful, right? Well, I have decided to make this tier list of her to give you a good overview what heroes are good in Watcher of Realms and which ones are rather meh.
Looking at how much time and resources it takes to build a hero, this should help you decide which ones you invest in and which ones you can rather skip.
The Best Heroes in Watcher of Realms
Alright, below you will find the full list of all the heroes I have evaluated and tested so far in Watcher of Realms and if you open the ‘Show More’ of a hero, you will see a short description and how they do in certain game modes.
Update! If you thought things might slow down after the AC collab is over, well, you’re in for a surprise. We have 2 new heroes, oakenvar and Veyrathia (no must-haves but still more than solid options) and a new faction is waiting with the Grey Blades to be released and we already got some leaks for the next collab which will be WIzard of Oz (no worries that is probably another month or two away)
Please also make sure to check out my freshly udpated tier list for the artifacts in Watcher of Realms here and the overview of the best teams for the different game modes here.
Newly Added/Upcoming Heroes
For quick reference, the lastest additions or heroes that will be released soon
Tier SOONNew hero for the new Grey Blades faction.
Tier SOONNew hero for the new Grey Blades faction.
Tier SOONNew hero for the new Grey Blades faction.
Tier SOONNew hero for the new Grey Blades faction.
Tier AGive or take probably the best epic damage dealer we have in the game now and for newer players or if you're lacking some of the top legendary DPS for sure a hero that will help you with the hybrid of single-target and area damage. She is no top in one of them but having all that in such a well-rounded package makes her a good pick for many players that simply are not refining their roaster for certain modes and are still in the steps of clearing with a few main teams.
Extremely high HP pool and can sustain himself with him self-healing and the massive hitpoints pool. Reduce target damage as well but he is basically a massive meatshield without shielding and real damage reduction on himself (he reduces single targets to deal less damage, which is a massive difference). He works but without any more abilities than just being chunky and there he is not neccessarily a end-gme competitive hero many players think they're looking at.
Tier SOONShe is part of the next collab which is... The Wizard of Oz. No date yet but the developers released some material to build some hype.
Tier SOONHe is part of the next collab which is... The Wizard of Oz. No date yet but the developers released some material to build some hype.
Tactician Class Heroes
Here are all heroes from the new Tactician class that will be able to freely move around the battlefield
Spectacular in every little aspect and easily one of the strongest heroes in Watcher of Realms.
Tier SAbsolutely one of the best hero designs in the game and high dual damage with flexibility makes him a great choice with a lot of damage output even without Awakening.
Tier SShe can be deployed on both ground and platform tiles while maintaining the same kit. A unique limited-deployment hero who brings strong debuff immunity, fast redeployment, and immense value to Freeze, Winter's Bite, and Radiant Erosion compositions. She is phenomenal for progression, though her peak endgame damage is locked behind awakenings.
Versatile tactician in Watchers of Realms providing crowd control, invisibility, and high true damage potential.
Tier A+High single-target physical damage and the game's largest execute, paired with self-healing, rage engine and damage reduction and chaining his attacks adds just to the appeal. He is incredibly effective against bosses and as a hero free for everyone to get absolutely a great start into the collab.
Tier A+Provides high, consistent damage but lacks the tankiness, block capacity, and overall flexibility. You an compare her a bit of the kit of Talin honestly and really she is not shining that much. If you already have her role filled by units like Talin or Estrid, she may not be a priority pull, though she remains a strong option for players who need a reliable AOE damage dealer.
A charging single-target damage dealer which I believe has incredible potential espcially against some bosses. His kit basically works by scaling up until the ultimate is loaded up and then blow that super strong burst ultimate into a sturdy target - he will very likely be close to meta but not meta-changing or -shaping. Valara will be. So if you will be investment-wise in the position where you have to choose one of them and not go for both, go for Valara but going for both will be perfectly fine.
He is the tactician healer with attack and HP buffing and a massive range. Imagine his kit being close to what Dolores has, just as legendary tactician. And now add freeze and damage to that package and the ability to move with the ultimate and you have him.
He can shield, heal and support allies in the target area and honestly I believe he will be the weakest of the new tacticians for now (which is a tough thing to say but continue reading please). In some modes he outperforms solid na dgood heroes but the main issue here is that he is a free-to-get legendary but that always comes with a little string attached which is that you have to build him well to be good. That's where the invest comes in. But he is fun, does quite a lot and elevaes many teams and works in many modes so the investment will not fall short - but A3 is quite the turning point for him where he actually start delivering more than shiled and support and can keep up with some of the older generations good damage dealers. I think tacticians class heroes are here to stay in Watcher of Realms and the devs intentionally did overpower them since all I have seen on test servers and reports so far, they all do perform really strong or in case of Valara along Moriden are just top of the meta right off at release.
Some of the machnics seem weird but actually this hero just spams the Final Judgment through being fast and then deals quite some damage and provides a bit of support as you would expect from a tatician hero as well.
Tier CYou get him for free in the crossover event and he is the worst. Worst tactician and worst of the collab heroes. no damage since he scales off HP here which is not working in his role. Just disappointing.
Fighter Class Heroes
Here are all fighter class heroes to pick from
Tier S+Amazing single-target damage and defense penetration and her off-rage mechanics are refreshing honestly and she works really well everywhere where single target elaves a good mark and with her ability to hit air targets even in Gear Raid 3 useful.
Tier S+Absolutely crazy strong accross the board with his true damage, crowd control and execution. You really should pull for him if it is an option for you as he is for sure in the Top 10 of all heroes in Watcher of Realms to have, if not even Top 5 or Top 3.
he strongest single-target damage daeler on release, easily beating fully Awakened other heroes like Wu Kong in damage output just as he can snowball his super cheap ultimate basically unlimited times.
Great HP-based damage dealer which means you scale him by making him more tanky with great damage mitigation and output.
Quite like a end-of-2024 version of Valkyra. Coold hero with damage and clearing up lane capability but also stuff in his kit doesn't make sense, espcially tha targeting of airborne units during ultimate only. Yes, there are single cases where you have a benefit from it but you can't sill reliably use him to clear airborne units in his range so what's the point? A good hero if you lack a ranged fighter but if you're good in that section also a hero that doesn't hurt skipping.
Effective ranged fighter in Watchers of Realms that provides essential Lord skills for Piercer teams.
Powerful ranged fighter in Watchers of Realms specializing in single-target damage and anti-air area attacks.
A durable fighter in Watchers of Realms providing high survivability, consistent burn damage, and control.
Tier SNot a skin but a unique hero and actually a very unique one. An anti-air fighter through summon and AoE damage. High utility, slow, rage regeneration and effective in Matrix, Arena, and even Gear Raid. Just for being so unique as fighter to be able to effectively deal with air makes him incredibly useful.
Tier SAbsolutely end-game hero. She has great support and utility but she shines most when tile-space is limited like AMR, Single-Target Arena damage or Abyss. Hard to obtain, needs pretty much A1 on top so if you are not counting yourself to one of the competitive players on your server you really are not really making much use pulling her.
Dual faction fighter in Watchers of Realms who dispels buffs and deals bleed true damage.
Tier SHybrid of single-target and area damage dealer with an extremely strong ultimate.
A single-target support in Watchers of Realms providing poison, true damage, and enemy damage reduction.
Elite single-target fighter in Watchers of Realms providing extended range and essential death save utility.
A high-damage boss killer in Watchers of Realms with scaling attack and strong defense penetration.
Powerful fighter in Watchers of Realms with triple damage potential, high crit buffs, and survival saves.
A versatile fighter in Watchers of Realms providing lifesteal, damage reduction, and essential utility for teams.
A versatile fighter in Watchers of Realms providing ranged area damage, freeze control, and high burst.
A durable lord in Watchers of Realms with high survivability but inconsistent shield-dependent damage output.
Tier A+Provides shielding and is immune to stun. Lacks the full damage output that the top tier heroes in the class have but has very good damage output and tanky utility and a lot of utility and as guarantueed hero worth picking up. Espcially useful in Gear Dungeon 3 with the stun immunity and dispel make her excel a lot if you lack some punch on that front.
A durable fighter in Watchers of Realms providing high survivability, consistent burn damage, and control.
A long-range ground fighter in Watchers of Realms delivering high multi-target damage and bleed effects.
Tier A+More pushed by many sources as pure Guild VS Guid hero but his general skillset goes beyond that honestly and I see him in the future useful enough whenever you have to deal with healing and his long attack range is also more helpful than his first impression might give away.
A self-sustaining fighter in Watchers of Realms focused on health rather than high damage output.
His kit is reading more crazy than it is, espcially if you don't want to open your wallet big time to also build Diaochan. He excels primarily in arena but is overall a strong hero that you will like in your lineup but looking at the costs for building him, this is a different story.
Versatile fighter in Watchers of Realms offering high damage, speed boosts, and essential nightmare team support.
A solid fighter in Watchers of Realms providing strong damage, stuns, and nightmare team buffs.
Powerful fighter in Watchers of Realms with high crit rates, dual-hit attacks, and speed-boosting abilities.
Tier A+Very effective in stripping boss buffs if needed and probably one of the most important epics to have in the game.
Deals a ton of damage and is powerful with the only downside that her kit requires her to be deployed again and again ever 20 seconds ideally. And with that in mind, there are fighters that can absolutely do as much as she does but are a lot less maintenance.
An Epic Arbiter lord in Watchers of Realms with true damage, anti-air range, and self-cleansing.
Fast fighter in Watchers of Realms specializing in stuns, attack speed, and consistent guild boss performance.
Can work behind a defender and deal piercing damage and apply a great debuff. Her low block rate sometimes is annoying but her revive is useful at times. Overll if she would be epic I'd rank her higher but the investment in her as legendary hero compared to other legendaries is questionable. She was the first legendary I pulled so she carried me quite a while in earlier modes as off-tank but has fallen off later.
Versatile Nightmare fighter in Watchers of Realms providing high physical damage, defense reduction, and tanking capabilities.
Offers good damage and consistent crowd control in Watchers of Realms, despite limited ground-only range.
A durable unit in Watchers of Realms with stuns and damage reduction but limited range.
Powerful fighter in Watchers of Realms delivering high double-strike damage and defense reduction for bosses.
An Infernal Blast mastermind in Watchers of Realms who empowers allies and deals high single-target damage.
Cultist fighter in Watchers of Realms providing magic resistance and permanent damage buffs to nearby allies.
Good for GR1 (hilarious, right?) and decent enough AoE damage with the Ultimate if you need it but not a hero you must have in Watchers of Realms.
Damage output when critically needed is there and her passive can protect her at least from dying during the ultimate, but each strike ticks her down and without heavy shielding beforehand and strong healing she will most of the times go down when you use her ultimate which is not too optimal in most situations.
A high-damage fighter in Watchers of Realms with a powerful ultimate, true damage, and anti-air capabilities.
Offers range and crowd control in Watchers of Realms, though overshadowed by other top fighters.
A low-cost fighter in Watchers of Realms who deals massive area damage upon his death.
Tier B+Ranged AoE magic fighter with an interesting kit, espcially the healing debuff. Her main utility is the anti-heal, but her baseline kit only applies it during her ultimate. To make her truly viable as a consistent anti-healer, she heavily relies on her Awakening.
Pretty much designed for top-score Artifact Material Raids not not really useful anywhere else. Deploy over and over is what his kit is all about.
Single target fighter in Watchers of Realms with defense penetration, double attacks, and bleed synergy.
A versatile fighter in Watchers of Realms offering high survivability, magic damage, and exceptional blocking abilities.
A shield-based fighter in Watchers of Realms providing consistent protection and high HP-based damage output.
Tier B+Super niche is the best way to describe her. her damage is good and competitive in Matrix and she doesn't need awakening for that but that is that. Her more than uniquely weird kit and range can work in a few other spots but in general you will not have much benefit from her unless you have solid team everywhere and you want to push rankings to the higher spots.
A versatile bleed hero in Watchers of Realms with damage immunity, self-healing, and strong burst.
Stats that go through the roof, area damage and stun... I guess that already satify his ranking here in the tier list, right? If he wouldn't be a fighter his ranking would be very top.
Consecutive hits and whirlwind attacks sounds cool but at the end of the day the hero is a more than solid epic fighter, nothing more but nothing less.
Tier B+With the machanics and assisting super interesting but at the end of the day he is just not really useful since he lacks damage as he attacks so slowly.
A specialized ranged fighter in Watchers of Realms who excels primarily at taking down flying targets.
A strong single-target fighter in Watchers of Realms with double hits and high defense penetration.
Balanced fighter in Watchers of Realms utilizing fast attacks and true damage despite split stats.
He is a cost-regenerating hero and although his hits are hard and we can make him work in other modes. The thing here is he is designed for arena the way his ultimate and whole skill uses his stats and that is the kind of players that should get him or you will leave a lot of potential on the floor.
Nice Fighter with some sustain and dodge and overall solid performance against most but airborne mobs.
A solid defensive fighter in Watchers of Realms providing magic vulnerability utility despite limited area damage.
A low-cost fighter in Watchers of Realms who deals damage through strategic death and revival.
Provides armor penetration and damage buffs to allies as a supportive fighter in Watchers of Realms.
A durable fighter in Watchers of Realms with consistent bleed, though limited by low block.
A mid-class fighter in Watchers of Realms specializing in exceptionally high cost generation for the team.
Instakills with damage based on HP sounds quite awesome, but in reality he is not working and nothing more than a statbox.
A low-cost buffer in Watchers of Realms providing critical rate boosts and efficient cost regeneration.
A utility tank in Watchers of Realms who blocks attacks and provides valuable magic vulnerability support.
He needs to kill with his ultimate or he will die, simple at that. So his ultimate is more like a burst if you have a wave of mobs incoming. If there are none, your healer has a lot to deal with to keep him alive as his ultimate will kill him.
A fast-redeploy hero in Watchers of Realms providing early-game burst damage and unique bleed mechanics.
Underwhelming crowd control unit in Watchers of Realms with minor utility through knockbacks and stuns.
She is alright don't get me wrong but there is nothing in her kit that other heroes in Watcher of Realms can't do so why build a whole legendary for that?.
An infernal lizard in Watchers of Realms with good range but low health and power.
Mage Class Heroes
Here are all mage class heroes to pick from
Provides versatile utility in Watchers of Realms with slows, magic vulnerability, and essential crowd control.
A powerful mage in Watchers of Realms who excels at poison traps and high area damage.
Powerful mage in Watchers of Realms with high damage, versatile range, and strong burn effects.
A powerful poison specialist in Watchers of Realms who increases damage and provides team-wide buffs.
Powerful Arbiter lord in Watchers of Realms providing massive area damage, summons, and true damage.
Area damage and clearing waves, this is waht you use her best so only Guild Boss is a weak spot for her, otherwise useful in pretty much all game modes of Watcher of Realms.
A Cursed Cult summoner in Watchers of Realms delivering high area damage through repetitive field deployments.
A Cultist lord in Watchers of Realms providing significant area damage, rage regeneration, and magic resistance reduction.
High attack speed DPS in Watchers of Realms specializing in defense-scaling true damage and boss debuffs.
Powerful AoE DPS in Watchers of Realms who summons allies and remains immune to most buffs.
Tier A+One of the best free units released in like forever. Great damage output without high investment lock and for most players a great AoE mage to get! I hope they do something like this for every anniversary honestly.
Effective control mage in Watchers of Realms providing strong AoE freezes and high single-target damage.
Cool kit with the dispelling of enemy buffs but right now she suffers from some key flaws that make her fall short in the most popular game modes, primarily as she struggles to keep her kit going and her summoned Phoenixes alive as they are crucial for her kit to work. I think future content will make her more useful but right now there is not a single reason to really pull and build her honestly as she is not amazing in any mode.
Her slow freeze and ult is still to this day the control you sometimes need.
Powerful multi-target mage in Watchers of Realms providing massive damage through high multipliers and bouncing attacks.
A versatile mage in Watchers of Realms offering AoE damage, magic resistance reduction, and universal buffs.
Powerful single-target mage in Watchers of Realms using frost and shields to boost damage output.
A versatile damage dealer in Watchers of Realms providing true damage, healing, and damage reduction.
Like a rage battery for the other heroes and while not that much needed on release she has shown more and more value recently.
Powerful single-target mage in Watchers of Realms with magic resistance reduction and offensive dispel capabilities.
I like the way the creative mechanic of the gale or strike ability but in all honestly his damage output is underwhelming in all modes and while his ally shielding CAN be useful, I think there are better heroes to pull right now in all honesty.
Overall solid damage dealer in most game modes, including Gear Raid 1.
Deals solid area damage and boost others.
Cultist summoner in Watchers of Realms with strong AoE, slows, and global range during her ultimate.
Summons comes more and more into play and she with her debuffs is just so devestatingly strong. Absolutely worth building.
A solid AoE damage dealer in Watchers of Realms with effective slows and cultist synergy.
An effective epic mage in Watchers of Realms providing area damage, magic resistance reduction, and slows.
Yes, although his kit can be annoying with the deployment order and switching his form due to it - once you got that down he is actually a monser in dealing damage.
Great single-target damage dealer for magic damage and dropped a little with Hex in the mix but still a good Guild Boss and other PvE content character.
Infernal lord in Watchers of Realms featuring fast energy regeneration, area damage, and critical buffs.
Available as final reward from the Faction Trials and lacks more info on the forerunner server to really be able to predict much. He is free to access but you need to beat Faction Trials which puts the free in a different perspective and although I love the kit previwed I find his kit quite low to really pop off enough. More like a cool design and incentive for F2P to push than a hero that actually is really strong anywhere.
I like the mechanics but right now her faction is not strong enough to make the best synergies to be strong enough.
Tier B+Quite niche but a hero that I believe will deliver more in the future. She enables burn and blast so you need the core heroes for those teams which limits her utility a lot but since she will also enable future heroes for that and that is probably where the meta is heading for bosses, she might be a hero that will be very much useful for a long time. But again, if your burn and blast roaster is not top notch, she is pretty much useless on her own.
Great debuffs and a very good hero for Guild Boss to deal more damage.
A Cultist Lord in Watchers of Realms providing excellent crowd control, slows, and anti-heal capabilities.
Pretty straightforward hero with the limitations of the stats not scaling enough to make the skills impactful after a certain point anymore.
Tier BNeeds Rosalia to really work and only works in limited modes for top scores like Matrix so for most players rather a skip.
High survivability mage in Watchers of Realms with great single target damage but limited area utility.
An average epic lord in Watchers of Realms useful for poison teams despite slow damage.
A versatile support in Watchers of Realms providing defensive buffs, attack speed, and vulnerability.
Provides slow and crowd control in Watchers of Realms, but requires awakenings for better damage.
A versatile support in Watchers of Realms providing constant vulnerability and crowd control for DPS units.
Deploys upgrading ice bombs in Watchers of Realms to provide high damage and constant crowd control.
A hero that is surprisingly good for an epic on one side but also has time limitations with little sense and a weird range on the other side.
A complex summoner in Watchers of Realms using bird summons for damage, speed, and stuns.
Great against mob waves but she needs to constantly kill enemies to really show her full potential.
The kit is cool in terms of gamedesign, but overall not a hero that does to much and I don't recommend building him.
Essential lord in Watchers of Realms reducing ally skill costs and providing valuable bench support.
A magic resistance reducer in Watchers of Realms specializing in burn damage for Arbiter Codex.
A weak mage in Watchers of Realms with low base attack and common vulnerability debuffs.
Easy to gear but limited by poor scaling and no crits in Watchers of Realms.
For me one of the weakest heroes in Watcher of Realms. And I am willing to die on that hill.
A powerful anti-heal unit in Watchers of Realms with great faction synergy and exclusive gear.
A crit-focused fighter in Watchers of Realms providing constant burn damage and rapid rage regeneration.
Solid overall but primarily useful for his anti-healing debuff when you need it. There's not too many situations right now where you really would need the heal-blocking but even without a solid area damage dealer that you can run successful in many magic teams.
Tier DAbsolutely horribly damage output even when scaled + her slow is super inconsistent which makes me bite my nails and not rely on her honestly.
A niche curse-source in Watchers of Realms primarily used for stunning saw phases in Guild Boss.
An inconsistent mage in Watchers of Realms using random vials to inflict burn and poison damage.
Offers early-game control in Watchers of Realms but suffers from low speed and infrequent damage.
Marksman Class Heroes
Here are all marksman class heroes to pick from
Tier S+Eytremely strong marksman and a major case of power creep. He excels in anti-air, single-target boss encounters, and can easily out-damage older top-tier heroes. He is exceptional in modes like Gear Raid 3 and shines in dual-target fights but.
A versatile top-tier unit in Watchers of Realms providing invisibility, defense reduction, and high burst damage.
Tier SThe way her mechnic works on range and seeding-executing targets is unique and exceptional and she can deal with a lot, espcially in Gear Raid 3 or Arena and even in GvG she has a lot of utility.
A high-cost marksman in Watchers of Realms featuring great stats, defense penetration, and infinite range.
Tier SGreat defense-ignoring marksman on the same level as Silas and Gu Shi but if you already good on that front, she might be a hero to skip as she doesn't offer anything unique beyond that. If you do not have Silas or Gu Shi, she will really make your live a lot easier in many ways. Her Awakening 1 makes her also a lot better overall if you consider investing in her.
Tier A+Great hero but very much for those that really push matrix scores and not a hero for the average player to focus on. Stable mechanics, needs quite some investments (with A1 and A3 being the investment spots here for Matrix).
Tier A+Very helpful and strong in Gear Raid 3 if you need something there, if your wallet forces you to quite she is not as much of a must-pull than Ezio Della Notte.
Powerful piercing flurry hero in Watchers of Realms providing massive burst and incredible ally boosts.
Powerful marksman in Watchers of Realms who ignores defense or removes enemy buffs during combat.
Tier A+Looks like an epic but behind the first impression is an incredible versatile marksman. Can support and basically extend range like crazy and hide behind invisibility to even solo GR3 Stage 22. Super straightforward kit without fuzz makes him a great first hero release in 2026 and one to pick up without regret.
Versatile unit in Watchers of Realms excelling as an AoE fighter, tank, or magic marksman.
A powerful marksman in Watchers of Realms with defense reduction, healing utility, and massive arena damage.
A powerful Watcher of Realms hero delivering massive damage, stuns, and burns for Guild Boss.
If you need burst area damage, he is a fantastic choice and with Awakening you can get slow and freeze as well.
Good for cc but the damage output is not there if you compare him to a hero like Boreas.
Tier ANot really that great. Damage is not really holding on with the good marksman and overall his mechanics have more pitfalls than actually spots to shine.
A magic marksman lord in Watchers of Realms providing range buffs, burst damage, and crowd control.
Piercing damage and area damage alone makes him a good hero in Watcher of Realms. He can burst like crazy, espcially when paired with a attack supporter hero.
High piercing damage marksman in Watchers of Realms with defense ignore and bleed for various modes.
Tier AShe is good but takes a little time and effort to understand how her stats scale and work, but she is doing really well once you use her in the spots she is good in, espcially with her summon ultimate. She tends also to me arena-focused without stating that so if you do not care about arena, you might be better building a pure PvE marksman instead.
Tier AA niche fighter in Watchers of Realms with stun utility that relies heavily on shield support.
Excellent for Guild Boss progression in Watchers of Realms, efficiently destroying shields and dominating PvE content.
Tier B+His strength is also his weakness and that is being such an incredible air-focused clearer. He can deal with any situation so well but fails pretty much as soon as he can't deal with airborn targets. He is limited-time only to pick up but if you need to skip on a hero of the collab, from the tactical standpoint he would be a solid candidate to skip on.
Great AoE damage dealer and essential for Gear Raid 3 late game in Watchers of Realms.
Great range but also her deployment costs are quite high and there are simply more versatile marksmen in the game. Still, very useful in Gear Raid III to cover a side lane.
Easily deserves this rank with the way he does. Deals so much damage without huge invest and is not even a limited hero so somewhat alright to build for everyone. Sets the mark for Abyss 1 in damage and overall just very very strong.
Tier B+Solid and interesting kit but also like the other crossover event heroes not a hero that will be all too relevant for the meta.
Slowing and area damage make him a solid hero to run and a great early carry hero to have.
Passive ultimate that also kind-of requires you to redeploy her to stay active (and for the damage boost you actually want that). I have a hard time really giving her a rank since she is alright in many situations and quite okay to acquire and has the Lord Skill but on the other hand I ask myself... why? There are so many better marksman that are worth it or easier to build available and they don't need constant re-deployment.
Solid with good single-target damage and you can save up her ultimate that can attack anywhere on the map to take out waiting bosses to relief your defense a little bit.
Underperforming character in Watchers of Realms who is consistently outmatched by other options in her role.
A magic marksman in Watchers of Realms specializing in burn damage and ignoring enemy shields.
A top-tier marksman in Watchers of Realms who excels at clearing airborne enemies with multi-target attacks.
A powerful multi-hitting single-target specialist in Watchers of Realms that excels in lengthy boss encounters.
Niche utility hero in Watchers of Realms with invisibility, though her damage output remains low.
An underperforming hero in Watchers of Realms who is only effective within the Faction Trials.
A poison-focused marksman in Watchers of Realms effective against bosses with high health and durability.
An exceptionally fast archer in Watchers of Realms who excels with continuous attacks and high speed.
High magic damage marksman in Watchers of Realms providing shield reduction, dispels, and poison application.
A slow heavy hitter in Watchers of Realms with strong range, damage, and area-of-effect potential.
A magic-based damage dealer in Watchers of Realms with limited utility due to no aerial bonus.
Defender Class Heroes
Here are all defender class heroes to pick from
A sturdy tank in Watchers of Realms featuring high survivability, freeze crowd control, and death prevention.
Offers top-tier inspiration and healing support in Watchers of Realms, excelling as a versatile back-line utility.
A powerful Esoteric Lord in Watchers of Realms providing skeleton summons, tankiness, and skill cost reduction.
A HP-based healing defender in Watchers of Realms with damage reduction and a unique death save.
Tier SCan also be on the very top here with S+, but that requires the bond skill with Ne Zha and we always tried to look at heroes seperatly. If you go for both heroes, this is your new defendertop tier hero with tons of utility. Damage reduction on both ends, can target air and even has damage that is alright for a defender. Oh an extra arena cost reduction. I could go on and on and being paywalled heavily this hero shows why that is the case.
Tier SAmazing utility tank that provides a lot of survivability for surrounding allies when needed.
Provides high defense, shields, and damage reduction as a powerful tank in Watchers of Realms.
Can tank for most and with a good defender down, he does do very well.
Self-reviving tank, I think this justify his rank here easily. Low maintenance and good impact and deals quite some damage when awakened quite a bit.
Huge radius, AoE damage that scales off her HP so the more sturdy she is the more damage she deals, shields and reduce damage taken and on top of that also can cheat death. Absolutely a powerhouse to hold a lane, there can't be more options about it.
A crowd control tank in Watchers of Realms who heals by attacking stunned and slowed enemies.
Very interesting immunity and reflection mechanic that can really turn the tides in a battle when he can reflect damage back instead of having to tank it.
Tier A+Incredible blocker and super tanky, works well against swarms so if you have issues dealing with that he will be an interesting pull.
Defensive tank in Watchers of Realms who absorbs damage via ultimate and survives lethal blows.
A tanky Chaotic Lord in Watchers of Realms who boosts ally damage and scales with defense.
A solid tank in Watchers of Realms featuring high defense, increased blocking, and damage reduction.
One of the best defenders in Watcher of Realms also due to his shielding from his passive ability that is basically active the whole time and even some years after release still relevant enough.
Tier AProbably one of the few must-have epic defender for most players since he is the only epic that can actually block enemy healing with a good range which is so often a blocker when progressing. If you struggle with enemy setups having too much healing that get you stuck, he is your man... ah thing.
Great in Arena and does some work but he is not the crazy defender that can withstand a lot or deal significant damage. He is good in all but not the main defender your want.
A durable tank in Watchers of Realms who uses shields and immortality to survive lethal damage.
A durable tank in Watchers of Realms specializing in high base stats and effective knockback.
A viable tank in Watchers of Realms providing survivability to allies and unyielding defensive utility.
A durable tank in Watchers of Realms with high block, self-healing, and strong early-game defense.
An exceptional Epic tank in Watchers of Realms providing damage mitigation, debuffs, and strong survivability.
Not bad but also not the greatest defender. Viable until you get a better one so don't go overboard building her.
Let's put aside a few special occasions where you would need this, but the only way he is alright is when you build him for damage. But why would you build a frankenstein-defender-damage hero if you could just do a proper damage dealer fighter instead.
A durable tank in Watchers of Realms featuring defense-scaling damage, damage reduction, and an affordable ultimate.
A capable tank in Watchers of Realms offering magic vulnerability, self-healing, and solid base stats.
A mediocre defender in Watchers of Realms providing inconsistent stuns but lacking sufficient durability and self-sustain.
Healer Class Heroes
Here are all healer class heroes to pick from
Provides exceptional range increases, penetration buffs, and reliable healing for allies in Watchers of Realms.
Provides the game's strongest attack boost in Watchers of Realms through an impactful ultimate ability.
Tier SOffers elite damage reduction, healing, and rage regeneration for late game content in Watchers of Realms.
Top-tier AoE healer in Watchers of Realms providing rage regeneration and helpful wood elf summons.
Healing and rage boosting makes her a great hero that goes so well with many teams in Watcher of Realms.
A versatile healer in Watchers of Realms who restores rage and boosts damage for teammates.
Versatile healer in Watchers of Realms providing high damage, anti-heal, and rapid rage generation for teams.
A versatile support hero in Watchers of Realms providing wide-range healing and excellent AoE damage reduction.
Offers healing, survivability buffs, and permanent inspiration to allies in Watchers of Realms with simple gameplay.
Buffs and heals, dispells. All you want but overall her healing, although scales by target max HP as well her own ATK, is mostly over time so she can't burst heal. She is more like the legandary Dolores in terms of her mechanics which makes her great but also, unless you powercreep, why build her if you have Dolores well-uilt and you can use her instead. The only reason is the dispelling if you need it and the better ally buffs but we're talking way endgame here and a heavy investment.
A unique healer in Watchers of Realms who provides death saves for Chaotic team allies.
Offers excellent healing, cleansing, and a permanent attack speed buff for teams in Watchers of Realms.
Provides strong shielding in Watchers of Realms, restoring health when shields break for powerful setups.
A great AoE healer in Watchers of Realms providing high survivability through scaling heals and damage reduction.
A resilient healer in Watchers of Realms who provides long-range support and possesses high survivability.
Heals okay, buffs allies. Not bad for a epic hero but later she can't keep your team alive anymore but in earlier stages of the game absolutely fine to use.
An effective AoE healer in Watchers of Realms providing consistent defense buffs and essential debuff cleansing.
A versatile healer in Watchers of Realms who dispels debuffs, provides shields, and applies inspiration.
Offers niche utility in Watchers of Realms with a unique death save for Guild Wars.
A capable healer in Watchers of Realms who self-buffs and deals area damage through allies.
Conclusion
I hope this tier list helps you decide what heroes to run but also what heroes are worth your time and resources to invest in – I will update this tier list frequently so make sure to check back with every update to be up to date with the best heroes in Watcher of Realms. If you have any questions, notes or anything else you feel that needs to be added here, please post a comment below and I will be happy to reply.
You rated Sun Wukong and Ne Zha only an S, yet they both have 4xS and 1xS+, which makes no sense cos the heros above them in S+ have lower mixed grades in their sub categories, it’s making me question trusting this list.
I’ve been liking this page as a guide since I started mid Dracula banner, but am wondering if by chance they re-worked Mina from a prior version since she’s been pretty solid for most of the stuff so far with her ultimate stunning AoE with decent damage.
Where do Faelin and Rhox fall on this list? A couple other missing, but those are 2 noticeable ones.
sorry slipped through the cracks when updating the whole list. They are now showing in the list correctly. Thanks for letting me know!
Must not have built out Yuri. She is a beast. Her a1 awakening give 10% chance to slow. Considering her basic attack hits twice and Ult hits like 50 times plus Aoe damage every 4 shots. Meta in anti-air and great in Single target arena and Aoe arena. She and Kigiri along with Diao have me wrecking teams way above me in arena.
where’s Rhox?
You severely underrate Magda. She hits like a truck and buffs as well. She is routinely my second best damage dealer in guild boss, but her buffing of the people adjacent to her is what really makes your guild boss damage rise. She does magic damage and knockback so she is very versatile. My guess is you only looked at her skills and didn’t actually try her.
Solcaden when?
A few epic heroes worth revisiting: Baron, Idril, Nissandei.
Baron is on the same level as Olague. Even if you never 6* him, he’s completely viable in nearly all content. In Tide 130+, I was surprised to see him my top damage dealer a few times, dishing out incomprehensible damage. Stat priority is HP, then DEF, then Rage Regen. I use a lv 25 Heart of Thorn on him, but most artifacts are viable if you’re just looking for a solid defender.
Idril is unfathomably useful in so many parts of the game. I feel like she deserves a bit more recognition for Raids, but shines in Campaign as well. She’s almost a requirement for gear raid 3 if you’re f2p.
Nissandei’s usefulness is niche. But I would consider her the strongest AOE healer in the game. With the release of Immortal Codex check out her scores when healing the Eona statues. Her rating otherwise is probably accurate, it just didn’t look like you’d ever used her.
Did I miss Demi in this list or is she not there?