Are you planning to or already running Minamoto in Rise of Kingdoms in one of your marches and want to see how you should invest the talent points, what equipment works best and what other commanders you should pair with? Well, then you’re in the right place, below you will find answer to each one of those questions and this will help you make your Minamoto perfrom as strong as possible in all situations.
Current Ranking – is Minamoto S-Tier, A-Tier, or D-Tier?!
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Skill Order Finetuning
Below you will find the best order to unlock and level up skills by how useful they are so you don’t have to level the skills up one by one and spend a lot of extra sculptures on it. This will let you use this commander earlier and also saves you important Universal Sculptures in the long run!
Your sweetspot of skills to make this commander useful is: 5515 and this is the recommended way to get there:
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Minamoto is a Cavalry Commander, so running cavalry is really helpful but not neccessary. You can easily run him with mixed troops as well.
Best Commander Pairing for Minamoto
Yi-Seong Gye (YSG) is a great commander pairing for barbarians and forts. You can even drag several barbarians together and use YSG AoE to take them down really effectively. Cao Cao is a solid pairing if you want to rally objectives in early kingdoms, but make sure to bring a full cavalry march. Aethelflaed can serve the same purpose as Cao Cao and you can rally in early kingdoms but with mixed troops. Genghis Khan is also a good pairing that let you benefit from thier cavalry synergies. You can technically pair him with every other cavalry commander. – -.
Find out more about the most useful commander pairings here.
Best Equipment Forge Order
In terms of equipment, here’s what I recommend to use as the route for Minamoto. I have tailored this priority order that you can follow step-by-step to prevent forging and running equipment that is not useful or only provides a very small improvement. Follow the equipment path step-by-step and you will have the best and most economical gear:
And for the artifacts I have tested the different ones here so you can see which ones perform the best (of course I only tested/list the ones that make sense):
Horn of Fury
works so well with Minamoto as it has a chance to generate additional rage with each normal attack that will help him go through his active skill faster and Minamoto is a commander that always can use some extra rage.Ring of Doom
increases basically all damage that he does and is a great scaling damage-increasing accessory without any requirements.
Best Builds For Minamoto
Below you will find the talent tree builds for Minamoto that make sense when running as the primary commander in any march in Rise of Kingdoms. Please also refer to the description below each talent tree as I explain a general route on how you should spend your talents there + some additional background for each talent build that I very likely will appreciate.
If you want to attack barbarian forts with Minamoto as primary commander, hands down, this is the talent build that you should use. Insight should be your first talent to unlock, reducing the action point costs that you will have with every single attack so a great long-term invest. Now make your way to Rejuvenate in the skill tree. This will restore rage with every skill and will keep your rage engine rolling with Minamoto. On the way there you will also pick up very useful talents like Burning Blood (even more rage) and All For One (adding active skill damage) Now max out the skill tree and get Feral Nature. This will make your rage generation so well that it’s insane and on the way you also pick up other talents that will buff your skill damage and your troops stats as well. Then spend the last points on the Peacekeeping Tree as you can see in the image and finally make your way to the extra march speed in the Cavalry Tree. Very solid build and will give you a lot of joy when attacking forts.
If you rather want to hun barbarians on the map, this is the build that I can heavily recommend. Insight should be your first talent to unlock, reducing the action point costs that you will have with every single attack so a great long-term invest. Now make your way to Rejuvenate in the skill tree. This will restore rage with every skill and will keep your rage engine rolling with Minamoto. On the way there you will also pick up very useful talents like Burning Blood (even more rage) and All For One (adding active skill damage). Then max out the Peacekeeping Tree by getting Curing Chant on the fastest path possible. Curing Chant will give you a healing after each attack and llow you to stay out on the map longer and hunting down barbarians after barbarians instead of returning to your city after each attack. There are also other buffs for your march in there against barbarians so the value is right here. Well, next I’d take Trophy Hunter in the Peacekeeping Tree for some nice extra treats that will add up. Then Undying Fury in the Cavalry Tree for the attack buff and last talent to get would be Mighty Force.
Now let’s come to using Minamoto in the open field and this build here makes most sense in my opinion. Please mind that I wouldn’t recommend the skill-based build for open field with Minamoto that you will find on several channels/websites as fights are normally so short that you can’t really get the rage engine rolling. For that reason I think a Cavalry-based build is more suited for open field with Minamoto. Here’s the path to build this… first take the extra march speed from the Peacekeeping Tree and then make your way over to Rejuvenate. That extra rage is really nice to have early and you will buff your troops as well. Now go to Undying Fury in the Cavalry Tree, this is more additional rage and you will get down that tree now anyways, so this is the best direction. Rallying Cry is, like I mentioned in the beginning, the best option here because battles are normally short and you will get that significant buff from it. All the other cavalry buffs are reduced skill damage taken are also a bonus to have. Now it’s time to get some more survivability for Minamoto as he’s a little squishy sometimes, like a glass cannon (huge damage but can break quick). I’d recommend you to spend the leftover points towards Heraldic Shield and Tactical mastery with their talents next to it.
I hope this guide for building Minamoto helped you investing without wasting much time and resources. If you liked it or you further questions (or maybe also annnotations that you believe should be added here in this guide), please don’t hesitate to post them below in the commen section. Thanks for reading and have a great day and see you out in the kingdoms.