Are you planning to or already running Baibars in Rise of Kingdoms in one of your marches and want to see how you should invest the talent points, what equipment works best and what other commanders you should pair with? Well, then you’re in the right place, below you will find answer to each one of those questions and this will help you make your Baibars perfrom as strong as possible in all situations.
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Skill Order
Skill 1
Skill 2
Skill 3
Skill 4
Expertise









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Best Troops
Only Baibar’s 2nd skill focus on Cavalry so you can theoretically miss out on that 20% attack boost and use a rainbow march, but I’d still recommend using a Cavalry march with him also because all talent builds that make sense with him have a lot of points in the Cavalry tree.
Best Commander Pairing for Baibars
Minamoto has a lot of synergies with Baibars so you can take them to open field togeter – depending ont he upgrade level I’d prefer Minamoto to be the primary commander, tough (See full build here).
Saladin as primary commander for a crazy rage restoration and march speed (See full build here).
Genghis Khan is also a big skill damage pairing but can be vulnerable so be careful here (See full build here).
Belisarius as primary commander and Baibars as secondary will give you a huge march boost when leaving battle in Ark of Osiris (See full build here).
Sun Tzu as secondary for crazy AoE damage and rage generation is a commander pairing that you can really push towards open field (See full build here).
Find out more about the most useful commander pairings here.
Best Equipment Forge Order
In terms of equipment, here’s what I recommend to use as the route for Baibars. There are different builds for wherever you are right now, from beginner to veteran:
Start
Advanced
Progressed
Final
Starter Build
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Advanced Build
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Progressed Build
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Maximum Possible Build
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Best Talent Tree Builds For Baibars
Below you will find the talent tree builds for Baibars that make sense when running as the primary commander in any march in Rise of Kingdoms. Please also refer to the description below each talent tree as I explain a general route on how you should spend your talents there + some additional background for each talent build that I very likely will appreciate.

Here’s the build that you want to use when you want to chase down other players in the open field with a good mix of attack debuffs, march speed and enemy debuffing. This is the build and if you haven’t maxed out Baibars, yet… this is the order that I would recommend you to spend your talent points on him.
Level 13: First of all, you go into the Cavalry Tree and get Charge first and make your way to the upper node that will improve your march speed. After that, get Halbred and also take the node behind that to get more march speed. The reason is – and I do recommend getting Rejuvenate first in many other builds – that you will need that extra march speed in the open field. There’s no way you can really catch other armies if you’re slow, no matter how much rage you can produce in a battle…
Level 31-45: Now you should go to the left and spend your talent points on Undying Fury to generate some extra rage with every attack. Get now Emblazoned Shield and Disarm and ultimately get Rallying Cry.
Level 63: Now that you have the Cavalry Tree done, it’s time get into the Skill Tree and unlock Rejuvenate to get a rage engine rolling. Many people underestimate how powerful Rejuvenate is… you will get 150 rage every time when Baibars or the secondary commander uses their primary skill, so that’s a total of 300 rage out of the 1000 rage requirement you need – you basically will start generating rage for your skill a lot faster and cycle through the skill faster. And as the skill will be available faster, you will get the additional rage faster. So, it makes absolute sense to get Rejuvenate here.
Level Maxed: Tactical Mastery and Heraldic Shield are now for your last points and will reduce the skill damage you get a little bit and buff your primary skill (which you will use a lot more with Rejuvenate).

For me this build makes most sense as Baibars isn’t a commander that can withstand a lot naturally, so adding some reduced skill damage will help him stick around more, although it will make his march slower. Here’s my recommended order how build the talent tree if you haven’t maxed out Baibars so far:
Level 17: First you should go after Rejuvenate in the Skill Tree. I have described so many times how strong this is so don’t hesitate here, you will get a rage engine rolling and Baibars does need his primary skill to deal good damage.
Level 27: Complete the rage engine now by unlocking Undying Fury in the Cavalry Tree. This will add more rage generation and help a lot.
Level 51: now get Feral Nature in the Skill Tree for more rage and you will pick up several talents that will buff your troops and damage as well as your defense and reducing the skill damage you take.
Level Max: Now max out your points in the Cavalry Tree and get Emblazoned Shield and Halbred to reduce damage even more and you have your defensive skill build for the open field ready.

This build here is all about march speed so you can hunt down enemies in the open field as effective as possible. A lot of points will go into the skill tree so you will also pick up some nice skill buffs for Baibars. Here’s how I’d recommend spending your talent points if you haven’t maxed out Baibars, yet:
Level 17: First you should go after Rejuvenate in the Skill Tree. I have described so many times how strong this is so don’t hesitate here, you will get a rage engine rolling and Baibars does need his primary skill to deal good damage.
Level 27: Complete the rage engine now by unlocking Undying Fury in the Cavalry Tree. This will add more rage generation and help a lot.
Level 51: now get Feral Nature in the Skill Tree for more rage and you will pick up several talents that will buff your troops and damage as well as your defense and reducing the skill damage you take.
Level Max: Now pick up the additional match speed points in the Cavalry Tree as well as getting the last points into Disarm to finish this build that gets you the best march speed without sacrificing all common sense.
Best Formation + Armaments
Formation and Armaments are supposed to work perfectly with your commanders kit or you will find yourself very quickly in a disadvantage on the battlefield – and with so many variations it can be tough to stay on top. Here is what the works best in today’s meta:

Conclusion
I hope this guide for building Baibars helped you investing without wasting much time and resources. If you liked it or you further questions (or maybe also annnotations that you believe should be added here in this guide), please don’t hesitate to post them below in the commen section. Thanks for reading and have a great day and see you out in the kingdoms.