Best Sargon Builds (Talents, Skill Order, Pairing & Equipment) In Rise of Kingdoms

rise of kingdoms sargon the great best build

Are you planning to or already running Sargon in Rise of Kingdoms in one of your marches and want to see how you should invest the talent points, what equipment works best and what other commanders you should pair with? Well, then you’re in the right place, below you will find answer to each one of those questions and this will help you make your Sargon perfrom as strong as possible in all situations.

Current Ranking – is Sargon S-Tier, A-Tier, or D-Tier?!

See how Sargon is ranking in the different game modes of Rise of Kingdoms in my current tier list here.

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Skill Order

When you star up Sargon, you also unlock a new skill. This helps you fine-tune in what order you want to upgrade the skills of your commander as not all skills are equally good and worth maxing or worth maxing first (in general) – this helps to invest your sculptures more reasonably to get the biggest bang for your buck.

Best Skill Order
Skill 1
Skill 2
Skill 3
Skill 4
Skill Order Explanation
Below you will find the best order to unlock and level up skills by how useful they are so you don’t have to level the skills up one by one and spend a lot of extra sculptures on it. This will let you use this commander earlier and also saves you important Universal Sculptures in the long run!
Your sweetspot of skills to make this commander useful is: 5550 and this is the recommended way to get there:

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Best Troops

Although Sargon is a Infantry commander, none of his skills require to only run infantry troops in a march to work, but he has a ton of buffs that only apply to infantry troops so it’s best to run as many of them in your march as possible.

Best Commander Pairing for Sargon

Guan Yu is an incredible pair for Sargon as not only oyu will gain the additional AoE damage from Guan Yu, you will also be able to gain more additional skill damage triggers from his expertise skill that will help building your stacks of debuffings from Sargons 2nd skill. Find the talent builds for Guan Yu here.
Tariq Ibn Ziyad works also well together with Sargon as their skills go so well hand-in-hand. I mean that’s most of the times the case when Rise of Kingdoms releases new commanders together and this is no exception. Find the talent builds for Tariq Ibn Ziyad here.
Scipio Africanus (Prime) is another commander that goes well with Sargon and provides a ton of benefits, espcially in the open field. In this setup I’d actually run Sargon as the primary commander. Find the talent builds for Scipio Africanus (Prime) here.
Alexander the Great can make a great fast single-target march along Sargon and you can even use Sargon as the secondary commander and save yourself some nice resources. Find the talent builds for Alexander the Great here.
Honda Tadakatsu is a pairing I haven’t tested to excessively but they seem to work really well along each other with the march speed and a viable setup for the open field, too. Find the talent builds for Honda Tadakatsu here.

Find out more about the most useful commander pairings here.

Best Equipment

In terms of equipment, here’s what I recommend to use as the route for Sargon:
Infantry doesn’t have a favored gear set that you should go for in general, but I recommend aiming to equip this commander with Windswept items as basic equipment and then start aiming for Witch’s Lineage, Quinn’s Soul, Gatekeeper’s Shield, Seth,s Brutality, Kuruak’s Humility and Frost Treads when you gear it towards max

Horn of Fury is a very important accessory for Sargon as it will allow him to get his active skill going quicker, making normal attacks deal skill damage and stacking up the skill debuff from his 2nd skill. Now that the enemy takes 30% more skill damage, cycling through his active skill gets even more important.
Ring of Doom is probably the other best choice to increase the damage as you will gain more damage without requirements.

Best Builds For Sargon

Below you will find the talent tree builds for Sargon that make sense when running as the primary commander in any march in Rise of Kingdoms. Please also refer to the description below each talent tree as I explain a general route on how you should spend your talents there + some additional background for each talent build that I very likely will appreciate.

This is my favorite talent build for Sargon as it will make sure that he generates as much rage as possible as cycling through his active skill is so important. You can use that in the open field, you can use it for rallying. The swiss-army knife of talent builds with Sargon. Invest into rejuvenate first and then right away into Clarity as those are talents that work like they are created for Sargon. Then max out the skill tree before picking up additional benefits in the Infantry Tree.

This is an alternative talent builds for Sargon that I’d only use for open field combat and the idea here is to maximize his potential by making sure your enemy won’t get away during the fight easily to trash your precious active skill that needs full 5 seconds to take impact perfectly. I personally like the rage build above more, but this also has some charm, espcially when it comes to march speed.


I hope this guide for building Sargon helped you invest without wasting much time and resources. If you liked it or you further questions (or maybe also annotations that you believe should be added here in this guide), please don’t hesitate to post them below in the comment section. Thanks for reading and have a great day and see you out in the kingdoms.

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