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Best Artemisia Builds (Talent Tree | Skill Order | Best Pairing) In Rise of Kingdoms

Are you planning to or already running Artemisia in Rise of Kingdoms in one of your marches and want to see how you should invest the talent points, what equipment works best and what other commanders you should pair with? Well, then you’re in the right place, below you will find answer to each one of those questions and this will help you make your Artemisia perfrom as strong as possible in all situations.

Current Ranking – is Artemisia S-Tier, A-Tier, or D-Tier?!

  • ArtemisiaA+Full Tier List
    Here is a quick overview of the rankings of Artemisia for the different game modes. Please refer to the full tier list linked below to see the ranking of all commanders in Rise of Kingdoms and full evaluation and priority.Open Field: SRally: B+Canyon: A+Defense: SFull Tier List

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Skill Order

Skill 1
Skill 2
Skill 3
Skill 4
Expertise
Skill Order Finetuning
Below you will find the best order to unlock and level up skills by how useful they are so you don’t have to level the skills up one by one and spend a lot of extra sculptures on it. This will let you use this commander earlier and also saves you important Universal Sculptures in the long run!
Your sweetspot of skills to make this commander useful is: 5511 and this is the recommended way to get there:






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Best Troops

Artemisia is an archery commander an although no skills specifically require her to run only archers, her pairings and her talent builds make it pretty moch a neccessity to run as many archers or better full archers in your march with her.

Best Commander Pairing for Artemisia

Amanitore
Amanitore
Tomyris
Tomyris
Genghis Khan
Genghis Khan

Amanitore is probably one of the best pairings with Artemisia for the plain reason that Amanitore will be able to withstand silence effects and clear them and also makes Artemisia’s 4th skill a lot better as there won’t be any self-silence anymore. This is the pairing to run with Artemisia secondary and you can hunt down all the Guan Yu setups in the open field you see there easily.. Tomyris can also work well and although you ight not enjoy her main mechanics that much, she works fine in the cause of applying her buff. Genghis Khan has a lot of synergy with archer commanders and can nuke well with Artemisia, too. It’s not my most favorite apiring with her, but it works. -. -.

Find out more about the most useful commander pairings here.

Best Equipment Forge Order

In terms of equipment, here’s what I recommend to use as the route for Artemisia. I have tailored this priority order that you can follow step-by-step to prevent forging and running equipment that is not useful or only provides a very small improvement. Follow the equipment path step-by-step and you will have the best and most economical gear:

Chain Mail
Chain Mail is super cheap to craft and gives some attack so it's the best first gear item to craft and equip
Sturdy Boots
Sturdy Boots will give some defense and gathering speed which is not too exciting but they are also cheap to craft and give at least a few stats and should be your second gear item to equip
Helm of the Phoenix
Helm of the Phoenix is the first green item to craft and equip and although the stats overall are not too impressive, at this early stage they still help and are a solid progress
Leather Gloves
Leather Gloves gives some health which is always good (and I mentioned numerous times that health is the strongest stat in the game) so you can't go wrong now with this as your next gear item, espcially considering the low crafting costs
Ranger Trousers
Ranger Trousers is also not too exciting but the only green piece that gives any stats to archers so take it
Blessed Blade
Blessed Blade is the last open gear slot to equip and the reason why I recommend this last is that archers normally don't have a huge problem with attack and this item provides attack), they normally struglge more with durability in combats so this will make you deal more damage which is fine but doesn't help with any defensive stats at all - for that reason I recommend this gear item last here
Commanders Heavy Armor
Commanders Heavy Armor is the next gear piece and you should skip the green one here for sure as it is even worst for archer stats than the white gear piece you're having, so get the blue directly and save yourself some crafting resources and the health increase you get here is quite massive
Staff of the Lost
Staff of the Lost should be the next gear to replace the green one, for the simple reason that you can now get defense instead of attack which makes your march a lot more durable and reliable
Greaves of the Exile
Greaves of the Exile is like the weapon the next logical step as it is now available and you should have the resources to craft it
Flame Treads
Flame Treads now finally replace the white boots. There was simply nothing good available so far that made sense so you have rather saved resources by jumping from white to epic directly and with massive 5.5% health it's a great gear item that set you up well here

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How to unlock

And for the artifacts I have tested the different ones here so you can see which ones perform the best (of course I only tested/list the ones that make sense):

Ring of Doom
Ring of Doom
Horn of Fury
Horn of Fury
Concealed Dagger
Concealed Dagger
Moras Web
Moras Web
Pendant of Eternal Night
Pendant of Eternal Night
Silent Trial
Silent Trial
Ancient Strategem
Ancient Strategem
Call of the Loyal
Call of the Loyal

Ring of Doom simply increases her damage by a percentage and is one of the legendary accessories that make a lot of sense with her.Horn of Fury especially when you run her with a commander that clears her self-silence so cycling through her primary skill faster with the extra rage is a huge thing to have.

Best Builds For Artemisia

Below you will find the talent tree builds for Artemisia that make sense when running as the primary commander in any march in Rise of Kingdoms. Please also refer to the description below each talent tree as I explain a general route on how you should spend your talents there + some additional background for each talent build that I very likely will appreciate.

I’ve been testing around a lot with different talent builds for Artemisia but with the fact in mind that she makes such a great secondary commander and you won’t run her a lot as primary commander, except in Sunset Canyon, there’s actually only one really good build that makes sense to me (with some slight variations). With this build you have it all, a ton of increased damage for the archer march you will run her in, no matter what. Step-by-step… Whistling Arrows should be your first priority getting as this additional damage dealt is simply too good to not have it. From here go into the Defense Tree. She is no defensive commander but there are some interesting talents to pick up, especially more rage from Burning Blood and several buffs for all troop attacks that make perfectly sense. Spending the points in the Garrison Tree is debatable for some players but I spend them there as they are simply plain buffs for the full march for little investment and I think they are more useful than spending those few points for partially getting Full Quiver that only affects archers for the same percentage.

Conclusion

I hope this guide for building Artemisia helped you investing without wasting much time and resources. If you liked it or you further questions (or maybe also annnotations that you believe should be added here in this guide), please don’t hesitate to post them below in the commen section. Thanks for reading and have a great day and see you out in the kingdoms.

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