rise of kingdoms artemisia best build rise of kingdoms artemisia best build

Best Artemisia Builds (Talent Tree | Skill Order | Best Pairing) In Rise of Kingdoms

Are you planning to or already running Artemisia in Rise of Kingdoms in one of your marches and want to see how you should invest the talent points, what equipment works best and what other commanders you should pair with? Well, then you’re in the right place, below you will find answer to each one of those questions and this will help you make your Artemisia perfrom as strong as possible in all situations.

Current Ranking – is Artemisia S-Tier, A-Tier, or D-Tier?!

artemisia
Artemisia
C

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Skill Order

Skill 1
Skill 2
Skill 3
Skill 4
Expertise
Skill Order Finetuning
Below you will find the best order to unlock and level up skills by how useful they are so you don’t have to level the skills up one by one and spend a lot of extra sculptures on it. This will let you use this commander earlier and also saves you important Universal Sculptures in the long run!
Your sweetspot of skills to make this commander useful is: 5511 and this is the recommended way to get there:
Level 5






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Not sure how it works and what you get? Check out guide for Aethelflaed here that will is completely unlocked to show you how the skill order works. Preview here.

Best Troops

Artemisia is an archery commander an although no skills specifically require her to run only archers, her pairings and her talent builds make it pretty moch a neccessity to run as many archers or better full archers in your march with her.

Best Commander Pairing for Artemisia

Amanitore
Amanitore
Tomyris
Tomyris
Genghis Khan
Genghis Khan

Amanitore is probably one of the best pairings with Artemisia for the plain reason that Amanitore will be able to withstand silence effects and clear them and also makes Artemisia’s 4th skill a lot better as there won’t be any self-silence anymore. This is the pairing to run with Artemisia secondary and you can hunt down all the Guan Yu setups in the open field you see there easily. (See full build here).

Tomyris can also work well and although you ight not enjoy her main mechanics that much, she works fine in the cause of applying her buff (See full build here).

Genghis Khan has a lot of synergy with archer commanders and can nuke well with Artemisia, too. It’s not my most favorite apiring with her, but it works (See full build here).

Find out more about the most useful commander pairings here.

Best Equipment Forge Order

In terms of equipment, here’s what I recommend to use as the route for Artemisia. There are different builds for wherever you are right now, from beginner to veteran:

Start Start
Advanced Advanced
Progressed Progressed
Final Final

Starter Build

Advanced Build

Progressed Build

Maximum Possible Build

Best Talent Tree Builds For Artemisia

Below you will find the talent tree builds for Artemisia that make sense when running as the primary commander in any march in Rise of Kingdoms. Please also refer to the description below each talent tree as I explain a general route on how you should spend your talents there + some additional background for each talent build that I very likely will appreciate.

I’ve been testing around a lot with different talent builds for Artemisia but with the fact in mind that she makes such a great secondary commander and you won’t run her a lot as primary commander, except in Sunset Canyon, there’s actually only one really good build that makes sense to me (with some slight variations). With this build you have it all, a ton of increased damage for the archer march you will run her in, no matter what. Step-by-step… Whistling Arrows should be your first priority getting as this additional damage dealt is simply too good to not have it. From here go into the Defense Tree. She is no defensive commander but there are some interesting talents to pick up, especially more rage from Burning Blood and several buffs for all troop attacks that make perfectly sense. Spending the points in the Garrison Tree is debatable for some players but I spend them there as they are simply plain buffs for the full march for little investment and I think they are more useful than spending those few points for partially getting Full Quiver that only affects archers for the same percentage.

Best Formation + Armaments

Formation and Armaments are supposed to work perfectly with your commanders kit or you will find yourself very quickly in a disadvantage on the battlefield – and with so many variations it can be tough to stay on top. Here is what the works best in today’s meta:

Wedge
To unlock the ideal armament setups and alterntive formations if needed, please join AllClash PRO

Conclusion

I hope this guide for building Artemisia helped you investing without wasting much time and resources. If you liked it or you further questions (or maybe also annnotations that you believe should be added here in this guide), please don’t hesitate to post them below in the commen section. Thanks for reading and have a great day and see you out in the kingdoms.

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