Important! Please refer to my weapon tier list and my gear tier list in Survivor.io to make sure you don’t dissemble parts that are useful later!
All Astral Forge Effects
If you want to know how the Astral Forge works, please scroll below – first, I have here all the Astral Forge effects for all gear and weapons in Survivor.io. The list is alphabetically, but you can also use the search field to find your item to see the Astral Forge Effect and my recommendation about the invest.
Tier ⭐️: Soul State attack increased +50%
⭐️⭐️: 20% HP
⭐️⭐️⭐️: Soul State max duration +10s
⭐️⭐️⭐️⭐️⭐️: Entering a boss fight in Soul State resets its max duration.
Tier ⭐️: 15% HP
⭐️⭐️: 20% HP
⭐️⭐️⭐️: Immune to projectile damage with Shockwave active
⭐️⭐️⭐️⭐️⭐️: Movement Speed isn't increaed when Dominator is active but damage +50%.
Tier ⭐️: 15% HP
⭐️⭐️: 20% HP
⭐️⭐️⭐️: Random Airdropped crates appear nearby when Inspired
⭐️⭐️⭐️⭐️⭐️: Inspired CD reduction increaed to 50%.
Tier ⭐️: 15% ATK
⭐️⭐️: 20% ATK
⭐️⭐️⭐️: +10% max HP when Elite/Boss is defeated
⭐️⭐️⭐️⭐️⭐️: +3% damage when elite or boss is defeated.
Tier 15% ATK ➡ 20% ATK ➡ Gain 5s invincibility when Inspire is removed.
Tier ⭐️: 15% HP
⭐️⭐️: 20% HP
⭐️⭐️⭐️: Inspire's healing effect doubled
⭐️⭐️⭐️⭐️⭐️: Can take damage 1 more time before Inspire fades.
Tier ⭐️: 15% ATK
⭐️⭐️: 20% ATK
⭐️⭐️⭐️: swings produce shockwaves
⭐️⭐️⭐️⭐️⭐️: Unaffected by max CD duration but knockback reduced.
Tier ⭐️: 15% HP
⭐️⭐️: 20% HP
⭐️⭐️⭐️: Radiation pulse power +1
⭐️⭐️⭐️⭐️⭐️: Skill CD -30% during radiation pulse.
Tier ⭐️: 15% HP
⭐️⭐️: 20% HP
⭐️⭐️⭐️: Additional damage when enemies are blown away
⭐️⭐️⭐️⭐️⭐️: Max Projectile Damage Reduction is 50%.
Tier ⭐️: If the revived enemy isn't defeated within 1s it will be exiled and restores some HP for you
⭐️⭐️: 20% ATK
⭐️⭐️⭐️: Revival Judgement has 50% chance the exile 1 other monster
⭐️⭐️⭐️⭐️⭐️: when Deathly Judgment is triggered defeat 1 extra monster.
Tier ⭐️: 15% ATK
⭐️⭐️: 20% ATK
⭐️⭐️⭐️: Radiation Ring Power +1
⭐️⭐️⭐️⭐️⭐️: Radiation ring power +2.
Tier ⭐️: restores 20% HP when invincibility ends
⭐️⭐️: 20% HP
⭐️⭐️⭐️: invincibility effect duration increased to 6s
⭐️⭐️⭐️⭐️⭐️: Invincibility CD reduced to 45s from 1 minute.
Tier ⭐️: flames don't fade with time
⭐️⭐️: 20% HP
⭐️⭐️⭐️: Enemies burnt by flames take 20% more damage
⭐️⭐️⭐️⭐️⭐️: Burn effect persists.
Tier ⭐️: restores 1% HP when monster is defeated with critical hit (Max 10 times per second)
⭐️⭐️: 20% ATK
⭐️⭐️⭐️: +3% crit rate when elite or boss is defeated.
Tier ⭐️: 1st learned passive skill can be evolved (not compatible with character's exclusive passives)
⭐️⭐️: 20% ATK
⭐️⭐️⭐️: Passive effect increased to 20%
⭐️⭐️⭐️⭐️⭐️: All passive skills can be evolved.
Tier ⭐️: Get 1 more skill choice chance when revived
⭐️⭐️: 20% HP
⭐️⭐️⭐️: Revived stats +5%
⭐️⭐️⭐️⭐️⭐️: Get 1 more Lucky Train on 2nd Revival.
Tier ⭐️: 15% ATK
⭐️⭐️: 20% ATK
⭐️⭐️⭐️: restores 1% HP when Instakill is triggered
⭐️⭐️⭐️⭐️⭐️: +15% damage reduction when max damage boost is reached.
Tier 15% HP ➡ 20% HP ➡ Gain magnet effect when revived upon death.
Tier ⭐️: 15% HP
⭐️⭐️: 20% HP
⭐️⭐️⭐️: Distance to emit rings halfed
⭐️⭐️⭐️⭐️⭐️: 2x Forced March duration.
Tier ⭐️: 15% ATK
⭐️⭐️: 20% ATK
⭐️⭐️⭐️: blade waves multiply when enemies are hit
⭐️⭐️⭐️⭐️⭐️: Katana restores 5% HP when enemies are defeated.
Tier ⭐️: 15% ATK
⭐️⭐️: 20% ATK
⭐️⭐️⭐️: Passive Skill not required to evo Kunai
⭐️⭐️⭐️⭐️⭐️: Kunai damage +30%.
Tier ⭐️: 15% HP
⭐️⭐️: 20% HP
⭐️⭐️⭐️: Kill count to reduce Forced March reduced to 100
⭐️⭐️⭐️⭐️⭐️: 2x Radiation ring range.
Tier ⭐️: 15% HP
⭐️⭐️: 20% HP
⭐️⭐️⭐️: when looting food skill CD -5% (max -30%)
⭐️⭐️⭐️⭐️⭐️: When looting food skill damage +5% (max 30%).
Tier ⭐️: 15% ATK
⭐️⭐️: 20% ATK
⭐️⭐️⭐️: 2x Bleed Effect
⭐️⭐️⭐️⭐️⭐️: 2x Crit Rate.
Tier ⭐️: spawns one more sword array
⭐️⭐️: 20% ATK
⭐️⭐️⭐️: Sword arrays increase with time
⭐️⭐️⭐️⭐️⭐️: Required sword array and backward slash trigger hit halfed.
Tier ⭐️: 15% HP
⭐️⭐️: 20% HP
⭐️⭐️⭐️: Damage reduction increased to 30%
⭐️⭐️⭐️⭐️⭐️: Damage boost increases to 30%.
Tier ⭐️: 15% ATK
⭐️⭐️: 20% ATK
⭐️⭐️⭐️: Passive enhancement effect is increased to 50%
⭐️⭐️⭐️⭐️⭐️: You can manally choose to enhance passive skills.
Tier ⭐️: 15% HP
⭐️⭐️: 20% HP
⭐️⭐️⭐️: 2x Healing when moving
⭐️⭐️⭐️⭐️⭐️: Healing time when moving halved.
Tier ⭐️: 15% ATK
⭐️⭐️: 20% ATK
⭐️⭐️⭐️: 2x radiation ring when monsters are defeated
⭐️⭐️⭐️⭐️⭐️: 2x radiation ring count when monsters are defeated.
Tier ⭐️: 15% HP
⭐️⭐️: 20% HP
⭐️⭐️⭐️: for every 5s of no damage taken +20% radiation pulse power
⭐️⭐️⭐️⭐️⭐️: Radiation pulse knockback is effective on bosses.
Tier ⭐️: 15% ATK
⭐️⭐️: 20% ATK
⭐️⭐️⭐️: reload time reduced to 1s
⭐️⭐️⭐️⭐️⭐️: 2x Revolver explosion radius.
Tier ⭐️: 15% ATK
⭐️⭐️: 20% ATK
⭐️⭐️⭐️: causes random explosion when monster is defeated
⭐️⭐️⭐️⭐️⭐️: Causes explosion in random location when monster dies.
Tier ⭐️: Gain invincibility for 2s when switching to the correct direction
⭐️⭐️: 20% HP
⭐️⭐️⭐️: Area explosion is triggered when switching to the opposite direction (instakills minions)
⭐️⭐️⭐️⭐️⭐️: Mode switches are no longer affected by time. Switch modes when taking damage.
Tier ⭐️: Mirage also siphons enemy HP to heal hero
⭐️⭐️: 20% ATK
⭐️⭐️⭐️: Skill CD reduced for each mirage spawned (up to 30%)
⭐️⭐️⭐️⭐️⭐️: Skill damage +1.5% for each mirage spawned (max 30%).
Tier ⭐️: 15% ATK
⭐️⭐️: 20% ATK
⭐️⭐️⭐️: Cooldown greatly reduced
⭐️⭐️⭐️⭐️⭐️: Auto reload when enemies are defeated.
Tier ⭐️: 15% HP
⭐️⭐️: 20% HP
⭐️⭐️⭐️: Shield duration increased by 2s
⭐️⭐️⭐️⭐️⭐️: Gain HP absorb when shield is active and pulse cycle skill CD -30% during radiation pulse.
⭐️: thrusts insta-kill minions on first kit (only non-invincible ones)
⭐️⭐️: 20% ATK
⭐️⭐️⭐️: max Shackle increase 50%
⭐️⭐️⭐️⭐️⭐️: Sword blast triggers sword summons when enemies are defeated.
Tier ⭐️: 15% HP
⭐️⭐️: 20% HP
⭐️⭐️⭐️: gain 20% damage reduction for 5s when healing
⭐️⭐️⭐️⭐️⭐️: For every 200 monster defeated +5% max HP (max 100%).
Tier ⭐️: 15% ATK
⭐️⭐️: 20% ATK
⭐️⭐️⭐️: More Healing when CD is reduced
⭐️⭐️⭐️⭐️⭐️: Skill damage is increased when CD is reduces.
Tier ⭐️: Flux min damage -10% and max damage +20%
⭐️⭐️: 20% HP
⭐️⭐️⭐️: Flux max damage +20%
⭐️⭐️⭐️⭐️⭐️: Calculates Flux twice and uses the higher value as the final one and Vital Perception 2x Crit Rate.
⭐️: 2 black holes fuse when they come in contact
⭐️⭐️: 20% ATK
⭐️⭐️⭐️: fused black hole damage up
⭐️⭐️⭐️⭐️⭐️: Auto aims at boss.
Tier ⭐️: Gain more Battle EXP when HP is lower (triggers when HP is below 50% and max +40%)
⭐️⭐️: 20% ATK
⭐️⭐️⭐️: Berserker can reset when monsters are defeated during effect
⭐️⭐️⭐️⭐️⭐️: Shorten skill CD even more when HP is lower.
Tier ⭐️: Increased inner rings in red ring. Inner ring number of hits is x2
⭐️⭐️: 20% ATK
⭐️⭐️⭐️: Instakills bosses below 10% HP
⭐️⭐️⭐️⭐️⭐️: Red ring is effective on bosses dealing 100% ATk damage/0.1s.
Tier ⭐️: When hardened, spawn Black Holes under your feet
⭐️⭐️: 20% HP
⭐️⭐️⭐️: defeating monsters with colision extends duration
⭐️⭐️⭐️⭐️⭐️: 2x red hole size.
Tier ⭐️: When Apex Species is active, +20% max HP (max +100%)
⭐️⭐️: 20% HP
⭐️⭐️⭐️: Move faster with lower HP
⭐️⭐️⭐️⭐️⭐️: 2x Predator Movement Speed to damage boost ratio.
Tier ⭐️: Gain 20% damage reduction when energy shield is active
⭐️⭐️: 20% HP
⭐️⭐️⭐️: Berserk chance +1
⭐️⭐️⭐️⭐️⭐️: Energy shield becomes blood pool and HP lost is first from there before the character takes damage.
Tier ⭐️: 15% HP
⭐️⭐️: 20% HP
⭐️⭐️⭐️: +20% damage at full HP
⭐️⭐️⭐️⭐️⭐️: Throw dice on death (can't see effect so it's literally 50%) and can be triggered 3 times in battle.
How The Astral Forge Works
You will find the Astral Forge when you go your equipment tab and then select ‘Merge’ and there you will find a new button ‘Astral Forge’:

So you can basically salvage a item you don’t need to get upgrade parts – the parts are divided into the different sets, which right now are the Eternal Set, the Voidwalker Set and the Disorder Set that we only have the weapon available right now.

These items then can be used to upgrade your weapon of the same set.

So if you dissemble Voidwalker items, you will get the items to upgrade the Void Power to unlock the Astral Forge Effect, which unlocks the ability that two Black Holes from the Void Power merge into a bigger Black Hole when they collide:

Please mind the Astral Forge will become available on July 13th, then I will update this guide here with all the skills and more details as this is the only leaked information that is available now – I highly recommend that you don’t dissemble anything or invest anything there unless I had the chance to finish this guide!
Conclusion
I hope this overview helps you to decide what to invest in and not waste any items in the Astral Forge.

None of the five star effects on these items exist. The other astral forge effects appear correct, save for mistakes like the Armor of Quietus’ AF1 effect adding 20% attack, not 50%. The pictures showing eternal and void cores are edited; it’s not possible to have those cores in increments other than five.
I believe it’s only for legend grade gear or if you ever get any type of forge from events.