rise of kingdoms best dido talent builds rise of kingdoms best dido talent builds

Best Dido Builds (Talents, Skill Order, Pairing & Equipment) In Rise of Kingdoms

Are you planning to or already running Dido in Rise of Kingdoms in one of your marches and want to see how you should invest the talent points, what equipment works best and what other commanders you should pair with? Well, then you’re in the right place, below you will find answer to each one of those questions and this will help you make your Dido perfrom as strong as possible in all situations.

Current Ranking – is Dido S-Tier, A-Tier, or D-Tier?!

  • DidoBFull Tier List
    Here is a quick overview of the rankings of Dido for the different game modes. Please refer to the full tier list linked below to see the ranking of all commanders in Rise of Kingdoms and full evaluation and priority.Open Field: BRally: C+Canyon: B+Defense: S+Full Tier List

Important! Don’t miss out on free Gems, Keys, Boosters and Speedups and frequently check my list of active gift codes for Rise of Kingdoms here.

Skill Order

Skill 1
Skill 2
Skill 3
Skill 4
Expertise
Skill Order Finetuning
Below you will find the best order to unlock and level up skills by how useful they are so you don’t have to level the skills up one by one and spend a lot of extra sculptures on it. This will let you use this commander earlier and also saves you important Universal Sculptures in the long run!
It doesn't make sense to run her if you haven't maxed her to defend in a garrison so there's no micro-optimization you can use with her in terms of her skill level
Your sweetspot of skills to make this commander useful is: 5555.

Best Troops

If you use her to defend your city you will run mixed units but for defending garrison you should try to get as many archers in as her kit, skill and everything buffs up archers heavily.

Best Commander Pairing for Dido

Henry
Henry
Heraclius
Heraclius
Yi Sun-Sin (YSS)
Yi Sun-Sin (YSS)

Henry as secondary commander along Dido as primary commander for defending a garrison with archer troops works exceptionally well and is probably the best pairing right now to defend pretty much anything as you will gain a lot of sustain and skill damage from Henry that Dido improves even further. Heraclius is also a pairing that makes a lot of sense and works well as the primary commander with Dido. I would prefer running Henry overall but if that’s your only option you will still get good results. Yi Sun-Sin (YSS) is more a backup secondary commander if the above are no option you have(for whatever reason) and I would not do it unless you have no other option.

Find out more about the most useful commander pairings here.

Best Equipment Forge Order

In terms of equipment, here’s what I recommend to use as the route for Dido. I have tailored this priority order that you can follow step-by-step to prevent forging and running equipment that is not useful or only provides a very small improvement. Follow the equipment path step-by-step and you will have the best and most economical gear:

Chain Mail
Chain Mail is super cheap to craft and gives some attack so it's the best first gear item to craft and equip
Sturdy Boots
Sturdy Boots will give some defense and gathering speed which is not too exciting but they are also cheap to craft and give at least a few stats and should be your second gear item to equip
Helm of the Phoenix
Helm of the Phoenix is the first green item to craft and equip and although the stats overall are not too impressive, at this early stage they still help and are a solid progress
Leather Gloves
Leather Gloves gives some health which is always good (and I mentioned numerous times that health is the strongest stat in the game) so you can't go wrong now with this as your next gear item, espcially considering the low crafting costs
Ranger Trousers
Ranger Trousers is also not too exciting but the only green piece that gives any stats to archers so take it
Blessed Blade
Blessed Blade is the last open gear slot to equip and the reason why I recommend this last is that archers normally don't have a huge problem with attack and this item provides attack), they normally struglge more with durability in combats so this will make you deal more damage which is fine but doesn't help with any defensive stats at all - for that reason I recommend this gear item last here
Commanders Heavy Armor
Commanders Heavy Armor is the next gear piece and you should skip the green one here for sure as it is even worst for archer stats than the white gear piece you're having, so get the blue directly and save yourself some crafting resources and the health increase you get here is quite massive
Staff of the Lost
Staff of the Lost should be the next gear to replace the green one, for the simple reason that you can now get defense instead of attack which makes your march a lot more durable and reliable

Pro

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How to unlock

And for the artifacts I have tested the different ones here so you can see which ones perform the best (of course I only tested/list the ones that make sense):

Ring of Doom
Ring of Doom
Horn of Fury
Horn of Fury
Concealed Dagger
Concealed Dagger
Moras Web
Moras Web
Pendant of Eternal Night
Pendant of Eternal Night
Silent Trial
Silent Trial
Ancient Strategem
Ancient Strategem
Call of the Loyal
Call of the Loyal

Ring of Doom works perfect with all abilities and what’s also important is it will scale up well with the anti-swarm skill that deals direct damage when attacked.Horn of Fury or Vengeance are the other good choices. Horn lets you cycle through the skill faster, what I really like as you get the skill damage taken by your troops for 5 seconds. The quicker you keep that rolling the moreuptime this protection has. Vengeance helps to punish getting swarmed, but I feel that henry paired with the right secondary commander can deal with that already quite well.

Best Builds For Dido

Below you will find the talent tree builds for Dido that make sense when running as the primary commander in any march in Rise of Kingdoms. Please also refer to the description below each talent tree as I explain a general route on how you should spend your talents there + some additional background for each talent build that I very likely will appreciate.

The only talent build that makes with Dido as your defensive captain ifor garrison or your city is this one here – there’s literally no other case where you want to run her as primary commander than as garrison captain.And as you would only do that with her maxed out or upgraded very far there is no talent point order that I recommend – simply get her sweet garrion tree points into Impregnable and Impenetrable Fortifications for a nice reduction in damage you take along her skills. Then get Emergency protection and Rejuvenate as this will let you cycle through her active skill mroe that deals grat damage but also debuffs rallies armies attacking whatever she defends. The leftover points then are well-spent in the Archery Tree to ramp up the damage output you have with her and she will defend literally anything if you have her maxed.

Conclusion

I hope this guide for building Dido helped you investing without wasting much time and resources. If you liked it or you further questions (or maybe also annnotations that you believe should be added here in this guide), please don’t hesitate to post them below in the commen section. Thanks for reading and have a great day and see you out in the kingdoms.

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