The Best Characters in Dragonheir: Silent Gods
Alright, below you will find the full list of all the characters I have evaluated and tested so far in Dragonheir: Silent Gods.
Season 9 heroes added + builds are getting updated in the next days. Luckily not too much changed in terms of sets but we will test all over again so if some builds are missing (or you want some early test results) please let us know in the comments.
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Tier ALightning tank with charge engage, AoE ult, shields allies, and scaling stun damage passive. A powerhouse Dwarf Lightning tank tailored for Thunderbolt and Dauntless with a lot of utility.
Tier ASummons damaging nexus, fuels Aura Energy, amplifies HP-based attacks, and bursts on expiration. Changes and brings fun back into aura.
Tier SSupport tank cleansing allies, draining Mercy into shields, healing, damage reduction, and enemy debuffs. She is an incredible defensive and offensive hybrid.
Tier SShadow support mage draining enemies, shredding defense, boosting allies, scaling damage and energy.
Tier SDefensive healer and cleanser who shields allies, damages enemies, and converts damage into scaling health. Skyrocckets your team damage essentially.
Tier B+Fire support-dealer that blasts enemies, debuffs attack speed, boosts dodge, and heals allies reactively. She grants passive dodge rates to the team, and whenever an ally successfully dodges an attack, they receive a burst of healing.
Tier ACold damage rat summoner applies anti-heal, buff lock, shields allies, and cleanses debuffs. A lot that helps and if you can make a team with him he will deliver well.
Tier S+Poison assassin that dashes, stacks Corrosion, summons clone, and scales damage with Rending Bite. The ultimate upgrade for Corrosion teams. Riviel replaces older options by drastically accelerating how fast you can shred enemy defenses.
Tier APoison mage with silence, shield, and stacking ultimate damage through random debuffs. A unique support who breaks the mold by offering zero shields, buffs, or healing. Instead, her raw utility and sub-DPS output allow her to out-damage traditional damage dealers.
Tier S+Single-target frost duelist marks highest-attack foe, stacks Ice Crystal, chains bonus attacks, shields Ice Blast allies.
The first legendary premium in the game and Tiamat, The Dark Lady, is incredibly strong and a pull every player should go for and hope you don't have to go to pity. She debuffs and buffs practically every team but with her scalers for buffing being summons she works best with at least one summoner in the team. She is absolutely devastating for the enemy since she literally debuffs attack so hard, removes shields and buffs and even has buff inhibitation so there is no setup I can think of where she is not amazing.
Tier S+Increases her team's generation of Ultimate Energy, Aura Energy, and Shadow Energy while reducing the enemy's. She can also apply random Buffs, provide Healing, and grant additional Ultimate Energy to all allies and is probably the meta queen of Season 7.
Tier S+Absolutely crazy damage ealer.
Tier S+Enables allies to ignore a portion of the target's Defense and reduces incoming damage. He can also dispel negative effects from allies, granting them Debuff Immunity and Defense Up, transfer enemy Buffs to an ally, and spread negative effects among the enemy team. He pretty much hard counters most important enemy survival mechanics and is pretty much a must-pull hero in SEason 7.
Tier S+Healing, shielding, transfering debuffs - what else can you want from a hero for her role as defensive protector of your team?.
Tier S+She shifts the meta when she becomes available, absolutely insane amounts of damage.
Tier S+Fire AoE assassin that stacks Hex Flame, empowers activated multi-hit basics, and punishes Burn dispels.
Tier SAbsolutely wild (phun intended) character that elevaes your wild synergy team with the natural flaws they have + that he actually needs kills going on which is against bosses and in some other modes not too optimal.
Tier SReally cool mechanics with clones and can quite sustain himself without much help and be devestating to deal with.
Tier SAbsolutely top hero for Season 3 with tons of versatility and damage. Works literally everywhere.
Tier SSuch a dealbreaker for the enemy as dealing damage he will dispell enemy buffs so heavily and then block them that it willbe impossible for enemy teams to build any sustainful buff combos.
Tier SCan frost and slow enemies and also execute enemies at 20% HP immediately and is, realistically, the hero that every player wants.
Tier SGood damage, crazy control and overall useful in pretty much all teams and against most setups with verious great control effects in place.
Tier SI almost gave up on her since her stats have been so underwhelming BUT the truth is she makes other heroes summons attack stronger so that is not in her stats and can raise the impression she is not good. Run her in a summon team and we all know how strong summons are after S1 started, and she will elevate your team like crazy. She looks like an attacker but she is not, her role is having high attack to pass on to all allied summons, apply vulnerable for summon attacks and duplicate summons. All not in her battle stats but run a summon team with her and without her and you will see a dramatic difference.
Tier SDoes really well pretty much everywhere, espcially when you can set her up along other strong summon and frost heroes to gain synergy that snowball through enemy lines. Can be tricky when she gets herself in trouble against some bosses but normally a hero absolutely worth ubilding.
Tier SJust not there as her stun and passive can just go into nothing but can be great if times well. Overall feels just lackluster in control and damage.
Tier SI love his kit and the way he really works but he is limited to work along poison to really synergize so keep that in mind.
Tier SVery strong team protection honestly and one of my personal favorites of the season.
Shines in Season 2 with Thunderbolt being THE AoE damage and him being the season exclusive hero for that. For sure worth building this season but need the other thunderbolt heroes to really make the damage archetype pop well.
Tier SGood damage and can also bypass enemy defense which comes handy against sturdy setups.
Tier SKushuhaar shields allies, amplifies team damage, heals low HP allies, and grants Battle Soul immortality.
Tier SWhile holding stacks of Rally, Monelisse takes reduced damage. If she uses a battle skill at max Rally stacks, she also grants a Damage Bonus to all Rally heroes. Using her ultimate skill consumes Rally to deal increased damage and grant her Ultimate Energy. She is arguably the strongest Rally enabler released.
Tier SMassively reduces enemy energy and can pretty much shut down enemies + deals quite some damage.
Tier SRise and falls with how good your summon team around her is.
Tier SHer way to make corrosion amazing in Season 5 makes her an incredible pick.
Tier SThe main damage dealer here for corrosion that deals a lot of damage.
Tier SWild counterattacking hero that mels enemies just by getting hit.
Tier SDeals a ton of single-target damage and nukes hard.
Tier SCan dispel enemy shield and shields own allies.
Tier SGreat enabler for frost teams as he will keep frost on targets pretty much all the time and also has some nice damage output himself.
Tier SStacks poison like crazy through crits and also enables poison teams a lot.
Tier SFirst appears to be a control hero but his ultimate is a exteremy strong one that not only deals good damage to every enemy on the map but also heavily heals all allies and dispells them. He is good and you can do a lot with him when you have him early on.
Tier A+She is the spark for lightning to go through the roof and if you have the meta heroes for lightning she is taking it even further.
Tier A+Can redirect damage and protect the core allies of your team + enemy ultimate energy reduction and control make him extremely useful.
Tier A+Absolutely wild focus hero in Season 4 who you should really consider getting.
Tier A+She works really well in a shadow energy team but still needs dieally a hero like Ozul with her to really blow off.
Tier A+The invisibility mechanic and synergy with corrosion make him such a deadly opponent.
Universal fire tank that is not restricted to any type and has an incredible kit with tanking, debuffing, healing and even the damage overallis more than alright.
Here is the damage in the Ice Blast school and she strikes relentlessly and is core for many top team in Season 2 so getting her is really important and maybe overall the best hero in Season 2 altogether in what she will get you.
Tier A+Has a little problems identifying with a role between attack and support but ties together well in team synergy so who cares.
Tier A+Great for healing and damge and since necrotic doesn't have too many healers he is more than welcome here.
Tier A+The whole dealing-damage-and-healing is not too interesting since neither the damage nor the healing is too great, but he has some nice debuffing and most of all an invincibility for an ally in his kit with his ultimate and THAT is very handy at time when you can make an ally survive without conditions for 5 seconds.
Tier A+Great healing and debuff removal for your team which works well in pretty much all situations where you need a full healer + a bonus as she can counter fast attacker setups with her blind.
Tier A+Makes Poison pop and deal more area damage with her ultimate which can snowball heavily in a poison team.
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Tier A+All the damage and pressure she applies is really really good,e spcially if you have the roaster to build a strong team around her.
Tier A+Nice targeting for enemy with lowest HP, but overall he has the problem that he will consume the frost effects for direct damage so frequently that your frost team has problems keeping them active - and the damage he deals there is not worth it. Designed to make a frost burst team, but he is not the hero to run in. it, unfortunately.
Tier A+Just straightforward poison damage like no tomorrow but you need enabler of her kit will not pop up enough.
She is your Ice Crystal battery to get more and more Battle Skills in with Ice Blast. She ties all heroes to gether and while herself not being the strongest, her ability to just make Ice Blast take off is extremely important to have.
Tier A+Deals and damage and dispells but the niche ranking here is because his damage is not that great and if you don't rally run him for the dispelling and that is needed, he is just mediocre.
Tier A+Incredible support and shielding.
Tier A+The cool thing (literally) here with her is that you can use her Battle Skill to deal damage through an ally, which works pretty well in reality and make her a good plug-and-play hero in Dragonheir.
Tier A+Great range and the souls can be really nasty to deal with but has two big negatives... needs a team that is tailored around undead summons to really pop the kit and also falls off at Season 3 since the general viability ist just outdated and other damage types will dominate the meta more in Dragonheir. Still, one of the best pulls to get in Season 1.
Tier A+Sacrifices summons for burst damage but honestly that feels more lackluster when the summons keep enemies busy and snowball to summon them for a burst damage all over the map that isn't that crazy strong.
Tier A+Has good burst damage and inflicts healing blocks so she can become really devestating and pops extremly hard in a debuffer team that makes her ultimate also target multiple enemies.
Tier A+Amazing self-shielding tank that also has damage output in his kit.
Tier A+Can apply a Shield to themselves. Each time this self-cast Shield is broken, they summon a Specter to aid in combat. The Specter's attacks inflict Damage Intensification on enemies and he drastically speeds up Necrosis summon teams and we all know how much they can snowball once going.
Tier A+Can lower enemy Resistance and inflict Debuffs such as Serpent's Venom and Toxin. She also increases her own Enlightenment and that of any ally who inflicts Toxin on enemies. Her ultimate skill transforms the battlefield into a poisonous swamp, and any target that dies within it cannot be Resurrected. She fixes the historical issues of the Poison faction by bringing anti-resurrection and massive passive damage.
Tier A+his lifesteal mechanic let you build a higher damage team that keeps alive through high damage output. Not universally the best but an be really good with some minor pitfalls.
Tier A+He is very flexible and useful how to deal with the different enemy lines.
He scales off Ice Crystals so the more Ice Blase school heroes you have in your lineup, the more he scales up the damage. Combined with little doesn't do much here and some players think he is bad becuase they try to make him work as main carry - but along beldelle and another Ice Blast he will do crazy damage.
Tier A+Amazing single-target burst with much wild effect going on.
Tier A+Enabler for Wild teams with his ultimate that heavily increases wild checks in an area.
Tier A+When I first saw his skills I though he is the apex hero for frost synergy, but then reality came in and this has som ebig flaws here when you look beyond the big numbers. First, it takes time to build his kit up to pop well so in PvP situations he is normally dead before he can do anything significant. And also his ultimate only has a very melee range around him while he is not designed to really tank. He is just squishy and dies too early and even if you build him towards sustain, his damage output will suffer.
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Tier A+Adds more Poison stacks with his passive and can quite burst but needs a Poison team around.
Tier A+Solid kit but requires a lot of Poison on the target(s) to scale up his damage well but is quite viable for later seasons as well. If you pull him early and build him you will have a versatile and useful hero in your roaster.
Tier A+Also a corrosion engine that scales amazingly good if you have the roaster to make a team!.
with the way aura becomes alive with the release of Talethia she is a hero ahrd to pass up on.
Tier A+Interesting kit with the Morale mechanic but one that is really kicking off in Season 4.
Tier A+When it comes to negative status effects, I don't know any other hero than him to do more. Healing Prohibition, Energy Recharge Speed Penalty, turning buffs into debuffs. Absolutely nasty hero to deal with.
Tier A+She is the main enabler for any aura team and make aura as arcehtype snowball. Without her your aura team will not reach the full potential.
Tier A+Single-target burster with continous follow-up attacks on ally wild check.
Tier A+Nice defense and team traits with shield but upmost can trigger againt the enemy that will pop their ultimate first and freeze, which interruption of chain abilities or worst. While he can be a great all-for-one tank in S1 early on he falls off with the tanking but for his ability he still deservers a place in your roaster long-term.
Tier A+Can deal quite a nice amount of damage and has a ton of control and knock-back that messes a lot with your enemy. A nice option and actualy everything in his kit feels useful.
Tier AFirst super overpowered, then nerfed to oblivion and then devs stepped back after the big outcry and made this hero somewhat good. Not meta in Temporal Vortex but works really well in speedruns but needs his exclusive artifact for that so that present is less for us than more for the developers revenue if I'm honest. I know the inhouse content creators are not framing it that way because, well, they signed contracts to not to but since we are independent we can tell you what we think and in the big picture and the track record the developers had with this game, this is just another piece of the puzzle that fits well in. Hype a hero with creators that have contracts and then just nerf it right nefore release to then step back right enough to let the outcry settle leaves a real bad taste in my mouth.
Tier ATanky anti-control diver shields allies, dispels debuffs, leaps to stun, weaken, and strip enemies.
Tier ALightning support deals area damage, spreads Imbalance, shields, heals, cleanses, and steals damage reduction.
Tier AShielding support that dispels enemies, protects allies, and scales with Tempered stacks.
Summons had more to shine in Season 1 but since you very likely have a solid roaster here, she can make them work well in S2 as well since her buff applies and raises damage to all summoned units. Great synergy and a hero that will work well with your team if you have a solid summon lineup.
Tier AQuite amazing with great Captain Skill, periodically heals when dealing damage, control and good damage output.
Tier AHas some damage in his kit but his mainly resolves around healing and dispelling allies with the Ultimate, the debuffs and the damage are small bonus but won't make that much of a difference. Overall well rounded for what he is.
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Tier AAmazing dispell of debuffs and debuff immunity make her a great plug-and-play character for most setups.
Tier ACan dispel enemy buffs and steal buffs and overall is quite versatile and a solid hero overall, especially his passive is really good.
Tier AWith all respect to the fact that she is a rare hero and will fall ff, she is quite a good frost synergy tank that can also deal some damage and can carry in PvE quite a bit.
Tier A
Tier ALong-range fire DPS supporting allies, stunning foes, boosting accuracy, and punishing shielded enemies.
Tier AShielding support that boosts allied shields, cleanses debuffs, drains energy, and fires stacking necrotic projectiles.
Tier AStorm mage chaining lightning, inflicting Electrocuted and Gaze, building Electricity to amplify skills.
Tier ACan duplicate summons but relies a lot on the right setup with summons to have to pop off properly.
Tier AThis weird looking fella is actually your initial charger for aura to get them going quickly into the battle and then also buffs the damage output dramatically.
Tier AAttack train that rolls a lot with a ton of follow-up attacks.
Tier ANew hero for the re-launch of Dragonheir. You are able to get him for free and he does quite some work if you're able to build a solid lightning team around him.
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Tier AAfter a battle begins, Derrell periodically restores his own HP, and any overhealing is shared with allies. He can force enemies to target him with basic attacks and reflects a portion of the damage he receives back at them. Derrell serves as an essential, high-utility Ice tank tailored for the dual-team setups required in Season 7. He pairs seamlessly with Anselmo to absorb front-line pressure while providing crowd control and survival buffs to keep the backline clean.
Tier AGreat hero with interesting scaler of defense healing. Poison doesn't really need healers but if you're in need you can have a great option here. If you're good on your Poison team healing you might still consider skipping.
Tier AInvincibility and control immunity make him a decent option in modes where that comes handy but he is not a universally top hero by no means.
She is doing a lot more than meets the eye actually since she applies Electrocuted to trigger a hero like Nissa, she triggers Lightning Chain for the whole archetype to blow off and if she attacks an electrocuted target, she gains extra energy to trigger faster which sometimes makes her snowball like crazy. Yes, she is rng at times but she can be incredibly enabling.
Tier ADeals a lot more damage in wild and enters wild a lot and is a free legendary thanks to the pre-register event.
Tier AAmazing Captain Skill taht increases ATK for all allies in all battles and converts her attack speed into additional crit rate and her skills simpyl burst and keep the damage high on the opponent that works simply great in almost all teams. Also does really well throughout all Seasons and is easily one of the most perfect pull to get.
Tier AGreat debuffer and also some normal debuffs but primarily suppress enemy damage.
Tier AGreat captain skill, extra dmage on poisoned targets and potentially burst as well.
Tier AWhen an enemy is affected by Ultimate Down, Lizkar steals a portion of the lost Ultimate Energy. Lizkar provides much-needed Fire faction utility by acting as a highly efficient cleansing and healing engine. He is designed to keep Wild or Burn teams topped off against heavy AoE environmental damage.
Tier AAlot of control but honestly not a must-have for every player.
Tier ACan be pretty nasty to deal with but also quite some RNG with the way his skill targets to actually apply the effects.
Tier AEnemy energy control and overall a nice package.
Tier AQuite a regular epic Poison enabler hero. Not more, not less.
Tier AGreat enabler, actually amazing enabler for Wild archetype.
The posterboy for burn damage and the core of any significant team here. Burn is about stacking in the long run and no burst damage and although AoE is fine and he is solid in doing so, any setup and situation that requires fast burst this is not your school of damage.
The main reason to use him is to directly counter setups that will lower your ultimate energy or use control effects as he will reverse that into self-heal and extra energy.
She is like a rally-charging battery that gets your rally team synergy rolling faster and then snowballing. Little use with her outside that synergy and honestly not too relevant right now and radiance will get more focus in the coming seasons. For most players not really needed but still a good hero.
Tier AEnables poison setups a lot and deals AoE damage based on the Poison active.
Tier AA furous critter that scales and burst in a wild team pretty well and strong.
Tier AWorks really well in the limitations of his kit synergies and is not too universal when ot comes to be plug-and-play outside his obvious synergies.
Tier AI still struggle to get the kit working well enough with the frozen form and the resurrections so either it's me or it's just a PvP hero primarily.
Tier AYou have to look into her from two perspectives. Herself she is alright but with the way aura becomes alive end of season 4 and beginning of season 5 makes her just so good but only if you do run the Anneliesis and Talethia setups that are so good.
Tier AExcels at controlling the battlefield by reducing enemy Ultimate Energy by up to 50% while simultaneously providing reliable Stun and Blind debuffs to disrupt high-threat targets.
Tier AHer massive shielding is her biggest asset honestly.
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Tier AShe is so hard-countering crit heroes and has so much nasty stuff in her kit that you have to love her, espcially in PvP modes.
Tier AHas a little bit of a weird mechanic the way she pushes and distributes Shadow Energy and without the strong shadow energy heroes she isn't that useful.
Very interesting as he will passively deal extra damage for electrocuted targets so in some lineups he really pops off well and should be a hero you have.
Interesting for sure and of you worked hard on your Necrosis team last season for sure a hero that will help them in Season 2, but otherwise there is little use for him espcially outside PvP modes.
Tier AHP-scaling damage, shielding and some debuffing make her quite useful in many situations.
Tier ASingle target nuker that relies on crit damage but can do a lot of damage if that's what you want. I wish there would be something more for the whole kit + you need to pregress into great gear to be able to get the crits reliably proccing.
Tier ALooks quite innocent but actually deals massive damage and can also help executing with her Battle Skill. Needs a team member that heavily applies frost on enemies to really roll but has a lot of potential.
Tier ACan protect ally with the lowest HP.
Tier B+Elip can apply a Link to enemies. When any Linked enemy is inflicted with a Debuff or Control effect, all other Linked enemies suffer the same effect. Additionally, he can inflict Stun and Attack Penalty on enemies, as well as provide Healing for allies. Sounds more important than it is and outsie of lightning-centric team he barely leaves a mark.
Tier B+Can steal Ultimate Energy from enemies and inflict negative effects such as Frozen. While Alarick is on the field, the Frozen status gains an additional Ultimate Energy-stealing effect. This stolen energy is then transferred by a white owl to the ally with the highest Attack. He can also provide allies with Healing and various Buffs. He is a strong control piece for keeping hyper-aggressive Arena teams locked down, but his utility drops off in pure boss/damage-race scenarios like the Vortex.
Tier B+Very flexible in his role between healer, tanking and even damage dealer. But those hybrid-type heroes are always mediocre everywhere so I think some sources over-hype him more than needed.
Tier B+
Tier B+Useful support espcially if you have the main new Ice Blast heroes of Season 4.
He is partly enabler for burn heroes like Aschetius but also protective to deal with setups that use dispell to counter burn effects. Like other burn heroes, he needs to whole synergy with at least 2 more burn-school heroes or he will not work that well.
The epic version of Shinnah honestly looking at his role and kit.
In all honesty he is a good hero and for poison lovery a good enhancer of the whole damage school - but poison is not really in the focus here and the question is more how will that change towards the end of the season and the next season(s). For most players not a must-pull hero.
For Vortex an incredible support healer but outside of that struggles a bit since Radiance just also in S2 lacks the powerful synergy overall.
Tier B+The only negative about his kit is the range of the skills, espcially the Ultimate and I'd be so happy to rank him even better. He shields well, dels some damage and double-shields become healing.
Tier B+There are many layers about Theodore. His Ultimate and Battle skill and overall mechanics are rock solid - but the big controversial is his passive. You can use it in a control team to charge up your carry and pop the ultimate quicker, but if the enemy lands control you will have a bigger ultimate energy reduction on your carry which makes it a high-risk setup and for the damage he deals there are other heroes so I am absolutely no fan of him at this point.
Tier B+Can rock in a freeze team to suppress enemy energy but is geared more towards arena than PvE content.
Tier B+Nice burn team enabler with the initial damage and application of burn effects that can trigger further synergies. Not mandatory if you have your burn team already set up well but if you have a spot open he is a great addition.
Tier B+Great addition for yur thunderbolt team but only really useful for that specific archetype.
Tier B+She can sustain herself but honestly other than her buff prohibition which makes her quite niche she is not that outstanding.
Tier B+With all the other posion supports available not too high on my list for Season 4, tbh.
Tier B+
Tier B+Nice addition with the true damage but honestly can't carry the archetype and the strong heroes don't leave much space in their team for him so he is in a weird spot to make a proper team with him.
A couple things here with him and they actually make the ranking quite difficult. He elevates Thunderbolt heroes so while he himself will not do anything much without having the Thunderbolt heroes, espcially Perkunte or also Hirvolm to work. So, his ranking for Thunderbolt and th way Thunderbolt works in Season 2 is great, keep in mind that you need the synergy to actually do anything with him.
With scaling through Electrocuted, she needs a lot of synergy in her team to really pop off.
Tier B+Self-buffs attack speed and nukes his target down merciless. Only weak against summons etups where he switches his target a lot.
Tier B+Solid kit for a rare hero in Dragonheir as she can deal quite some damage, shield allies on the way when using skills and has some cleansing and enemy debuffs in her kit. Absolutely one of the better rare heroes.
Tier B+Great captain skill for extra damage in all battles and good control through silence and attack debuff but also needs a team around that scales by that as she will deal not much damage and the rest of your team has to heavily benefit from targeting controlled enemies.
Tier B+Can mass-apply poison but actually not does much more than that so you need s strong Poison scaler to burst to make that work in a poison team.
Tier B+Great to remove control effects + healing + enemy def debuff and immortality totem.
Tier B+Spreads poison effect on enemies and also deals some nice damage.
Tier B+Works with a lot of poison on the target well, not universally but what really is annoying is that she relies on her ultimate to pop with a lot of Poison on the target and at the same time her ultimate removes the Poison.
Tier B+Great addition for radiance and can help a lot in many modes but also has his specific vulnerabilities just for how his position puts him into danger of getting hit by a. lot of chip damage.
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Tier B+Depends heaily being used along Feenja but outside of that quite limited.
Tier B+Actually a nice Shadow Energy battery to plug into your team without much fuzz to it.
Tier B+Straightforward damage dealer for a corrosion team but hasn't too much to provide for other heroes and himself not really too strong neither.
Tier B+With the blind machanic she actually brings some interesting cc into the mix, however be careful if your aura team plays heavily into the counterattacking or you will mitigate your own damage output with blind enemies.
She is actually nice as she will also partly deal damage based on target mx HP so every boss she automatically will do a lot of damage. Also overall she works nice in the Ice Blast bubble.
Tier B+Her shield removing/stealing mechanic is actually very useful if you have to deal with heavy shielding comps. Mire niche than overall meta but a hero you get for free from Fey Meander end of S2 so that makes her useful.
Overall she is alright as extension of the team but more interestingly you can use her to build the gap to summon necrosis heroes in S2 since her turrets are summons.
Okay overall but also not stading out anywhere honestly. Will become better in S3 and later when Radiance actually get a stronger impact.
Tier B+Solid Captain Skill without restrictions. Otherwise interesting mechanic between damage dealer and frost applier for frost-heavy teams but also does nothing really crazy good which is a little bit of his problem. There are heroes that apply frost better and heroes that deal more damage and when you build a frost team, this will go a longer way. Solid but not outstanding.
Tier B+Can dispel shields and protect allies with shield.
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Tier B+Solid captain skill but only calls his summons when allies dies which potentially can make a comeback on top of his normal summons and then burst them.
Tier B+Nice execution targeting and damage along ultimate energy control make aher a good dmaage dealer overall but also helps suppress certain enemies you don't want to see long on the battlefield.
Tier B+She is rare but on the same level of an epic with a great kit and you get her for free when start playing Dragonheir so investing in her will go a long way here as she is a very traditional healer and clenser that will kepp your team alive espcially with her ultimate that heals based on traget HP percentage.
Tier B+Executioner but misses some big burst and his ultimate won't tarrget the weakest target as his Battle Skill so his kit sometimes just go missing in action.
Tier B+Constantly summons skeletons that lose health but they are still distracting and if the team you're facing has no sigificant AoE damage this snowballs heavily, espcially with other summoners in your team.
Tier B+Not bad but actually great unless you need your dauntless team strengthened or filled.
Tier B+nice rally addition for the season but that is it.
Tier B+Generates some Shadow Energy and has some chip damage. Not great not bad and useful as filler in a meta Shadow team.
Tier B+New Dungeons & Dragons collab hero, nice for cc but for most parts not too helpful honestly.
Tier B+Technically can passively blow off with the follow attacks but in reality doesn't really. She just has not the scalers here but can fit into a good aura team.
He absolutely need the strong burn carry in his team to work, espcially Aschetius. Otherwise his kit is just a small matchstick.
Tier B+Devastating ultimate but more geared towards arena than general PvE content.
Tier B+Shields like crazy and defensive buffs the team. Not more but also sometimes that is exactly what you want.
Tier B+Blind enemies at start and can shield ally. She is the full package of annyoing to dela with while healing, buffing and also charming enemies against each other with her Ultimate - and also reduce their energy.
Tier B+Works a little weird as he scales passively over Attack Speed and can lock in on a target. At the end not a game-changer and stats are basically a normaly epic attacker.
Tier B+Reviving, heal blocking, defense buffing and some damage are quite a useful kit to run.
Tier B+Great hero to keep your team alive, although there are better, but if you need your front-row hero to survive huge burst and keep him up, Torrin is an amazing pick.
Tier B+Can rescue an ally from a fatal strike, heals and can bring back fallen allies.
Tier B+Amazing protection and area healer that goes well for pretty much all teams.
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Tier BQuite some cool dstuff here with energy control, debuffing and some damage BUT the taunt of the ultimate can really go the wrong way here, espcially with him being an epic hero.
Tier B
Tier BNot too shabby actually with cleaning debuffs and also healing based on target HP.
The most basic version of Bleddyn and Shinnah and only helps the main Ice Blast carry in your team with extra Crystals. Honestly at least build Bleddyn if you can and you're a little serious about running an Ice Blast comp.
Can burst but honestly her kit lacks something to be really useful compared to the other Ice Blast heroes.
Tier BEnables Wild check more success rate which can be very well-working if you runa. wild team that scales and rely on succeeding wild checks.
Tier B
Tier BCrazy enabler with his Lightning Shield but his ultimate gives all allies a basic attack lightning enhancement that scales with their stats so he can alos run with legendaries.
Tier BNice crit damage for all battles captain skill but the kit can be quite funky as all skills count as basic attacks (needs synergy allies that benefit from basic attacks) and scales by own HP that he sacrifices with his Battle Skill.
Tier BSelf healing from summons and burst damage.
Tier B
Tier BEverything around her resolves about healing and buffing defense so if you need a hero that can keep your team alive on her own, she is working great - I miss some other helpful buffs but she does what she needs to do well.
Tier BNice buffer for all summons and spams his summons through basic attacks.
Tier BGeat poison stacking for the rare hero he his.
Tier BA little bit of corrosion charging but honestly not the hero that will make or break your corrosion team unfortunately.
Not bad for a rare and calling him the rare version of Vex wouldn't be fully accurate. He works in the meta but honestly you rather combine with other archetypes than use what he brings to the table.
Tier BGreat protection for allies and clearing enemy buffs that really works reliably.
Tier BCan be quite conditional but his kit can also pop well in a poison team. Not too reliable overall.
Tier B
Tier BWhy is he flagged as support when he is actually a summoner? Not much synergy with anything due to that and I can't recommend building him at this point.
Tier BOverall a good addition but honestly has no unique part that makes him super stand-out-ish.
Tier BNot that wild overall and an average epic summon hero.
Tier BThe passive on his basic attacks can actually pop pretty well. He is a rare hero nontheless but actually quite a budget early fit in corrosion.
Tier BAlright, nothing outstanding or any cool synergy to make.
Literally the epic version of Durem just a lot less damage.
His blast mechanics and attack scaling are nice but overall he is not able to keep up with Aschetius at all and both in the same team don't make all too much sense.
Tier BNice single-target nuking through defense and also triggers extra attack with every ally basic attack.
Tier BShields and dispells, nothing too crazy to see here.
Tier BRelies a lot on his dragon but once the dragon is gone, that's it.
Tier BQuite a nasty kit to deal with for enemies with a lot of control and supressing damage + skills.
Tier BNice control and passive debuff cleanse and some debuffing as well that can work well in many teams and situations and he also deals solid damage for a supporter.
Tier B
Tier BWhy does a range hero has def as damage motifier? This and many more questions are on top of my head when looking at his kit. Just stay away and invest into heroes that make sense, although if you build him he is not neccessarily bad, just feels weird.
Tier B
Tier B
Tier BPretty solid healer overall that helps keeping your team alive and as most of his kit works on target percentage, he can scale with legendaries and epics.
Tier BIn theory a great kit to avoid death the first time, heal and resurrect but the HP sacrifice will give you so many squishy situations that I don't want to rank her any higher right now.
Tier BCan increase Ultimate Energy for allies and inflict Taunt on enemies. Unfortunately that sounds better than it is as he often is down before he can do anything.
Tier BJust damage and that is not really that much overall. Misses utility or anything to synergize with other heroes.
Tier BThe base kit could blow off so heavily but as rare the scalers are high but don't leverage into high damage. I honestly just don't see any spot for her in the meta.
Tier BNot a bad kit but simply the scalers are not high enough for him to make a big impact honestly.
Not too interesting. He applies ignite but all burn heroes do that more or less and other than that, there is not too much he helps with (or with his turrets). Only interesting part ist that he technically summons so if you want to pair burn and summon schools, he can be the gate to do that.
Why do his hands look so creepy?! Other than that he applies electrocuted so he works but needs the strong carries of the Thunderbolt school.
Tier BVery classic disruptor that can suppress enemy energy, attack, recharge and shield and deal some damage so you can find some useful situations and setups for him easily.
Tier BWorks alright but also quite specific with her passive, her healing is slow and the only really useful is her Battle Skill to speed up your carry by chargin them up.
Tier B
Tier BA classic support character that buffs, dispells and heals allies with pretty much his whole kit.
Tier BNice emergency rescue healing mechanics, espcially with the Battle Skill that charges faster when your allies have lower health. Overall the Ultimate lacks much healing (8% HP over time is simply not well enough) make him fall back behind other healers in Dragonheir.
The rare version of Gerthin and what doesn't work with her doesn't work here.
Tier C+Great taunting as tank and also self-heals when attacked to keep your team alive, very sturdy. He is epic but you get him as 3-day login gift and he can easily keep up with legendaries with his kit.
Tier C+Solid damage, debuffing and some dispelling - not a carry but s solid package overall.
Tier C+Not too exciting - the damage is mediocre, he can dispell buffs from enemies a little bit and shield a bit. Nothing too exciting on any point.
Tier C+More on the defense side against control-heavy setups and can shield. Not a universal tool and carry but if you have to run against a lot of control, he absolutely helps.
Tier C+Nice damage, applies frost and overall just a smooth frost hero that goes well in pretty much all frost combos.
Tier C+
Tier C+Deals quite some damage but needs support as he is melee but dispells and debuffs enemies well along dealing his damage.
Tier C+Slows enemy skills and is overall a control hero that relies and becomes strong when enemies use buffs heavily to scale so she is less a universal carry hero and more a special use hero in PvE when you're against teams that do that or, of course, in arena.
Tier C+Executioner that selects the weakest target to burst damage.
Tier C+Full package, buffs allies accuracy in a frost team as he really needs frost on enemies and then you have a sturdy melee attacker that really packs a punch and can take a few hits. He is still no tatnk, though.
Tier C+
Tier C+
Tier C+Revolves around Invincibility, apply it and heal and buffs heroes under Invincibility which can be situationally really useful but universally can be not too strong in PvE content of Dragonheir.
Tier C+Have to correct myelf here and after testing a lot turns out her buff blocking and dispelling is a lot more useful than I expected.
Tier C+I love his Captain skill but his Battle Skill range makes it practically useless and that breaks a lot of his kit so there are better options available. Also the fact that his ultimate conusmes frost effect for quite a small damage factor with his stats makes him rather break frost synergy combos than work along them well.
Tier C+
Tier C+
Tier C+Some debuffing but primarily reduce enemy energy and can also do some decent damage as well.
Tier C+Hard to evaluate as some setups will make him gain tons of ultimate energy from dead enemies but that also is super RNG. He applies some nice debuffs and deals solid damage and sometimes goes way over his average performance but if the enemies don't ahve much energy when they die, he will not gain much and be an average damage dealer and debuffer.
Tier C+Double-edged sword and his kit is not that interesting and quite specific on triggers but his ultimate is amazing to focus down targets with your full team.
Tier C+Actually reads nice with charging and stunning but if the ultimate don't kill the target the damage is not that great and also she is hard to keep alive (often out of range of healers as well).
Tier C+Very interesting kit. Has some nice debuffs and healing blocks along solid damage in his kit.
Tier C+Alright stuff here with medicre damage and some enemy ultra energy control but nothing too exciting overall.
Tier C+Archetype healer and shielder that works on target percentage stats so can also scale with epic and legendary heroes.
Tier C+
Tier C+Works really nice with the healing based on target stats, the buff blocking ultimate that also can dispell and the passive is also nice + has some decent damage. Overall a nice hybrid hero.
Tier C+The only really interesting part about his kit is that he can dispell shields and if you need that, great... if not, well he is quite mediocre as damage dealer. Great in Frost Domain but as this mode is easy anyway there is not much point in focus on him.
Tier C+
Tier C+General captain skill and defense buffs but the shielding and healing is a solid support kit that runs well with pretty much all teams, espcially with the passive shield that works whenever a ally uses the ultimate.
Tier C+Overall alright with some nice stealing and control but the damage is not out of this world, he needs healing as he is a melee attacker and stealing buffs can be quite randomly successful depending what buffs he can actually steal.
Tier C+Very similar to Rava, half damage dealer half frost applier but there is nothing really exciting in his kit. There are heroes that will deal damage and apply the frost effect better than his kit that literally waits to activate the ultimate to apply frost damage. He's alright but nothing dramatically strong.
Tier C+Just as a rare hero doesn't scale enough to be really working in the archetype well.
Very specific and honestly outside of some attack buf and apply the good old burn is not part of his kit and you can easily go without him.
Tier C+The shield versus control swapping and overallmechanics can work but also fail against several setups so he is not that must-have support in your team. The most useful probably is the shield.
Tier C+Ignite, Ignite, Ignite is all he does so if you want to accelerate that he is nice but honestly I haven#t come into a single situation where his ignite was enough to make up for the lack of damage or anything else in his kit.
Tier CSimilar to other hybrid-role frost heroes like Rava orzethos, he deals damage and applies frost but none of those really well so he is just a hero that you can use to fill a gap in afrost combo but he is not a hero to have a carrying role.
Tier C
Tier CWorks good ina summon team where summons drop and scale him up to chain his ultimate over and over.
Tier C
Tier CActually has quite a nice kit for damage as a rare hero and buffs all dauntless allies with her ultimate.
Tier CSome debuffs, some healing and some damage.
Tier CActually decent with the energy control and some damage but nothing outstanding.
Tier C
Tier CScales alright with the automatic damage upcon successful wild check by allies and overall can deal some pretty decent damage for a rare hero.
Tier CNot really bad but simply lacks the scaling stats to burst and alos has no real benefits from having frost on the enemies so the whole kit doesn't make much sense in frost synergy teams.
Tier CIn theory a good kit but she heals primarily with healing over time so any burst will get you into trouble and the healing is simply not enough.
Tier CExtremely weird kit and the only point where this hero makes sense is when you're up against a heavy accuracy-debuffer setup. The ultimate buff don't even make much sense and overall it has a weird fine-tune. The damage is not good, the buffs feel weird and the accuracy from the passive either.
Tier CNice summon buffer that scales automatically and unconditionally with his passive and ultimate.
Tier CNo real use-case on release.
Tier CNo real use-case on release.
Tier CSpam her orb to deal damage.
Tier C
Tier CPretty solid kit with loads of poison on basic attacks and the mist also is nasty to deal with.
Tier C
Tier C
Tier C
Tier CCaptain Skill only buffs in dungeon, passive only triggers self buff when ally dies. Can nuke a little bit wuth his ultimate, I give him that.
Tier CBasically the rare version of Nimbus.
Tier CNice targeting on the weakest target and mirroring that can scale quite well.
Tier COverall not a bad package but at the end of the day the random debuffs make his performance hard to predict and forming synergies even harder. There are better options although he can deal damage and debuff but he will fall off the more epic heroes you will build anyways.
Tier CNice Freeze team support that deals some damage and extends buff and shields, but outside of these teams hard to find a good spot for him.
Tier CAlright healing and buffing the weakest ally but has some pitfalls in providing support for the whole team.
Tier CReally not working when you put her whole kit together.
Tier CThe captain skill for more HP for all allies in all battles is probably the best about him. His ultimate just reads a lot stronger than it is and most of the times is a suicide mission for him. Look at him as a bomb that explodes quickly a strong and most likely can nuke something down.
Tier C
Tier C
Tier C
Tier D+Works alright in a early wild team as she gains her ultimate energy faster but other than that contributes not too much to the team and only deals single-target damage that, as a rare hero in Dragonheir, just has a limit at one point when putting agianst epics and legendaries.
Tier D+Sounds like he debuffs like hell but his passive is super squishy but the whole kit feels like quite squishy.
Tier D+
Tier D+Straightforward attacker but nothing special and as rare hero will fall off quite soon.
Tier D+
Tier D+
Tier D+Has a lot going on, breaking Invisibility, healing, debuffing and reducing energyand dealing damage - but none of it is really good. Has some random support/control, the damage is not too exciting and the healing isn't either so you will ask yourself why to actually use him and the only real answer here is if you need to break a setup that uses invisibility a lot.
Tier D+
Tier D+
Tier D+Conclusion
I hope this list helps and please keep in mind that there will be a lot of balancing soon after the game starts so make sure to check back here. I am also working on builds for all characters that I will release soon to help you get the most out of them. if you have questions please post a comment below.

names not on the list
Vethak rare poison wildfire
Tauricen rare dauntless resplendence
Urzog rare frost permafrost
Hector rare support permafrost
Why on earth have you stopped using numerical values for dungeons (GL, etc.)? You can no longer directly compare two heroes. At least consider putting the numerical values back as hover text on the bars.
to be continued?
Hello, thanks for all this information.
I got those name, which are not in this list :
isolde
garian
gareth
yamyra
Edgar
Arlow
Evania
kailes
altin
Would you be kind and tell me what grade they are ?
What about „the Traveller“ (the main Heroe)? I can’t find any ranking or gear guides.
Cannot agree more.
I don’t know what is the base the writer enlist this tier list.
This tier list is misleading players…..
Vidimir is S tier in a frost team, he is an amazing nuker with the frost detonation, does a ton more damage than most others, strong captain skill too, so you clearly haven’t even tested him properly, try again. Make a crit build and pair him with toons who spam frost. He is one of the best damagers for dungeons, especially goblin cave where he recharges his ult incredibly fast from each frost kill.
Is there any chance to get thyt list as Excel file or anything similar? I want to add own remarks to your list, but this format doesn’t allow to copy the complete relevant text
Lucien please
Hi, I havent seen Gloin,Withacre, and Terez, are they new?
Hi. I don’t see epic Follie, it’s a good hero for pvp/pve ?
Jop pretty solid. I add the missing heroes gradually as not all of them fit the kit from the open beta or were available in the open beta. Follie is added now 🙂