Best Characters Ranked Tier List
If you like gacha team-building games, you might think you have see it all but King Arthur Legend Rise has some very interesting things for the genre:
- rare and uncommon heroes are a lot more viable, you are not depending on having all legenaries
- weather and environmental curcumstances are playing a role in your hero performance which makes team-building and syerngies even more inportant than in other games where you simply can powercreep over everything
Updated! I added the first impressions on the new hero Ska
Please mind that characters are divided by rarity as legendary characters, when fully build, will be simply a lot stronger than rare one, etc.
Hot takeIs Hild really S+?Drag our heroes where you think they belong and share your list. 30 seconds, no account.Fight us on itLegendary Characters
Here are all the legendary characters in King Arthur Legends Rise ranked - if you're looking for the rare & uncommon characters, please scroll to the second half
Tier S+She is great against everything that has RES and you will love her against so many sturdy boss enemies + her relic can change the DoT damage she applies so she goes well in a lot of teams or actually also fine without.
Absolutely crazy support hero, strong healing, can chip damage enemies based on max HP and overall the way she will buff your team up makes her a hero you want to run in almost all teams actually and a hero that will be absolutely useful for a long and for a long time.
Absolutely wild hero in King Arthur Legend Rise. He deals great damage and then his relics have so many benefits where you can either buff your team, gain immunities or debuff the enemy. Absolutely worth pulling and building.
Tier SThe marking and weakness detection can work really well and looks very good so far in all tests, for sure a hero that will help in a lot of situations well. Still, you need the heroes to do the job after all so just her in a mediocre team will not break anything apart, but combined with the top heroes and teams, she is really charging it up.
Tier SI mean honestly the coolest character design in the game and her kit is also really interesting with the mix of damage and defense debuff and her accuracy feeds into higher damage. She doesn't contribute too much and is a full-on damage dealer but elevates all damage by debuffing target defense. Good and for sure amazing against more sturdy heavy enemies, however, not too much versatility overall so while I see her in the higher ranks, she is not a top-rank hero and very much depends on having a strong team around her that she can make stronger.
Wild new support hero with a lot of healing, a reliable healing mechanic and also some buffs to make your team stronger. Super simply yet effective main healer from start to finish honestly.
Tier SWith only a storm relic available so far and being more of a support than an attaker she has a weird start. But, she has a lot of unique stuff happening so ognore her attacker tag, she will debuff enemies like crazy, enable your damage a lot and even suppress counterattacking and that all with independant proc chances which means she is not relying on resistance and accuracy to actually apply her effects. For sure needs more testing before we can give her a final tier here but she looks very promising in several modes.
Tier SI mean honestly the coolest character design in the game and her kit is also really interesting with the mix of damage and defense debuff and her accuracy feeds into higher damage. She doesn't contribute too much and is a full-on damage dealer but elevates all damage by debuffing target defense. Good and for sure amazing against more sturdy heavy enemies, however, not too much versatility overall so while I see her in the higher ranks, she is not a top-rank hero.
Absolutel ystrong hero that you need forpretty much all big encounters and most modes where heal is in play since heisnot justa sturdy frontline hero, he also applies that nasty healing blockage that is alike a can opener in so many battles.
Makes a super strong appearence right off the bat with one negative aspect that has to be pointed out - she relies a lot on landing crit strikes, especially with the Flame Relic, so you will need the ideal gear to make her kit roll like th steamtrain it is. If you can make that happen, she is a beast.
Attacks single targets with a high chance to remove all of targets buffs, but her shielding is the main reason why this hero works so well right now. Only a small number of heroes can help your team stay alive as flexible as she does it and she is so strong in many modes that you have to farm every day that she is easily worth the banner.
Primarily great to suppress enemy Gauge and reduce it constantly while also dealing damage make her a really useful hero that you can use in so many modes and situations. And this is a mechanic that will continously be helpful so building and investing into him can carry you quite a while.
Attacks single targets with a chance to sleep them to postpone their skills and synergy disruption. Can work well when you can orchastrate it well in PvE and has great potential in PvP as well but that depends more on the setup you're facing. Her damage falls off later so she can't be your main damage dealer in King Arthur Legend Rise, but that is not her role anyway and some players tend to believe that since she does a lot of damage very early.
Tier SAlong Valla absolutely crazy and the same as she is, needs to be used in a team with as many Favor Hound allies as possible to really pop off.
Cool hero and powercreep for hHounds Favor allies for sure so check your roaster if you could use her or not, without those heroes her whole kit is nice but not nearly as strong as it can be.
Tier A+Honestly I don't know what to say here... I am in physical pain when I try to make sense of that character design. There is literally so many anime inspired games out there where it is acceptable to create a character in a bikini with a rubber duck fighting dragons. But not King Arthur Legends Rise. Is this the new direction we can expect? Because I am not pulling this character and test it. If you do, you're on your own. I respect myself and the game too much to get this character and I am sorry if someone came here, all happy, just to check out how that ice cream fighting bikini dragon train wreck does. I honestly don't know and don't care and I think we all should boycot what we can here to prevent stuff like that or you will see in a few months a deer in sunglasses riding a christmas tree. If they introduce stuff like this as skins, go ahead no problem here. But a full potential meta-relevant character where you have to watch that in a dark fantasy themed game? Devs, you gotta be out of your mind and I hope we all help them find it (by not spending money on this).
He is good, attacks a lot and deals versatile damage and works altogether pretty well and with the passive survives fatal blow. All good and if you manage to get the debuffs on the target to make his extra damage kit snowball you have a good damage dealer but none that stands out too much which is my problem here. he is a selfish attacker without anything else than raw damage output that other good attackers can be on par with. Nice kit and if you want to get and build him you will not regret it but he is not that unique hero that you have to get.
I am a little more conservatively here than other content creators that are heal over head into her... her kit looks fun but also in my first tests super fragile and she turns into quite a healing battery that keeps your healers busy. I mean she takes huge amounts of her own HP every time she uses her active skills so be prepared for that or she will glass cannon herself out of existence in no time. I still see her strong, if you can make the support happen that she needs to keep her train snowballing and rolling but for most players she might just be too high maintenance.
Her kit is extremely usefulto deal with incoming damage and so many modes and setups. Including future stuff. She is for sure a hero worth building, but also mind that she is not a early-game carry hero so if you do build her you need to either be quite far in the PvE modes or plan heavily to focus on PvP modes. Also mind, although her kit descriptions heavily suggest that she deals damage on Accuracy rating but her damage is overall not the greatest and her main role is apply the damage mitigation/reflect and debuff opponents and not to deal damage so build her that way.
Great AoE damage dealer through damage-over-time effects. But some parts of the kit rely on Day / Heat as condition and I also feel his relics could have a little bit more difference as they all seem too similar to really think about adapting them.
Attacks single targets and buffs up his own Critical Strike rate. Overall quite a selfish character and takes investment to be useful and early game you will find this hero quite lackluster since you will most likely lack the gear to make his kit roll well.
Abnormal Status Immunity which can be incredibly powerful and other buffs make her a nice heror to use in all cases - with the downside that you have all her relics so you can use the one you need. Which is a downside since she is not an easy plug-and-play hero in King Arthur Legend Rise.
Forget all the parts around, his main treat here is reducing your passive cooldown and battery gauge for your team. Overall neat but he is the hero that charges your team and if your team is bad, he won't change much. But with a good team, he skyrockets it which makes him an universally plug-and-play hero in King Arthur Legends Rise.
Deals damage and also is able to suppress enemy skills. His hybrid functionality, however, doesn't make him a good damage dealer and he is by design no supporter so you need a support hero on top of him in your team... but without many heroes that can control enemy skills he often finds himself a good spot in teams.
A part between tank and support since she can take over damage, heal or taun (depending what relic you use). The marking is nice but also her gear needs to be set right or she will quickly get herself in trouble when she takes over too much ftom her allies.
Good healing through all relics along enemy Gauge reduction and avoiding being attacked make her roll well in pretty much all teams and setups.
Single target attacks and different DoT scaling damage. Not the craziest kit in terms of damage but he is versatile and useful in many modes.
She is not bad, actually she is a good healer but honestly right now I see most players have their healers set and she is not a hero that changes the healing game so yu can skip her without serious consequences but if you want her and you still need a very good healer in your roaster you can also pull her and she will help you out. That said, up to you if you want to pull her or not but I personally think espcially lower spenders should rather wait out what hero the next banner will bring.
Unpopular opinion but also I am sure that some content creators out there are either not playing the game or straightforward get paid to hype every single new hero in King Arthur Legends Rise. He is great for the heal blocking and there are many bosses and modes where this will boost your progress which makes him a hero that you will like having in your roaster IF you do content where the enemy heals heavily. But as an attacker the damage is not really there, his self-buffing is nice but also selfish and he always HAS to sacrifice a good bunch of HP which also sclaes off his max HP and not even current HP. Putting that ll together he is not a top tier hero for everything in the game. He is great in many modes when healing needs to be countered but if that's not the case I can't justify offering him a place in my team over a full support or attacker that do their job well. Roast me in the comments for that but I am willing to die on that hill.
I personally find Bedivere just better since she needs a lot of time to actually build up her snowballing crit-rolling train and deals a lot of damage. I mean, espcially early when you just don't have the gear to really make her hit those crits reliably she is not a great choice and later when crit res becomes more a thing she also starts having a harder time again. This is the pickle she is in the in the current balancing so be aware of that.
He is one funky hero in King Arthur legends Rise... he has strong status effects for the enemies but his basic attack has s super low proc chance and without much damage overall he is only useful for those status effects - and if they don't proc you wasted a team slot. Hit or miss is often his credo and unless you really need to apply control effects a lot he is not too helpful and even then, heroes like Lot and Morgan just do it a lot better.
Easy to build and helpful where you have to deal with shields that require a certain amount of hits to break... his way to scale through Attack Speed is funky and as an attacker, frankly, his damage output is lackluster. In the beginning you don't have the gear to make his kit really smash and later when you have the gear other heroes deal so much more damage that it's not actually worth it... there is literally no point where you make great use of him but since you get him in the campaign early on building him to a certain point and run him in modes where he works well is othing to underestimate. Just don't invest too much into him this will set you back somewhere else.
Rare Characters
Here are all the rare characters in King Arthur Legends Rise ranked - if you're looking for the uncommon characters, please scroll down
Works against all bosses. He applies DoT (I know he is a control class hero) and then uses that to steal all enemy buffs. Then you have him working around with boss buffs which makes him incredibly powerful and the boss is stripped naked basically, scaling as well and a hero to build and max beyond any doubt in King Arthur Legends Rise.
Straightforward damage output and with multiple hits she works around high evasion and also deals with shields that needs a certain amount of hits to break really well. Actually one of the strongest rare heroes in King Arthur Legend Rise and also good against bosses. Her healing disruption also becomes valuable more often than not so building her is for sure nothing you will regret.
Great healing and AoE healing and can clear debuffs. Basically the archetype of a support hero in King Arthur Legend Rise and for sure a hero you will use for a long time. If you build her well, have good gear on her and see that she is not able to keep your team alive anymore, you can be sure you reached endgame content.
Can disrupt healing and sleep and deals actually some damage as well. Sleep is the most powerful control effect and the proc chances are great with him so there is that. The damage and heal disruption are just additional cherries on top here. One of the strongest and do-not-wait-and-build rare heroes in King Arthur Legend Rise!.
Great health recovery and AoE healing and can remove debuffs - and she can also reduce enemy gauge. No tricky gimmicks, she straightforward works well.
Amazing leader skill but her bleeds and self-healing make her sustain and deal quite some damage in the long run. She is selfish and does her thing, which is dealing damage and self-healing a bit so your support hero has a hand free for the other heroes in your team. She does what she is supposed to do but needs some fine-tuning on her gear to really work well. Also, her Flame Relic rolls a lot smoother than the other ones!.
Super versatile accross all relics and althugh he is the main character of the game, he has a more subtle role in the meta. Still, solid damage and the way he buffs or debuffs enemies is his shining role that he plays rather silently but that still makes him on of the stronger rare heroes in the game - but don't get fooled since it is a lot easier to build him tha he is very powerful. He is just a little ahead in development of your other heroes in the beginning stages and reality will put him in place once you reach mid-game content.
Great healing but also not to be overlooked is her DoT effects that scale with target stats so she can be a healer but still deal a lot of damage. In every DoT synergy team, she is a very good choice.
Straightforward attacker with some control but also extens status duration on targets which is quite handy more often than not. Not a single-hand carry damage dealer but a useful hero enough to be worth having in your team here and there.
Versatile tank with taunt, which also works well, espcially the Stealth the Ice Relic offers.
Buffs a lot and heals but there are a couple things to know. First, she is not a healer that normally can heal up your whole team as a lot os heal over time. The buffs are strong, but you need the heroes that can carry since you will need another healing hero along her so she is in a funky spot in the meta right now.
Tanks, deals some damage since it scales from good stats for him and also taunts (I mentioned with Baudwin why this is so good)... Overall nothing special but he doesn't have to be to be a good tank, espcially early on since you don't need many stat thresholds.
We don't have many tanks in the game so this gives him already a role. First of all, this hero ahs probably the most similar skill kit among his relics of all heroes so it literally is no difference which one you use. His overall kit is nice, he is a meatshield that an silence and remove DoT from himself and buffs defense. The one thing that seems nice in the beginning, him sharing final damage, becomes more and more his weakpoint the further you progress since it will lopside the damage a lot for your support hero since all heroes still get damage but he gets more so you need single-target healing for him and still AoE healing for your whole team. I like taunting more here where your team is save and your healer focus on your tank than this, but especially early a tank hero you can easily use well.
His kit in a nutshell is stealing buffs from his target and then use his skill to transfer those to your allies. Overall, he has healing, some damage and at the end of the day removes buffs from enemies and randomly buffs allies. It works, although not universally and it works the best when you encounter a setup that has strong buffs but still has a significant RNG element to it (like what buffs does his target have, when does his skill cooldown ends so you can steal it). He is for sure no auto-raid plug-and-play hero. But worst case you have a mediocre healer that deals some damage which is not the worst in the world.
He is a funky child overall and unless you really build him up, he is a piece of work. He is no real tank although by class he is, his scalers are weird and unless you awaken him enough to cheese, he is mainly a battery.
Weird that all relics are the same here but overall has some useful stuff in her kit, including healing, control enemies and debuff removal. Nothing that breaks the game or is unique but she works.
He is like a rare version of Tristan and honestly, it doesn't work with Tristan and since you get Tristan for free early in the campaign there is so little need to build him. He is okay for enemy gauge reduction but there are better heroes as well in the game so I am actually willing to die on that hill that you can totally ignore building him and get away with it.
There is a lot going on here with him and he has gone through several rework stages since the first beta in King Arthur Legends Rise... first, his damage scales of HIS max HP on top of ATK now, not target max HP. So you have an attacker that you build like an attacker but at the same time he also sacrifices HP to use his skills and self-heals. It's just a kit that is not that worthwile for more anymore. back when he dealt damage based on target max HP, he was great to use against bosses but with the way he works now he is hard to build and balance and there are so many oother great rare damage dealer that there is no use-case. I like the counterattack he contributes but still, there are easier ways to make a team work than pull up with his over-complicated kit.
They have pathed him up and down so much in the past year in the betas and now again and here's my take. He always goes from being incredibly overpowered to absolutely trash. So, if you use him when being overpowered (which he currently is again) and build him up instead of another hero and then the next patch he will be trash again for a few months, you have bound your resources until he is good again. I honestly, and I know I will get roasted in DMs and comments for that, to ignore him. The devs can't get his kit balanced and he either is too strong and get nerfed or useless and I don#t want to recommend people to go on that rollercoaster.
Uncommon Characters
Here are the uncommon characters
This little (not so innocent looking) uncommon hero has a ton of things ready. First, the damage is there and don't be fooled about that the multipliers make up for the low rarity and he is disruptive since you can force targets to use their Skill 3, there is targeting for the lowest HP targets which is always nice in auto battles and his immunity that last for the whole battle makes him the strongest uncommon rarity hero in King Arthur Legends Rise for me.
Mark & Mark Explosion and useful in Newst of Yskalhaig to block and stop the dragon buffs. Overall a useful hero worth building just for that.
One of the more interesting kits just looking at the mechanics. He is uncommon but he uses a ton of DoT effects that scale on target stats, that makes him easy to build and working in DoT teams easily as well - he inflicts strong DoT on himself but as he also clears those effects he works with a solid support really well and is one of the few uncommon heroes to actually build to make a strong DoT team.
Straightforward damage dealer with defense debuff that has a high procc chance. So, he is not crazy strong or anything and in the perspective of being an uncommon hero so scaling is an issue at some point.... he is easy to build and actually scales pretty much most setups which makes him a really nice hero among his rarity.
Can heal, which is alright but primarily she is the only hero to frequently decrease enemy Vigor which delays their skills. I think she will become more relevant when PvP modes come in more so having her on the list is something I can only recommend you to do.
With the enemy vigor reduction basically the attacker-version of Amelia. Still, I like her better and rather use her with a good attacker than Gwynn who doesn't put out too much damage.
Tanks with shielding or even better, barrier, but at the end of the day he won't be the tank that will carry you too long. But early on a tank that is worth running when you need the barrier and with the DoT effects he can actually also deal some damage.
Not a bad tank, espcially if you need one to make use of Accuracy Debuffing but like all uncommon rarity heroes in King Arthur Legends Rise, not a hero you will run past mid-game unless you build a very niche setup.
She applies the marks which works well along heroes that actually use the mark explosion like Beborne or Trygve, other than that an alright-ish damage dealer.
Little off-topic but what is it with this shark-human hybrid design in games recently?! And why give a SHARK a horn?! Anyway... he has the marking and overhealing and some control. Overall not the craziest hero you can think of but one that works.
Solid healing and some control - nothing crazy or end-game material in any shape but for the earlier parts a very solid healer.
Deals a little damage and heals. Nothing too special but early on an easy build that works until you can replace him. Also one of the few heroes where all relics are the same so don't bother building them all.
Honestly, his heal block is nice if you run against setups or bosses early where healing is too much, but so many other heroes have that as well. His Piercing Buff is interesting but when you would actually use him there is not too much need for it (at least I haven't been in a situation where I said to myself... oh some piercing would be nice now) and I think later he is not relevant anymore. A decent early-game hero to build a tad to use against Frost Bear and other bosses until you replace him.
Not sure why he is classified as control class hero but if you#re building a DoT mix or bleed setup you can make use of him applying bleed which scales nice. But overall not a hero that will blow your mind.
Good tank along mark heroes like Beborne or Trygve that enables them and feeds enough mark status into the enemies. Other than that nice ice relic with taunt but overall not a hero I would trade my soul for with.
Can taunt and reduce ally damage taken so early on there are a few cases for him. I mean, he is no later-game tank or has any use there whatsoever but early on a cheap invest that will last a while.
Attacker with some enemy gauge reduction and attack speed reduction. Not bad but also not too crazy since we have like 15 heroes in the game that can reduce enemy gauge (more or less).
Rollo is wild. I mean all his kit is mediocre and not too interesting but he has the ability to remove enemies from the battleground - but the chance is super low. You can potentially cheese stages where you have these single super annoying enemies but be ready to burn some energy on that. Overall it's more funny than a strategy.
Tank to supply bleed or burn (depends on the relic). I mean not really relevant and there are many other options in the game. i'd say you can ignore him.
Shields, deals a bit of damage and debuffs a bit. Nothing too interesting and actually a hero you can easily ignore.
The most straightforward attacker in the game with nothing else than I-deal-damage skills. Not relevant in the meta and you can easily ignore him.
Also one of the heroes that you can ignore. He deals some damag and debuffs some defense. Not unique and doesn't scale at all later in the game.
Defense decrease and some damage... not really needed and can be easily substituted with better heroes.
I don't understand why SHE is called Lionel honestly but anyways... like heroes that scale attack with speed in a world where we don't have much PvP so far... YOu get Tristan for free and he is already not really working that kit as legendary so she is even worst. Espcially as tank!.
Conclusion
I hope this list helps you plan your character investments in King Arthur Legends Rise well and if you want to add/contribute anything to this list, please feel free to comment below.
I think you are woke, he, she, they kind of mixed up.
Doesn’t change the rankings at the end of the day, doesn’t it? We will refine the gender-specific pronouns in the descriptions in the next update so you can focus on the rankings without distractions 😉