Gods enhance heroes in Gods Raid which is a really cool approach the game has – but also the gods are differently working well and not just enhance your team a bit, they have a huge impact!
This and the fact that they are very different in power and how long it takes to build a god in Gods Raid wanted me to write this tier list here to help you identify the gods that are worth investing and running.
What Are The Best Gods in Gods Raid?
Gods support heroes with their different abilities and there are huge differences in how big their impact is, not just based on the hero you enchant them on. Below you find their abilities ranked to help you decide in what gods you should invest in Gods Raid.
Also, please mind that the gods support heroes so this list goes really close with my tier list of the best heroes in Gods Raid here.
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- ThorSMassive damage, stuns and also scales by target HP makes him an incredible god to run in your team
- OdinSIncredible in PvP when you can silence the enemy team for 10 seconds, espcially with such a low MP requirement
- HadesA+Crazy passive effect to have, epscially in PvP situations when you have a permanent critting hero running extra 15 seconds
- ZeusA+Nice and useful basically all the time - but it is randomly happening. At the end of the day there is never a bad situation for that, though.
- PoseidonAa bunch of damage and good shielding make him a good god you get early in the game, but the long cooldown and high MP cost are not letting him enter the top of the gods in Gods Raid in my opinion
- ApollonAGreat healing if you need it and hard to get down, but honestly I see this more viable in PvP as you normally have a support hero in your setup that can keep your team alive
- TyrAworks great on heroes with high ATK to burst and you can pop it early to have it until the end - but the buff is not too crazy overall
- AthenaA7 seconds of invincibility that can be situationally used really well but not a everyday god in Gods Raid
- DionysosANice universal booster for your team energy, although i find the MP requirements quite high to call him overpowered
- MimirAGreat with the ACC and CRIT for 12 seconds to really deal some damage, espcially against all damage mitigating stuff the enemy has up.
- HephaistosB+low MP requirements and quite some duration for a good team attack buff make him a solid red rarity god in Gods Raid
- IdunB+Nice team heal actually espcially when you run her with a hero in the team that shields well. And she gives ACC which is so incredible important in Gods Raid
- CharonB+Use him on a chunky hero with a ton of max HP that is supposed to die in PvP is massive and the only real reason to use this god in Gods Raid
- ArtemisBhelps sniping through tanks but overall not too impressive. Only great is the low MP requirement
- SurturBPassive effect that frequently deals damage which is not too bad but also not too crazy at the end of the day
- HeimdallBVery niche as you might want to use it on assassin heroes but they already can teleport. Can be an additional ult for them but also do they need it?
- HelaBSummoning which is alright to solve troublesome situations but the summons are fragile against AoE damage
- TisiphoneCNot a fan here. Can maybe work on cheese setups and PvP but I see too many better options here
Conclusion
This tier list hopefully gives you an idea in what gods you should trust early on and develop as it is quite a long way to evolve them high enough to make your teams work really well.