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Best William Marshal Builds (Talent Tree | Skill Order | Best Pairing) In Rise of Kingdoms

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Are you planning to or already running William Marshal in Rise of Kingdoms in one of your marches and want to see how you should invest the talent points, what equipment works best and what other commanders you should pair with? Well, then you’re in the right place, below you will find answer to each one of those questions and this will help you make your William Marshal perfrom as strong as possible in all situations.

Current Ranking – is William Marshal S-Tier, A-Tier, or D-Tier?!

William MarshalTier S
William Marshal
Full Tier List

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Skill Order

Skill 1
Skill 2
Skill 3
Skill 4
Expertise
Skill Order Finetuning
Below you will find the best order to unlock and level up skills by how useful they are so you don’t have to level the skills up one by one and spend a lot of extra sculptures on it. This will let you use this commander earlier and also saves you important Universal Sculptures in the long run!
Your sweetspot of skills to make this commander useful is: 5511 and this is the recommended way to get there:
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Level 5

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➟

➟

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Not sure how it works and what you get? Check out guide for Aethelflaed here that will is completely unlocked to show you how the skill order works. Preview here.

Best Troops

He is all about cavalry, not just for the passives but also for the few heroes to pair him up with

Best Commander Pairing for William Marshal

Subutai
Subutai
Gang Gamchan
Gang Gamchan
David IV
David IV
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Subutai if you plan on rallying with him, Subutai is the MVP pairing you can go with honestly (See full build here).

Gang Gamchan is potentially the strongest single-target option for open fielding with him (See full build here).

David IV is also an option for open field with him (See full build here).

Find out more about the most useful commander pairings here.

Best Equipment Forge Order

In terms of equipment, here’s what I recommend to use as the route for William Marshal. There are different builds for wherever you are right now, from beginner to veteran:

StartStart
AdvancedAdvanced
ProgressedProgressed
FinalFinal

Starter Build

Advanced Build

Progressed Build

Maximum Possible Build

Best Talent Tree Builds For William Marshal

Below you will find the talent tree builds for William Marshal that make sense when running as the primary commander in any march in Rise of Kingdoms. Please also refer to the description below each talent tree as I explain a general route on how you should spend your talents there + some additional background for each talent build that I very likely will appreciate.

Please mind that he is not a primary commander really that much and for open field if you would be mad enough to use him as the primary commander, this would be the talent tree. Same category as if my grandmother would have wheels she would be a bike. Please asked repeatedly for tree builds so this is what can be used buta gain, THERE IS NO VIABLE COMBINATION FOR HIM WHERE YOU WOULD USE HIM AS PRIMARY COMMANDER.

Best Formation + Armaments

Formation and Armaments are supposed to work perfectly with your commanders kit or you will find yourself very quickly in a disadvantage on the battlefield – and with so many variations it can be tough to stay on top. Here is what the works best in today’s meta:

Wedge
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Conclusion

I hope this guide for building William Marshal helped you investing without wasting much time and resources. If you liked it or you further questions (or maybe also annnotations that you believe should be added here in this guide), please don’t hesitate to post them below in the commen section. Thanks for reading and have a great day and see you out in the kingdoms.

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