rise of kingdoms best mary i builds rise of kingdoms best mary i builds

Best Mary I Builds (Talent Tree | Skill Order | Best Pairing) In Rise of Kingdoms

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Are you planning to or already running Mary I in Rise of Kingdoms in one of your marches and want to see how you should invest the talent points, what equipment works best and what other commanders you should pair with? Well, then you’re in the right place, below you will find answer to each one of those questions and this will help you make your Mary I perfrom as strong as possible in all situations.

Current Ranking – is Mary I S-Tier, A-Tier, or D-Tier?!

Mary ITier B
Mary I
Full Tier List

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Skill Order

Skill 1
Skill 2
Skill 3
Skill 4
Expertise
Skill Order Finetuning
Below you will find the best order to unlock and level up skills by how useful they are so you don’t have to level the skills up one by one and spend a lot of extra sculptures on it. This will let you use this commander earlier and also saves you important Universal Sculptures in the long run!
Your sweetspot of skills to make this commander useful is: 5555 and this is the recommended way to get there:
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Level 5

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➟

➟

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You can save a lot of sculptures and resources by smartly upgrading your commanders in Rise of Kingdoms. Unlock the perfect skill upgrade order by becoming a supporter on Patreon.
PRO section 1 of 5
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Not sure how it works and what you get? Check out guide for Aethelflaed here that will is completely unlocked to show you how the skill order works. Preview here.

Best Troops

Absolutely ranged engineering commander with siege troops, nothing else

Best Commander Pairing for Mary I

Archimedes
Archimedes
Stephen III
Stephen III
John Hunyadi
John Hunyadi
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Archimedes is the best fit honestly. They are designed to work together and first in line for these type of engineering commanders so use them together and you will get the most out of it (See full build here).

Stephen III works as alterntive but not as perfect although individually stronger (See full build here).

John Hunyadi same as Stephen more or less (See full build here).

Find out more about the most useful commander pairings here.

Best Equipment Forge Order

In terms of equipment, here’s what I recommend to use as the route for Mary I. There are different builds for wherever you are right now, from beginner to veteran:

StartStart
AdvancedAdvanced
ProgressedProgressed
FinalFinal

Starter Build

Advanced Build

Progressed Build

Maximum Possible Build

Best Talent Tree Builds For Mary I

Below you will find the talent tree builds for Mary I that make sense when running as the primary commander in any march in Rise of Kingdoms. Please also refer to the description below each talent tree as I explain a general route on how you should spend your talents there + some additional background for each talent build that I very likely will appreciate.

With the way she works and the way you would actually use her, this is the talent tree build that really makes sense

Best Formation + Armaments

Formation and Armaments are supposed to work perfectly with your commanders kit or you will find yourself very quickly in a disadvantage on the battlefield – and with so many variations it can be tough to stay on top. Here is what the works best in today’s meta:

V-Formation
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Conclusion

I hope this guide for building Mary I helped you investing without wasting much time and resources. If you liked it or you further questions (or maybe also annnotations that you believe should be added here in this guide), please don’t hesitate to post them below in the commen section. Thanks for reading and have a great day and see you out in the kingdoms.

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