Upgrading your clubs is the single most important thing that needs a long-term strategy in Golf Clash because it will cost a ton of Coins and requires time – if you do favor the wrong clubs, you can easily get into a dead-end and might need to restart.
What we did was taking all different clubs and take their stats and weight them in priorities to show you the important clubs you need to work on. We also give a recommended upgrade order for all clubs that you should follow that will fit into your progress in Golf Clash and make sure that you have the best clubs in the different stages of the game.
Club Tier List General
Stats are super important when it comes to your club selection in Golf Clash, but there are some things that I find are not addressed well in other tier lists.
Let’s take the power (how far you can hit with a certain club) as an example here. When you use a driver you need to gain distance in almost all the cases. More distance let you get into a better position for your second hit and is for a driver a very important aspect. When we talk about a short iron, distance is not that important anymore as you’re closer to the green and might need backspin a lot more to adjust the speed your ball has when approaching the hole.
For that reason we prioritize the different stats in the tier list like that:
Power | Acc. | Top Spin | Back Spin | Curl | Ball Guide | |
---|---|---|---|---|---|---|
Driver | 100% | 50% | 75% | 10% | 25% | 10% |
Wood | 100% | 75% | 25% | 75% | 75% | 100% |
Long Iron | 50% | 75% | 25% | 100% | 10% | 100% |
Short Iron | 25% | 100% | 10% | 25% | 0% | 100% |
We also take the 4 highest levels of all clubs into account to show you at what level a club gets stronger. Let’s take the driver section here again as an example where you see that a Big Topper is mediocre and not better than The Extra Mile. So, if you have your Extra Mile at Level 9 and the Big Topper at Level 5, the Extra Mile is stronger unless you upgrade your Big Topper further.
Best Club Tier List
Now let’s take a look at the different clubs in Golf Clash in our tier list.
Best Driver In Golf Clash
Club | Total | Level | Power | Acc. | Top Spin | Back Spin | Curl | Ball Guide |
---|---|---|---|---|---|---|---|---|
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255 | 8 | 240 | 90 | 90 | 80 | 100 | 4.0 |
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254 | 8 | 235 | 100 | 98 | 100 | 50 | 4.5 |
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249 | 7 | 240 | 84 | 88 | 76 | 98 | 3.9 |
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246 | 7 | 232 | 92 | 98 | 97 | 41 | 4.4 |
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241 | 8 | 230 | 60 | 100 | 60 | 100 | 4.1 |
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233 | 6 | 240 | 75 | 76 | 76 | 98 | 3.0 |
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229 | 7 | 225 | 51 | 100 | 54 | 83 | 4.0 |
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228 | 9 | 232 | 100 | 55 | 60 | 98 | 4.4 |
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224 | 6 | 219 | 51 | 100 | 43 | 83 | 3.1 |
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222 | 6 | 232 | 64 | 85 | 97 | 41 | 4.1 |
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221 | 8 | 231 | 100 | 47 | 59 | 96 | 4.4 |
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221 | 10 | 218 | 100 | 55 | 72 | 86 | 4.5 |
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220 | 5 | 240 | 75 | 64 | 42 | 92 | 3.0 |
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211 | 7 | 226 | 100 | 42 | 59 | 79 | 4.4 |
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211 | 9 | 237 | 45 | 85 | 50 | 50 | 3.6 |
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210 | 5 | 217 | 34 | 100 | 43 | 65 | 3.1 |
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209 | 9 | 218 | 100 | 41 | 72 | 86 | 4.0 |
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205 | 5 | 232 | 64 | 67 | 75 | 41 | 3.8 |
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204 | 8 | 214 | 100 | 41 | 45 | 82 | 4.0 |
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196 | 8 | 236 | 45 | 67 | 48 | 47 | 3.6 |
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194 | 10 | 211 | 90 | 37 | 98 | 54 | 4.2 |
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193 | 6 | 226 | 94 | 25 | 59 | 68 | 4.4 |
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192 | 7 | 214 | 100 | 31 | 45 | 67 | 3.8 |
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185 | 9 | 206 | 83 | 37 | 70 | 54 | 4.2 |
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181 | 7 | 234 | 45 | 50 | 48 | 47 | 3.0 |
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172 | 8 | 204 | 83 | 23 | 52 | 54 | 4.2 |
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168 | 6 | 234 | 29 | 50 | 48 | 30 | 2.8 |
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164 | 7 | 204 | 83 | 18 | 52 | 44 | 3.6 |
Beginner Driver | 90 | 1 | 190 | 10 | 0 | 0 | 5 | 2.0 |
Recommended Upgrade Order:
Priority 1 (Early Game) – First of all clubs (not only just driver clubs, all clubs), you work on your Extra Mile. It has good power and stats overall and only accuracy and curl is missing. Still, it will be your bread-and-butter driver up to Tour 7/8 and very helpful in tournaments as well, even in Pro/Expert division. Getting it to Level 8 is your first priority.
If you have done that and you also have your first short iron, long iron and wood ready as shown below, you can continue here.
Priority 2 (Mid Game) – Next up is either the Big Topper or the Quarterback, this depends what driver you get more cards on. Big Topper is better long-term but Quarterback fills the gap of the Extra Mile with curl also really well. Choose which one you like more.
Priority 3 (Late Game) – Then it’s time to either focus on Apocalypse or Thor’s Hammer. Apocalypse can be really tough and long to get for only a very small advantage later. If you go with Thor’s Hammer you can use either the Big Topper or the Quarterback if you need a lot of curl.
Best Woods In Golf Clash
Club | Total | Level | Power | Accuracy | Top Spin | Back Spin | Curl | Ball Guide |
---|---|---|---|---|---|---|---|---|
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436 | 8 | 176 | 100 | 85 | 100 | 100 | 4.3 |
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423 | 8 | 180 | 90 | 100 | 85 | 100 | 4.3 |
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413 | 7 | 175 | 100 | 79 | 80 | 98 | 4.1 |
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409 | 10 | 172 | 100 | 68 | 73 | 95 | 4.5 |
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407 | 7 | 180 | 80 | 93 | 76 | 100 | 4.3 |
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396 | 9 | 170 | 100 | 51 | 73 | 85 | 4.5 |
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394 | 9 | 179 | 95 | 35 | 100 | 75 | 3.9 |
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388 | 6 | 175 | 95 | 79 | 73 | 77 | 4.1 |
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384 | 8 | 166 | 100 | 45 | 62 | 85 | 4.5 |
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381 | 8 | 179 | 90 | 31 | 100 | 67 | 3.8 |
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379 | 6 | 180 | 60 | 85 | 76 | 100 | 3.8 |
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378 | 8 | 179 | 65 | 100 | 50 | 90 | 4.7 |
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371 | 5 | 170 | 95 | 79 | 60 | 77 | 3.9 |
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363 | 7 | 166 | 100 | 39 | 46 | 74 | 4.5 |
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363 | 7 | 175 | 90 | 24 | 100 | 48 | 3.8 |
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356 | 5 | 180 | 60 | 71 | 56 | 100 | 3.6 |
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354 | 9 | 180 | 60 | 85 | 60 | 100 | 3.2 |
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340 | 6 | 174 | 78 | 24 | 100 | 48 | 3.2 |
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336 | 8 | 180 | 56 | 80 | 50 | 100 | 2.9 |
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335 | 10 | 170 | 72 | 29 | 62 | 67 | 3.9 |
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328 | 7 | 178 | 45 | 100 | 31 | 85 | 3.9 |
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313 | 9 | 170 | 67 | 29 | 51 | 67 | 3.4 |
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310 | 7 | 180 | 44 | 80 | 44 | 100 | 2.3 |
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297 | 6 | 178 | 31 | 100 | 31 | 64 | 3.7 |
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289 | 6 | 180 | 25 | 67 | 44 | 95 | 2.3 |
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288 | 8 | 170 | 56 | 29 | 51 | 51 | 3.2 |
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288 | 5 | 173 | 31 | 94 | 24 | 64 | 3.7 |
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270 | 7 | 170 | 56 | 17 | 35 | 46 | 3.2 |
Beginner Wood | 143 | 1 | 160 | 10 | 0 | 0 | 5 | 2.0 |
Recommended Upgrade Order:
Priority 1 (Early Game) – Upgrade your Viper a little bit but as soon as you start getting Big Dawg cards frequently work on the Big Dawg. The Big Dawg is similar to the Extra Mile a really versatile club that will carry you through a long period in the game, especially with the distance that is really helpful at many holes and in tournaments in Golf Clash.
Priority 2 (Mid Game) – now do everything you can to upgrade your Sniper. The Sniper is one of the best wood clubs and you will use it for many shootouts and Par 3 in tournaments and the stats are exceptionally well that you can use it until you enter the late game easily (and even there).
Priority 3 (Late Game) – Cataclysm & Hammerhead are the best ones (choose the one that is better for you when it comes to the cards you have). Both a bit better than the Sniper but we’re talking about a small gap here. A Sniper Level 10 will get you all the jobs done as well and you need to max out Cataclysm or Hammerhead to be better than that.
Best Long Irons In Golf Clash
Club | Total | Level | Power | Accuracy | Top Spin | Back Spin | Curl | Ball Guide |
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422 | 8 | 135 | 92 | 100 | 100 | 100 | 3.5 |
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411 | 8 | 128 | 90 | 40 | 100 | 100 | 4.0 |
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408 | 9 | 129 | 100 | 50 | 70 | 100 | 4.4 |
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405 | 7 | 135 | 81 | 100 | 100 | 100 | 3.1 |
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400 | 8 | 126 | 100 | 45 | 64 | 100 | 4.4 |
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394 | 7 | 126 | 81 | 28 | 100 | 98 | 3.8 |
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389 | 8 | 135 | 100 | 65 | 65 | 65 | 4.5 |
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380 | 9 | 135 | 55 | 100 | 70 | 100 | 3.9 |
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379 | 6 | 134 | 60 | 100 | 100 | 100 | 2.7 |
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377 | 7 | 126 | 100 | 38 | 45 | 90 | 4.4 |
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374 | 7 | 135 | 100 | 55 | 58 | 56 | 4.5 |
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368 | 8 | 135 | 52 | 100 | 66 | 90 | 3.9 |
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369 | 6 | 126 | 60 | 12 | 100 | 91 | 3.8 |
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367 | 10 | 124 | 56 | 66 | 92 | 81 | 3.9 |
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355 | 5 | 134 | 60 | 100 | 100 | 82 | 2.2 |
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355 | 6 | 126 | 96 | 38 | 45 | 82 | 3.8 |
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347 | 6 | 135 | 98 | 55 | 45 | 56 | 3.8 |
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347 | 5 | 125 | 60 | 12 | 83 | 91 | 3.4 |
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346 | 10 | 127 | 92 | 39 | 67 | 57 | 3.6 |
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343 | 9 | 124 | 56 | 66 | 82 | 65 | 3.7 |
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340 | 7 | 135 | 52 | 100 | 60 | 71 | 3.5 |
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329 | 8 | 120 | 51 | 66 | 82 | 65 | 3.4 |
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327 | 5 | 135 | 98 | 33 | 38 | 43 | 3.8 |
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322 | 9 | 127 | 82 | 39 | 67 | 41 | 3.4 |
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318 | 4 | 125 | 60 | 12 | 70 | 72 | 3.2 |
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317 | 7 | 120 | 51 | 48 | 71 | 65 | 3.4 |
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312 | 6 | 135 | 34 | 100 | 47 | 65 | 3.5 |
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306 | 8 | 123 | 76 | 39 | 56 | 41 | 3.4 |
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289 | 7 | 120 | 76 | 39 | 51 | 41 | 2.9 |
Beginner Long Iron | 141 | 1 | 115 | 10 | 0 | 0 | 5 | 2.0 |
Recommended Upgrade Order:
Priority 1 (Early Game) – The Backbone and the Goliath work really well in the earlier stages of Golf Clash so don’t use any other Long Iron here. The Goliath lacks accuracy and the Backbone lacks power so you can use the one that fits better and having both of them is all you need for now.
Priority 2 (Mid Game) – it’s now time to get to work on the Grizzly and max it out. The Grizzly is the most balanced long iron that takes reasonable time to upgrade and is super versatile in most holes and tournaments at this point.
Priority 3 (Late Game) – Actually keep the Grizzly. The Tsunami and Grim Reaper are only better by a small margin and not worth putting that much effort into, unless you have the cards and coins to spend and all other clubs upgraded already.
Best Short In Golf Clash
Club | Total | Level | Power | Accuracy | Top Spin | Back Spin | Curl | Ball Guide |
---|---|---|---|---|---|---|---|---|
The Falcon | 427 | 8 | 90 | 95 | 100 | 80 | 100 | 4.5 |
The Kingfisher | 421 | 8 | 84 | 100 | 42 | 90 | 100 | 4.7 |
The Falcon | 407 | 7 | 88 | 79 | 90 | 78 | 98 | 4.5 |
The Kingfisher | 392 | 7 | 83 | 94 | 42 | 67 | 100 | 4.4 |
The Hornet | 390 | 9 | 88 | 100 | 80 | 52 | 95 | 4.1 |
The Claw | 387 | 10 | 87 | 75 | 73 | 97 | 100 | 3.2 |
The Thorn | 383 | 9 | 90 | 57 | 60 | 100 | 75 | 4.4 |
The Hornet | 379 | 8 | 88 | 96 | 68 | 52 | 88 | 4.1 |
The Falcon | 378 | 6 | 88 | 79 | 80 | 78 | 79 | 3.9 |
The Kingfisher | 375 | 6 | 79 | 88 | 42 | 67 | 100 | 4.0 |
The Claw | 374 | 9 | 86 | 66 | 51 | 97 | 100 | 3.2 |
The Thorn | 372 | 8 | 90 | 57 | 50 | 100 | 70 | 4.2 |
The Falcon | 359 | 5 | 85 | 64 | 80 | 72 | 79 | 3.9 |
The Thorn | 356 | 7 | 89 | 57 | 33 | 100 | 70 | 3.7 |
The Claw | 355 | 8 | 86 | 54 | 51 | 87 | 100 | 3.1 |
The Hornet | 352 | 7 | 88 | 96 | 68 | 36 | 79 | 3.7 |
The Apache | 349 | 9 | 90 | 55 | 100 | 55 | 90 | 3.5 |
The Claw | 344 | 7 | 82 | 54 | 36 | 83 | 100 | 3.1 |
The Kingfisher | 343 | 5 | 79 | 88 | 42 | 61 | 75 | 3.6 |
The Runner | 339 | 10 | 82 | 66 | 97 | 37 | 90 | 3.7 |
The Hornet | 334 | 6 | 86 | 96 | 68 | 30 | 79 | 3.2 |
The Thorn | 324 | 6 | 89 | 52 | 33 | 100 | 44 | 3.3 |
The Runner | 316 | 9 | 82 | 66 | 97 | 28 | 83 | 3.2 |
The Apache | 299 | 8 | 90 | 32 | 94 | 36 | 84 | 2.9 |
The Apache | 270 | 7 | 90 | 32 | 77 | 36 | 57 | 2.7 |
The Runner | 269 | 8 | 82 | 53 | 97 | 23 | 38 | 3.2 |
The Runner | 267 | 7 | 81 | 53 | 97 | 23 | 46 | 2.9 |
The Apache | 252 | 6 | 90 | 27 | 51 | 25 | 57 | 2.7 |
The Runner | 179 | 2 | 75 | 24 | 90 | 0 | 31 | 1.5 |
The Apache | 154 | 1 | 84 | 4 | 28 | 0 | 25 | 1.5 |
The Runner | 154 | 1 | 75 | 20 | 90 | 0 | 10 | 1.2 |
Beginner Short Iron | 137 | 1 | 75 | 10 | 0 | 0 | 5 | 2.0 |
Recommended Upgrade Order:
Priority 1 (Early Game) – you will have to rely on the Apache in the early stages and even though it’s not the best short iron, it’s solid enough and investing in any other short iron here would be a waste, trust me.
Priority 2 (Mid Game) – the combination of Thorn and Hornet should be your priority now. The Thorn has great backspin that is useful when approaching the green from a side where you can’t do much to slow the ball down but it lacks accuracy. For that reason also max out the Hornet so you have always a perfect fitting short iron in your bag.
Priority 3 (Late Game) – Keep the combination of Thorn and Hornet actually. The Falcon is the best combination of the two of them but requires the coins and time to max out. As long as you have Thorn and Hornet maxed there’s no really reason to get their stats combined into one short iron unless you’re really sitting on the cards and coins 🙂
Best Other Clubs In Golf Clash
For the rough irons, sand wedgest etc. I don’t see a tier list really helpful because their stats don’t matter that much that it makes sense to put them into a tier list.
Work on those 4 club categories first before you think about putting extra effort into rough irons or sand wedges. Use the one you can upgrade and spend coins occasionally, the ones above are your main priority!