What Heroes Are Worth Building in Realms of Pixel?
There are several ones that are for sure worth building, but I think looking at the bigger picture below, you see exactly which ones will push you further in the game than you are right now and deserve all your focus.
Updated with the first impressions on Noctra
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Tier NEWProbably strongest support in the game.
Tier S+Absolutly crazy skill kit, espcially with the multipliers, effects and true damage there is no getting away.
Tier S+The way he soaks up damage to deal it back is beyond reasonable honestly.
Tier AHonestly not bad as a buffer with a little bit of damage and control.
Tier ANot bad as a healer with some buffing, primarily good because of the extra rage she restores at each turn.
Tier S+Here is the good and the bad news - he is a great DPS but by himself not too relevant, he needs the full ToG team to really become the beat he can. The minimum would be Ha Yuri along with him since they synergize so well. If you do not intend to at least build her as well, there isnot much reason to build Zahard since he willbe just another damage dealer without her and the full ToG team.
She is THE shield breaker. Incredible. Just incredible. Focusing down enemies has never been more fun. She is incredible strong as well. Pull her if you think about it, her kit is just nuts.
She can be a little much RNG with the status effects, epscially early if you haven't built her up much. But then she starts completely spinning loose and does so much harm to enemies that they can't really look left or right. Very good hero, although not an early game carry.
Tier S+Just by herself not too interesting but, and this is a huge one, she will pierce well through sielded enemies and this is already pretty cool since shields can be annoying. But the bleeding can actually deny revival. You still have to make her work in a bleed team but against some comps she can be an incredible can opener but for most players I don't see her as a hero to quickly grab now and rather wait a little down the road.
Just so universal overall with the way she can suppress enemy ult and alos deliver a lot for your team passively when switching forms. Great first banner hero here in Realms of Pixel.
Tier S+Quite a package of support here with good healing for your team and also suppressing enemy rage, but the ideal part is that she will directly counter any control as this charges her ult that will heal and take enemy rage. Very cool kit and I don't see many reasons why she will not be a very useful to have in the future.
Tier SDeals a lot of burnd amage but needs a team that can synergize off of that to really snowball.
Tier SShe is not much of a tank but can off-tank with her fatal blow survival and summon but she also deals damage and this is what makes her good since she can massively ignore shields and DEF on enemies. Not a meta-buster but a more than solid damage dealer espcially when you have to deal with those heavily defensive setups later in the game.
Incredibly strong damage dealer for almost all situations.
Tier SGood kit and useful but imo not as strong as Muteki Shin espcially since you can't build her outside the limited event(s). Just her web can snowball so much that makes her such a strong hero late.
Very excited for this one as she is not just a full-on damage dealer, her ability to directly counter opens up a lot of interesting setups but also the concern that she might not be able to stay up long enough to make perfect use of her countering and will diminish her role into a damage dealer only. I think the devs balanced her right to be here and there really strong and useful but also having limits enough to not steamroll through the whole meta.
There's a lot going on here that you should be aware before pulling and running this hero. He reads crazy but a lot of his true output is basically behind synergies and you need a team that will use the DEF Down and Burn effect he applies on the target. He is not a swiss-army knife hero that you plug and play into any team and against any setup well, he is a hero that you will have to build your team around and use against setups where it makes sense. I think he is not a auto-pull hero for most players unless you really love him character-design-wise or you have a debuff/burn enabler team going where you can leverage his kit well enough.
Tier SCool kit but has a little bit of trouble. I mean first of all counters and melts enemies just by being there and the taunt is also nice for a tank, but that also comes in as one of his big problems since he has not so much survivability or defensive gimmicks in his skills that he can really take it full on. Good hero, but not over the top and not your daily meatshield tank.
Tier A+Overall more than solid damge dealer but none that will change the meta in any way, with the one exception that you use her along the other ToG collab heroes, then she will be a crucial puzzle piece.
Tier A+Damage and enemy rage reduction make her a scary hero in your lineup but can only be properly built in the limited events.
I like how she can be AoE and quite single-target damage as well since her damage is divided between active targets but that also limits her overall damage output and she can make that up by enabling true damage. She is overall no single damage carry but not bad either so I rather see her in the higher A-Tier.
She is alright for the control aspect but just simply misses the bang.
Can enable a lot of damage espcially when enemies get more sturdy and buffed up and overcome healing is often enough a real game-changer. For sure a hero to keep somewhere in your roaster.
Tier AThe mechanic with the Honey Shield CAN be good and strong, but she is overall not a top-of-the-line hero, espcially when you have to build all heroes form the Tower ofGod collab since their skills are so intertwined.
Tier AHits hard and would be a great area/single damage dealer if it wasn't for her damage cap. Still, she is a good damage dealer overall that has a built-in revive/surviving a final blow in her kit but if you really need her looking at other heroes that can also deal damage and survive quite a bit when looking at how much effort it is to build an event hero like her is a question you should ask yourself.
Formidabel executor to deal with the weakest target one after the other and when they are emergency shielded even ramps up the damage. Snowballs like crazy and even has some support. Incredibly strong character worth pulling in Realms of Pixel but also needs a strong team around her to actually put in the hard punch or she will be down quicker as you can see.
Good tank but also messes quite a bit with enemies which makes him, for me, one of the strongest tank in Realms of Pixel.
Becomes more relevant in the later stages of the game with her linking but not the main carry hero to have, more like one you need her when you counter certain setups.
Tier B+Overall alright support healer, honestly the main reason is to use him in a full Tower of God team to get the extra passive multiplier, other than that not too interesting overall.
Reviver that gives your team another chance but with the way revive comes into play with equip the further you progress you don't want to clog up a spot in your team for that with her and revive blocking comes into play later as well. Just early and sometimes useful.
Good executer when you need that or early on solid, later rather meh.
Strong but also rng since she applies random status effects and the more specialized your team, the more she can go in the wrong direction. Still, really strong hero in Realms of Pixels.
Damage, DPS, poison, buffs. She has a lot and can work in a lot of teams but actually needs a poison/dot team to really shine which gives her a niche ranking.
Devestating in PvP but most players can ignore him well enough.
Okay tank with shielding but rather an off tank and as main tank she misses the sturdyness and the stuff the strongest tanks have in their kit to hold the frontline.
Deals her damage in total so it's single and area damage at the same time. Unfortunately her kit will fall off later.
Grea tank early but will not be working the further you progress. I know some players consider him fodder but actually I think you should not fodder mythicals. Still, he is not worth building.
Just damage straight to the face, including True Damage. Overall great but since pretty much all is single-target, she is not suitable in all setups and unless you have to hit the big boys, there are many better options.
She primarily shines in a team that works with bleed effects as executioner, which is pretty niche. In those teams she works like a god but if that#s worth building her is up to you.
If supported enough a solid tank early that also deals with enemies and helps allies. But later not useful at all anymore.
In any DoT team she works well since she triggers her passive whenever any status effect comes into play. But not that great overall and DoT is niche itself which makes her even less relevant.
Her sleep and poison make her super nasty to deal with in a good poison team but poison team is not really relevant rn.
Her role is hard to describe as she is a tank-support-offtank. She can take hits but primarily stacks her marks and let your team crit-explode enemies while also buffing the frontrow. Just not relevant in how the game directs right now.
Really hard to kill but needs to be in a burn team to really shine, otherwise she would be higher ranked here in this tier list.
Can single-handedly keep your whole team alive early but later she falls off so much that you can actually consider fodder her (I still rather recommend to keep her in case there is a new balancing and to not fodder mythicals, though).
Not much of a pure DPS himself, his backrow stuns and ally buffing are not enough to make him worth your time. I wouldn't fodder him since I don't thiny fodder mythical is a good idea, but overall in the current meta not worth nothing.
Straightforward healing and some attack buffing. Nothing too wild and not really relevant in the meta at all. Can be fodder if you do fodder mythicals.
Alright damage and targeting but primarily works against magic units. There are bette rones and legendaries overall are not worth building an running past week one.
She can carry long since she has high single-target burst damage but if that strikes out, she goes after the next target. Overleveld a good carry early in Realms of Pixel.
Her ultimate is a nightmare to deal with and although her damage becomes less important, she is still a formidable poison hero and even outside that she can debuff a ton. But then you played longer than a week and discover she is basically fodder.
Textbook support healer with some crit buffing for burst team... but if you play longer than 5 days you will see that he is nothing else than fodder.
The only real reason why she is good is when you need a hero to block enemy revive. Just not enough and legendaries are fodder.
Actually her kit is nice with utility, BUT... her stats and multipliers can't scale enough to make her work well in endgame.
Primarily interesting for the freeze but honestly she is fodder for 99% of the players.
Straightforward healer and support. Not single-healer to keep your team alive in endgame but does a solid job for quite a while.
Okay damage, some heal suppression. Overall not too interesting unless you run him in the forst days.
Good for poison team, in theory, but legandaries are fodder and poison meta doesn't work.
Epic characters are after the very early game only useful as fodder for star up.
Epic characters are after the very early game only useful as fodder for star up.
Epic characters are after the very early game only useful as fodder for star up.
Epic characters are after the very early game only useful as fodder for star up.
Epic characters are after the very early game only useful as fodder for star up.
Epic characters are after the very early game only useful as fodder for star up.
Conclusion
I hope this list helps you plan ahead your heroes and if you have any questions, please just post a comment below and we’re happy to reply.
Don’t mind the haters. I think your original list, albeit somewhat outdated on a few of them, was prettt spot on. Especially newer heroes. For example, I went for both Tomoe and that Kimoni chick at the same time during the event, and both at 9 stars, Tomoe has just sooo much more impact on the game. Many people didn’t get her to 10+, so she kinda fell down. But people are forgetting what a beast she is when compared to actual peers (same level, items, stars, etc.). Tomoe is good, but not nearly as much as some are presenting it as. I have a 12 star Elexia and also a 12 Star Skogul, and I can tell you Elexia is a slight bit more effective in allround use. Tomoe is 12 stars and although she does great dmg, is slow as hell. In pvp, IF she survices the first/second round, great. Otherwise… well, gg.
All said and done, mad respect for keeping the list updated. I always check new releases when they come out on here. Thanks!
Thank you so much for your comment, you wouldn’t believe how much that means to me to get a comment like this! Appreciate you and your feedback a lot!
I would definitely not follow this list to build a team. Look elsewhere
I’m sorry, but this list is kind of trash. Yes, the units you have at the top are good but you have so many A and B tiered units that should be S+, and I’m not sure but Darkflame is great but should probably be S. It just seems all over the place… and made by a person who hasn’t actually played these characters. Take Hamish for example, he’s ‘pretty good’ in PvP, but for bossing, he’s actually S++++!!! absolutely irreplaceable! If you’re going to put Moonshade high up then Jimbo has to be right there with her he straight up amplifies status damage and her’s can crit, if I’m not mistaken she makes other’s crit also but maybe I’m wrong about that, either way they are very good partners, so if one is good then so is the other. Hardly anyone in this game is universal really.
Ill be honest everything here is based on your opinion not overall lacks and information.
Where is Sword Sage Ayano?