One of the best things in MO.CO is that you don’t have one build that works best everywhere but multiple different ones that work well and dominate different game modes. Below you find an overview about the different builds in the game right now that should help you picking that will help you progress.
What Builds Work Well in MOCO?
Below you see the different builds we have right now and how well they work overall for their roles:
Close-Range Builds
Get into the trouble either to deal damage or to tank enemies
Tier S+Invisibility and super high and fast DPS at close range. Sounds like fun too you? Hop right into it!.
Tier A+Taunt your enemies and keep them close and chip their damage with dot and keep yourself up is the idea behind this build.
Tier AGet in there and deal damage while staying alive. More damage, more healing. You got this.
Tier BSome damage some off-tanking. Some survivability... not the best close range builds.
Long Range Builds
Deal a lot of damage from a distance and make sure the enemies never really reach you
Tier S+A ton of damage and one of the highest DPS builds right here.
Tier A+One of the most fun builds in MO.CO to deal damage and the most versatile build in the game.
Tier A+A ton of fun and damage with this build.
Tier BThe best build if you want to use this weapon.
Support Builds
Here are Builds that use summons to do the dirty work
Tier A+Healing and support is the name of the game here.
Tier BIdeally a close range off tank with healing and support but actually this one is not working too well right now.
Summon Builds
Here are Builds that use summons to do the dirty work
Tier SBest summon build with wolfes.
Tier B+Best summon build with bees.
Conclusion
These are the builds right now you want to follow in MO.CO – if you have questions or a build you think should be here, please post a comment below and we’re happy to dive into it.