capybara skill picks capybara skill picks

Best Skills in Capybara Go! (General Ranking + Archetype Ranking)

I do know that many of you who come here to this page want to have a clear answer towards the questions “What are the best skills?”, like having named the 5 best ones and call it a day. Well, don’t kill the messenger but this quiestion is a lot more complex than you might think but if the skills would be so clear to pick, nobody would need the guide I am writing right now.

So, picking the RIGHT skill for you in THIS certain situation in Capybara Go is the art that makes you either succeed or not and let me walk you through the game concept real quick and you will understand what I mean and if you will read this guide here to the end, I guarantuee you that you always know exactly what skill you want to pick.

Picking Skill in Capybara Go…

… can be a nightmare at times but you can narrow it all down:

  1. Main Archetype – this is what your attack is based on, which is the core mechanics and these right now Basic Attack, Rage Skills and Roundbased (using Counterattack or Round Triggers, more on that below)
  2. Refine Archetype – each archetype now has more refined builds, they depend as well on your gear, like the main archetype:
    1. Basic Attack can have either crit/combo builds or effect builds
    2. Rage Skill can have either burst hit or effect builds
    3. Roundbased can have either Counterattack or Hitbase builds
  3. Lightning, Poison, Icy Spikes… that all is on the go where you put synergies together so don’t think about that too much when choosing your build as this changes in every single match

So what you want is to go one route and also pick all your gear and pets that synergize with that and then choose the skills that have synergies. So let’s say you run a Basic Attack build you choose Combo so you can have more Basic Attacks and from there you give the basic attacks effects like Poison, Lightning, etc so every basic attack can trigger more. And from there you pick more additional effects for Poison and Lightning on the go. But all that depends on the skills you can actually choose from. What’s important is that your gear synergizes with Basic Attacks so you look into picking skills for that.

Main Archetypes

Let’s look at the main archetypes a little closer:

  • Basic Attacks (at the start of every round) that can either get enhanced effects like poison, lightning, shield, etc that make you stronger or hit multiple times after another through combo and deal critical damage
  • Rage Skill (happens when the rage bar is full) so you can either build that to build Rage a lot every round and then hit either like a truck with your rage skills or apply additional effects with it
  • On Defense – works through either counterattack that will hit enemies back that hit you or use dagger and timed hits that will strike enemie every round. Here you want to make yourself as sturdy as possible so enemies will literally melt over time

These are the ONLY main archetypes there are n Capybara Go and if that is absolutely new to you, please refer to my general build guide for Capybara Go here.

All Skills In Capybara Go! Ranked

Of course here is the full ranking where you can see in general how valuable a skills is. Again, please use the build rankings as a general ranking will not help you once you pass the early game stages in Capybara Go!

Search:

combo dagger
Combo Dagger
S+
Throw 2 Daggers in a row..
Rarity:Mythic
Dagger Build:
S+
war veteran
War Veteran
S+
Each round, ATK Increases..
Rarity:Mythic
Combo Build:
S+
Skill Build:
S+
Crit Build:
S+
Counter Build:
S+
Dagger Build:
S+
combo spirit
Combo Spirit
S+
Combo Rate ++, can compo up to 2 times. DMG ↓.
Rarity:Mythic
Combo Build:
S+
super life
Super Life
S+
HP +++++, and HP is fully restored.
Rarity:Mythic
Combo Build:
S+
Skill Build:
S+
Crit Build:
S+
Counter Build:
S+
Dagger Build:
S+
battle-hardened
Battle-Hardened
S+
Each round, DMG Reduction +..
Rarity:Mythic
Combo Build:
S+
Skill Build:
S+
Crit Build:
S+
Counter Build:
S+
Dagger Build:
S+
golden egg
Golden Egg
S+
ATK and DEF +5% after each battle, up to 10 uses..
Rarity:Mythic
Combo Build:
S+
Skill Build:
S+
Crit Build:
S+
Counter Build:
S+
Dagger Build:
S+
frozen touch
Frozen Touch
S+
Icy Spike triggers once every 2 rounds, with a small chance to instantly kill weak enemies.
Rarity:Legendary
Combo Build:
S+
Skill Build:
S+
Crit Build:
S+
Counter Build:
S+
Dagger Build:
S+
spawn of evil
Spawn of Evil
S+
When HP first <50%, gain protection of Spawn of Evil lasting until the end of battle..
Rarity:Immortal
Combo Build:
S+
Skill Build:
S+
Crit Build:
S+
Counter Build:
S+
Dagger Build:
S+
angel power
Angel Power
S+
At the start of battle, gain protection of Angel for 6 rounds..
Combo Build:
S+
Skill Build:
S+
Crit Build:
S+
Counter Build:
S+
Dagger Build:
S+
frostbite
Frostbite
S
Icy Spike reduces enemy ATK -.
Rarity:Regular
Combo Build:
S
Skill Build:
S
Crit Build:
S
Counter Build:
S
Dagger Build:
S
dagger mastery
Dagger Mastery
S
Dagger DMG Increases within the same round..
Rarity:Legendary
Dagger Build:
S
dagger cooldown
Dagger Cooldown
S
All Daggers cooldown reduces by 1 round. Minimum: 1 round..
Rarity:Legendary
Dagger Build:
S
combo mastery
Combo Mastery
S
Combo Rate ++, ATK + during combos, stackable, lasts until end of battle..
Rarity:Legendary
Combo Build:
S
counter mastery
Counter Mastery
S
Counter Rate ++, Lifesteal Rate + during counters, stackable, lasts until end of battle..
Rarity:Legendary
Counter Build:
S
royal crown
Royal Crown
S
ATK, DEF, HP ++.
Rarity:Legendary
Combo Build:
S
Skill Build:
S
Crit Build:
S
Counter Build:
S
Dagger Build:
S
trinity force
Trinity Force
S
Critical Rate +, Combo Rate +, Counter Rate +..
Rarity:Mythic
Combo Build:
S
Skill Build:
S
Crit Build:
S
Counter Build:
S
Dagger Build:
S
deadly spikes
Deadly Spikes
S
Increase freeze chance for Icy Spike.
Rarity:Mythic
Combo Build:
S
Skill Build:
S
Crit Build:
S
Counter Build:
S
Dagger Build:
S
orc!
Orc!
S
Critical Rate, Critical DMG +++++. but cannot regain Rage..
Rarity:Mythic
Crit Build:
S
super atk
Super ATK
S
ATK +++++.
Rarity:Mythic
Combo Build:
S
Skill Build:
S
Crit Build:
S
Counter Build:
S
Dagger Build:
S
super def
Super DEF
S
DEF +++++.
Rarity:Mythic
Combo Build:
S
Skill Build:
S
Crit Build:
S
Counter Build:
S
Dagger Build:
S
critical shield
Critical Shield
A+
When HP drops to <30% or lower for the first time, gain a shield..
Rarity:Legendary
Combo Build:
A+
Skill Build:
A+
Crit Build:
A+
Counter Build:
A+
Dagger Build:
A+
rage dagger
Rage Dagger
A+
For every 2 rounds, throw 1 Dagger. All Daggers have a chance to increase Rage.
Note:Alright for full dagger builds but also helpful in Rage Builds
Rarity:Regular
Skill Build:
A
Dagger Build:
S
hard
Hard
A+
DMG Reduction +.
Rarity:Regular
Combo Build:
A+
Skill Build:
A+
Crit Build:
A+
Counter Build:
S
Dagger Build:
A+
crit mastery
Crit Mastery
A+
Basic Attack Critical Rate ++, Critical DMG + on crits, stackable, lasts until end of battle..
Rarity:Legendary
Combo Build:
A+
Crit Build:
A+
super lightning
Super Lightning
A+
Lightning has a chance to become Super Lightning.
Rarity:Mythic
Combo Build:
A+
Skill Build:
A+
Crit Build:
A+
Counter Build:
A+
Dagger Build:
A+
werewolf!
Werewolf!
A+
Combo DMG, Counter DMG +++++, Skill DMG ↓↓↓↓.
Rarity:Mythic
Combo Build:
A+
Counter Build:
A+
wizard!
Wizard!
A+
Skill DMG +++++, Combo Rate, Counter Rate ↓↓↓↓.
Rarity:Mythic
Skill Build:
A+
healing dagger
Healing Dagger
A
For every 2 rounds, throw 1 Dagger. All Daggers have a chance to restore HP.
Note:Alright for full dagger builds
Rarity:Regular
Dagger Build:
A
critical frenzy
Critical Frenzy
A
When HP <50%, ATK, DEF ++.
Rarity:Regular
Combo Build:
A
Skill Build:
A
Crit Build:
A
Counter Build:
A
Dagger Build:
A
dodge
Dodge
A
Dodge +.
Rarity:Regular
Combo Build:
A
Skill Build:
A
Crit Build:
A
Counter Build:
A
Dagger Build:
A
ghostly fuse
Ghostly Fuse
A
DMG to burning targets +.
Rarity:Regular
Combo Build:
A
Skill Build:
A
Crit Build:
A
Counter Build:
A
Dagger Build:
A
killing freeze
Killing Freeze
A
Icy Spike increases DMG received by the enemy +.
Rarity:Regular
Combo Build:
A
Skill Build:
A
Crit Build:
A
Counter Build:
A
Dagger Build:
A
dagger proficiency
Dagger Proficiency
A
Dagger DMG +60%. DMG Taken -10%..
Rarity:Legendary
Dagger Build:
A
rage mastery
Rage Mastery
A
Rage Skill DMG +100%, Each time Rage Skill is used, -25%..
Rarity:Legendary
Skill Build:
A
shock discharge
Shock Discharge
A
Reduce enemy Rage by 50 upon triggering 9 lightning bolts.
Rarity:Legendary
Combo Build:
A
Skill Build:
A
Crit Build:
A
Counter Build:
A
Dagger Build:
A
alchemist
Alchemist
A
Dmg to poisoned targets +30%..
Rarity:Legendary
Combo Build:
A
Skill Build:
A
Crit Build:
A
Counter Build:
A
Dagger Build:
A
shrink spell
Shrink Spell
A
ATK has chance to shrink enemies..
Rarity:Legendary
Combo Build:
A+
Skill Build:
A
Crit Build:
A
Counter Build:
A
Dagger Build:
A
magic spear
Magic Spear
A
The Light Spear becomes a Magic Spear, greatly increasing damage and triggering a Flame Wave..
Rarity:Mythic
Combo Build:
A
Skill Build:
A
Crit Build:
A
Counter Build:
A
Dagger Build:
A
pyromancer
Pyromancer
A
Burning has unlimited stack count but reduced DMG..
Rarity:Mythic
Combo Build:
A
Skill Build:
A
Crit Build:
A
Counter Build:
A
Dagger Build:
A
dagger
Dagger
B+
Fires 1 Dagger every 2 rounds..
Note:Alright for full dagger builds
Rarity:Regular
Dagger Build:
B+
lightning dagger
Lightning Dagger
B+
For every 2 rounds, throw 1 Dagger. All Daggers have a chance to Trigger Lightning.
Note:Alright for full dagger builds
Rarity:Regular
Dagger Build:
B+
enhanced rage skill
Enhanced Rage Skill
B+
Rage Skill DMG +.
Note:Only useful if you really go into a skill build but even then the scaling is not the biggest
Rarity:Regular
Skill Build:
B+
enhanced counterattack
Enhanced Counterattack
B+
Counter DMG +.
Rarity:Regular
Counter Build:
B+
counter rate
Counter Rate
B+
Counter Rate +.
Rarity:Regular
Counter Build:
B+
heavy attack
Heavy Attack
B+
Basic Attack Crit Rate +.
Rarity:Regular
Combo Build:
B+
Crit Build:
B+
combo
Combo
B+
Basic Attack Combo Rate +.
Rarity:Regular
Combo Build:
B+
multiple lightning
Multiple Lightning
B+
Lightning can trigger an additional 1 time. DMG -10%..
Rarity:Legendary
Combo Build:
B+
Skill Build:
B+
Crit Build:
B+
Counter Build:
B+
Dagger Build:
B+
rage proficiency
Rage Proficiency
B+
Basic Attack additionally restores 25 Rage. Basic Attack DMG ↓↓.
Rarity:Legendary
Skill Build:
A+
Crit Build:
A
Counter Build:
B
Dagger Build:
B
spell master
Spell Master
B+
Skill DMG ++++. Basic Attack DMG ↓↓↓.
Rarity:Legendary
Skill Build:
A+
Crit Build:
A
Counter Build:
B
Dagger Build:
B
indestructible
Indestructible
B+
DMG Reduction +++, DMG ↓↓↓.
Rarity:Mythic
Combo Build:
B+
Skill Build:
B+
Crit Build:
B+
Counter Build:
B+
Dagger Build:
B+
round-based lightning
Round-based Lightning
B
Trigger 1 lightning per round..
Rarity:Regular
Combo Build:
B
Skill Build:
B
Crit Build:
B
Counter Build:
B+
Dagger Build:
B
hits ice spike
Hits Ice Spike
B
When Hits reach 5, trigger Icy Spikes..
Rarity:Regular
Combo Build:
B+
Skill Build:
C
Crit Build:
C
Counter Build:
B
Dagger Build:
A
basic attack icy spikes
Basic Attack Icy Spikes
B
Basic Attacks have a chance to trigger Icy Spikes that has a small chance to freeze enemies.
Note:Not just for Basic Attack builds since you can also very well use the cc effect in all builds since they are really nice
Rarity:Regular
Combo Build:
B+
Skill Build:
B
Crit Build:
B
Counter Build:
B
Dagger Build:
B
smelly dagger
Smelly Dagger
B
Dagger upgrades to be Smelly, exploding on hit. DMG +150%, but no other effects..
Rarity:Legendary
Dagger Build:
B
burning proficiency
Burning Proficiency
B
Burning DMG +60%, DMG -10%..
Rarity:Legendary
Combo Build:
B
Skill Build:
B
Crit Build:
B
Counter Build:
B
Dagger Build:
B
triple blasts
Triple Blasts
B
Fire Strike triggers 3,stacks of burning..
Rarity:Legendary
Combo Build:
B
Skill Build:
B
Crit Build:
B
Counter Build:
B
Dagger Build:
B
magic flames
Magic Flames
B
Fire Strike has + chance to trigger burning..
Rarity:Legendary
Combo Build:
B
Skill Build:
B
Crit Build:
B
Counter Build:
B
Dagger Build:
B
thunderstorm
Thunderstorm
B
Lightning has a chance to trigger Thunderstorm when it hits a target..
Rarity:Legendary
Combo Build:
B
Skill Build:
B
Crit Build:
B
Counter Build:
B
Dagger Build:
B
lightning mastery
Lightning Mastery
B
Lightning DMG +60%, DMG taken -10%..
Rarity:Legendary
Combo Build:
B
Skill Build:
B
Crit Build:
B
Counter Build:
B
Dagger Build:
B
berserker
Berserker
B
Basic Attack DMG ++++. Skill DMG ↓↓↓.
Rarity:Legendary
Combo Build:
A
Counter Build:
B
Dagger Build:
B
tyrant
Tyrant
B
ATK ++++. Max HP ↓↓.
Rarity:Legendary
Combo Build:
B
Skill Build:
B
Crit Build:
B
Dagger Build:
B
huge hp
Huge HP
B
Max HP +++.
Rarity:Legendary
Combo Build:
B
Skill Build:
B
Crit Build:
B
Counter Build:
B
Dagger Build:
B
huge atk
Huge ATK
B
Max ATK +++.
Rarity:Legendary
Combo Build:
B
Skill Build:
B
Crit Build:
B
Counter Build:
B
Dagger Build:
B
huge def
Huge DEF
B
Max DEF +++.
Rarity:Legendary
Combo Build:
B
Skill Build:
B
Crit Build:
B
Counter Build:
B
Dagger Build:
B
firecracker
Firecracker
B
In the first round, launch firecrackers to Stun enemies.
Rarity:Mythic
Combo Build:
B
Skill Build:
B
Crit Build:
B
Counter Build:
B
Dagger Build:
B
heat explosion
Heat Explosion
B
Burning DMG +200%, but duration -2 rounds..
Rarity:Mythic
Combo Build:
B
Skill Build:
B
Crit Build:
B
Counter Build:
B
Dagger Build:
B
counter soul
Counter Soul
B
Counter Rate increases, recover HP when <50% HP during counterattack..
Rarity:Mythic
Combo Build:
B
Skill Build:
B
Crit Build:
B
Counter Build:
S+
Dagger Build:
B
rage combo
Rage Combo
B
Rage Skill can be cast 2 times. DMG ↓.
Rarity:Mythic
Combo Build:
B
Skill Build:
A
Crit Build:
B+
Counter Build:
B
Dagger Build:
B
poison dagger
Poison Dagger
C+
For every 2 rounds, throw 1 Dagger. All Daggers have a chance to Poison Enemies.
Note:Alright for full dagger builds
Rarity:Regular
Dagger Build:
C+
rage attack sword chi
Rage Attack Sword Chi
C+
Using Rage Skill also triggers Sword Chi.
Rarity:Regular
Skill Build:
C+
rage fire strike
Rage Fire Strike
C+
When releasing a Rage Skill, triggers 2 flame waves, with a chance to cause the enemy to burn.
Rarity:Regular
Skill Build:
C+
rage icy spikes
Rage Icy Spikes
C+
Using Rage Skills also triggers Icy Spikes, which has a small chance to freeze enemies.
Rarity:Regular
Skill Build:
C+
rage lightning
Rage Lightning
C+
Trigger 2 lightning upon Rage Skill activation.
Rarity:Regular
Skill Build:
C+
critical recovery
Critical Recovery
C+
When HP first <30%, each round recover 10% HP, lasts 3 rounds.
Rarity:Regular
Combo Build:
C+
Skill Build:
C+
Crit Build:
C+
Counter Build:
C+
Dagger Build:
C+
hits lightning
Hits Lightning
C+
When Hits reach 4, trigger Lightning Bolt..
Rarity:Regular
Combo Build:
B
Skill Build:
C
Crit Build:
C
Counter Build:
C+
Dagger Build:
B+
multi strike
Multi Strike
C+
At 1st round, ATK doubles..
Rarity:Legendary
Combo Build:
C+
Skill Build:
C+
Crit Build:
C+
Counter Build:
C+
Dagger Build:
C+
glass cannon
Glass Cannon
C+
When HP <30%, DMG ++++, received DMG +++, and kill enemies to recover HP.
Rarity:Mythic
Combo Build:
C+
Skill Build:
C+
Crit Build:
C+
Counter Build:
C+
Dagger Build:
C+
vampire!
Vampire!
C+
Lifesteal Rate, Lifesteal Effect +++++, Skill DMG ↓↓↓↓.
Rarity:Mythic
Combo Build:
C+
Counter Build:
C+
Dagger Build:
C+
rage heal
Rage Heal
C+
Using Rage Skill restores a bit of HP.
Rarity:Regular
Skill Build:
C+
Counter Build:
C
enhanced recovery enhance
Enhanced Recovery Enhance
C
HP Recovery +.
Rarity:Regular
Combo Build:
C
Skill Build:
C
Crit Build:
C
Counter Build:
C
Dagger Build:
C
round light spear
Round Light Spear
C
Summon 1 Light Spear each turn.
Rarity:Regular
Combo Build:
C
Skill Build:
C
Crit Build:
C
Counter Build:
C
Dagger Build:
C
rage shield
Rage Shield
C
Gain Shield when unleashing Rage Skill.
Rarity:Regular
Combo Build:
C
Skill Build:
C+
Crit Build:
C
Counter Build:
C
Dagger Build:
C
basic attack shield
Basic Attack Shield
C
Basic Attack has a chance to gain Shield.
Rarity:Regular
Combo Build:
C+
Skill Build:
C
Crit Build:
C
Counter Build:
C
Dagger Build:
C
round-based fire strike
Round-based Fire Strike
C
Each round triggers 1 Fire Strike, which has a chance to inflict burning..
Rarity:Regular
Combo Build:
C
Skill Build:
C
Crit Build:
C
Counter Build:
C+
Dagger Build:
C
thunderbolt
Thunderbolt
C
At round 5, release 5 lightning Bolts.
Rarity:Regular
Combo Build:
C
Skill Build:
C
Crit Build:
C
Counter Build:
C
Dagger Build:
C
fire guard
Fire Guard
C
Have a chance to trigger Fire Strike when attacked that has a chance to Burn enemies.
Rarity:Regular
Counter Build:
C
poisoned weapon
Poisoned Weapon
C
Attacks have a chance to Poison enemies..
Rarity:Regular
Combo Build:
C+
Skill Build:
C
Crit Build:
C
Counter Build:
C
Dagger Build:
C
enhanced basic attack
Enhanced Basic Attack
C
Basic Attack DMG +.
Rarity:Regular
Combo Build:
B+
Skill Build:
C
Crit Build:
C
Counter Build:
C
Dagger Build:
C
hp
HP
C
Max HP +.
Rarity:Regular
Combo Build:
C
Skill Build:
C
Crit Build:
C
Counter Build:
C
Dagger Build:
C
atk
ATK
C
ATK +.
Rarity:Regular
Combo Build:
C
Skill Build:
C
Crit Build:
C
Counter Build:
C
Dagger Build:
C
def
DEF
C
DEF +.
Rarity:Regular
Combo Build:
C
Skill Build:
C
Crit Build:
C
Counter Build:
C
Dagger Build:
C
critical dodge
Critical Dodge
C
When HP <30%, Dodge ++.
Rarity:Legendary
Combo Build:
C
Skill Build:
C
Crit Build:
C
Counter Build:
C
Dagger Build:
C
revive
Revive
C
Revive after your first death. Effective only once..
Rarity:Mythic
Combo Build:
C
Skill Build:
C
Crit Build:
C
Counter Build:
C
Dagger Build:
C
super sword chi
Super Sword Chi
C
Sword Chi becomes Super Sword Chi.
Rarity:Mythic
Combo Build:
C
Skill Build:
C
Crit Build:
C
Counter Build:
C
Dagger Build:
C
hits recovery
Hits Recovery
D+
When Hits reach 3, restore HP.
Rarity:Regular
Combo Build:
D+
Skill Build:
D+
Crit Build:
D+
Counter Build:
D+
Dagger Build:
D+
resilience
Resilience
D+
Has a chance to restore HP after an action..
Rarity:Regular
Combo Build:
D+
Skill Build:
D+
Crit Build:
D+
Counter Build:
D+
Dagger Build:
D+
swift revenge
Swift Revenge
D
Round 1, counter Rate +100%.
Rarity:Regular
Counter Build:
D
basic attack sword chi
Basic Attack Sword Chi
D
Basic Attacks have a chance to trigger Sword Chi.
Rarity:Regular
Combo Build:
C
Skill Build:
D
Crit Build:
D
Counter Build:
D
Dagger Build:
D
basic attack bolt
Basic Attack Bolt
D
Basic Attacks have a chance to trigger 2 Lightning Bolts.
Rarity:Regular
Combo Build:
C
Skill Build:
D
Crit Build:
D
Counter Build:
D
Dagger Build:
D
battle cry
Battle Cry
D
At the start of battle, Rage +50.
Rarity:Regular
Combo Build:
D
Skill Build:
C
Crit Build:
D
Counter Build:
D
Dagger Build:
D
recovery sword chi
Recovery Sword Chi
D
For each enemy hit by Sword Chi, restore HP..
Rarity:Legendary
Combo Build:
D
Skill Build:
D
Crit Build:
D
Counter Build:
D
Dagger Build:
D
dual hits
Dual Hits
D
Effects triggered by Hits count can be triggered 2 times..
Rarity:Legendary
Combo Build:
D
Skill Build:
D
Crit Build:
D
Counter Build:
D
Dagger Build:
D
starting light spear
Starting Light Spear
D
Summon 3 Light Spears at the start of the battle.
Rarity:Regular
Combo Build:
D
Skill Build:
D
Crit Build:
D
Counter Build:
D
Dagger Build:
D
rage light spear
Rage Light Spear
D
Summon 2 Light Spears when using a rage skill.
Rarity:Regular
Combo Build:
D
Skill Build:
D
Crit Build:
D
Counter Build:
D
Dagger Build:
D
flames from above
Flames From Above
D
At the start of battle, trigger 3 Fire Strike, which have a chance to inflict burning..
Rarity:Regular
Combo Build:
D
Skill Build:
D
Crit Build:
D
Counter Build:
D
Dagger Build:
D
lightning from above
Lightning From Above
D
At the start of battle, release 3 lightning Bolts..
Rarity:Regular
Combo Build:
D
Skill Build:
D
Crit Build:
D
Counter Build:
D
Dagger Build:
D
lifesteal
Lifesteal
D
Attacks have a chance to Lifesteal.
Rarity:Regular
Combo Build:
D+
Skill Build:
D
Crit Build:
D
Counter Build:
D
Dagger Build:
D
tamer!
Tamer!
D
Pet DMG +++++, Critical Rate ↓↓↓↓.
Rarity:Mythic
Combo Build:
D
Skill Build:
D
Crit Build:
D
Counter Build:
D
Dagger Build:
D

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