{"id":6877,"date":"2018-11-20T14:52:03","date_gmt":"2018-11-20T14:52:03","guid":{"rendered":"https:\/\/www.allclash.com\/?p=6877"},"modified":"2024-02-29T02:35:31","modified_gmt":"2024-02-29T02:35:31","slug":"upgrade-priority-for-clan-wars","status":"publish","type":"post","link":"https:\/\/www.allclash.com\/upgrade-priority-for-clan-wars\/","title":{"rendered":"Updated War Weights Calculator & Upgrade Priority for Clan Wars"},"content":{"rendered":"
Hello, everyone! I’m Doc Holliday from Clash Kings 2\u2122 and I’m your huckleberry for all things Weight in Clash of Clans. Our understanding of Weight has allowed our Clan to win over 86% of all our Wars, with 300 wins and counting at the time of this writing.<\/p>\n
Controlling your War Weight is how to get a good matchup in Clan Wars. Since Supercell just changed the way it calculates War Weight, it\u2019s a good time to revisit the issue and share with you all the new data.<\/p>\n
Weight is simply the numerical value assigned by Supercell to all Troops, Spells, Heroes, Traps, Walls, and Defenses in Clash of Clans. Upgrading any of these items increases their Weight.<\/p>\n
All Weight is not assigned equally. Each type of item has a different Weight, and the Weight of upgrading each item can change at each level.<\/p>\n
The added Weight of every Troop, Spell, Hero, Trap, Wall and Defense in your Base is your Base Weight.<\/p>\n
During War Search, Supercell adds up the Base Weight of everyone in your Clan who is participating in the War. This total is the War Weight. Supercell matches Clans against others of similar overall War Weight. This means the lower your Clan War Weight, the easier your War opponents will be.<\/p>\n
Certain upgrades carry more added Weight than others. Upgrade a Freeze Spell once, and it will add more Weight than a possible 10 other upgrades combined.<\/p>\n
Knowing the Weights allows us to choose which upgrades to make, and when, based off the added Weight of each item.<\/p>\n
By choosing to upgrade items with lower Weight first, your Base continues to grow strong without adding too much Weight until it is absolutely needed. Keeping your War Weight down prevents you from getting harder opponents during Clan Wars.<\/p>\n
There are hardcore ways to engineer a Base like MiniMax or Defenseless Bases, but Supercell has recently made changes to counteract their effect.<\/p>\n
If you’re adapting your base according to weights, you can find fitting base designs here:<\/p>\n
With the introduction of Town Hall 12, you are now forced to get all defenses before you can upgrade your Town Hall – this will make engineering your village a lot more difficult.<\/a> In the following tables, you will see how much additional War\u00a0Weight each upgrade adds to your Village (and also the cumulative worth of a Defense).<\/p>\n Important! Please note that these numbers are extracted from the game files, but they are also getting calculated in the War matchmaking algorithm (not known by us how), so these numbers only give you an idea how the different things weigh.<\/p><\/blockquote>\n <\/p>\n The numbers in the chart below is the CUMULATIVE War Weight.<\/p>\n Attention!<\/span> In the first line, you will see 2 numbers, the first one that is You can find wall weights here<\/a>.<\/p>\n Here you can see the weight added for every level upgraded:<\/p>\n
\nIn the past, it was possible to also get buildings like Inferno Towers & Eagle Artillery through a Value Pack and not place it without adding war weight. This is not possible anymore as well!
\n<\/a><\/p>\nItem Weights and Base Weight Calculator<\/h3>\n
stroke<\/del> is the number before the last update so you can see how numbers changed.<\/strong><\/p>\nDefenses War Weight<\/h4>\n
\n\n
\n Level<\/td>\n <\/td>\n <\/td>\n <\/td>\n <\/td>\n <\/td>\n <\/td>\n<\/tr>\n \n Level 1<\/td>\n 100<\/td>\n 100<\/td>\n 450<\/del>
\n175<\/td>\n50<\/del>
\n200<\/td>\n450<\/del>
\n150<\/td>\n100<\/del>
\n250<\/td>\n<\/tr>\n\n Level 2<\/td>\n 200<\/td>\n 200<\/td>\n 350<\/td>\n 400<\/td>\n 300<\/td>\n 199<\/td>\n<\/tr>\n \n Level 3<\/td>\n 300<\/td>\n 300<\/td>\n 525<\/td>\n 600<\/td>\n 450<\/td>\n 297<\/td>\n<\/tr>\n \n Level 4<\/td>\n 400<\/td>\n 400<\/td>\n 700<\/td>\n 800<\/td>\n 600<\/td>\n 395<\/td>\n<\/tr>\n \n Level 5<\/td>\n 500<\/td>\n 500<\/td>\n 875<\/td>\n 1000<\/td>\n 750<\/td>\n 491<\/td>\n<\/tr>\n \n Level 6<\/td>\n 600<\/td>\n 600<\/td>\n 1050<\/td>\n 1200<\/td>\n 900<\/td>\n 587<\/td>\n<\/tr>\n \n Level 7<\/td>\n 700<\/td>\n 700<\/td>\n 1225<\/td>\n 1400<\/td>\n 1050<\/td>\n 681<\/td>\n<\/tr>\n \n Level 8<\/td>\n 800<\/td>\n 800<\/td>\n 1400<\/td>\n 1600<\/td>\n 1200<\/td>\n 775<\/td>\n<\/tr>\n \n Level 9<\/td>\n 900<\/td>\n 900<\/td>\n 1575<\/td>\n 1800<\/td>\n 1350<\/td>\n 868<\/td>\n<\/tr>\n \n Level 10<\/td>\n 1000<\/td>\n 1000<\/td>\n 1750<\/td>\n 2000<\/td>\n 1500<\/td>\n –<\/td>\n<\/tr>\n \n Level 11<\/td>\n 1100<\/td>\n 1100<\/td>\n 1925<\/td>\n –<\/td>\n 1650<\/td>\n –<\/td>\n<\/tr>\n \n Level 12<\/td>\n 1200<\/td>\n 1200<\/td>\n –<\/td>\n –<\/td>\n –<\/td>\n –<\/td>\n<\/tr>\n \n Level 13<\/td>\n 1300<\/td>\n 1300<\/td>\n –<\/td>\n –<\/td>\n –<\/td>\n –<\/td>\n<\/tr>\n \n Level 14<\/td>\n 1400<\/td>\n 1400<\/td>\n –<\/td>\n –<\/td>\n –<\/td>\n –<\/td>\n<\/tr>\n \n Level 15<\/td>\n 1500<\/td>\n 1500<\/td>\n –<\/td>\n –<\/td>\n –<\/td>\n –<\/td>\n<\/tr>\n \n Level 16<\/td>\n 1600<\/td>\n 1600<\/td>\n –<\/td>\n –<\/td>\n –<\/td>\n –<\/td>\n<\/tr>\n \n Attention! Multiple people reported that the real weight increase of Eagle Artillery, Inferno Tower, X-Bows and Giga Tesla are still a lot higher than the numbers in the game files!!! This is still under investigation so if you’re conscious of your war weight wait with dropping those high-weight defenses unless you want to upgrade your Town Hall!!!!<\/strong><\/span><\/td>\n<\/tr>\n \n Level<\/td>\n <\/td>\n <\/td>\n <\/td>\n <\/td>\n <\/td>\n <\/td>\n<\/tr>\n \n Level 1<\/td>\n 20<\/del>
\n225<\/td>\n400<\/del>
\n275<\/td>\n900<\/del>
\n300<\/td>\n1950<\/del>
\n400<\/td>\n5700<\/del>
\n500<\/td>\n300<\/td>\n<\/tr>\n \n Level 2<\/td>\n 450<\/td>\n 550<\/td>\n 600<\/td>\n 800<\/td>\n 1000<\/td>\n 600<\/td>\n<\/tr>\n \n Level 3<\/td>\n 675<\/td>\n 825<\/td>\n 900<\/td>\n 1200<\/td>\n 1500<\/td>\n 900<\/td>\n<\/tr>\n \n Level 4<\/td>\n 900<\/td>\n 1100<\/td>\n 1200<\/td>\n 1600<\/td>\n –<\/td>\n 1200<\/td>\n<\/tr>\n \n Level 5<\/td>\n 1125<\/td>\n 1375<\/td>\n 1500<\/td>\n 2000<\/td>\n –<\/td>\n 1500<\/td>\n<\/tr>\n \n Level 6<\/td>\n 1350<\/td>\n 1650<\/td>\n 1800<\/td>\n 2400<\/td>\n –<\/td>\n <\/td>\n<\/tr>\n \n Level 7<\/td>\n 1575<\/td>\n 1925<\/td>\n –<\/td>\n –<\/td>\n –<\/td>\n <\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n Traps War Weight<\/h4>\n
\n\n
\n Level<\/td>\n Bomb<\/td>\n Giant Bomb<\/td>\n Spring Trap<\/td>\n Air Bomb<\/td>\n Seeking Air Mine<\/td>\n Skeleton Trap<\/td>\n<\/tr>\n \n Level 1<\/td>\n 25<\/td>\n 150<\/del>
\n50<\/td>\n25<\/del>
\n20<\/td>\n100<\/del>
\n30<\/td>\n150<\/del>
\n60<\/td>\n80<\/del>
\n40<\/td>\n<\/tr>\n\n Level 2<\/td>\n 50<\/td>\n 100<\/td>\n 40<\/td>\n 60<\/td>\n 120<\/td>\n 80<\/td>\n<\/tr>\n \n Level 3<\/td>\n 75<\/td>\n 150<\/td>\n 60<\/td>\n 90<\/td>\n 180<\/td>\n 120<\/td>\n<\/tr>\n \n Level 4<\/td>\n 100<\/td>\n 200<\/td>\n 80<\/td>\n 120<\/td>\n –<\/td>\n 160<\/td>\n<\/tr>\n \n Level 5<\/td>\n 125<\/td>\n 250<\/td>\n 100<\/td>\n 150<\/td>\n –<\/td>\n –<\/td>\n<\/tr>\n \n Level 6<\/td>\n 150<\/td>\n –<\/td>\n –<\/td>\n –<\/td>\n –<\/td>\n –<\/td>\n<\/tr>\n \n Level 7<\/td>\n 175<\/td>\n –<\/td>\n –<\/td>\n –<\/td>\n –<\/td>\n –<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n Heroes<\/h4>\n
\n\n
\n Level<\/td>\n Barbarian King<\/td>\n Archer Queen<\/td>\n Grand Warden<\/td>\n<\/tr>\n \n Level 1-60<\/td>\n 20<\/td>\n 30<\/td>\n 40<\/td>\n<\/tr>\n \n <\/td>\n <\/td>\n <\/td>\n <\/td>\n<\/tr>\n \n <\/td>\n <\/td>\n <\/td>\n <\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n Spells War Weight<\/h4>\n
\n\n
\n Level<\/td>\n Lightning<\/td>\n Healing<\/td>\n Rage<\/td>\n Jump<\/td>\n Freeze<\/td>\n Clone<\/td>\n<\/tr>\n \n Level 1<\/td>\n 60<\/del>
\n200<\/td>\n230<\/del>
\n210<\/td>\n100<\/del>
\n220<\/td>\n200<\/del>
\n230<\/td>\n1000<\/del>
\n240<\/td>\n300<\/del>
\n250<\/td>\n<\/tr>\n\n Level 2<\/td>\n 400<\/td>\n 420<\/td>\n 440<\/td>\n 460<\/td>\n 480<\/td>\n 500<\/td>\n<\/tr>\n \n Level 3<\/td>\n 600<\/td>\n 630<\/td>\n 660<\/td>\n 690<\/td>\n 720<\/td>\n 750<\/td>\n<\/tr>\n \n Level 4<\/td>\n 800<\/td>\n 840<\/td>\n 880<\/td>\n –<\/td>\n 960<\/td>\n 1000<\/td>\n<\/tr>\n \n Level 5<\/td>\n 1000<\/td>\n 1050<\/td>\n 1100<\/td>\n –<\/td>\n 1200<\/td>\n 1250<\/td>\n<\/tr>\n \n Level 6<\/td>\n 1200<\/td>\n 1260<\/td>\n –<\/td>\n –<\/td>\n 1440<\/td>\n –<\/td>\n<\/tr>\n \n Level 7<\/td>\n 1400<\/td>\n 1470<\/td>\n –<\/td>\n –<\/td>\n 1680<\/td>\n –<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n \n\n
\n Level<\/td>\n Poison<\/td>\n Earthquake<\/td>\n Haste<\/td>\n Skeleton<\/td>\n<\/tr>\n \n Level 1<\/td>\n 160<\/del>
\n125<\/td>\n150<\/del>
\n100<\/td>\n240<\/del>
\n150<\/td>\n175<\/td>\n<\/tr>\n \n Level 2<\/td>\n 250<\/td>\n 200<\/td>\n 300<\/td>\n 350<\/td>\n<\/tr>\n \n Level 3<\/td>\n 375<\/td>\n 300<\/td>\n 450<\/td>\n 525<\/td>\n<\/tr>\n \n Level 4<\/td>\n 500<\/td>\n 400<\/td>\n 600<\/td>\n 700<\/td>\n<\/tr>\n \n Level 5<\/td>\n 625<\/td>\n –<\/td>\n –<\/td>\n 875<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n War Weight of Troops<\/h4>\n
\n\n
\n Level<\/td>\n Barbarians<\/td>\n Archers<\/td>\n Giants<\/td>\n Goblins<\/td>\n Wall Breaker<\/td>\n Balloons<\/td>\n<\/tr>\n \n Level 1<\/td>\n 100<\/del>
\n50<\/td>\n150<\/del>
\n75<\/td>\n120<\/del>
\n125<\/td>\n50<\/del>
\n100<\/td>\n100<\/del>
\n140<\/td>\n100<\/del>
\n120<\/td>\n<\/tr>\n\n Level 2<\/td>\n 100<\/td>\n 150<\/td>\n 250<\/td>\n 200<\/td>\n 280<\/td>\n 240<\/td>\n<\/tr>\n \n Level 3<\/td>\n 150<\/td>\n 225<\/td>\n 375<\/td>\n 300<\/td>\n 420<\/td>\n 360<\/td>\n<\/tr>\n \n Level 4<\/td>\n 200<\/td>\n 300<\/td>\n 500<\/td>\n 400<\/td>\n 560<\/td>\n 480<\/td>\n<\/tr>\n \n Level 5<\/td>\n 250<\/td>\n 375<\/td>\n 625<\/td>\n 500<\/td>\n 700<\/td>\n 600<\/td>\n<\/tr>\n \n Level 6<\/td>\n 300<\/td>\n 450<\/td>\n 750<\/td>\n 600<\/td>\n 840<\/td>\n 720<\/td>\n<\/tr>\n \n Level 7<\/td>\n 350<\/td>\n 525<\/td>\n 875<\/td>\n 700<\/td>\n 980<\/td>\n 840<\/td>\n<\/tr>\n \n Level 8<\/td>\n 400<\/td>\n 600<\/td>\n 1000<\/td>\n –<\/td>\n 1120<\/td>\n 960<\/td>\n<\/tr>\n \n Level 9<\/td>\n –<\/td>\n –<\/td>\n 1125<\/td>\n –<\/td>\n –<\/td>\n –<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n \n\n
\n Level<\/td>\n Wizards<\/td>\n Healer<\/td>\n Dragons<\/td>\n PEKKA<\/td>\n Baby Dragon<\/td>\n Miner<\/td>\n E-Drag<\/td>\n<\/tr>\n \n Level 1<\/td>\n 150<\/del>
\n105<\/td>\n180<\/del>
\n140<\/td>\n170<\/del>
\n150<\/td>\n200<\/del>
\n150<\/td>\n200<\/del>
\n155<\/td>\n225<\/del>
\n160<\/td>\n165<\/td>\n<\/tr>\n \n Level 2<\/td>\n 210<\/td>\n 280<\/td>\n 300<\/td>\n 300<\/td>\n 310<\/td>\n 320<\/td>\n 330<\/td>\n<\/tr>\n \n Level 3<\/td>\n 315<\/td>\n 420<\/td>\n 450<\/td>\n 450<\/td>\n 465<\/td>\n 480<\/td>\n 495<\/td>\n<\/tr>\n \n Level 4<\/td>\n 420<\/td>\n 560<\/td>\n 600<\/td>\n 600<\/td>\n 620<\/td>\n 640<\/td>\n –<\/td>\n<\/tr>\n \n Level 5<\/td>\n 525<\/td>\n 700<\/td>\n 750<\/td>\n 750<\/td>\n 775<\/td>\n 800<\/td>\n –<\/td>\n<\/tr>\n \n Level 6<\/td>\n 630<\/td>\n –<\/td>\n 900<\/td>\n 900<\/td>\n 930<\/td>\n 960<\/td>\n –<\/td>\n<\/tr>\n \n Level 7<\/td>\n 735<\/td>\n –<\/td>\n 1050<\/td>\n 1050<\/td>\n –<\/td>\n –<\/td>\n –<\/td>\n<\/tr>\n \n Level 8<\/td>\n 840<\/td>\n –<\/td>\n –<\/td>\n 1200<\/td>\n –<\/td>\n –<\/td>\n –<\/td>\n<\/tr>\n \n Level 9<\/td>\n 945<\/td>\n –<\/td>\n –<\/td>\n –<\/td>\n –<\/td>\n –<\/td>\n –<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n \n\n
\n Level<\/td>\n Minions<\/td>\n Hog Rider<\/td>\n Valkyrie<\/td>\n Golem<\/td>\n Witch<\/td>\n Lava Hound<\/td>\n Bowler<\/td>\n<\/tr>\n \n Level 1<\/td>\n \u00a0120<\/td>\n 120<\/td>\n 100<\/td>\n 170<\/td>\n 1000<\/td>\n 1000<\/td>\n 1400<\/td>\n<\/tr>\n \n Level 2<\/td>\n \u00a0240<\/td>\n 250<\/td>\n 230<\/td>\n 340<\/td>\n 1750<\/td>\n 1750<\/td>\n 3000<\/td>\n<\/tr>\n \n Level 3<\/td>\n \u00a0360<\/td>\n 390<\/td>\n 390<\/td>\n 560<\/td>\n 2250<\/td>\n 2250<\/td>\n 4800<\/td>\n<\/tr>\n \n Level 4<\/td>\n \u00a0475<\/td>\n 540<\/td>\n 580<\/td>\n 830<\/td>\n –<\/td>\n 2500<\/td>\n –<\/td>\n<\/tr>\n \n Level 5<\/td>\n \u00a0585<\/td>\n 740<\/td>\n 801<\/td>\n 1230<\/td>\n –<\/td>\n –<\/td>\n –<\/td>\n<\/tr>\n \n Level 6<\/td>\n \u00a0690<\/td>\n 990<\/td>\n 1051<\/td>\n 1730<\/td>\n –<\/td>\n –<\/td>\n –<\/td>\n<\/tr>\n \n Level 7<\/td>\n \u00a0791<\/td>\n 1291<\/td>\n –<\/td>\n 2331<\/td>\n –<\/td>\n –<\/td>\n –<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n