The December Update is now almost 3 weeks old and I have the feeling that I want to share my first impression of the update with you – I really wanted to wait some time to see how the changes settle down and work out before doing that and I think it’s now about time.
Clan Games are great and a lot of fun and for, it motivates me to log on more frequently to get some extra points, simply because the magical items are such a helpful addition.
Right now, it looks like they will be held weekly and with one Book of Heroes you can do one hero upgrade per week and still use them in Clan War.
The tasks are not that special that you need to adapt too much and you can gather the clan points along your regular attacks and that’s a nice thing.
Also after the holidays when the boosts have ended and the first extreme hype was over, I feel like clouding times got better. I sit at 4,700 trophies and had never clouding times longer than 1-2 minutes this weekend during the clan games.
The future of Clan Games are hopefully as bright as Supercell plans with adding more layers, additional new rewards and also let clans compete against each other.
I’m looking forward to this and can say that Clan Games are indeed a nice feature and helpful as well 🙂
The balancing changes, upmost the removing of the heal block of the Inferno Tower plus adding additional Hero Levels and the extra Army Camp space are something I’m still not that convinced of.
I have now the extra Army Camp space but my Heroes are not maxed and still I can use mass Miners to easily 2-Star or 3-Star proper TH11 bases without even paying that much attention – the only thing that prevents me from 3-Star is just the clock and I only lost one single attack due to a stupid mistake I made.
Bottom line attacking got too easy and there’s not much thrill or need to scout anymore – this help farming Stars and resources but I’m afraid it might get boring sooner than later and not to forget about Clan War where 3-Star attacks won’t feel that special anymore.
Still, we’re not even in the situation where most players have unlocked the extra Army Camp space or maxed Heroes so there will be coming more.
When defending gets useless I can also just leave my design out of focus and I feel that there should be some more chances to fail as an attacker or to succeed as the defender.
I do like the fact that this brought back many troops that have disappeared in the TH10+ region, but I hope Supercell will find a way to make the Inferno Tower a defense again that I’m afraid of and nothing I don’t need to pay too much attention to.
Overall, the update was a step in the right direction for Clash of Clans and made the year 2017 a good year (I know some here will disagree) in terms of new features.
I hope they now add more stuff to clan games and work on balancing & clouding in the next update that I think might already reach us in February, March by latest 🙂
What do you think about the update? What do you think the next update should bring?