The Clash of Clans Update in December 2017 will be the second huge content update we will see in this year along with the seasonal exciting stuff like Gem Boosts, seasonal troops & a snow theme.
I think most of us will agree that 2017 wasn’t a great year for Clash of Clans in terms of new content (and I’m saying this although I’m enjoying Builder Base a lot personally!) and Darian already has been getting the excitement high with his announcement that there will be something good coming. Well, they are working on it since May 🙂
In this DAILY UPDATED article, I will put up all important things (rumors, my opinion and of course official statements) together to give you guys a good overview what’s coming – especially those of you who don’t spend hours in the official forum and Reddit.
Editor Note: I have been removing some stuff that was older and less important now, so you can also get to the comment section faster or in case you visit this page the first time, you can also get a faster overview of the upcoming update 🙂
Clash of Clans December 2017 Update
Please note, the order is from the bottom (old) to top (most recent). If you’re visiting this page for the first time and want to get the whole story, you’ll need to start from the bottom.
Q-Reveal This Weekend (December 16th, 2017)
Finally we will get to know what the mystery “Q” will be this weekend.
Also no new troop or hero (not really a surprise)
Sneak Peek #3 Balancing Changes (December 15th, 2017)
As part of our Winter 2017 Update, we are introducing balance changes that will affect Town Halls 10 and 11. We understand there is a significant barrier of entry going from Town Hall 9 to Town Hall 10 and an even higher one when going to Town Hall 11.
This is not only noted by how many players prefer to remain at Town Hall 9, but also looking at the drop off of success rate of 3-Star attacks at higher Town Hall levels. We want the game to be challenging and fun, but we also don’t want it to be discouraging where a steep learning curve can cause people to be demotivated by its difficulty.
Addressing these balance issues has been a challenging task. While we’ve introduced new troop levels, wall levels, and other upgrades over the course of the year, we are taking a slightly different approach for this content balance. Here are the changes that are coming in this update:
• HP has been adjusted:
Level 1 (4500HP -> 5100HP)
Level 2 (5000HP -> 5400HP)
Level 3 (5500HP – 5700HP)
• HP has been adjusted
Level 1 (5700HP -> 6100HP)
Level 2 (6200HP -> 6500HP)
Level 3 (6700HP -> 6800HP)
• HP has been adjusted
Level 5 (670 -> 720)
Level 7 (1100 -> 1220)
Level 8 (1260 -> 1440)
• Housing space increased from 5 to 6 per troop
Barbarian King and Archer Queen
• Added 5 more levels (to a max of level 50), and previous level costs have been adjusted.
• The effect that prevents healing while receiving damage from Inferno Towers has been removed.
• 25 additional wall pieces may be upgraded to Level 12(so now you can upgrade 125 wall pieces to level 12)
• Army Camps at Town Hall level 11 will gain an additional level (Max: Level 9)
• DPS has been adjusted:
Level 2 (70 DPS -> 60 DPS)
Level 3 (90 DPS -> 80 DPS)
Level 4 (100 DPS -> 90 DPS)
There are a lot if things that have the potential to mix around a lot like Inferno Tower healing removement and more troop space for TH11.
More Clan Games Hints (December 14th, 2017)
With the Sneak Peek #2 released earlier today (see below), we know now that the Clan Games that get introduced in next weeks update will make you and your clan mates collect points together that result in a price – in the forum, Darian has been giving some more smaller hints that will go deeper than what the Sneak Peek #2 has shown.
First of all, the mentioned “magical items” will not “exactly” be another resource or a gameplay related item:
Now, some think that the Clan Games will just be the adaption of Clash Royales Clan Chest (all clan members collect trophies during the week and depending on that everyone will get a reward at the end of the week). Darian said it will NOT be like the Clan Chest in Clash Royale:
Last but not least for now – the important question where is the letter “Q”? Supercell will release a developer video that will explain everything about that, so I think the roadmap will be 2 more Sneak Peeks that might show more hints until we finally see on Sunday how this whole Clan Games feature will work.
Finally some more info about the upcoming clan games:
Of course, clan games are challenges that we are doing along with out clan mates at it looks a lot like this is going in the direction of quests. I know the letter “Q” is missing in the name, but after going through Darians answer in the Q&A Interview where he said that, it could also mean that the feature starts with the letter “Q”.
However, already in the text you can see that there will be different tasks and the more you and your other clan members complete, the more points you will get and the higher the reward will be – that’s pretty much what I have been assuming since the October Update when the “foundation” was done with the additional Clan Levels & Badges.
I really hope that the tasks will be also more interesting than just winning as many Multiplayer Battles or Versus Battles or Trophies to collect to keep this an entertaining thing.
I like the first impression, but the next question is – what are the magic items they speak about?! I really hope these are the special clan decorations they have been talking here and there from time to time in interviews when talking about the future of Clan Level 😍
Sneak Peek #1 – Clan Games Are Coming! (December 13th, 2017)
First update info is out and it announces the “Clan Games”:, you can watch the 10 second Sneak Peek here:
— Clash of Clans (@ClashofClans) December 13, 2017
There’s also another version from the forum and from Facebook but none of them tell anything more about the Clan Games. It looks pretty much as we have to wait.
I think this will be either some competition inside your clan or more likely clans competing against each other in a kind of bigger pool than Clan Wars, like having a leaderboard for clans.
I’ve been checking all my sources and it looks like there’s nothing more official I can show you for now 🙁 I hope this won’t end up in something similar than the boat trailers in May before the Builder Base Update.
n posted some more info on the forum by accident but deleted it shortly after and unfortunately I missed it – so if you have a screenshot of it, please feel free to link it in the comments or send me an email (firstname.lastname@example.org) – of course I will give you some credit for it 🙂
Sneak Peeks Incoming (December 12th, 2017)
Darian changed his “hopefully this week” …this week, I promise!”
y pretty happy about the way Darian handles the community since the time when he started his work as community manager and even if the “soons” are still dropped frequently I have the feeling that the communication gets better.
Looks like we can be looking forward to see a (hopefully nice and big) update ready for us before Christmas holidays start 🙂
Sneak Peeks This Week & Balancing (December 11th, 2017)
Good news everyone, Darian did just confirm that Supercell plans to show the Sneak Peeks for the upcoming update starting this week!
is nothing new and already been stated for quite a long time now, but the fact that there will be a ton of rebalancing for the highest Town Hall Level is new. From what I also heard, Supercell wants to incentivize those being TH9 for a long time to go to TH10 and higher – unfortunately, I don’t have more information on how they want to do it and what the rebalancing really is. On one side I’m quite ok with the current state of balancing as TH11, but it also is quite boring seeing only 2-3 different attacking strategies over and over. I start getting hyped again and hope this update will be a good one 🙂
Goblin Changes (December 3rd, 2017)
Since the last update there has been a small change to the Goblin Map that some might not have notices – there are some names on the map that have not been there before, see yourself:
nteresting question is: why does Supercell secretly update a very old and outdated game feature? I assume this was part of the “laying the foundation of future changes” part in the past update and the “Goblin King’s Hideout” at the very bottom makes me think about a new way how the Goblin Map will work, like daily changing tasks there that you and your clan mates will be able to unlock and in the end get a high reward when doing this – I absolutely want to point out that this is my personal belief and it can be also something completely different or maybe even something that will get introduced to a later point.
What I don’t believe is, and that’s what I have seen in a lot of non-sense videos in the past days, that there will be a new Hero coming to the game for us like the Goblin King (also there can’t be 2 kings and we already have one). I rather think about something similar to an evil enemy like they have in Boom Beach and maybe also something like the Operations available there.
UPDATE! Apparently, these new names have been in the game files since 2013! (Here’s the proof) So still the important question: why did Supercell activate them recently when it was in the game files for 4 years?!Sneak Peeks Soon (November 30th, 2017)
According to Darian we will see Sneak Peeks for the Update very soon. He also made clear one more time that there won’t be TH12 or BH8 coming:
ooking forward to see some real stuff instead of hints, but with the update cycle if the past years I believe we will see the Sneak Peeks within the next 2 weeks as it would be hard to believe that Supercell would not release the update before Christmas…
Let’s Talk Quests (November 28th, 2017)
I think many of you have heard the info that Darian told the hint for the next update feature will start with the letter “Q” (see below in the Clash Talk Interview #2). He also stated that it’s something that many of us have been waiting for for a long time so it’s quite obvious that many have been thinking about Quests.
I want to slow down expectations here a little bit since too high expectations in the past year have been leaving many of us disappointed and there’s no real evidence that it’s really about Quests! The letter “Q” can also have something to do with “Quality of Life Changes (Clouds, Matchmaking…)” or something different.
MasterMind did create a mockup in the feature request forum back in 2013 with several pictures how he hopes that Quests could look like, so the picture below that many of you have been seeing as a “leak” is actually a 3-year-old fan mockup, nothing else.
ou can see the whole fan request here in the original forum post from October 2013 in the official forum.
Please don’t get me wrong, I would love having a solid implementation of quests in Clash of Clans and I really hoped for it for many years but just because the letter “Q” has been thrown into the ring shouldn’t get our hopes too much focused and we might see something very different. I will let you know as soon as I have some more info about that 🙂
Q&A Episode 2 (November 21st, 2017)
Some of you might have forgotten about the second part of the Q&A interview with Darian from Supercell that was initially scheduled for September but then delayed for “internal reasons”. Today, the 2nd part of the interview is finally released and there are some interesting things in it that I wrapped up for you below the video (in case you can’t/don’t want to watch the whole 40 minutes video).
1:05 – What should Clans be working towards when they reach Clan Level 10?<<<<<<<<<<
ot be more clan bonus perks for higher levels to not abandon new clans. Still, Supercell wants to incentivize pushing the clan level even further and they work on something that will make us pushing the clan level further (more on that later).
3:58 – What was the purpose of the Builder Base? Why not add PVP straight to the Main Village?<<<<<<<<<<
or this (and I did mention this already when I first saw the Builder Base back in May) is, that Supercell wanted to implement many player suggestions (Gem Mine, Clock Tower, night mode etc.) without radically changing the game from the ground up. Overall a wise choice when we look at how many players just dislike the Builder Base…
There are also right now no plans to add any more gear ups to the Main Village (except the Multi Mortar that’s already implemented but not unlocked yet).
9:41 – What is the Clash Team’s vision for the end-game of Clash of Clans?<<<<<<<<<<
oesn’t have a clear vision of the end-game, that’s what I got from Darians answers. They want every player to continue farming, trophy pushing, Clan Wars and Builder Base depending on what every single player prefers – but this is what the whole game consists of from the beginning. Adding new stuff we spend resources on like new levels is just a thing to keep the TH11 players busy right now while balancing the other aspects of the game.
For me personally, this is a very unsatisfying answer because Supercell thinks they will make all of us with high level to maxed TH11 bases happy by just fixing clouds and matchmaking and throwing in a couple of new levels here and there – I hope this isn’t the real intention of Supercell because this won’t be enough to keep the long-term players happy and in the game for a long period.
21:53 – Why can’t we use Heroes in war while upgrading?<<<<<<<<<<
really an answer that makes sense, but the interesting part of Darian’s answer is that it’s in discussion to make this possible to see an increase in Clan Wars due to the fact that we don’t have to decide to upgrade Heroes or go to war. I hope we might see at least a decrease of upgrade time for Heroes at least to make it better but to be honest, my hopes are not really strong since this has been an ongoing wish for more than 3 years now.
25:09 – Why doesn’t the Clash team share what we’re working on in advance and get feedback from the Community?<<<<<<<<<<
the reason (from the view of Supercell) is, that there is no consentence in the community feedback. Well, I do play Clash of Clans for many years and after Supercell promised at least 3 times to communicate better with us that tuned out to not change anything I don’t expect any change here in the future. I remember when Friendly Challenges were introduced and the community replied that this will allow sandboxing attacks for Clan War, Supercell did make some last-minute changes to prevent that – with asking or telling their plans more in advance they could have prevented many of situations like that because millions of eyes see more than a handful of eyes.
31:30 – Why can we not have more than one name change?<<<<<<<<<<
follows your name so this is an aspect to keep your name clean because you can’t change it that often.
35:59 – What is the Clash of Clans team working on next?<<<<<<<<<<
thing they are working on is something that Supercell will roll out in multiple stages that will add more functionalities to the clans and also more incentives for the clans (clan levels) and the first part of it will be rolled out in the December Update (annotation: in the video Darians says “hopefully in the next months during the winter update” but the recorded material was a couple weeks old). Darian also confirms that the next update will pe primarily focus on Home Village content but not in the way of new troops, levels etc. it will be “adding a new dynamic to the game”. He says it’s something that “so many players wanted for such a long time” and also the hint is that the word starts with the letter “Q” – could it be quests?!<<<<<<<<<<