Have you maxed out all of your troops and buildings? If not you could definitely use a Farming Base to gather resources like Gold and Elixir as fast as possible. Here you can learn how you can create your own Farming Base or just read the instructions and take one of the examples from below.
General thoughts in Farming Base Design
When building a farming base you have just one single goal: protecting your resources as good as possible at any price. This means you don’t care about loosing trophies as long as you can always gain a cheap shield by exposing your Town Hall so anyone with some cheap units can destroy that without any big invest, but exposing your Town Hall doesn’t make your base a farming base – here are some other things you should mention to build the ultimate farming base.
The Core in a Farming Base
Your Core will contain your most important buildings: Storages and your Clan Castle. Maybe you consider putting Mortars and X-Bows here too but they can also be spread around in the 2nd layer to have a good cover area. If you can you should not make one big Core of your base and if someone breaks into that you will loose everything but divide your Core in smaller Core areas. Point your x-Bows to the ground as this gives a larger attack area and in my experience there are not many cases you have to use them for aerial units.
The second layer
If you do it right this is the layer that scares your attacker (most likely having a BAM or BARCH setup) so much that they will go next or only for the Bulkhead layer or exposed Town Hall. You will most likely use your Wizard Towers and Archer Towers and also your Air Defenses to scare the Minions off. This layer is crucial for your Farming Base success because you will get an attacker from time to time going for the inner core and this layer is the last barrier between your precious resources and his greedy army. You have to use Traps and funneling here of course.
The Bulkhead layer
The Bulkhead will take the first impact damage and should not contain very important buildings as the attacker will most likely try to snipe them down with Archers or Minions. You can spread out some Gold Mines to give some attraction to attackers who only look for the fast “snipe-and-go” target and give you a cheap shield for this. You can try to get most of the troops wiped out by using decoration funneling and also have a look at different Wall design concepts. You should also put your Heroes here because farmers really hate when they have to take out the Barbarian King or the Archer Queen instead of sniping over the outside layer.
Put your Town Hall somewhere an attacker can take it out with some Archers and don’t try to “protect” it with Hidden Tesla’s, lots of Giant Bombs etc. Use the mindset because if you make your attacker do the attack he will not just leave after having lost 10 Archers to a Bomb or Hidden Tesla – he will bring in more units to take down that Town Hall and sometimes there is a point of no return when he invested so many troops that he will go for more. You don’t want him to go for more than the Town Hall.
If you mind the trophies you can put your Town Hall inside if you have almost empty Storages to get back some trophies or hold yourself in the best farming league range for your Town Hall level.
Never make a double layer core because Wallbreakers have a splash radius and lots of farmers use them as well:
If you’re interested in Farming Base Design you should definitely check out the Farming Section and the general Base Design Section. Maybe you can also find a new Base Design among our weekly AllClash Featured Base Design.
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