Anti LaLoon Base Designs and Tactics

anti laloon base designs and tactics featured image

More than likely your base has been hit by LaLoon (also called LavaLoon) attacks a lot lately. Air attacks are back and, as much I love this about the December 2016 Update, I have to admit that defending against it is quite hard sometimes. About time to make an Anti LaLoon Base (at least make it harder for them to crush my base).

In the first part of this guide I will show you how LaLoon attacks work and what makes them strong. This elementary understanding will be useful to find ways to defend against them. In the last section I gathered some base designs that work well against Valkyrie attacks.

How to defend against LaLoon/LavaLoon attacks?

Let me start with the basics and show you how LaLoon attacks work in the very simple mechanic. From understanding how the attacks really work, I can show you what they rely on and how to stop giving them a free raiding ticket on your base.

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How LaLoon attacks work in general

This attack has three phases:

  1. The Lava Hounds go in and trigger traps and get all defenses to focus on them
  2. Then the Balloons move in and go for the defenses
  3. When a LavaHound dies, the Lava Pups, similar to Minions, will start either continue distracting defenses or stay alive to clean up trash buildings

The critical part is that the Lava Hound not only offers many hitpoints that will keep your defenses busy, it will also spawn the cleaning forces when it dies.

lavaloon scouting basesSo how can we put a spoke in their wheels (or better said, their wings)?

How to stop LaLoon attacks

When you want to stop a certain attacking composition, it’s hard to figure out what part of the attack is fragile enough to focus on.

In our case here, there are not that many options other than getting the Lava Hounds down as quick as possible and getting the Balloons down fast.

I know, not the biggest surprise, but there are some things that we can use against them:

  1. Lava Hounds will always target the closest Air Defense so we can exactly forecast their pathing
  2. Balloons are very slow and vulnerable to splash damage

Here are the things we need to do:

Air Defense Locations

In most cases, the attacker will take down one Air Defense in advance – either with spells (2 Lightning Spells & 1 Earthquake Spell) or a Queen Walk.

That’s ok since you can’t prevent it. It will happen so just let it happen. In the case of the Queen Walk, you shouldn’t make it too easy for the opponent.

Always try to have your Air Defenses spread out around your base, but not too easily reachable from the outside.

This will prevent a surgical Queen Walk or Hog Riders.

However, don’t have them too near the core. Otherwise, the troops will concentrate and go through your base quickly.

My advice is to have them on the second line, so there’s always another building between the Air Defenses and the outside ring.

air defense locations anti laloon

Another important thing is, if you’re TH10 or higher, to have the Air Defenses in slight range of your Multi-Target Inferno Towers so they can deal with the Lava Pups.


Core Defense

Prevent making the biggest mistake by letting Balloons destroy your Town Hall. Many people forget that Balloons deal splash damage and they can totally wreck a core like this:

defending against balloons

Do you see the mistake the defender made?

He placed the defenses so they touch the Town Hall – this means the splash damage of the Balloons will also deal damage to the Town Hall. Check this out:anti laloon core base design


If you keep this in mind you will save yourself from losing additional Stars a lot of times.

Seeking Air Mines

Seeking Air Mines help a lot getting the Lava Hounds down faster with their massive damage. It’s always a good choice to have one of them directly next to an Air Defense.

This will make sure that the Lava Hound will go down faster, no matter which one they attack.

The fifth Seeking Air Mine is nice to set at the Air Defense that will be chosen most often to be attacked.

Check your Defense Log and note which Air Defense is being attacked most and set the fifth Seeking Air Mine there. This will help a lot – you can also read here more about this technique:

Best Trap Placement Spots

Air Bombs

Air Bombs are meant to go after the Balloons – don’t let the Lava Hounds trigger them!

anti lalloon tactics for trap location

Here you can see the path of the Lava Hounds towards the Air Defenses. These are not the proper locations for Air Bombs, so make sure to place them on the outside.

It’s a little hard at the beginning, but watch all replays of attacks against your base carefully and you will find some nice spots quickly.

Hidden Tesla Corner

Setting one of your Hidden Teslas in the corner is a nice help to prevent 3 Star attacks against your base, especially in Clan Wars.

The troops are slow and fragile when the spells are all used, so a Hidden Tesla in the corner can make a difference between a 2 Star and a 3 Star attack. The troops will run out of time or the Hidden Tesla takes down some single remaining Lava Pups.

This works best with a Hidden Tesla because the attacker won’t know it’s there until he destroys at least 50% of the base.

X-Bow Modes

Your X-Bows should be set to Ground & Air Mode! You need their DPS, especially to take down the Lava Pups from a long distance.

Clan Castle Troops

I personally like Wizards most, because the Lava Hounds will trigger the Clan Castle first and some maxed Wizards will deal serious damage on the Lava Hound without suffering damage themselves.

You can also try out a Baby Dragon along with Wizards. The self-enraged Baby Dragon deals nice damage with a fast fire rate.

Best Clan War defending Clan Castle Troops

Anti LaLoon War Base Designs for Town Hall 9 to Town Hall 11

Here are some base layouts that work well against LaLoon attacks.

Please note that these are only samples and need some customization from you regarding traps! Read here why:

Using Internet Base Layouts Best

TH9 Anti-LaLoon War Base

Check out this interesting base by OneHive:

Town Hall 10 Anti LaLoons Base

This first War Base funnels the air troops with a Dead Zone away from the core area – a nice approach.


town hall 10 anti 3 star was base

This Farming Base builds an outside ring to prevent any troops entering the core and getting the Dark Elixir Storage. Take a close look at the aerial trap placement spots.
th10 DE dar elixir protection farm base design 2017

TH11 Anti LaLoon Base Layout

Wide-spread War Base for TH11. Take a look at the trap placements, they use the same technique I described above.

th11 anti 3 star war base layout ring base

This Farming Base will help you protect resources, up to Titan League with no big problemsth11 farming base layout anti dark elixir protection


In my opinion, LaLoon will be the attacking strategy we will see most frequently used in the first part of 2017, so be prepared to defend against it.

Right now, it seems overpowered because only a small portion of bases adapt to it since air attacks didn’t run the show in 2016.

With some solid methods and frequent analysis of your Defense Log, you’ll be able to pull out 10-20% successful defenses against Lava Hounds and Balloons.

Thanks for editing: EnchinsuOcha


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  1. Wait Tim, what if the person uses a kill squad at the beginning? Then they could take out mutable defenses, x-bow, and the inferno tower and the cc troops. What should I adapt to the bases above and the strategies above to counter GoLaLoon (Golem[For the kill squad]-Lavahound-Baloon).

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